- Route confirmed life events into evidence-based threads, consequences, and Legacy chapters - Schedule episode shots with critical interrupts, replay guards, and a combat budget - Admit emerging main characters through story momentum instead of spectacle - Remove causal heat, hard-arc memory writes, and synthetic epilogue continuity - Expand narrative harness coverage, soak auditing, and product documentation |
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|---|---|---|
| .. | ||
| CaptionComposer.cs | ||
| CrisisChapter.cs | ||
| LifeSagaMemory.cs | ||
| LifeSagaOverview.cs | ||
| LifeSagaPanel.cs | ||
| LifeSagaPresentation.cs | ||
| LifeSagaRail.cs | ||
| LifeSagaRailHover.cs | ||
| LifeSagaRoster.cs | ||
| LifeSagaSession.cs | ||
| LifeSagaSessionPatches.cs | ||
| LifeSagaViewController.cs | ||
| SagaProse.cs | ||
| StoryArc.cs | ||
| StoryBeat.cs | ||
| StoryPlanner.cs | ||
| StoryReason.cs | ||