- Introduce new probes for combat lifecycle, scheduler bounds, and exposure - Implement narrative scheduler health probe in harness scenarios - Update InterestCandidate to include approved presentation details - Refactor EventPresentability to manage candidate approval and caching - Improve IdleHitchProbe to track performance metrics during narrative events |
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|---|---|---|
| .. | ||
| CaptionComposer.cs | ||
| CrisisChapter.cs | ||
| LifeSagaMemory.cs | ||
| LifeSagaOverview.cs | ||
| LifeSagaPanel.cs | ||
| LifeSagaPresentation.cs | ||
| LifeSagaRail.cs | ||
| LifeSagaRailHover.cs | ||
| LifeSagaRoster.cs | ||
| LifeSagaSession.cs | ||
| LifeSagaSessionPatches.cs | ||
| LifeSagaViewController.cs | ||
| SagaProse.cs | ||
| StoryArc.cs | ||
| StoryBeat.cs | ||
| StoryPlanner.cs | ||
| StoryReason.cs | ||