Commit graph

6 commits

Author SHA1 Message Date
5cdea1930a Enhance combat handling and introduce frequency-based scoring adjustments.
- Implement new commands for marking combat cold and pushing interest arcs
- Update InterestDirector to manage forced cold combat states for peers
- Introduce frequency adjustments for scoring based on recent arc representation
- Refactor scoring weights to include combat urgency and frequency penalties
- Increment version to 0.28.38 in mod.json and scoring-model.json
2026-07-17 19:27:07 -05:00
03729664be Implement building completion events and enhance earthquake handling.
- Update building event patches to include completion notifications
- Introduce earthquake event handling for ongoing seismic activity
- Modify event catalog to reflect changes in ambient interest settings
- Add new harness scenarios for library asset label validation
- Increment version to 0.28.17 in mod.json
2026-07-17 17:13:43 -05:00
57d2e70476 Rework directo focus 2026-07-16 20:46:22 -05:00
1359d86591 Coverage for what we have 2026-07-16 17:32:00 -05:00
f4be23e23d Refine event handling in IdleSpectator by introducing new scoring logic for species rarity bonuses and enhancing event catalog entries for relationship and status events. Update presentation tiers for happiness events to ensure accurate representation in gameplay. Increment version in mod.json to 0.24.0 to reflect these changes. 2026-07-16 13:49:16 -05:00
63ba0ca3d1 event catalog 2026-07-16 00:40:53 -05:00
Renamed from IdleSpectator/BuildingEventPatches.cs (Browse further)