Initial Commit

This commit is contained in:
DazedAnon 2024-09-30 10:53:44 -05:00
commit af6db6322e
249 changed files with 3304084 additions and 0 deletions

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.gitignore vendored Normal file
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# Ignore all files
*.*
# File Types
!*.mps
!*.dat
!*.json
!*.txt
!*.project
!*.js
!*.zip
!*.7z
!*.csv
!*.ain
!*.fnl
!*.ks
!*.tjs
!*.yaml
!*.rb
!*.rvdata2
# Other Needed Files
!.gitignore
!README.md
!patch-config.txt
!GameUpdate*
!patch*
!Game.dat
# Ignore
previous_patch_sha.txt
kabe3_save.dat
kabe3_system.dat
psbpack.dat
Save*
# Images
!Ehon_t*
!EP*
!A.png
!B.png
!C.png
!D.png
!E.png
!F.png
!G.png
!H.png
!I.png
!J.png
!K.png
!L.png
!M.png
!N.png
!O.png
!P.png
!Q.png
!R.png
!S.png
!T.png
!U.png
!V.png
!W.png
!X.png
!Y.png
!Z.png
! .png

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@echo off
setlocal
REM Copy GAMEUPDATE.bat to a new file
copy patch.bat patch2.bat
REM Run the new file
call patch2.bat
REM Delete the new file
del patch2.bat
endlocal
@echo on

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#!/bin/bash
# Enable error handling
set -e
# Copy patch.bat to a new file
cp patch.sh patch2.sh
# Run the new file
bash patch2.sh
# Delete the new file
rm patch2.sh

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# Apply Patch
1. Click Code
2. Click Download ZIP
3. Extract to game folder and Replace All.
## Future Patching
1. Run GAMEUPDATE.bat to auto patch.
# Troubleshooting
**GAMEUPDATE.bat doesn't update and closes immediately**
1. Make sure your path doesn't contain any Japanese characters or lots of whitespace.
2. Make sure you actually have permissions in the folder
# Edit/Contribute
TLDR 3 steps.
Fork the repository.
Make the changes.
Submit a pull request to the project owner.
If everything looks good and doesn't break things I'll merge it in.
Longer Version:
Things that are needed:
* [VSCode](https://code.visualstudio.com/) Make sure you check all the boxes for context menus. ![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/7a84b624-32fe-4845-a0f6-2b9f39795070)
* The Game
* [Git](https://git-scm.com/downloads) (Use the default for everything. Just keep clicking Next)
* Motivation to learn
Installation:
1. Fork the repo using the fork button at the top. Click Code > HTTPS > Copy URL.
2. Right click on the game folder and click 'Open with VSCode' (Shift+Right_Click if you are on Windows 11)
3. Click on the Source Control Button and click initialize repository.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/61e818e6-11f9-450d-9d7d-263d109dbf56)
4. At the top click on Terminal > New Terminal. Enter the following: `git clone [URL_YOU_COPIED_ABOVE]`.
5. Copy the contents of the new folder created with git clone into the game folder and replace all.
6. Your source control menu should be good to go and look like this.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/c19787a0-172d-4a08-a37a-e3b56e70e86a)
Now you are all setup, all you need to do is play the game and look for any changes that need to be made. Stuff like spelling errors, wrong names, inconsistencies, spacing issues, etc.
7. Use the FIND functionality to search for what you are trying to fix. For example if a character's name is wrong, type that into the search menu and start looking, then make the change. Try not to mess with any scripts or variables you might see.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/589eccaf-7f86-43f7-a917-7e6e477b381a)
8. After you are satisfied with your changes it's time to put in a PR. Go to source control to see all your changes. Add a message and click the `Commit` button to save them all.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/a9a8973b-bc01-4184-bea9-63a925d961a2)
8. Click Sync to push your changes to your fork. Now all that's left is to put in a pull request.
9. Go to Pull Requests > New Pull Requests. Look at the arrow, your fork should be pointing to the original repo (mine). Add in details on what you fixed and Submit. If everything looks good I'll merge it in and you would have successfully contributed.
Got questions? Just shoot me a message, more than happy to walk you through any of the tools.

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{
"name": "",
"main": "www/index.html",
"js-flags": "--expose-gc",
"window": {
"title": "",
"toolbar": false,
"width": 816,
"height": 624,
"icon": "www/icon/icon.png"
}
}

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username=dazed-translations
repo=super-dramon-quest
branch=main

