|
|
cb13b29c9e
|
Implement durable combat pair ownership and enhance outbreak handling. Introduce FixedDwell beat cooldowns to prevent immediate reclaiming of camera focus on the same subject. Update combat event catalog to support unordered pair keys for combat scenes. Increment version to 0.25.87 in mod.json.
|
2026-07-17 02:32:43 -05:00 |
|
|
|
c5b3c96886
|
Stable Sticky
|
2026-07-17 01:54:59 -05:00 |
|
|
|
7dda02bcea
|
Fighting upgrade
|
2026-07-16 23:10:54 -05:00 |
|
|
|
020d73fa9c
|
Phase 1
|
2026-07-15 22:16:24 -05:00 |
|
|
|
1d2e830013
|
Refactor interest management in AgentHarness to replace InterestTier with score-based handling. Update scoring logic across components to prioritize TotalScore for event processing and session control. Revise harness scenarios for improved clarity and accuracy in event representation. Increment version in mod.json to reflect these changes.
|
2026-07-15 18:26:57 -05:00 |
|
|
|
77cb688925
|
reworking scoring
|
2026-07-15 16:35:12 -05:00 |
|
|
|
79e1a93633
|
Enhance ActivityLog, AgentHarness, and Chronicle with improved interest tracking and event handling. Introduce methods for logging activity milestones, managing happiness occurrences, and integrating interest feeds. Update related functionality to ensure robust event processing and synchronization. Add new harness scenarios for testing interest and happiness features. Increment version in mod.json to reflect these changes.
|
2026-07-15 15:48:31 -05:00 |
|