worldbox-observer-mod/IdleSpectator/Events
DazedAnon 03729664be Implement building completion events and enhance earthquake handling.
- Update building event patches to include completion notifications
- Introduce earthquake event handling for ongoing seismic activity
- Modify event catalog to reflect changes in ambient interest settings
- Add new harness scenarios for library asset label validation
- Increment version to 0.28.17 in mod.json
2026-07-17 17:13:43 -05:00
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Catalogs Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
Feeds Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
Patches Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
DiscreteEventEntry.cs Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
EventCatalog.cs Implement durable combat pair ownership and enhance outbreak handling. Introduce FixedDwell beat cooldowns to prevent immediate reclaiming of camera focus on the same subject. Update combat event catalog to support unordered pair keys for combat scenes. Increment version to 0.25.87 in mod.json. 2026-07-17 02:32:43 -05:00
EventFeedUtil.cs Implement combat isolation and improve combat event handling. 2026-07-17 14:40:32 -05:00
EventObservation.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventOutcome.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventPresentability.cs Rework directo focus 2026-07-16 20:46:22 -05:00
EventReason.cs Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
InterestDropLog.cs Rework directo focus 2026-07-16 20:46:22 -05:00
LiveEnsemble.cs Implement combat isolation and improve combat event handling. 2026-07-17 14:40:32 -05:00
LiveSceneStickyState.cs Implement variety valve for combat interactions and enhance scoring. 2026-07-17 15:09:19 -05:00
StickyScoreboard.cs Implement variety valve for combat interactions and enhance scoring. 2026-07-17 15:09:19 -05:00