worldbox-observer-mod/IdleSpectator/Story
DazedAnon 6fb62c47d6 feat(saga): turn panel into a story card and snap hover restore
- Drop Evidence stats and Open Lore; keep lens as a quiet eyebrow
- Wrap stake/Cast/Legacy under the portrait; stack Legacy as lines
- End glyph hover immediately without panel-dwell keep-alive
- Re-apply dossier reason/traits/history on exit so the tip does not lag
2026-07-22 03:57:31 -05:00
..
CausalHeat.cs Story Beats 2026-07-21 13:35:07 -05:00
CrisisChapter.cs feat(spectator): add crisis chapters and harden combat theater truth 2026-07-21 22:05:38 -05:00
LifeSagaMemory.cs feat(saga): ship adaptive dossier tabs with durable memory 2026-07-22 03:27:46 -05:00
LifeSagaOverview.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
LifeSagaPanel.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
LifeSagaPresentation.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
LifeSagaRail.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
LifeSagaRailHover.cs feat(saga): ship adaptive dossier tabs with durable memory 2026-07-22 03:27:46 -05:00
LifeSagaRoster.cs feat(saga): ship adaptive dossier tabs with durable memory 2026-07-22 03:27:46 -05:00
LifeSagaViewController.cs feat(saga): turn panel into a story card and snap hover restore 2026-07-22 03:57:31 -05:00
StoryArc.cs Life saga first pass 2026-07-21 23:46:20 -05:00
StoryBeat.cs Story Beats 2026-07-21 13:35:07 -05:00
StoryPlanner.cs feat(saga): ship adaptive dossier tabs with durable memory 2026-07-22 03:27:46 -05:00
StoryReason.cs feat(spectator): add crisis chapters and harden combat theater truth 2026-07-21 22:05:38 -05:00