worldbox-observer-mod/IdleSpectator/Events
DazedAnon 9a059c17dd fix(spectator): cool soft life crumbs and keep aftermath victim truth
- Soft-cool kill, courtship, intent, construction, status fx, hatch, rest, and worldlog meta
- Block cooled tips from resuming after a cut-in
- Name only dead theater partners in stands-over aftermath
- Add harness gates through 0.28.54
2026-07-21 16:45:12 -05:00
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Catalogs fix(spectator): cool soft life crumbs and keep aftermath victim truth 2026-07-21 16:45:12 -05:00
Feeds fix(spectator): cool soft life crumbs and keep aftermath victim truth 2026-07-21 16:45:12 -05:00
Patches Enhance combat handling and introduce frequency-based scoring adjustments. 2026-07-17 19:27:07 -05:00
DiscreteEventEntry.cs Enhance event handling and introduce soft duel mechanics. 2026-07-17 18:58:45 -05:00
EventCatalog.cs Story Beats 2026-07-21 13:35:07 -05:00
EventFeedUtil.cs fix(spectator): cool soft life crumbs and keep aftermath victim truth 2026-07-21 16:45:12 -05:00
EventObservation.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventOutcome.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventPresentability.cs Rework directo focus 2026-07-16 20:46:22 -05:00
EventReason.cs fix(spectator): cool soft life crumbs and keep aftermath victim truth 2026-07-21 16:45:12 -05:00
InterestDropLog.cs Rework directo focus 2026-07-16 20:46:22 -05:00
LiveEnsemble.cs Implement combat isolation and improve combat event handling. 2026-07-17 14:40:32 -05:00
LiveSceneStickyState.cs Implement variety valve for combat interactions and enhance scoring. 2026-07-17 15:09:19 -05:00
StickyScoreboard.cs fix(spectator): cool soft life crumbs and keep aftermath victim truth 2026-07-21 16:45:12 -05:00