- Limit saga context to relevant beats and suppress repeated facts - Stabilize combat labels and commit telemetry after focus changes - Preserve relationship participants and normalize event prose - Compact narrative sidecars and extend presentation coverage |
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|---|---|---|
| .. | ||
| Catalogs | ||
| Feeds | ||
| Patches | ||
| DiscreteEventEntry.cs | ||
| EventCatalog.cs | ||
| EventFeedUtil.cs | ||
| EventObservation.cs | ||
| EventOutcome.cs | ||
| EventPresentability.cs | ||
| EventReason.cs | ||
| InterestDropLog.cs | ||
| LiveEnsemble.cs | ||
| LiveSceneStickyState.cs | ||
| StickyScoreboard.cs | ||