Translate some menus
This commit is contained in:
parent
aa88ee1887
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5fc5002c86
2 changed files with 7 additions and 7 deletions
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@ -40,7 +40,7 @@ var $plugins =
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{ "name": "TRP_MapObject", "status": true, "description": "スプライトでのマップオブジェクト表示", "parameters": { "metaKey": "obj", "disableCollision": "false", "overlaySubstitute": "", "pgTemplateEvent": "false", "categoryOverlay": "ブレンドモード:オーバーレイに関する設定", "disableOverlayContainer": "false", "enableOverlayOnInit": "true", "enableOverlayOnMobileDevice": "false", "optionIndex": "-1", "optionName": "ブレンド:オーバーレイ", "optionKey": "trpMapObjEnableOverlay" } },
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{ "name": "TRP_MapDecorator_Template", "status": false, "description": "自動装飾テンプレート<開発用>", "parameters": { "command": "decoratorTemplate", "commonMapId": "101" } },
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{ "name": "---------------------", "status": false, "description": "", "parameters": {} },
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{ "name": "TRP_MapFilter", "status": true, "description": "マップ用簡単フィルター", "parameters": { "userPresets": "[\"{\\\"id\\\":\\\"default\\\",\\\"params\\\":\\\"<filter:adjustment 1 1 1 1 1 1 1 1,bloom 1 0.1 0.5 0.95,tiltshift 5 312 312,vignette 0.25 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"snow\\\",\\\"params\\\":\\\"<filter:adjustment 1 1 1 0.8 1 1 1 1,bloom 5 0.4 0.05 1,tiltshift 5 312 312,vignette 0.25 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"night\\\",\\\"params\\\":\\\"<filter:adjustment 0.5 0.5 1 1.2 0.5 0.6 1.2 1,bloom 1 0.25 0.4 1,tiltshift 5 312 312,vignette 0.45 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"02\\\",\\\"params\\\":\\\"<filter:tiltshift 5 610 410,vignette 0.25 1 0.5>\\\"}\"]", "metaKey": "filter", "command": "mapFilter", "shortcutKey": "f", "importFilter": "true", "defaultFilters": "<filter:vignette 0.25 1 0.5>", "supplyAdjustment": "false", "supplyBloom": "false", "supplyTiltshift": "false", "supplyVignette": "false", "enableOnBattle": "false", "battleDefaults": "", "overwriteAdjustmentForBattle": "true", "overwriteBloomForBattle": "false", "overwriteTiltshiftForBattle": "false", "overwriteVignetteForBattle": "false", "categoryOption": "フィルタ表示オプションに関する設定", "limitTypes": "[\"bloom\",\"tiltshift\"]", "optionValueOnMobileDevice": "false", "optionIndex": "11", "optionName": "マップフィルター演出", "optionKey": "trpMapFilter" } },
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{ "name": "TRP_MapFilter", "status": true, "description": "マップ用簡単フィルター", "parameters": { "userPresets": "[\"{\\\"id\\\":\\\"default\\\",\\\"params\\\":\\\"<filter:adjustment 1 1 1 1 1 1 1 1,bloom 1 0.1 0.5 0.95,tiltshift 5 312 312,vignette 0.25 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"snow\\\",\\\"params\\\":\\\"<filter:adjustment 1 1 1 0.8 1 1 1 1,bloom 5 0.4 0.05 1,tiltshift 5 312 312,vignette 0.25 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"night\\\",\\\"params\\\":\\\"<filter:adjustment 0.5 0.5 1 1.2 0.5 0.6 1.2 1,bloom 1 0.25 0.4 1,tiltshift 5 312 312,vignette 0.45 1 0.5>\\\"}\",\"{\\\"id\\\":\\\"02\\\",\\\"params\\\":\\\"<filter:tiltshift 5 610 410,vignette 0.25 1 0.5>\\\"}\"]", "metaKey": "filter", "command": "mapFilter", "shortcutKey": "f", "importFilter": "true", "defaultFilters": "<filter:vignette 0.25 1 0.5>", "supplyAdjustment": "false", "supplyBloom": "false", "supplyTiltshift": "false", "supplyVignette": "false", "enableOnBattle": "false", "battleDefaults": "", "overwriteAdjustmentForBattle": "true", "overwriteBloomForBattle": "false", "overwriteTiltshiftForBattle": "false", "overwriteVignetteForBattle": "false", "categoryOption": "フィルタ表示オプションに関する設定", "limitTypes": "[\"bloom\",\"tiltshift\"]", "optionValueOnMobileDevice": "false", "optionIndex": "11", "optionName": "Map Filters", "optionKey": "trpMapFilter" } },
