Fix more
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7 changed files with 18 additions and 18 deletions
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@ -1068,9 +1068,9 @@ class Window_DistributeParameterList < Window_Selectable
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#--------------------------------------------------------------------------
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def draw_caption
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change_color(system_color)
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draw_text( 4, 0, 96, line_height, "パラメータ")
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draw_text( 4, 0, 96, line_height, "Parameters")
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draw_text(120, 0, 40, line_height, Vocab.rp, 2)
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draw_text(170, 0, 80, line_height, "回数", 2)
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draw_text(170, 0, 80, line_height, "Points", 2)
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change_color(normal_color)
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end
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#--------------------------------------------------------------------------
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@ -766,7 +766,7 @@ class Window_ItemSynthesisMaterial < Window_Base
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rect = Rect.new(x, y, contents.width, line_height)
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change_color(system_color)
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contents.font.size = 18
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draw_text(rect, "必要素材", 0)
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draw_text(rect, "Required", 0)
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if @recipe
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for i in 1...@recipe.size
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kind = @recipe[i][0]
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@ -901,7 +901,7 @@ class Window_ItemSynthesisChange < Window_Base
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#--------------------------------------------------------------------------
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def refresh
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contents.clear
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text = "Z: 素材 ⇔ ステータス 表示切り替え"
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text = "Z: Toggle material ⇔ status display"
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draw_text(0, 0, contents_width, line_height, text, 1)
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end
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end
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@ -102,7 +102,7 @@ class Window_ShopStatus < Window_Base
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end
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contents.font.size = 16
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change_color(normal_color)
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draw_text(x, y+200, 200, line_height, "X Y: キャラクター切り替え", 0)
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draw_text(x, y+200, 200, line_height, "X Y: Character Switch", 0)
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contents.font.size = 24
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end
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end
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@ -108,7 +108,7 @@ module WD_monsterdictionary_layout
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M_feature_display_x = 0
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M_feature_display_y = 114
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M_feature_display_width = 286
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M_feature_display_text1 = "特徴"
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M_feature_display_text1 = "Characteristic"
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M_feature_display_text2 = "-"
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#経験値の表示
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@ -116,29 +116,29 @@ module WD_monsterdictionary_layout
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M_exp_display_x = 0
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M_exp_display_y = 213
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M_exp_display_width = 136
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M_exp_display_text1 = "経験値"
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M_exp_display_text1 = "XP"
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#お金の表示
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M_gold_display = true
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M_gold_display_x = 150
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M_gold_display_y = 213
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M_gold_display_width = 136
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M_gold_display_text1 = "お金"
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M_gold_display_text1 = "Gold"
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#ドロップアイテムの表示
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M_drop_display = true
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M_drop_display_x = 0
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M_drop_display_y = 240
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M_drop_display_width = 286
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M_drop_display_text1 = "ドロップアイテム"
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M_drop_display_text2 = "なし"
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M_drop_display_text1 = "Dropped Items"
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M_drop_display_text2 = "None"
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#説明の表示
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M_help_display = true
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M_help_display_x = 0
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M_help_display_y = 321
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M_help_display_width = 286
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M_help_display_text1 = "説明"
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M_help_display_text1 = "Description"
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M_help_display_text2 = "-"
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#撃破数の表示
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@ -146,7 +146,7 @@ module WD_monsterdictionary_layout
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M_geno_display_x = 0
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M_geno_display_y = 321
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M_geno_display_width = 136
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M_geno_display_text1 = "撃破数"
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M_geno_display_text1 = "Attacks"
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end
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#-------------------------------------------------------------------------------
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@ -254,19 +254,19 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Akane']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Those suspicious people from before... now they''re
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surrounding two girls...!"']}
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surrounding that girl...!"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor3', !!int '6', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Maru']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"He seems to be troubled... maybe they''re just
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"She seems to be troubled... maybe they''re just
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guiding some lost kids."']}
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guiding her."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['actor1', !!int '4', !!int '0', !!int '0']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Akane']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Maru-chan, you''re too kind...! Look, they''re
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Maru-chan, you''re too naive...! Look, they''re
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touching them! They''re taking advantage of those quiet
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touching her! They''re taking advantage of that quiet
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girls!"']}
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girl!"']}
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- !ruby/object:RPG::EventCommand
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'i': !!int '0'
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'c': !!int '205'
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