Small fixes
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5 changed files with 7 additions and 8 deletions
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.gitignore
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@ -30,6 +30,7 @@ previous_patch_sha.txt
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kabe3_save.dat
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kabe3_system.dat
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psbpack.dat
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Save*
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# Images
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!hsb001.rpgmvp
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@ -1605,13 +1605,11 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Alright then, first question. What is 1 plus 1?"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She nods her head twice vertically. Vertical, vertical for 1
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She nods her head twice vertically. Vertical twice.
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Was she trying to express 2? Unfortunately, in
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and 1. Was she trying to express 2? Unfortunately, in
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binary, the correct answer is 10. So, vertical and
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horizontal is correct.']}
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binary, the correct answer is 10.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Nail']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Too bad, I said binary, didn''t I? If you like
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@ -552,9 +552,9 @@
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girls."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor5', !!int '1', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Ruimu']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Even if they don''t touch in reality, many people are
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Even if they don''t touch them in reality, many people are
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''yes lolita'' in their minds."']}
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''pro loli'' in their minds."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '222', !!int '222', !!int '0', !!int '0', !!int '1']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor2', !!int '4', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Akane']}
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