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004aade43d
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| 01faec18cd | |||
| abec86948d | |||
| ce8306c2dd | |||
| 754b6e8e39 | |||
| 0ee74481b7 | |||
| 624d2113d9 |
140 changed files with 1316 additions and 1316 deletions
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@ -186,8 +186,8 @@ module YEA
|
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# ], # Do not remove this.
|
||||
# -------------------------------------------------------------------------
|
||||
:variable_1 => [ 120, "Difficulty" , 17, 18, 0, 6,
|
||||
'\c[17]'+"0"+'\c[0]'+" …… No strength correction \n"+
|
||||
'\c[17]'+"1~6"+'\c[0]'+" …… x1.1 x1.2 x1.5 x2.0 x2.5 x3.0\nExperience & Money: Correction Value x2"
|
||||
'\c[17]'+"0"+'\c[0]'+" …… No strength modifier\n"+
|
||||
'\c[17]'+"1~6"+'\c[0]'+" …… x1.1 x1.2 x1.5 x2.0 x2.5 x3.0 & EXP/Money: x2"
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||||
],
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||||
# -------------------------------------------------------------------------
|
||||
:variable_2 => [ 2, "Custom Variable 2", 10, 2, -10, 10,
|
||||
|
|
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@ -969,7 +969,7 @@
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|||
'atype_id': !!int '0'
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||||
- !ruby/object:RPG::Armor
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||||
'description': ''
|
||||
'name': '★Brush Mark'
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||||
'name': '★Brush Seal'
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||||
'icon_index': !!int '0'
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||||
'price': !!int '0'
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||||
'note': ''
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||||
|
|
@ -994,7 +994,7 @@
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|||
'description': 'A brush seal using the catalyst of the Pregnant Oni and
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||||
|
||||
Milk Oni Allows you to learn Sword Aura Purple'
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||||
'name': 'Brush Mark [Upper Body]'
|
||||
'name': 'Brush Seal [Upper Body]'
|
||||
'icon_index': !!int '206'
|
||||
'price': !!int '0'
|
||||
'note': "<装備タイプ:5>\r\n<装備タイプ固定:5>"
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||||
|
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@ -1019,7 +1019,7 @@
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|||
'description': 'A brush seal using the catalyst of the Pregnant Oni and
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||||
|
||||
Milk Oni Max Zeal increases by 15'
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||||
'name': 'Brush Mark [Both Wrists]'
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||||
'name': 'Brush Seal [Both Wrists]'
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||||
'icon_index': !!int '206'
|
||||
'price': !!int '0'
|
||||
'note': "<装備タイプ:6>\r\n<装備タイプ固定:6>\r\n<最大TP加算:15>"
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||||
|
|
@ -1040,7 +1040,7 @@
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|||
'description': 'A brush seal using the catalyst of the Pregnant Oni and
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||||
|
||||
Milk Oni Allows you to learn Sword Aura Red'
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||||
'name': 'Brush Mark [Lower Body]'
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||||
'name': 'Brush Seal [Lower Body]'
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||||
'icon_index': !!int '206'
|
||||
'price': !!int '0'
|
||||
'note': "<装備タイプ:7>\r\n<装備タイプ固定:7>"
|
||||
|
|
@ -1065,7 +1065,7 @@
|
|||
'description': 'A brush seal using the catalyst of the Pregnant Oni and
|
||||
|
||||
Milk Oni Zeal Gauge at battle start increases by 25'
|
||||
'name': 'Brush Mark [Both Ankles]'
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||||
'name': 'Brush Seal [Both Ankles]'
|
||||
'icon_index': !!int '206'
|
||||
'price': !!int '0'
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||||
'note': "<装備タイプ:8>\r\n<装備タイプ固定:8>\r\n<戦闘前TP固定回復:25>\r\n"
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||||
|
|
|
|||
|
|
@ -200,7 +200,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(500, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['en(s[144])Spirit Attire', 'if(s[143])Normal', 'if(s[145])Swimsuit'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊衣en(s[144])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '104']}
|
||||
|
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@ -259,7 +259,7 @@
|
|||
'switch_id': !!int '1'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Decision10', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Save', 'Load', 'System Settings', 'Do Nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'セーブ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['SceneManager.call(Scene_Save)']}
|
||||
|
|
@ -528,7 +528,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '221', !!int '0', !!int '600', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(220, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['en(v[50] >= 100)Naked (Lewdness 100)'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '裸(淫乱度100)en(v[50] >= 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -558,7 +558,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(220, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Wear'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '着る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -831,7 +831,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['nocg']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(500, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 80)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['en(s[144])Spirit Garb', 'if(s[143])Normal', 'if(s[145])Swimsuit', 'if(s[151])Bath Attendant'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊衣en(s[144])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '104']}
|
||||
|
|
@ -1069,7 +1069,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['----------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '18']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '122', !!int '122', !!int '0', !!int '3', !!int '0', !!int '18', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(124, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\>\i[360]Consumes 1 Restoration Light Elixir to
|
||||
|
||||
|
|
@ -13687,7 +13687,7 @@
|
|||
'name': 'A メニュー表示'
|
||||
'switch_id': !!int '1'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Controls', 'Guide Display ON/OFF', 'Save', 'Load'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '操作説明']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
|
|
@ -14117,7 +14117,7 @@
|
|||
'name': 'A メニュー表示'
|
||||
'switch_id': !!int '1'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Controls', 'Guide Display ON/OFF', 'Save', 'Load'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '操作説明']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
|
|
@ -14644,7 +14644,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '21', '_waku_bin1', !!int '0', !!int '0', !!int '200', !!int '140', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '200', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0', !!int '40', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
|
||||
|
|
@ -14873,7 +14873,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '15', !!int '15', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['ch_eq(1, 4, 44)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Mark [Upper Body]|Can learn Sword Aura Purple",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Seal [Upper Body]|Can learn Sword Aura Purple",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '106', !!int '106', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '108', !!int '108', !!int '0', !!int '0', !!int '1']}
|
||||
|
|
@ -14889,20 +14889,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '15', !!int '15', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['ch_eq(1, 5, 45)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Mark [Both Wrists]|Max Zeal +15",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Seal [Both Wrists]|Max Zeal +15",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['nak_add(1,"筆印両手")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '106', !!int '106', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '108', !!int '108', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '108', !!int '0', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Mark|Can unlock 《Purple》 Treasure Chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Seal|Can unlock 《Purple》 Treasure Chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '108', !!int '0', !!int '3', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Mark|Can unlock 《Red》 Treasure Chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Seal|Can unlock 《Red》 Treasure Chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
|
|
