Commit graph

9 commits

Author SHA1 Message Date
529d18dfa4 feat(saga): enhance rail species frame handling and live capture retries
- Introduce new saga rail commands for species frame auditing and sweeping
- Implement retry logic for capturing inactive live frames in the rail
- Refactor face resolution logic to prioritize live frames over species icons
- Update harness scenarios to validate new rail functionality and performance
- Enhance documentation to clarify live capture behavior and fallback handling
2026-07-24 15:17:03 -05:00
96db725383 feat(caption): enhance saga hover functionality and visual stability
- Introduce new anchors for caption avatar and narrative positioning
- Implement stable typography capture during saga hover sessions
- Add diagnostics for avatar visibility and anchored position
- Refactor saga hover refresh logic to maintain visual consistency
- Update harness scenarios to validate hover visual stability
2026-07-24 14:29:10 -05:00
086921bd95 feat(saga): enhance saga probes and caption handling.
- Introduce new probes for cross-arc correlation and caption status banners
- Implement saga relation cache revision tracking
- Update harness scenarios to include new story and caption probes
- Refactor LifeSagaMemory to mark mutations for better state management
- Improve WatchCaption to handle status banners and hover previews effectively
2026-07-22 19:26:58 -05:00
58a67a198d feat(saga): replace tabs with character beat captions
- Compose Identity, Beat, and Context without mutating camera labels
- Move Cast and Legacy details into a hover-only panel
- Centralize relation, title, stake, and legacy prose
- Make rail clicks toggle Prefer without pinning a Saga subject
- Add harness coverage for caption composition and hover behavior
2026-07-22 17:09:13 -05:00
ba58a9ff38 feat(saga): deepen session cast stakes and cut idle hitch spikes
- Keep LifeSagaSession across Clear; wipe on map load/clear with bind key
- Soft-bias Prefer/cross-MC/cast and prefer roster MCs in aftermath/recover/park
- Resolve war/plot principals plus discrete/WorldLog labels from live libraries
- Amortize roster world scans, gate Relayout, and add hitch probe/save-slot helpers
2026-07-22 14:37:36 -05:00
3941dc33e5 feat(saga): bias director onto MCs and note cross-MC beats
- Prefer/MC/cast win moderate tip gaps; combat follow and ambient cut-in follow roster
- Dual-light rail when tip touches multiple MCs; record MC↔MC crossover memory
- Earn rivals only from rematches, kin, or war/plot opposition (not single kills)
- Add harness coverage for gap, cast, rival, cross-MC, and ambient cut paths
2026-07-22 05:22:16 -05:00
6fb62c47d6 feat(saga): turn panel into a story card and snap hover restore
- Drop Evidence stats and Open Lore; keep lens as a quiet eyebrow
- Wrap stake/Cast/Legacy under the portrait; stack Legacy as lines
- End glyph hover immediately without panel-dwell keep-alive
- Re-apply dossier reason/traits/history on exit so the tip does not lag
2026-07-22 03:57:31 -05:00
4b6c829bd0 feat(saga): ship adaptive dossier tabs with durable memory
- Add Dossier/Saga tabs, Design A panel, and hover preview with read-pause
- Persist observed saga facts across roster churn; pin subject without stale fallback
- Restore Saga after Open Lore; hide redundant Kind · Climax spine under matching tips
- Densify dossier header/chips and keep the cast rail as stable top chrome
- Extend harness coverage for hover restore, empty pick, Evidence, and Lore return
2026-07-22 03:27:46 -05:00
798e3dce05 Life saga first pass 2026-07-21 23:46:20 -05:00