- Route confirmed life events into evidence-based threads, consequences, and Legacy chapters
- Schedule episode shots with critical interrupts, replay guards, and a combat budget
- Admit emerging main characters through story momentum instead of spectacle
- Remove causal heat, hard-arc memory writes, and synthetic epilogue continuity
- Expand narrative harness coverage, soak auditing, and product documentation
- Introduce new probes for cross-arc correlation and caption status banners
- Implement saga relation cache revision tracking
- Update harness scenarios to include new story and caption probes
- Refactor LifeSagaMemory to mark mutations for better state management
- Improve WatchCaption to handle status banners and hover previews effectively
- Keep LifeSagaSession across Clear; wipe on map load/clear with bind key
- Soft-bias Prefer/cross-MC/cast and prefer roster MCs in aftermath/recover/park
- Resolve war/plot principals plus discrete/WorldLog labels from live libraries
- Amortize roster world scans, gate Relayout, and add hitch probe/save-slot helpers
- Grow climax admit heat with arc age and re-stamp while theater holds
- Let prolonged stranger fights challenge Cap so Active chrome can light
- Add soak_probe that dumps roster vs focus without wiping saga state
- Gate with saga_hard_arc_escalates; bump mod to 0.29.59
- Add Dossier/Saga tabs, Design A panel, and hover preview with read-pause
- Persist observed saga facts across roster churn; pin subject without stale fallback
- Restore Saga after Open Lore; hide redundant Kind · Climax spine under matching tips
- Densify dossier header/chips and keep the cast rail as stable top chrome
- Extend harness coverage for hover restore, empty pick, Evidence, and Lore return
- Open war/disaster/outbreak crisis overlays with epilogue_crisis closers
- Keep Duel pairs hot only on owned cast; park sleep/freeze; drop ambient scrap pins
- Require a fallen theater partner for survivor aftermath; let king_killed cut mid-fight
- Gate crisis, combat cold, king cut-in, and living-partner aftermath in harness
- Soft-cool kill, courtship, intent, construction, status fx, hatch, rest, and worldlog meta
- Block cooled tips from resuming after a cut-in
- Name only dead theater partners in stands-over aftermath
- Add harness gates through 0.28.54