@ -14918,13 +14918,13 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '15', !!int '15', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['ch_eq(1, 6, 46)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Mark [Lower Body]|Can learn Sword Aura [Red]",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Seal [Lower Body]|Can learn Sword Aura [Red]",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '40']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['nak_add(1,"筆印下半身")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'heartbeat', 'pitch': !!int '60', 'volume': !!int '90'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '255.0', 'a': !!float '34.0'}, !!int '60', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Effect of Brush Mark: "Lewd Crest"|While active, always +50 Lewdness",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Effect of Brush Seal: \"Lewd Crest\"|While active, always +50 Lewdness",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
||||
'id': !!int '173'
|
||||
|
|
@ -14938,20 +14938,20 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '15', !!int '15', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['ch_eq(1, 7, 47)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Mark [Both Ankles]|At the start of battle, Zetsu Gauge +25|",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Brush Seal [Both Ankles]|At the start of battle, Zetsu Gauge +25|",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['nak_add(1,"筆印両足")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '106', !!int '106', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '108', !!int '108', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '108', !!int '0', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Mark|Can unlock 《Purple》 treasure chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Seal|Can unlock 《Purple》 treasure chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '108', !!int '0', !!int '3', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Mark|Can unlock 《Red》 treasure chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['t_w("Growth by Brush Seal|Can unlock 《Red》 treasure chests",']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '655', 'p': ['[0,5])']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
|
|
@ -15267,7 +15267,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '25', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '30', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(400, 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Brush away the hand'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手をはらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_self_switches(20, 45, "A", true)']}
|
||||
|
|
@ -15479,7 +15479,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '24', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '27', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '28', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '1', !!bool 'false']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(400, 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Brush away their hand'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手をはらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_self_switches(20, 47, "A", true)']}
|
||||
|
|
@ -15967,7 +15967,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['So, what should I do?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['sentaku1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(460, 210)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 210)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\^']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Milk me.', 'if(v[111] >= 30)More.', 'if(v[111] >= 30)............', 'It''s over.'], !!int '0']}
|
||||
|
|
@ -16132,7 +16132,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '6', !!int '1', !!int '6']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Hyoshigi03-3', 'pitch': !!int '70', 'volume': !!int '100'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hm? I hear someone''s voice... \c[17]*Your title
|
||||
|
|
@ -16172,7 +16172,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['sentaku1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(430, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\^']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Gently fondle her breasts', 'Firmly grope her breasts', 'Talk', 'Finish'], !!int '0']}
|
||||
|
|
@ -16212,7 +16212,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Nn...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(430, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(0, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['How... is it?']}
|
||||
|
|
@ -16294,7 +16294,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '118', 'p': ['sentaku2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(430, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\^']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Gently milk', 'Milk hard', 'if(v[111] >= 20)Let me drink your milk'], !!int '0']}
|
||||
|
|
@ -16451,7 +16451,7 @@
|
|||
|
||||
massage them for me, right, \v[112]?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '231', 'p': [!!int '1', '_ev_oma_1d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(430, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(0, 150)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Oh, or... are you the one who''s getting nervous,
|
||||
|
|
@ -17893,7 +17893,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['if(v[307] < 4)Chat', 'Do nothing', 'Get out of the bath'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '雑談するif(v[307] < 4)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '307', !!int '307', !!int '1', !!int '0', !!int '1']}
|
||||
|
|
@ -18223,7 +18223,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '7', !!int '2', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\^']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Observe Ayame', 'Observe Tsubame', 'Finish'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'あやめを観察する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor101', !!int '4', !!int '0', !!int '2']}
|
||||
|
|
@ -19292,7 +19292,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"愛液")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I walk through the narrow path in a daze.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -19304,7 +19304,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"処女")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I move through the narrow path without thinking.'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -19312,7 +19312,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I walk through the narrow path, lost in thought.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -20735,7 +20735,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '232', 'p': [!!int '41', !!null 'null', !!int '0', !!int '0', !!int '130', !!int '-10', !!int '100', !!int '100', !!int '0', !!int '0', !!int '40', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(40, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Continue', 'End'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '続ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['nak_add(1,"興奮3")']}
|
||||
|
|
@ -20780,7 +20780,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"興奮3")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(40, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Shake', 'Climax', 'Do nothing', 'End'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '揺らす']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '217']}
|
||||
|
|
@ -20842,7 +20842,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(40, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Shake', 'Do nothing', 'End'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '揺らす']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '217']}
|
||||
|
|
@ -21310,7 +21310,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"愛液")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I walk through the narrow path, lost in thought.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -21322,7 +21322,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"処女")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I make my way through the narrow path, lost in thought.'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -21330,7 +21330,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I walk through the narrow path in a daze.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -21701,7 +21701,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"愛液")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I walk through the narrow path in a daze.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -21713,7 +21713,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"処女")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I move through the narrow path without thinking.'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -21721,7 +21721,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I walk through the narrow path, lost in thought.', 'My crotch is throbbing...'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '無心で細道を抜ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '119', 'p': ['end']}
|
||||
|
|
@ -24182,7 +24182,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Recover', 'Cancel'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '回復する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '0.0', 'g': !!float '187.0', 'b': !!float '255.0', 'a': !!float '34.0'}, !!int '50', !!bool 'false']}
|
||||
|
|
@ -24222,7 +24222,7 @@
|
|||
'switch_id': !!int '1'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '200', !!int '0', !!int '185', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Recover', 'Cancel'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '回復する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '0.0', 'g': !!float '187.0', 'b': !!float '255.0', 'a': !!float '34.0'}, !!int '50', !!bool 'false']}
