worldbox-observer-mod/IdleSpectator/HarnessCommand.cs
2026-07-14 14:37:34 -05:00

20 lines
461 B
C#

using System;
namespace IdleSpectator;
/// <summary>
/// One harness command line (JSON via Unity <see cref="UnityEngine.JsonUtility"/>).
/// </summary>
[Serializable]
internal class HarnessCommand
{
public string id = "";
public string action = "";
public string value = "";
public string asset = "";
public string label = "";
public string tier = "";
public string expect = "";
public int count = 1;
public float wait;
}