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{ "name": "MPP_MapLight", "status": true, "description": "マップの明るさを設定できるようにします。", "parameters": { "Light Colors": "[\"255,255,255\",\"192,128,64\",\"32,32,32\",\"192,192,192\"]", "Front Light": "{\"Radius\":\"6\",\"Angle\":\"90\",\"Oy\":\"4\",\"Turn Duration\":\"24\"}", "Darkness Size": "3", "Additive Alpha": "0" } },
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{ "name": "TMAnimeLight", "status": true, "description": "イベントにアニメーション付きの明かりを表示します。", "parameters": { "range": "0.1", "defaultZ": "4", "frames": "100" } },
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{ "name": "TRP_ParticleList", "status": true, "description": "", "parameters": {} },
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@ -73,11 +73,11 @@ var $plugins =
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{ "name": "MessageSkip", "status": true, "description": "メッセージスキッププラグイン", "parameters": { "スキップキー": "control", "オートキー": "A", "スキップスイッチ": "0", "オートスイッチ": "0", "スキップアイコン": "75", "オートアイコン": "73", "アイコンX": "0", "アイコンY": "0", "押し続けスキップ": "true", "オート待機フレーム": "0 + textSize * 8", "終了解除スイッチID": "0", "スキップピクチャ": "", "スキップピクチャX": "500", "スキップピクチャY": "0", "オートピクチャ": "", "オートピクチャX": "500", "オートピクチャY": "0", "スイッチピクチャ": "", "スイッチピクチャトリガー": "0", "スイッチピクチャX": "750", "スイッチピクチャY": "0", "ボタン原点": "0", "ボタン表示スイッチID": "0", "ピクチャ座標タイプ": "relative", "無効化スイッチ": "6" } },
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{ "name": "---------------------", "status": false, "description": "", "parameters": {} },
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{ "name": "AKUNOU_OptionBase", "status": true, "description": "オプション追加用のベーススクリプトです。\r\n入れるだけで若干オプションの操作性が向上したりもします。", "parameters": { "Window Options Width": "400", "Window Options Number": "13" } },
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{ "name": "AKUNOU_OptionMessageSpeed", "status": true, "description": "オプションにメッセージ表示速度の変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Message Speed Term": "メッセージ速度", "Message Speed List": "{\"最遅\": -2, \"遅い\": -1, \"標準\": 0, \"微妙に速い\": 1, \"速い\": 2, \"もっと速い\": 4, \"かなり速い\": 10, \"とても速い\": 20, \"瞬間\": 100}", "Message Speed Default": "2" } },
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{ "name": "AKUNOU_OptionDefault", "status": true, "description": "オプションにデフォルトに戻すコマンドを追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Default Term": "全て初期値に戻す", "Always Dash Default": "1", "Command Remember Default": "1", "Bgm Volume Default": "40", "Bgs Volume Default": "80", "Me Volume Default": "80", "Se Volume Default": "80" } },
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{ "name": "AKUNOU_OptionMessageSpeed", "status": true, "description": "オプションにメッセージ表示速度の変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Message Speed Term": "Message Speed", "Message Speed List": "{\"Slowest\": -2, \"Slow\": -1, \"Normal\": 0, \"Quick\": 1, \"Quicker\": 2, \"Fast\": 4, \"Faster\": 10, \"Fastest\": 20, \"Instant\": 100}", "Message Speed Default": "2" } },
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{ "name": "AKUNOU_OptionDefault", "status": true, "description": "オプションにデフォルトに戻すコマンドを追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Default Term": "Reset All Values", "Always Dash Default": "1", "Command Remember Default": "1", "Bgm Volume Default": "40", "Bgs Volume Default": "80", "Me Volume Default": "80", "Se Volume Default": "80" } },
