worldbox-observer-mod/IdleSpectator/Narrative
DazedAnon 44999fb653 feat(actor-relation): enhance parent-child relationship tracking and event handling
- Introduce methods to observe and remember parent-child links for actors
- Implement caching for observed relationships to improve performance
- Update narrative event store to index child events by parent and child
- Refactor LifeSagaPanel to ensure stable cast membership during saga sessions
- Enhance documentation to clarify relationship handling and event indexing
2026-07-24 16:21:49 -05:00
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BeatSignificance.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
CameraEligibility.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
EpisodeShotSelector.cs feat(event): enhance event handling and narrative presentation probes 2026-07-23 19:43:29 -05:00
InterruptPolicy.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
LegacyChapterBuilder.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeDevelopmentRouter.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativeEventModels.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeEventRecorder.cs feat(actor-relation): enhance parent-child relationship tracking and event handling 2026-07-24 16:21:49 -05:00
NarrativeEventStore.cs feat(actor-relation): enhance parent-child relationship tracking and event handling 2026-07-24 16:21:49 -05:00
NarrativeExposureLedger.cs fix(event-catalog): update camera setting for laughing event and refine narrative logic 2026-07-24 09:43:50 -05:00
NarrativeFunctionCatalog.cs feat(spectator): make narrative threads own camera direction 2026-07-23 12:17:18 -05:00
NarrativeFunctionPolicy.cs feat(spectator): make narrative threads own camera direction 2026-07-23 12:17:18 -05:00
NarrativeModels.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativePersistence.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativePersistenceMapper.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativePresentation.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativeProse.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativeStoryStore.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativeTelemetry.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeThreadRules.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
StoryScheduler.cs fix(event-catalog): update camera setting for laughing event and refine narrative logic 2026-07-24 09:43:50 -05:00
WorldCriticalPolicy.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00