worldbox-observer-mod/IdleSpectator
DazedAnon 0dfe3ab832 Add detailed activity prose for various actions in ActivityProse class
Expanded the ActivityProse class with new templates for actions such as laughing, singing, and playing. Enhanced the formatting logic to ensure proper sentence structure for activities, including mood and task labels. Updated AgentHarness to utilize the new prose formatting for activity sentences and adjusted test scenarios in HarnessScenarios to validate these changes. Incremented version in mod.json to reflect the update.
2026-07-14 23:48:53 -05:00
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Locales Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors. 2026-07-14 21:19:13 -05:00
ActivityInterestTable.cs Enhance ActivityLog and ActivityInterestTable with detailed target resolution and activity tracking. Implemented new methods for resolving actor targets and formatting activity statistics, including colored display options. Updated HUD interactions to reflect these changes and added test scenarios for improved activity logging and display functionality. 2026-07-14 23:40:39 -05:00
ActivityLog.cs Enhance ActivityLog and ActivityInterestTable with detailed target resolution and activity tracking. Implemented new methods for resolving actor targets and formatting activity statistics, including colored display options. Updated HUD interactions to reflect these changes and added test scenarios for improved activity logging and display functionality. 2026-07-14 23:40:39 -05:00
ActivityProse.cs Add detailed activity prose for various actions in ActivityProse class 2026-07-14 23:48:53 -05:00
ActorActivityPatches.cs Its a start 2026-07-14 23:11:51 -05:00
ActorChroniclePatches.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
AgentHarness.cs Add detailed activity prose for various actions in ActivityProse class 2026-07-14 23:48:53 -05:00
AutoTest.cs Kinda stable 2026-07-14 14:17:42 -05:00
CameraDirector.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
CameraZoomPatches.cs Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors. 2026-07-14 21:19:13 -05:00
CanvasMainPatches.cs Kinda stable 2026-07-14 14:17:42 -05:00
Chronicle.cs Its a start 2026-07-14 23:11:51 -05:00
ChronicleCharacterSummary.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
ChronicleHud.cs Enhance ActivityLog and ActivityInterestTable with detailed target resolution and activity tracking. Implemented new methods for resolving actor targets and formatting activity statistics, including colored display options. Updated HUD interactions to reflect these changes and added test scenarios for improved activity logging and display functionality. 2026-07-14 23:40:39 -05:00
default_config.json Base chronicler 2026-07-14 15:55:22 -05:00
DossierAvatar.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
FocusArrowPatches.cs arrows for idle mode 2026-07-14 18:35:06 -05:00
FocusRelationshipArrows.cs arrows for idle mode 2026-07-14 18:35:06 -05:00
FocusTooltipPatches.cs Tooltip adjustments 2026-07-14 19:18:57 -05:00
HarnessCommand.cs Working smoke test 2026-07-14 14:59:26 -05:00
HarnessScenarios.cs Add detailed activity prose for various actions in ActivityProse class 2026-07-14 23:48:53 -05:00
HudCanvas.cs Live HUD for character 2026-07-14 17:12:26 -05:00
HudIcons.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
InterestCollector.cs Regression Test 2026-07-14 15:13:49 -05:00
InterestDirector.cs Its a start 2026-07-14 23:11:51 -05:00
InterestEvent.cs Good Start 2026-07-14 13:20:49 -05:00
InterestTier.cs Good Start 2026-07-14 13:20:49 -05:00
LoreProse.cs Refactor Chronicle to World Memory, enhancing HUD and functionality. Updated entry handling, added age chapter support, and improved history display. Adjusted test scenarios and assertions to align with new features. 2026-07-14 20:09:55 -05:00
Main.cs Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors. 2026-07-14 21:19:13 -05:00
mod.json Add detailed activity prose for various actions in ActivityProse class 2026-07-14 23:48:53 -05:00
ModSettings.cs Base chronicler 2026-07-14 15:55:22 -05:00
SpeciesDiscovery.cs Regression Test 2026-07-14 15:13:49 -05:00
SpectatorMode.cs Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors. 2026-07-14 21:19:13 -05:00
StateProbe.cs Kinda stable 2026-07-14 14:17:42 -05:00
SubspeciesPatches.cs small behavior fixes 2026-07-14 14:23:11 -05:00
UnitDossier.cs Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors. 2026-07-14 21:57:13 -05:00
WatchCaption.cs Enhance ActivityLog and ActivityInterestTable with detailed target resolution and activity tracking. Implemented new methods for resolving actor targets and formatting activity statistics, including colored display options. Updated HUD interactions to reflect these changes and added test scenarios for improved activity logging and display functionality. 2026-07-14 23:40:39 -05:00
WorldActivityScanner.cs Its a start 2026-07-14 23:11:51 -05:00
WorldLogInterestTable.cs Good Start 2026-07-14 13:20:49 -05:00
WorldLogPatches.cs Base chronicler 2026-07-14 15:55:22 -05:00