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{ "name": "AKUNOU_OptionGauge", "status": true, "description": "オプションの数値で表されている一部項目にゲージを描画します。", "parameters": { "Gauge Color 1": "255, 204, 32, 255", "Gauge Color 2": "255, 255, 160, 255", "Gauge Color R 1": "255, 96, 96, 255", "Gauge Color R 2": "255, 192, 192, 255", "Gauge Color G 1": "96, 255, 96, 255", "Gauge Color G 2": "192, 255, 192, 255", "Gauge Color B 1": "96, 96, 255, 255", "Gauge Color B 2": "192, 192, 255, 255" } },
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{ "name": "AKUNOU_OptionVolumeOffset", "status": true, "description": "オプションのボリューム設定の値の幅を設定できます。", "parameters": { "Offset": "5" } },
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{ "name": "AKUNOU_OptionWindowOpacity", "status": true, "description": "オプションにウィンドウ透明度の変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Window Opacity Term": "ウィンドウ透明度", "Window Opacity Offset": "1", "Window Opacity Default": "80" } },
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{ "name": "AKUNOU_OptionWindowOpacity", "status": true, "description": "オプションにウィンドウ透明度の変更を追加します。\r\n動作には同作者のオプションベーススクリプトが必須です。", "parameters": { "Window Opacity Term": "Window Opacity", "Window Opacity Offset": "1", "Window Opacity Default": "80" } },
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{ "name": "Escape100", "status": true, "description": "逃げる成功率を100%にする", "parameters": { "escapeSwitche": "10" } },
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{ "name": "CommonPopupCore", "status": true, "description": "ver1.06/汎用的なポップアップの仕組みを提供するためのベースプラグインです。", "parameters": { "Text Back Color": "rgba(0,0,0,0.6)", "Text Back FileName": "popup_back%d" } },
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{ "name": "GetInformation", "status": true, "description": "ver1.16/アイテムの入手などにスライドアニメするインフォメーションを追加するプラグインです。", "parameters": { "Info Disable Switch Id": "9", "Use Battle Info": "false", "Use Rewards Info": "true", "Info Pattern": "GrowUp", "Info Font Size": "20", "Info Count": "120", "Info Delay": "20", "Info MoveWait": "100", "Info MoveFade": "10", "Enable Out Move": "false", "Info Position": "Up", "Info Slide Action": "", "Info Sup X": "0", "Info Sup Y": "0", "Info Width": "816", "Gold Icon Index": "220", "Actor Icon Start Index": "0", "Reward Popup Delay": "0", "Log Key": "", "Log Max": "100", "Log Row": "2", "Log Reverse": "false", "Menu Info Log Name": "", "Battle Show List": "item,gold,exp,skill,params,level,abp,classLevel", "Get Gold Text": "「\\I[208]_num\\C[14]\\G\\C[0]」 を\\C[24]手に入れた!", "Lost Gold Text": "「\\I[208]_num\\C[14]\\G\\C[0]」 を\\C[2]失った・・・", "Get Item Text": "「\\I[_icon]_name」 を\\C[24]手に入れた!\\n\\C[6]_desc1", "Lost Item Text": "「\\I[_icon]_name」 を\\C[2]失った・・・\\n\\C[6]_desc1", "Get Item Text Num": "「\\I[_icon]_name」 を\\C[14]_num個\\C[24]手に入れた!\\n\\C[6]_desc1", "Lost Item Text Num": "「\\I[_icon]_name」を\\C[14]_num個\\C[2]失った・・・\\n\\C[6]_desc1", "Get Skill Text": "_actorは「\\I[_icon]_name」 を\\C[24]覚えた!\\n\\C[6]_desc1", "Lost Skill Text": "_actorは「\\I[_icon]_name」を \\C[2]忘れてしまった・・・\\n\\C[6]_desc1", "Exp Up Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!", "Exp Down Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・", "Lv Up Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Lv Down Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Param Up Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Param Down Text": "_actorは\\C[4]_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Abp Up Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[24]得た!", "Abp Down Text": "_actorは\\C[14]_numポイント\\C[0]の\\C[4]_name\\C[0]を\\C[2]失った・・・", "Class Lv Up Text": "_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Class Lv Down Text": "_actorは\\C[4]_classの_name\\C[0]が\\C[14]_numポイント\\C[2]下がった・・・", "Formation Lv Up Text": "\\C[4]_nameの熟練度\\C[0]が\\C[14]_numポイント\\C[24]上がった!", "Formation Lv Max Text": "\\C[4]_name\\C[0]を\\C[14]マスターした!" } },