|
||||
|
|
@ -24364,7 +24364,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(260, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['If you lose this event battle, a grotesque scene
|
||||
|
||||
|
|
@ -24618,7 +24618,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''ve come this far, so I have no choice but to do
|
||||
|
|
@ -24733,7 +24733,7 @@
|
|||
|
||||
to put out the fire with this.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(460, 220)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 220)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Squeeze', 'if(s[185])Finish '], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '搾る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '185', !!int '0']}
|
||||
|
|
@ -24833,7 +24833,7 @@
|
|||
it.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '_ev_tane7', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(460, 220)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 220)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Milk', 'if(s[185])Finish '], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '搾る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '185', !!int '0']}
|
||||
|
|
@ -24956,7 +24956,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '22', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(60, 260)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 260)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Operate the peephole', 'if(s[26])Make the peephole smaller', 'if(s[25])Make the peephole bigger'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '覗き穴を操作']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '121', 'p': [!!int '23', !!int '23', !!int '0']}
|
||||
|
|
@ -24990,7 +24990,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Start Peeping', 'Controls', 'System Settings', 'Quit'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '覗き開始']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '90', !!int '90', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -25412,7 +25412,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '22', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(60, 260)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 260)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Operate the peephole'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '覗き穴を操作']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -25532,7 +25532,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Begin Peeping', 'Controls', 'System Settings'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '覗き開始']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -26308,7 +26308,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['So, what will you do? Do you want to create a
|
||||
|
|
@ -26361,7 +26361,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '402', 'p': [!!int '1', 'すぐに取り出す']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '70', !!int '70', !!int '0', !!int '3', !!int '3', !!int '1', !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['If so, I''ll need to use a bit of your spiritual
|
||||
|
|
@ -26419,7 +26419,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['R-really?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['However, you''ll use up a fair amount of spiritual
|
||||
|
|
@ -26539,7 +26539,7 @@
|
|||
''equipment with strong power,'' it should work.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '118', 'p': ['sougu']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '71', !!int '71', !!int '0', !!int '3', !!int '0', !!int '93', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['To transform equipment, you''ll need two pieces for
|
||||
|
||||
|
|
@ -26551,7 +26551,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '10', !!int '16', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '10', !!int '17', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '71', !!int '0', !!int '20', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['I''ll use the \c[14]Oni Mother''s Earring\c[0] and
|
||||
|
|
@ -26617,7 +26617,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '10', !!int '25', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '10', !!int '27', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '71', !!int '0', !!int '20', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['I''ll use the \c[14]Waterfall Princess''s
|
||||
|
|
@ -26683,7 +26683,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '10', !!int '35', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '10', !!int '36', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '71', !!int '0', !!int '20', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['I''ll use the \c[14]Magistrate''s Sash\c[0] and the
|
||||
|
|
@ -26779,7 +26779,7 @@
|
|||
'switch_id': !!int '1'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '407', !!int '0', !!int '4', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['en(v[50] >= 50)Request a charm (Lewdness 50 or higher)', 'Remove the charm', 'Cancel'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'まじないを頼む(淫乱度50以上)en(v[50] >= 50)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
|
|
@ -26827,7 +26827,7 @@
|
|||
the lactation trait.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '8', !!int '75']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '102', 'p': [['Break the charm', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '402', 'p': [!!int '0', 'おまじないを解く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -58414,7 +58414,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"まがたま赤夜発見")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I still feel like this place is suspicious...']}
|
||||
|
|
@ -63558,7 +63558,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ghost Cat']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hah, hah... hah... Nagi-sama...!']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['(Oh no no no... What are those two doing...?)']}
|
||||
|
|
@ -74400,7 +74400,7 @@
|
|||
|
||||
easy, okay?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '112', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Squeeze out more.', 'I''m full.'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'もっと搾って']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '442', !!int '442', !!int '1', !!int '0', !!int '1']}
|
||||
|
|
@ -74677,7 +74677,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['nak_remove(1,"つばめから")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(440, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Do it again', 'End the night service'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'もう一回する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'heartbeat', 'pitch': !!int '80', 'volume': !!int '80'}]}
|
||||
|
|
@ -74859,7 +74859,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['nak_remove(1,"つばめから")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(440, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Do it again', 'Do it with Tsubame', 'End the night service'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'もう一回する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'heartbeat', 'pitch': !!int '80', 'volume': !!int '80'}]}
|
||||
|
|
@ -75263,7 +75263,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['nak_remove(1,"あやめから")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(440, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Do it again', 'End the night service'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'もう一回する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '34.0'}, !!int '60', !!bool 'false']}
|
||||
|
|
@ -75525,7 +75525,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['nak_remove(1,"あやめから")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(440, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Do it again', 'Do it with Ayame', 'End the night service'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'もう一回する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '34.0'}, !!int '60', !!bool 'false']}
|
||||
|
|
|
|||
|
|
@ -875,7 +875,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Go eel fishing', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'アナゴモドキ漁へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -142,11 +142,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Start', 'Continue 1', 'Continue 2'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'さいしょから']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['saisho']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(260, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Start the game from the very beginning. Is that
|
||||
|
||||
|
|
@ -169,7 +169,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Please note: The main story will be partially
|
||||
|
||||
progressed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(260, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['For those who want to quickly try the [Detour]
|
||||
|
||||
|
|
@ -226,7 +226,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Please note: The main story will be partially
|
||||
|
||||
progressed.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(260, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['For those who want to quickly try out battles
|
||||
|
||||
|
|
@ -456,7 +456,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '6', !!int '6', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['★★★★★★状態リセット★★★★★★']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You can reset all of Ayame''s [Status] categories.
