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Locales
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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ActorChroniclePatches.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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AgentHarness.cs
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Implement world memory filtering in AgentHarness to ensure character kills/deaths are excluded from World Memory. Update Chronicle documentation for clarity and remove obsolete legend promotion logic. Adjust test scenarios to validate new world memory behavior.
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2026-07-14 22:06:50 -05:00 |
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AutoTest.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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CameraDirector.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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CameraZoomPatches.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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CanvasMainPatches.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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Chronicle.cs
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Implement world memory filtering in AgentHarness to ensure character kills/deaths are excluded from World Memory. Update Chronicle documentation for clarity and remove obsolete legend promotion logic. Adjust test scenarios to validate new world memory behavior.
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2026-07-14 22:06:50 -05:00 |
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ChronicleCharacterSummary.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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ChronicleHud.cs
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Enhance AgentHarness and Chronicle functionality to support detailed jump tracking. Added LastJumpDetail and LastJumpPosition properties for improved state management during jumps. Updated HUD interactions to reflect jump outcomes and integrated new test scenarios for world event navigation.
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2026-07-14 22:03:50 -05:00 |
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default_config.json
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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DossierAvatar.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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FocusArrowPatches.cs
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arrows for idle mode
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2026-07-14 18:35:06 -05:00 |
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FocusRelationshipArrows.cs
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arrows for idle mode
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2026-07-14 18:35:06 -05:00 |
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FocusTooltipPatches.cs
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Tooltip adjustments
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2026-07-14 19:18:57 -05:00 |
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HarnessCommand.cs
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Working smoke test
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2026-07-14 14:59:26 -05:00 |
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HarnessScenarios.cs
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Implement world memory filtering in AgentHarness to ensure character kills/deaths are excluded from World Memory. Update Chronicle documentation for clarity and remove obsolete legend promotion logic. Adjust test scenarios to validate new world memory behavior.
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2026-07-14 22:06:50 -05:00 |
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HudCanvas.cs
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Live HUD for character
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2026-07-14 17:12:26 -05:00 |
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HudIcons.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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InterestCollector.cs
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Regression Test
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2026-07-14 15:13:49 -05:00 |
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InterestDirector.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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InterestEvent.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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InterestTier.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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LoreProse.cs
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Refactor Chronicle to World Memory, enhancing HUD and functionality. Updated entry handling, added age chapter support, and improved history display. Adjusted test scenarios and assertions to align with new features.
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2026-07-14 20:09:55 -05:00 |
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Main.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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mod.json
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Implement world memory filtering in AgentHarness to ensure character kills/deaths are excluded from World Memory. Update Chronicle documentation for clarity and remove obsolete legend promotion logic. Adjust test scenarios to validate new world memory behavior.
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2026-07-14 22:06:50 -05:00 |
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ModSettings.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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SpeciesDiscovery.cs
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Regression Test
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2026-07-14 15:13:49 -05:00 |
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SpectatorMode.cs
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Implement Lore panel functionality, replacing Chronicle with a new tabbed interface for World Memory and Character History. Enhanced HUD interactions, added search and favorites features, and updated key bindings. Adjusted test scenarios to validate new Lore features and behaviors.
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2026-07-14 21:19:13 -05:00 |
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StateProbe.cs
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Kinda stable
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2026-07-14 14:17:42 -05:00 |
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SubspeciesPatches.cs
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small behavior fixes
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2026-07-14 14:23:11 -05:00 |
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UnitDossier.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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WatchCaption.cs
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Enhance Lore panel with Living and Fallen tabs, implementing character death tracking and improved HUD interactions. Added support for death manner classification and updated dossier handling for fallen units. Adjusted test scenarios to validate new features and behaviors.
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2026-07-14 21:57:13 -05:00 |
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WorldActivityScanner.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |
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WorldLogInterestTable.cs
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Good Start
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2026-07-14 13:20:49 -05:00 |
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WorldLogPatches.cs
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Base chronicler
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2026-07-14 15:55:22 -05:00 |