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@ -92,7 +92,7 @@ var $plugins =
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{ "name": "YEP_EventChasePlayer", "status": true, "description": "プレイヤーが近づいた際に、イベントがプレイヤーを追いかけたり\nプレイヤーから逃げるアクションを取ります", "parameters": { "Sight Lock": "160", "See Player": "true", "Alert Timer": "120", "Alert Balloon": "1", "Alert Sound": "Attack1", "Alert Common Event": "0" } },
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{ "name": "MPP_RemovoEquipText", "status": true, "description": "【ver.1.1】装備画面で装備後のアイテムを選択する際、一番左上の空白に「はずす」などの文字を入れます。", "parameters": { "Text": "はずす", "Text X": "36", "Text Enabled": "true" } },
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{ "name": "Mano_OneButtonCommonEventCall", "status": true, "description": "マップ上で、1ボタンでコモンイベントを呼び出す機能を追加します。", "parameters": { "commonA": "{\"enabled\":\"true\",\"enableSwitch\":\"0\",\"event\":\"5\",\"symbol\":\"event1\",\"text\":\"立ち絵表示\",\"mandatory\":\"false\",\"keycode\":\"81\",\"padButton\":\"-1\"}", "commonB": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"44\",\"symbol\":\"event2\",\"text\":\"地図\",\"mandatory\":\"false\",\"keycode\":\"87\",\"padButton\":\"-1\"}", "commonC": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event3\",\"description\":\"イベント3\",\"text\":\"テキスト3\",\"keycode\":\"\",\"padButton\":\"-1\"}", "commonD": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event4\",\"description\":\"イベント4\",\"text\":\"テキスト4\",\"keycode\":\"\",\"padButton\":\"-1\"}", "commonE": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event5\",\"description\":\"イベント5\",\"text\":\"テキスト5\",\"keycode\":\"\",\"padButton\":\"-1\"}", "commonF": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event6\",\"description\":\"イベント6\",\"text\":\"テキスト6\",\"keycode\":\"\",\"padButton\":\"-1\"}", "commonG": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event7\",\"description\":\"イベント7\",\"text\":\"テキスト7\",\"keycode\":\"\",\"padButton\":\"-1\"}", "commonH": "{\"enabled\":\"false\",\"enableSwitch\":\"\",\"event\":\"0\",\"symbol\":\"event8\",\"description\":\"イベント8\",\"text\":\"テキスト8\",\"keycode\":\"\",\"padButton\":\"-1\"}" } },
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{ "name": "Vitsuno_Difficulty", "status": true, "description": "難易度により能力値や報酬倍率を変更できるようになります。", "parameters": { "Init Difficulty ID": "38", "Use Option": "1", "Option Name": "難易度", "--(Difficulty ID:1)--": "", "1 : Name": "EASY", "1 : Param Rate": "0.5,1.0,0.5,1.0,0.5,1.0,1.0,1.0", "1 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:2)-------------": "", "2 : Name": "NORMAL", "2 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "2 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:3)-------------": "", "3 : Name": "HARD", "3 : Param Rate": "1.5,1.0,2.0,1.0,2.0,1.0,1.0,1.0", "3 : Drop Rate": "1.4,1.4,1.4,1.4,1.4", "--(ID:4)-------------": "", "4 : Name": "", "4 : Param Rate": "1.6,1.6,1.6,1.6,1.6,1.6,1.6,1.6", "4 : Drop Rate": "1.4,1.4,1.4,1.4,1.4", "--(ID:5)-------------": "", "5 : Name": "", "5 : Param Rate": "1.9,1.9,1.9,1.9,1.9,1.9,1.9,1.9", "5 : Drop Rate": "1.6,1.6,1.6,1.6,1.6", "--(ID:6)-------------": "", "6 : Name": "", "6 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "6 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:7)-------------": "", "7 : Name": "", "7 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "7 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:8)-------------": "", "8 : Name": "", "8 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "8 : Drop Rate": "1.0,1.0,1.0,1.0,1.0" } },