|
||||
|
||||
|
|
@ -464,7 +464,7 @@
|
|||
|
||||
cancel button.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['x as a human']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Reset', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -476,7 +476,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['x as a ghost']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -488,7 +488,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['x masturbated']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -500,7 +500,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Blowjob']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -512,7 +512,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sucking']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -524,7 +524,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Milking']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -536,7 +536,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Breast Service']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -548,7 +548,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Masturbation']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Initialize', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -560,7 +560,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['-------------------------------------------------']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(220, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 320)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sex']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Reset', 'Keep as is'], !!int '2']}
|
||||
|
|
@ -575,7 +575,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '10']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\c[14]From the Beginning\c[0]: Start from the
|
||||
|
||||
|
|
|
|||
|
|
@ -1327,7 +1327,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"自慰の目覚め")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
@ -1369,7 +1369,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
@ -1426,7 +1426,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"自慰の目覚め")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
@ -1468,7 +1468,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
@ -1525,7 +1525,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"自慰の目覚め")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
@ -1567,7 +1567,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should clean the bath until Mom gets home?']}
|
||||
|
|
|
|||
|
|
@ -1186,7 +1186,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"忘れ物取得")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[0]◆ Welcome. The bath fee is 30 sen.\$']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Pay the bath fee (30 sen)', 'Do nothing'], !!int '2']}
|
||||
|
|
@ -3582,7 +3582,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopAyame''s_belongings>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Maybe I should get out now...?']}
|
||||
|
|
|
|||
|
|
@ -256,7 +256,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Give my regards to Tsubame-san too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Chat', 'About Jinkichi', 'About the traveling masseur'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '雑談する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -624,7 +624,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I heard you''re staying at Ayame-san, right? Mind if
|
||||
|
||||
I ask for a favor already?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Stay and watch the house', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '留守番する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '242', 'p': [!!int '7']}
|
||||
|
|
@ -815,7 +815,7 @@
|
|||
|
||||
you for a favor right away?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Stay and watch the house', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '留守番する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '242', 'p': [!!int '7']}
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Welcome.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Shop', 'Buy a baby bottle', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '買い物をする']}
|
||||
|
|
@ -145,7 +145,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Welcome.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '422', !!int '0', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Shop', 'Buy a baby bottle', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '買い物をする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '302', 'p': [!!int '0', !!int '71', !!int '0', !!int '0', !!bool 'false']}
|
||||
|
|
@ -160,7 +160,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '1', 'ほにゅうびんを買う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '148', !!int '148', !!int '0', !!int '3', !!int '7', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['◆Eccentric Proprietress']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['It''s the last one, how about 200 sen?\$']}
|
||||
|
|
@ -184,7 +184,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Buy something', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '買い物をする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '302', 'p': [!!int '0', !!int '71', !!int '0', !!int '0', !!bool 'false']}
|
||||
|
|
@ -245,7 +245,7 @@
|
|||
|
||||
stock.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '422', !!int '0', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Shop', 'Buy baby bottle', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '買い物をする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '302', 'p': [!!int '0', !!int '71', !!int '0', !!int '0', !!bool 'false']}
|
||||
|
|
@ -264,7 +264,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '1', 'ほにゅうびんを買う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '148', !!int '148', !!int '0', !!int '3', !!int '7', !!int '2', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['◆Eccentric Proprietress']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['It''s the last one, how about it for 200 sen?\$']}
|
||||
|
|
@ -288,7 +288,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Buy something', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '買い物をする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '302', 'p': [!!int '0', !!int '71', !!int '0', !!int '0', !!bool 'false']}
|
||||
|
|
@ -2563,7 +2563,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Sigh... So I''m just going to be stuck waiting
|
||||
|
||||
around until evening again.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Help out', 'Refuse'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手伝う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -2758,7 +2758,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, hey, young lady. Don''t wander around town
|
||||
|
||||
dressed like that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -2884,7 +2884,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, young lady. Out walking around in that outfit
|
||||
|
||||
again, huh.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -3100,7 +3100,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Courier Man']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hahaha... Just kidding.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -3262,7 +3262,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Seriously, how many times do I have to tell you?
|
||||
|
||||
Listen, doing this out in public--']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -3632,7 +3632,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['So, could I ask you to do it again? He should be
|
||||
|
||||
home today, babysitting.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Accept the request', 'Refuse'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '頼みをうける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['Actor1', !!int '1', !!int '0', !!int '2']}
|
||||
|
|
@ -3724,7 +3724,7 @@
|
|||
|
||||
she''s just obsessed with my milk...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '102', 'p': [['Go see Jinkichi', 'Don''t go'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '402', 'p': [!!int '0', '甚吉に会いに行く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3813,7 +3813,7 @@
|
|||
|
||||
she''s just obsessed with my milk...)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '102', 'p': [['Go see Jinkichi', 'Don''t go'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '402', 'p': [!!int '0', '甚吉に会いに行く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -4162,7 +4162,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '1', '_waku_kusuri', !!int '0', !!int '0', !!int '200', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '1', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ah, this one looks good. It even says it helps
|
||||
|
|
@ -4429,7 +4429,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Laundryman']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What do you think, want a new fundoshi?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pay 60 sen', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '60銭を払う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '7', !!int '60', !!int '0']}
|
||||
|
|
@ -4780,7 +4780,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Town Pervert']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, Ayame-san. Did you change your mind?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Sell the fundoshi', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ふんどしを売る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '5', !!int '0', !!int '2']}
|
||||
|
|
@ -5373,7 +5373,7 @@
|
|||
|
||||
of your breast milk with me?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '84']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Hand over the baby bottle', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'ほにゅうびんを渡す']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor1', !!int '4', !!int '0', !!int '2']}
|
||||
|
|
@ -5489,7 +5489,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Man Buying Breast Milk']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, let me drink some more.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '84']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Hand over the baby bottle', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'ほにゅうびんを渡す']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor1', !!int '4', !!int '0', !!int '2']}
|
||||
|
|
@ -5548,7 +5548,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(180, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['en(v[50] >= 75)Squeeze it out in front of him (Lewdness 75+)', 'en(v[50] >= 100)Let him drink it directly (Lewdness 100+)', 'Don''t do it'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '目の前で搾る(淫乱度75以上)en(v[50] >= 75)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_self_switches(10, 43, "A", true)']}
|
||||
|
|
@ -5606,7 +5606,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Man Buying Breast Milk']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Come on, let me drink some more.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '84']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Hand over the baby bottle', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'ほにゅうびんを渡す']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor1', !!int '4', !!int '0', !!int '2']}
|
||||
|
|
@ -5644,7 +5644,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['en(v[50] >= 75)Squeeze it out right in front of him (Lewdness 75+)', 'en(v[50] >= 100)Let him drink it directly (Lewdness 100+)', 'Don''t do anything'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '目の前で搾る(淫乱度75以上)en(v[50] >= 75)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '355', 'p': ['adv_self_switches(10, 43, "A", true)']}
|
||||
|
|
@ -5745,7 +5745,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '21', '_waku_bin1', !!int '0', !!int '0', !!int '200', !!int '140', !!int '100', !!int '100', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '21', !!null 'null', !!int '0', !!int '0', !!int '200', !!int '140', !!int '100', !!int '100', !!int '255', !!int '0', !!int '40', !!bool 'true']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
|
||||
|
|
@ -5987,7 +5987,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '383', !!int '383', !!int '1', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '4', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, if you want it that fresh... how about I
|
||||
|
|
|
|||
|
|
