Worldbox Observer Mod (AFK Idle/Spectator)
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2026-07-15 10:38:54 -05:00
.cursor/skills/idle-spectator-e2e Enhance Chronicle and HUD functionality with new subject management features. Implemented subject cap adjustments, timed rebuilds for Fallen/Living lists, and added refresh capabilities to the HUD. Updated test scenarios to validate new behaviors and ensure proper subject handling. 2026-07-14 22:29:09 -05:00
IdleSpectator Refactor animal voice descriptions in ActivitySpeciesVoiceCatalog for improved clarity. Adjusted phrasing in mammal voice templates to enhance readability and consistency. Incremented version in mod.json to reflect these changes. 2026-07-15 10:38:54 -05:00
scripts Its a start 2026-07-14 23:11:51 -05:00
.gitattributes Initial Commit 2026-07-14 12:58:19 -05:00
.gitignore Skill for e2e testing 2026-07-14 15:00:05 -05:00
README.md Base chronicler 2026-07-14 15:55:22 -05:00

IdleSpectator

WorldBox NeoModLoader mod: AFK Idle Spectator camera director.

Controls

  • I - toggle Idle Spectator on/off
  • F9 - toggle Character Chronicle side panel (non-modal; works with focus)
  • Dragging the camera while Spectator is on turns it off (after a short grace period)

What it follows

Priority (wiki-aligned):

  1. Epic - wars, kingdom fall/shatter, city destroyed, disasters
  2. Story - kings, clans, alliances, favorites, new kingdoms/cities
  3. Action - live battles/skirmishes (civ or wild), fighting units
  4. Curiosity - new subspecies (low priority; will not interrupt fights)
  5. Ambient - highest-scoring alive creature on the map (works on fresh animal-only worlds)

While watching, a dossier caption shows who they are (species, kills, age, roles). Lingering on someone writes a Chronicle line; F9 lists them and click jumps the camera.

Layout

  • IdleSpectator/ - mod source (mod.json + C#), loaded/compiled by NML
  • scripts/verify-nml.sh - load verification helper

Deploy

ln -sfn "$(pwd)/IdleSpectator" \
  "$HOME/.local/share/Steam/steamapps/common/worldbox/Mods/IdleSpectator"

Requires NeoModLoader in worldbox_Data/StreamingAssets/mods/ and Experimental Mode enabled.