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{ "name": "Vitsuno_Difficulty", "status": true, "description": "難易度により能力値や報酬倍率を変更できるようになります。", "parameters": { "Init Difficulty ID": "38", "Use Option": "1", "Option Name": "Difficulty", "--(Difficulty ID:1)--": "", "1 : Name": "EASY", "1 : Param Rate": "0.5,1.0,0.5,1.0,0.5,1.0,1.0,1.0", "1 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:2)-------------": "", "2 : Name": "NORMAL", "2 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "2 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:3)-------------": "", "3 : Name": "HARD", "3 : Param Rate": "1.5,1.0,2.0,1.0,2.0,1.0,1.0,1.0", "3 : Drop Rate": "1.4,1.4,1.4,1.4,1.4", "--(ID:4)-------------": "", "4 : Name": "", "4 : Param Rate": "1.6,1.6,1.6,1.6,1.6,1.6,1.6,1.6", "4 : Drop Rate": "1.4,1.4,1.4,1.4,1.4", "--(ID:5)-------------": "", "5 : Name": "", "5 : Param Rate": "1.9,1.9,1.9,1.9,1.9,1.9,1.9,1.9", "5 : Drop Rate": "1.6,1.6,1.6,1.6,1.6", "--(ID:6)-------------": "", "6 : Name": "", "6 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "6 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:7)-------------": "", "7 : Name": "", "7 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "7 : Drop Rate": "1.0,1.0,1.0,1.0,1.0", "--(ID:8)-------------": "", "8 : Name": "", "8 : Param Rate": "1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0", "8 : Drop Rate": "1.0,1.0,1.0,1.0,1.0" } },
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{ "name": "Yami_8DirEx", "status": true, "description": "8方向移動(タッチパネル対応版)", "parameters": { "dir4 Switch ID": "0" } },
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{ "name": "NearEventSensor", "status": true, "description": "周辺イベント感知プラグイン", "parameters": { "DefaultFlash": "false", "DefaultBalloon": "0", "DisableEmpty": "true", "SensorDistance": "5", "FlashColor": "{\"Red\":\"255\",\"Green\":\"255\",\"Blue\":\"255\",\"Alpha\":\"255\"}", "FlashDuration": "60", "BalloonInterval": "15", "WaitForBalloon": "true", "ConsiderationDir": "false", "ApplyPlayer": "false", "EraseWhenAway": "true", "ConditionReverse": "false" } },
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{ "name": "ChoiceList2", "status": true, "description": "「選択肢の表示」の選択肢に選択可否の制約を導入します。", "parameters": {} },
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@ -160,7 +160,7 @@ ConfigManager.readVolume = function (config, name) {
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_Window_Options_addGeneralOptions.call(this);
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this.addCommand('会話音声', 'Voice');
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this.addCommand('Voice', 'Voice');
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//あああ this.addCommand('戦闘音声', 'battleVoice');
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};
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var _Window_Options_addVolumeOptions = Window_Options.prototype.addVolumeOptions;
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@ -168,7 +168,7 @@ ConfigManager.readVolume = function (config, name) {
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_Window_Options_addVolumeOptions.call(this);
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this.addCommand('音声音量', 'vcVolume');
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this.addCommand('Voice Volume', 'vcVolume');
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};
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})();
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