@ -267,7 +267,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Under_the_shrine_grounds>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(280, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 140)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Investigate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '調べる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '202']}
|
||||
|
|
@ -2420,7 +2420,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Well_Water>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Draw water', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '水を汲む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -1976,7 +1976,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Want to do it again...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("Do you want to start Iris and Breast Milk from the beginning?")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Yes', 'No'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'はい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -2068,7 +2068,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Chat with Iris', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'イリスと雑談する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '221', !!int '221', !!int '0', !!int '0', !!int '25']}
|
||||
|
|
@ -2311,7 +2311,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Chat with Iris', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'イリスと雑談する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -2487,7 +2487,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '50', !!int '0', !!int '50', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Let her drink breast milk', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '母乳を飲ませる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -994,7 +994,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m going to relax a bit longer... What about you?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm, what should I do?']}
|
||||
|
|
|
|||
|
|
@ -802,7 +802,7 @@
|
|||
counts. Besides, believe it or not, my massages
|
||||
|
||||
have quite the reputation.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmmm... (Come to think of it, the person who
|
||||
|
|
@ -925,7 +925,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Hey there, young lady. How about a
|
||||
|
||||
massage?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Get a massage', 'Don''t get one'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'してもらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -1078,7 +1078,7 @@
|
|||
last time? If you''d like, I can loosen you up
|
||||
|
||||
again.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Let him do it', 'Refuse'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'してもらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '8', !!int '18']}
|
||||
|
|
@ -1143,7 +1143,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Masseur -Megumo']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want a massage?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The usual massage', 'Lower body massage'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'いつもの按摩 ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '411']}
|
||||
|
|
@ -1161,7 +1161,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['skip']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Have her continue', 'Stop for now'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '続きをしてもらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -1387,7 +1387,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Masseur -Megumo']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want a massage?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The usual massage.'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'いつもの按摩 ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '411']}
|
||||
|
|
@ -1412,7 +1412,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Now, now, don''t say that. If you don''t like it, we
|
||||
|
||||
can stop right away.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hmm...']}
|
||||
|
|
@ -1589,7 +1589,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Masseur -Megumo']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want a massage?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The usual massage.'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'いつもの按摩 ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '411']}
|
||||
|
|
@ -1715,7 +1715,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Masseur -Megumo']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Do you want a massage?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Beg for it'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'おねだりする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -2173,7 +2173,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The usual massage ', 'Lower body massage '], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'いつもの按摩 ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '411']}
|
||||
|
|
@ -2193,7 +2193,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['skip']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Have her continue', 'Stop for now'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '続きをしてもらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -2472,7 +2472,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['The usual massage ', 'Lower body massage '], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'いつもの按摩 ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '411']}
|
||||
|
|
@ -2492,7 +2492,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['skip']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['◆◆◆◆◆◆◆◆◆◆◆◆']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Have her continue', 'Stop for now'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '続きをしてもらう']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -775,7 +775,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop@I[200]@Heavy_Door>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(264, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Go to the dungeon', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '地下牢へ行く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
|
||||
|
|
@ -827,7 +827,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSturdy_door>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(264, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Go to the dungeon', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '地下牢へ行く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
|
||||
|
|
|
|||
|
|
@ -222,7 +222,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Pregnant_Oni>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<light red_light_s, 60, 0, -16>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '101', !!int '101', !!int '0', !!int '3', !!int '3', !!int '1', !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(160, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ Just a little is fine.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['en(v[101] >= 50)Give them both spiritual power (at least 50 SP)', 'Talk', 'Leave for now'], !!int '3']}
|
||||
|
|
@ -414,7 +414,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Pregnant_Oni>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ What do you want to know?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['About the Yuzetsu', 'About the Spirit Gate', 'About the power of the Pregnant Oni', 'About the power of the Milk Oni'], !!int '5']}
|
||||
|
|
@ -486,7 +486,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopPregnant_Oni>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ What do you want to know?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['About the Brush Seal', 'About the Spirit Gate', 'About the power of the Pregnant Oni', 'About the power of the Milk Oni'], !!int '5']}
|
||||
|
|
@ -642,7 +642,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Milk_Oni>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<light blue_light_s, 60, 0, -16>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '101', !!int '101', !!int '0', !!int '3', !!int '3', !!int '1', !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(160, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\}\h[0]◆ I promise I''ll definitely repay this
|
||||
|
||||
|
|
@ -2893,7 +2893,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2975,7 +2975,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3056,7 +3056,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3137,7 +3137,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3190,7 +3190,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3244,7 +3244,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '0', !!int '3', !!int '0']}
|
||||
|
|
@ -4712,7 +4712,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Milk Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A brush seal, huh. Then I''ll prepare the catalyst.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm, where should I have you put the brush seal?']}
|
||||
|
|
|
|||
114
YAML/Map025.yaml
114
YAML/Map025.yaml
|
|
@ -46,7 +46,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Deserted_Old_Temple>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -95,7 +95,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -146,7 +146,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -253,7 +253,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the deserted old temple', 'Extra Story: Jinkichi', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -324,7 +324,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -384,7 +384,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Meet the cat', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -446,7 +446,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the abandoned old temple', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '無人の古寺へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -543,7 +543,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Yura''s_House>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Yura''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
|
||||
|
|
@ -601,7 +601,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Yura''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -688,7 +688,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Yura''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -738,7 +738,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '8', !!int '19']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Yura''s house', 'To exorcise the ghost', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -767,7 +767,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Yura''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '192', !!int '0', !!int '1', !!int '0']}
|
||||
|
|
@ -829,7 +829,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Yura''s_House>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Yura''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらの家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -1021,7 +1021,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Yain_Jinya>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yain Jinya', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
|
||||
|
|
@ -1111,7 +1111,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yain Jinya', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"メイン63陣屋訪問済")']}
|
||||
|
|
@ -1189,7 +1189,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yain Jinya', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
|
|
@ -1286,7 +1286,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 28, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 30, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 35, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yain Jinya', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -1348,7 +1348,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 30, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 35, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '176', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '1', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Looks like it''s still open today. Maybe I''ll stop
|
||||
|
|
