worldbox-observer-mod/IdleSpectator/InterestTier.cs
2026-07-14 13:20:49 -05:00

18 lines
597 B
C#

namespace IdleSpectator;
/// <summary>
/// Higher value can interrupt lower after interrupt grace.
/// </summary>
public enum InterestTier
{
/// <summary>Filler rotation when nothing else is happening.</summary>
Ambient = 0,
/// <summary>Low priority curiosities (new species, oddities).</summary>
Curiosity = 1,
/// <summary>Live fights, high-kill creatures, action clusters.</summary>
Action = 2,
/// <summary>Leadership / politics / favorites.</summary>
Story = 3,
/// <summary>World-shaping beats (wars, kingdom falls, disasters).</summary>
Epic = 4
}