- Implement new commands for marking combat cold and pushing interest arcs - Update InterestDirector to manage forced cold combat states for peers - Introduce frequency adjustments for scoring based on recent arc representation - Refactor scoring weights to include combat urgency and frequency penalties - Increment version to 0.28.38 in mod.json and scoring-model.json |
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|---|---|---|
| .. | ||
| Catalogs | ||
| Feeds | ||
| Patches | ||
| DiscreteEventEntry.cs | ||
| EventCatalog.cs | ||
| EventFeedUtil.cs | ||
| EventObservation.cs | ||
| EventOutcome.cs | ||
| EventPresentability.cs | ||
| EventReason.cs | ||
| InterestDropLog.cs | ||
| LiveEnsemble.cs | ||
| LiveSceneStickyState.cs | ||
| StickyScoreboard.cs | ||