@ -1449,7 +1449,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 30, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 35, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Yain_Jinya>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Yain Camp', 'To Yuzetsu Pavilion (New Game+)', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -1512,7 +1512,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 30, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['adv_self_switches(35, 35, "A", false)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '429', !!int '0', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(220, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To the Yain Jinya', 'en(v[50] >= 100)Night Visit (Lewdness 100+)', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -1553,7 +1553,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To the Yoin Encampment', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '夜陰陣屋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -1653,7 +1653,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '181', !!int '0', !!int '100', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['[Detour] You can now start the Eel Fishing
|
||||
|
||||
|
|
@ -1704,7 +1704,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Go to the restaurant ''Kaikyo''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '食事処「海郷」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1812,7 +1812,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the restaurant ''Kaikyo''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '食事処「海郷」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1865,7 +1865,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '50', !!int '0', !!int '75', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To the restaurant ''Kaikyo''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '食事処「海郷」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1972,7 +1972,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Ayame-san', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '菖蒲庵へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2059,7 +2059,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Ayame''s Hermitage', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '菖蒲庵へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2151,7 +2151,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Ayame-san', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '菖蒲庵へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2208,7 +2208,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '441', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Ayame-san', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '菖蒲庵へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2229,7 +2229,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Ayame''s Hermitage', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '菖蒲庵へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -2332,7 +2332,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Trinket_''Ifu''>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Trinket Shop ''Ifuu''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -2381,7 +2381,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Trinket Shop ''Ifuu''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -2468,7 +2468,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Trinket Shop ''Ifuu''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -2518,7 +2518,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Knickknack_Street>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Trinket Shop ''Ifu''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -2567,7 +2567,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the trinket shop ''Ifuu''', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -2616,7 +2616,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Curio Shop ''Ifuu''', 'Save File', 'Load File', 'System Settings'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小間物「異風」へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_self_switches(89, 41, "A", false)']}
|
||||
|
|
@ -3045,7 +3045,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3097,7 +3097,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3149,7 +3149,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
|
|
@ -3199,7 +3199,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
|
|
@ -3250,7 +3250,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Mikazuki_Bridge>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3302,7 +3302,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3355,7 +3355,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Mikazuki_Bridge>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3407,7 +3407,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3498,7 +3498,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Mikazuki_Bridge>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3550,7 +3550,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3602,7 +3602,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '428', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
|
|
@ -3668,7 +3668,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '428', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'To the center of the bridge', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
|
|
@ -3763,7 +3763,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Mikazuki Bridge', 'Save File', 'Load File', 'System Settings'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '三日月大橋へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -3880,7 +3880,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the small church', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '小さな教会へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['adv_self_switches(52, 6, "A", false)']}
|
||||
|
|
@ -4128,7 +4128,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the shallow rocky area', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '浅瀬の岩場へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -4179,7 +4179,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the rocky shallows', 'Meet the fishermen', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '浅瀬の岩場へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -4617,7 +4617,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Kousetsusen>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Kousetsusen', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -4670,7 +4670,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Kousetsu Spring', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -4803,7 +4803,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Kousetsusen', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '62']}
|
||||
|
|
@ -5885,7 +5885,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Moving to recollection']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Recollection', 'Do nothing'], !!int '2']}
|
||||
|
|
@ -5984,7 +5984,7 @@
|
|||
'priority_type': !!int '0'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To Sukezo''s house', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '助蔵の家へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '4']}
|
||||
|
|
|
|||
|
|
@ -1536,7 +1536,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Maybe I should clean the changing room?']}
|
||||
|
|
@ -1559,7 +1559,7 @@
|
|||
|
||||
crotch...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '20']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Is this from Tasukezou-san?']}
|
||||
|
|
@ -1938,7 +1938,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take a bath', 'Chat', 'About the sundries shop', 'About Sukezou'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'お風呂に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor21', !!int '1', !!int '0', !!int '0']}
|
||||
|
|
@ -2127,7 +2127,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Take a bath', 'Chat', 'About the general store', 'About the bathhouse girls'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'お風呂に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor21', !!int '1', !!int '0', !!int '0']}
|
||||
|
|
@ -2404,7 +2404,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(230, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take a bath', 'Chat', 'About Mikazuki Bridge', 'About the bath girls'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'お風呂に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor21', !!int '1', !!int '0', !!int '0']}
|
||||
|
|
@ -2741,7 +2741,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(230, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take a bath', 'Chat', 'About Mikazuki Bridge', 'About the bath girls'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'お風呂に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor21', !!int '1', !!int '0', !!int '0']}
|
||||
|
|
@ -4328,7 +4328,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '1', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Maybe I''ll help out Mom until tonight?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Help out', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手伝いをする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -4386,7 +4386,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '1', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Maybe I''ll help out Mom until tonight?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Help out', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手伝いをする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -4561,7 +4561,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopBathhouse_Girl>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Become a bath girl', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '湯女になる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -5472,7 +5472,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop [Medicine_Box]>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'takarabako', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What should I do...?']}
|
||||
|
|
@ -5542,7 +5542,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop [Medicine_Box]>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'takarabako', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What should I do...?']}
|
||||
|
|
@ -5676,7 +5676,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['What should I do...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Ayame goes to take care of her.', 'Do nothing.'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'あやめが看病しに行く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -5997,7 +5997,7 @@
|
|||
Lactating, 5x with humans or more']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"母乳体質")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '12', !!int '0', !!int '5', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Try it', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', 'やってみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '355', 'p': ['nak_add(1,"使用制限")']}
|
||||
|
|
@ -6082,7 +6082,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['I''ll pass.'], !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', 'やめておく']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -6092,7 +6092,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I''ll pass.'], !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'やめておく']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -6141,7 +6141,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop [Guest_Book]>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Book1', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("This event can be played repeatedly.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Reset', 'Cancel'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'リセットする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -685,7 +685,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...and the yuna outfit.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It''s been half a year, but maybe I should try it
|
||||
|
|
@ -1306,7 +1306,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '241', !!int '241', !!int '0', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This event is a supplement to [Epilogue: Sukezou]
|
||||
|
||||
|
|
@ -1380,7 +1380,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '241', !!int '241', !!int '0', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This event is a supplement to [Epilogue: Sukezou]
|
||||
|
||||
|
|
