using HarmonyLib; namespace IdleSpectator; /// /// After vanilla hover clears , /// re-pin the Idle Spectator focus so destination / lover / attack arrows still draw. /// [HarmonyPatch(typeof(UnitSelectionEffect), nameof(UnitSelectionEffect.update))] internal static class FocusArrowPatches { [HarmonyPostfix] private static void PinFocusAfterVanillaHover(UnitSelectionEffect __instance, float pElapsed) { FocusRelationshipArrows.PinFocusActor(); } }