worldbox-observer-mod/IdleSpectator/Events
DazedAnon f10424c5df Add camera inventory audit and expand event catalog actions.
- Introduce "camera_a_inventory_ok" check in AgentHarness for inventory audits
- Add new actions to event catalog for civilization founding and reproduction
- Update decision catalog to include new action phrases and signal predicates
- Increment version to 0.28.27 in mod.json
2026-07-17 18:37:10 -05:00
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Catalogs Add camera inventory audit and expand event catalog actions. 2026-07-17 18:37:10 -05:00
Feeds Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
Patches Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
DiscreteEventEntry.cs Implement building completion events and enhance earthquake handling. 2026-07-17 17:13:43 -05:00
EventCatalog.cs Implement durable combat pair ownership and enhance outbreak handling. Introduce FixedDwell beat cooldowns to prevent immediate reclaiming of camera focus on the same subject. Update combat event catalog to support unordered pair keys for combat scenes. Increment version to 0.25.87 in mod.json. 2026-07-17 02:32:43 -05:00
EventFeedUtil.cs Implement combat isolation and improve combat event handling. 2026-07-17 14:40:32 -05:00
EventObservation.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventOutcome.cs Update IdleSpectator to version 0.25.14, enhancing event handling by implementing a confirm-emit pipeline for relationship lifecycle events. Refactor event hooks to ensure accurate state transitions and improve clarity in event emissions. Document changes in event-prose and event-reason files to reflect the new observe-confirm-emit logic. 2026-07-16 16:07:48 -05:00
EventPresentability.cs Rework directo focus 2026-07-16 20:46:22 -05:00
EventReason.cs Refactor combat handling and enhance event reasoning for framing changes. 2026-07-17 17:57:08 -05:00
InterestDropLog.cs Rework directo focus 2026-07-16 20:46:22 -05:00
LiveEnsemble.cs Implement combat isolation and improve combat event handling. 2026-07-17 14:40:32 -05:00
LiveSceneStickyState.cs Implement variety valve for combat interactions and enhance scoring. 2026-07-17 15:09:19 -05:00
StickyScoreboard.cs Implement variety valve for combat interactions and enhance scoring. 2026-07-17 15:09:19 -05:00