@ -1450,7 +1450,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop [Extra_Story:_Tsubame]>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '241', !!int '241', !!int '0', !!int '0', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Sleepover Tsubame', 'Newlywed Tsubame', 'End the event', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'お泊りつばめ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1539,7 +1539,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("You can replay this event as many times as you like.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Reset', 'Cancel'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'リセットする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -281,7 +281,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This must be the scroll Mom was talking about.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Look at the scroll', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '巻物を見る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Book01-2(Flip)', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -359,7 +359,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Combat Practice', 'Do Nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '戦闘の練習']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"衣装_霊衣")']}
|
||||
|
|
@ -367,7 +367,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(264, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['If you are not in Spirit Garb at the start of
|
||||
|
||||
|
|
@ -461,7 +461,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Combat Practice', 'Do Nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '戦闘の練習']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"衣装_霊衣")']}
|
||||
|
|
@ -469,7 +469,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '30']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '70'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(264, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 340)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['If you are not in Spirit Attire at the start of
|
||||
|
||||
|
|
@ -561,7 +561,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Fight True Ayame', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '真・あやめと戦う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '162', !!int '162', !!int '1']}
|
||||
|
|
@ -1216,7 +1216,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Voice Of The Pregnant Oni / Milk Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No need to worry. Come, come.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Go through the gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '門をくぐる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1281,7 +1281,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1345,7 +1345,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1410,7 +1410,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1473,7 +1473,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yuragi Snow Spring', 'To the Yuragi Nightshade Barracks', 'To the Yuragi Underground Prison', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらぎの香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1554,7 +1554,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '119', 'p': ['end']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yuragi Snow Spring', 'To the Yuragi Nightshade Barracks', 'To the Yuragi Underground Prison', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらぎの香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1682,7 +1682,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need a brush seal, I can prepare the
|
||||
|
|
@ -1857,11 +1857,11 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need our strength, just say the word.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['About the Power of the Pregnant Oni', 'en(v[78] >= 13)Mark of the Brush [Lower Body] (Stage 13 or higher)'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['About the Power of the Pregnant Oni', 'en(v[78] >= 13)Brush Seal [Lower Body] (Stage 13 or higher)'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '妊鬼の力について']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '281']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
@ -1958,7 +1958,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need our strength, just say the word.']}
|
||||
|
|
@ -2075,7 +2075,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Milk Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there''s anything I can do to help, just say the
|
||||
|
|
|
|||
|
|
@ -635,7 +635,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("You can interrupt the current event.|']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['If you quit, the event will start over from the beginning.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Continue', 'Suspend'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '続ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
|
|
|
|||
|
|
@ -357,7 +357,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Let''s see if you can handle that mechanical wooden
|
||||
|
||||
horse... This should be fun. Hehehe.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['What''s with the whole "Hehehe" thing, anyway.']}
|
||||
|
|
@ -413,7 +413,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Karakuri_Wooden_Horse>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Ride', 'Don''t'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '乗る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -467,7 +467,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopKarakuri_Wooden_Horse>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"自慰の目覚め")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Ride', 'en(v[50] >= 25)Masturbate (Lewdness 25+)', 'Stop'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '乗る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -482,7 +482,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Ride', 'Don''t'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '乗る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -537,7 +537,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"自慰の目覚め")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Ride', 'Masturbate', 'Return to Recollection Room', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '乗る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -559,7 +559,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Ride', 'Return to Recollection Room', 'Do nothing'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', '乗る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -4626,7 +4626,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("A tag marked with \''I\'' is attached.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Bow4', 'pitch': !!int '150', 'volume': !!int '70'}]}
|
||||
|
|
@ -4851,7 +4851,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("A tag marked with \''Ro\'' is attached.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Bow4', 'pitch': !!int '150', 'volume': !!int '70'}]}
|
||||
|
|
@ -5203,7 +5203,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("A tag labeled \"Ha\" is attached.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Bow4', 'pitch': !!int '150', 'volume': !!int '70'}]}
|
||||
|
|
@ -5750,7 +5750,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("A tag labeled \"Ni\" is attached.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Bow4', 'pitch': !!int '150', 'volume': !!int '70'}]}
|
||||
|
|
@ -5936,7 +5936,7 @@
|
|||
'priority_type': !!int '2'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("A rope is hanging down from the ceiling.")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
|
|
@ -6129,7 +6129,7 @@
|
|||
'priority_type': !!int '2'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Bow4', 'pitch': !!int '150', 'volume': !!int '70'}]}
|
||||
|
|
@ -9029,7 +9029,7 @@
|
|||
'priority_type': !!int '2'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("There\''s a sign that says, \"If you make a mistake, pull.\"")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Pull', 'Don''t'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ひいてみる']}
|
||||
|
|
@ -9141,7 +9141,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hehehe... I actually prefer them a bit less green,
|
||||
|
||||
you see.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Enter the narrow path', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '細道に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '2']}
|
||||
|
|
@ -9193,7 +9193,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopNarrow_path>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Enter the narrow path', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '細道に入る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '129']}
|
||||
|
|
@ -12253,7 +12253,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need a brush seal, I can prepare the
|
||||
|
|
@ -12591,7 +12591,7 @@
|
|||
current state. Keep that in mind when you return
|
||||
|
||||
to the living world.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Got it. When that happens... I''ll have you cast
|
||||
|
|
@ -12705,7 +12705,7 @@
|
|||
state. Keep that in mind when you return to the
|
||||
|
||||
living world.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '5', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Got it. When that happens... I''ll have you cast
|
||||
|
|
@ -12999,7 +12999,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Spirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("It looks like this leads to the Yuragi Nightshade Encampment...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '7']}
|
||||
|
|
@ -13053,7 +13053,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Spirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("It looks like this leads to the Yuragi Nightshade Encampment...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -13107,7 +13107,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['t_w("It looks like this leads to the Yuragi Nightshade Encampment...")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
|
|||
|
|
@ -666,7 +666,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, hey, young lady. Don''t wander around town
|
||||
|
||||
dressed like that.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -792,7 +792,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, young lady. Out walking around in that outfit
|
||||
|
||||
again, huh.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Seduce', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '誘惑する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '0', !!int '10', !!int '0']}
|
||||
|
|
@ -1413,7 +1413,7 @@
|
|||
|
||||
it off your hands.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Give her the smoke bomb', 'Don''t give it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '煙玉を渡す']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '1']}
|
||||
|
|
@ -2039,7 +2039,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop Traveling_Samurai>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Traveling Samurai']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There are two scrolls with self-defense
|
||||
|
|
@ -2144,7 +2144,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop Traveling_Samurai>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Traveling Samurai']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There are two books in total that detail self-
|
||||
|
|
@ -2383,7 +2383,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['How about it? I''ll give you some cash, so why
|
||||
|
||||
don''t you jerk me off?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Go along with him', 'Refuse'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '相手をする']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -1402,7 +1402,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Welcome back. Are you going to rest for today?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Rest', 'Not yet'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '休む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1463,7 +1463,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Are you going to rest already today?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Rest', 'Not yet'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '休む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1610,7 +1610,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Welcome back. Are you going to rest for today?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Rest', 'Not yet'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '休む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1676,7 +1676,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Welcome back. Are you going to rest for today?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Rest', 'Not yet'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '休む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1741,7 +1741,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor21', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Tsubame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Good work. Are you calling it a day already?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Rest', 'Not yet'], !!int '5']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '休む']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -1045,7 +1045,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<light purple_light_s, 150, 0, -32>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Demon_Blade:_Yuu_Zetsu>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take it', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '手に取る']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
