worldbox-observer-mod/IdleSpectator/Narrative
DazedAnon 12e2ba0d01 feat(narrative): refine camera and narrative handling for civilized terminology
- Implement checks for civilized terminology in camera focus events
- Update event handling to suppress inappropriate pack language for civilized characters
- Enhance narrative presentation to differentiate between family and pack language
- Introduce new scenarios to validate significance of beats and relationships
- Improve documentation to clarify narrative structure and event significance
2026-07-24 14:06:23 -05:00
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BeatSignificance.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
CameraEligibility.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
EpisodeShotSelector.cs feat(event): enhance event handling and narrative presentation probes 2026-07-23 19:43:29 -05:00
InterruptPolicy.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
LegacyChapterBuilder.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeDevelopmentRouter.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativeEventModels.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeEventRecorder.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeEventStore.cs feat(event): enhance event handling and narrative presentation probes 2026-07-23 19:43:29 -05:00
NarrativeExposureLedger.cs fix(event-catalog): update camera setting for laughing event and refine narrative logic 2026-07-24 09:43:50 -05:00
NarrativeFunctionCatalog.cs feat(spectator): make narrative threads own camera direction 2026-07-23 12:17:18 -05:00
NarrativeFunctionPolicy.cs feat(spectator): make narrative threads own camera direction 2026-07-23 12:17:18 -05:00
NarrativeModels.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativePersistence.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativePersistenceMapper.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativePresentation.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativeProse.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
NarrativeStoryStore.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00
NarrativeTelemetry.cs feat(narrative): enhance narrative probes and presentation coverage. 2026-07-23 14:12:23 -05:00
NarrativeThreadRules.cs feat(happiness): enhance happiness event handling and telemetry tracking 2026-07-23 22:45:18 -05:00
StoryScheduler.cs fix(event-catalog): update camera setting for laughing event and refine narrative logic 2026-07-24 09:43:50 -05:00
WorldCriticalPolicy.cs feat(narrative): refine camera and narrative handling for civilized terminology 2026-07-24 14:06:23 -05:00