- Introduce variety valve mechanics for cut-in opportunities during combat - Improve fight balance calculations and scoring based on participant counts - Add new scenarios for testing variety valve interactions and combat focus - Update combat event handling to prioritize live fighters over bystanders - Increment version to 0.27.6 in mod.json |
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|---|---|---|
| .. | ||
| Catalogs | ||
| Feeds | ||
| Patches | ||
| DiscreteEventEntry.cs | ||
| EventCatalog.cs | ||
| EventFeedUtil.cs | ||
| EventObservation.cs | ||
| EventOutcome.cs | ||
| EventPresentability.cs | ||
| EventReason.cs | ||
| InterestDropLog.cs | ||
| LiveEnsemble.cs | ||
| LiveSceneStickyState.cs | ||
| StickyScoreboard.cs | ||