|
||||
|
|
@ -1289,7 +1289,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1342,7 +1342,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopSpirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Use the Spirit Gate', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '霊門を使う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
@ -1395,7 +1395,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepop @I[200]@Spirit_Gate>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yuragi Snow Spring', 'To the Yuragi Nightshade Barracks', 'To the Yuragi Underground Prison', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらぎの香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1466,7 +1466,7 @@
|
|||
'priority_type': !!int '1'
|
||||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(150, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['To the Yuragi Snow Spring', 'To the Yuragi Nightshade Barracks', 'To the Yuragi Underground Prison', 'Do nothing'], !!int '4']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'ゆらぎの香雪泉へ']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Move', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
|
|
@ -1593,7 +1593,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need a brush seal, I can prepare the
|
||||
|
|
@ -1766,7 +1766,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need our strength, just say the word.']}
|
||||
|
|
@ -1865,7 +1865,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '78', !!int '78', !!int '0', !!int '3', !!int '3', !!int '1', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Pregnant Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you need our strength, just say the word.']}
|
||||
|
|
@ -1980,7 +1980,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor37', !!int '4', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Milk Oni']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If there''s anything I can do to help, just say the
|
||||
|
|
@ -2088,7 +2088,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopAncient_Scroll>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Fight True Ayame', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '真・あやめと戦う']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '162', !!int '162', !!int '1']}
|
||||
|
|
|
|||
|
|
@ -569,7 +569,7 @@
|
|||
pay extra today too.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '403', !!int '0', !!int '4', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(200, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Back wash', 'Stick rub', 'en(v[50] >= 50)Crotch rub (Lewdness 50+)'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '背中流し']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '384', !!int '384', !!int '1', !!int '0', !!int '1']}
|
||||
|
|
@ -622,7 +622,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Back wash', 'Rubbing your stick'], !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', '背中流し']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '384', !!int '384', !!int '1', !!int '0', !!int '1']}
|
||||
|
|
|
|||
|
|
@ -1070,7 +1070,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eel, huh... The tempura sauce smells really
|
||||
|
||||
good, though.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Take it to Iris', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', 'イリスに持っていく']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Return to the restaurant "Kaikyo" \c[17]If you
|
||||
|
||||
|
|
@ -187,7 +187,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '143', !!int '143', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '106', !!int '106', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '107', !!int '107', !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
|
|
@ -533,7 +533,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopFish_tank>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Peek inside', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '中を覗く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
|
|
@ -1349,7 +1349,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '21']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[0]◆ Alright, keep catching as many as you
|
||||
|
||||
|
|
@ -1450,7 +1450,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Keep going', 'Finish fishing'], !!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', 'まだ続ける']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['Actor10', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -2172,7 +2172,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopFish_tank>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '115', !!int '115', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '116', !!int '116', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Peek inside', 'Do nothing'], !!int '2']}
|
||||
|
|
@ -2242,7 +2242,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '102', 'p': [['Take a good look', 'Stop peeking'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '402', 'p': [!!int '0', 'ゆっくり眺める']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '116', !!int '0', !!int '-150', !!int '0']}
|
||||
|
|
@ -2404,7 +2404,7 @@
|
|||
'trigger': !!int '0'
|
||||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['<namepopFish_tank>']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Peek inside', 'Do nothing'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '中を覗く']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '6', !!int '-1', !!int '8']}
|
||||
|
|
@ -2865,7 +2865,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[-1]◆ Let''s look for a swimsuit for now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Try your hand at fake eel fishing', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'アナゴモドキ漁に挑戦する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '142', !!int '142', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -3240,7 +3240,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[-1]◆ Let''s look for a swimsuit for now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Try catching fake eels', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'アナゴモドキ漁に挑戦する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '142', !!int '142', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -3350,7 +3350,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[-1]◆ Let''s look for a swimsuit for now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Try catching fake eels', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'アナゴモドキ漁に挑戦する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '142', !!int '142', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -3460,7 +3460,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\}\h[-1]◆ Let''s look for a swimsuit for now...']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Try catching fake eels', 'Don''t do it'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'アナゴモドキ漁に挑戦する']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '142', !!int '142', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
@ -5079,7 +5079,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, Ayame-chan. How about you move your hands for
|
||||
|
||||
us a bit?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(210, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['en(v[50] >= 75)Show (Lewdness 75+)', 'Don''t show'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '見せる(淫乱度75以上)en(v[50] >= 75)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '383', !!int '383', !!int '1', !!int '0', !!int '1']}
|
||||
|
|
|
|||
|
|
@ -885,7 +885,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Effects--''Mugensai Inkou'' that makes you feel
|
||||
|
||||
dreamy...?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm, I don''t really get it, but--']}
|
||||
|
|
@ -1095,7 +1095,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Please relax with the sake and incense until your
|
||||
|
||||
attendant arrives." ...or so it says.']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['Actor1', !!int '3', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['◆Ayame']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hmm, I''m not really good with alcohol though.']}
|
||||
|
|
|
|||
|
|
@ -419,7 +419,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor11', !!int '0', !!int '0', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['◆Iris']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Would you like to try on the dress?']}
|
||||
|
|
@ -1448,7 +1448,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '405', !!int '405', !!int '0', !!int '0', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"処女")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(180, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['en(v[50] >= 100)I want to try it (Lewdness 100+)', 'Chat', 'I''ll pass'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'やってみたい(淫乱度100以上)en(v[50] >= 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor11', !!int '5', !!int '0', !!int '0']}
|
||||
|
|
@ -1486,7 +1486,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I want to try it', 'Make small talk', 'I''ll pass'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'やってみたい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor11', !!int '5', !!int '0', !!int '0']}
|
||||
|
|
@ -1575,7 +1575,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Want to try a mock wedding as the bride?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '118', 'p': ['start']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'nak_check(1,"処女")']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(180, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['en(v[50] >= 100)I want to try it (Lewdness 100+)', 'Chat', 'I''ll pass'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'やってみたい(淫乱度100以上)en(v[50] >= 100)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor11', !!int '5', !!int '0', !!int '0']}
|
||||
|
|
@ -1615,7 +1615,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '404', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['I want to try it', 'Make small talk', 'I''ll pass'], !!int '3']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '402', 'p': [!!int '0', 'やってみたい']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['Actor11', !!int '5', !!int '0', !!int '0']}
|
||||
|
|
@ -1714,7 +1714,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Yes\i[122] If you don''t mind, could I ask you
|
||||
|
||||
again?']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '102', 'p': [['Become the bride', 'Refuse'], !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '花嫁になる']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['Actor11', !!int '0', !!int '0', !!int '0']}
|
||||
|
|
|
|||
|
|
@ -398,7 +398,7 @@
|
|||
'list':
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '0', !!int '105', !!int '0']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['You can pause "Iris and the Church." Talk to Iris
|
||||
|
||||
|
|
@ -443,7 +443,7 @@
|
|||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Kagura_Suzu02-2', 'pitch': !!int '100', 'volume': !!int '80'}]}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(240, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '108', 'p': ['選択肢位置(0, 200)']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['You can resume "Iris and the Church."']}
|
||||
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '102', 'p': [['Resume', 'Cancel'], !!int '2']}
|
||||
|
|
|
|||
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Reference in a new issue