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@echo off
setlocal EnableExtensions EnableDelayedExpansion
echo Checking for pwsh...
set _my_shell=pwsh
REM Check if pwsh.exe exists
where /q !_my_shell!
if !errorlevel! neq 0 (
echo pwsh not found. Falling back to powershell...
REM If pwsh is not found, set to powershell
set _my_shell=powershell
REM Check if powershell.exe exists
echo Checking for powershell...
where /q !_my_shell!
if !errorlevel! neq 0 (
echo.Error: Powershell not found!
pause
exit /B 1
) else (
echo powershell found.
)
) else (
echo pwsh found.
)
echo Using !_my_shell! for script execution.
REM Check if patch-config.txt exists
if not exist patch-config.txt (
echo "Config file (patch-config.txt) not found! Assuming no patching needed."
pause
exit /b
)
REM Read configuration from file
for /f "tokens=1,2 delims==" %%a in (patch-config.txt) do (
if "%%a"=="username" set "username=%%b"
if "%%a"=="repo" set "repo=%%b"
if "%%a"=="branch" set "branch=%%b"
)
REM Get the latest hash
echo "Getting latest commit SHA hash"
!_my_shell! -Command "(Invoke-RestMethod -Uri 'https://gitgud.io/api/v4/projects/%username%%%2F%repo%/repository/branches/%branch%').commit.id" > latest_patch_sha.txt
REM Read the latest SHA from the file
set /p latest_patch_sha=<latest_patch_sha.txt
REM Check if previous_patch_sha.txt exists
if not exist previous_patch_sha.txt (
echo "Previous SHA hash not found!"
echo "Assuming first time patching..."
goto download_extract
)
REM Read the stored SHA from previous check
set /p previous_patch_sha=<previous_patch_sha.txt
REM Trim whitespace from SHA strings
set "previous_patch_sha=%previous_patch_sha: =%"
set "latest_patch_sha=%latest_patch_sha: =%"
REM Compare trimmed SHAs
if "%latest_patch_sha%" neq "%previous_patch_sha%" (
echo "Update found! Patching..."
goto download_extract
) else (
echo "Patch is up to date."
)
REM Delete latest_patch_sha.txt
del latest_patch_sha.txt
endlocal
pause
exit /b
:download_extract
REM Download zip file
echo "Downloading latest patch..."
!_my_shell! -Command "Invoke-WebRequest -Uri 'https://gitgud.io/%username%/%repo%/-/archive/%branch%/%repo%-%branch%.zip' -OutFile 'repo.zip'"
if !errorlevel! neq 0 (
pause
exit /b
)
REM Extract contents, overwriting conflicts
echo "Extracting..."
!_my_shell! -Command "Expand-Archive -Path '.\repo.zip' -DestinationPath '.' -Force"
echo "Applying patch..."
xcopy /s /e /y "%repo%-%branch%\*" "."
REM Clean up
echo "Cleaning up..."
del repo.zip
rmdir /s /q "%repo%-%branch%"
del latest_patch_sha.txt
REM Store latest SHA for next check
echo %latest_patch_sha% > previous_patch_sha.txt
endlocal
pause
exit /b

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#!/bin/bash
check_dependency() {
if ! command -v "$1" > /dev/null 2>&1; then
echo "Error: '$1' is not installed. Please install it using 'pkg install $1'."
exit 1
fi
}
# Check for jq, unzip, and curl
check_dependency jq
check_dependency unzip
check_dependency curl
CONFIG_FILE="patch-config.txt"
# Check if CONFIG_FILE exists
if [ ! -f "$CONFIG_FILE" ]; then
echo "Config file '$CONFIG_FILE' not found! Assuming no patching needed."
exit 0
fi
# Convert line endings to Unix format
sed -i 's/\r$//' "$CONFIG_FILE"
# Debug information
echo "Current directory: $(pwd)"
echo "Config file path: $(pwd)/$CONFIG_FILE"
# Read configuration from file
. "$(pwd)/$CONFIG_FILE"
# Get the latest hash
echo "Getting latest commit SHA hash"
latest_patch_sha=$(curl -s "https://gitgud.io/api/v4/projects/$username%2F$repo/repository/branches/$branch" | jq -r '.commit.id')
download_extract() {
# Download zip file
echo "Downloading latest patch..."
curl -sL "https://gitgud.io/$username/$repo/-/archive/$branch/$repo-$branch.zip" -o repo.zip
# Extract contents, overwriting conflicts
echo "Extracting..."
unzip -qo repo.zip
echo "Applying patch..."
cp -r "$repo-$branch/"* .
echo "Cleaning up..."
rm repo.zip
rm -rf "$repo-$branch"
rm -f latest_patch_sha.txt
# Store latest SHA for next check
echo "$latest_patch_sha" > previous_patch_sha.txt
}
# Check if previous_patch_sha.txt exists
if [ ! -f previous_patch_sha.txt ]; then
echo "Previous SHA hash not found!"
echo "Assuming first time patching..."
download_extract
else
# Read the stored SHA from previous check
previous_patch_sha=$(cat previous_patch_sha.txt)
# Compare trimmed SHAs
if [ "$latest_patch_sha" != "$previous_patch_sha" ]; then
echo "Update found! Patching..."
download_extract
else
echo "Patch is up to date."
fi
fi

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read me.txt Normal file
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この度は「蒼天煌姫ラピスフィリア-エロトラップダンジョンに散る⁉-v1.4」を購入して頂き誠にありがとうございます。
この作品はRPGツクールMVによって制作されております。
動作環境につきましてもそれが基準となっています。
以下に注意事項等を記載していますのでご確認ください。
◆禁止事項
 ・本作品は成人向け作品であり、18歳未満の方のプレイはご遠慮ください。
 ・本作品に含まれるデータの無断転載、無断複製、無断配布を禁止します。
 ・本作品はフィクションです。実在の人物・事件・団体とは関係ありません。また性描写の対象となる登場人物は全て18歳以上です。
 ・本作品の使用により起こった問題について一切の責任を負いかねます。
◆ゲームの起動方法
 ・"Game.exe"を実行してください。
◆ゲームの削除方法
 ・「蒼天煌姫ラピスフィリア-エロトラップダンジョンに散る⁉--v1.4」のフォルダごと削除して下さい。
◆セーブデータについて
 ・体験版からのセーブデータの引き続きはできません。ご了承くださいませ。
◆操作方法(キーボード)
・方向キー 移動
・Shift ダッシュ
・Z/ENTER 決定
・X/ESC キャンセル・メニューを開く
・Ctrl メッセージスキップ
◆制作
代表:氷飴
サークル:氷あめ細工
ツイッターhttps://twitter.com/amakuteois54685
ブログhttps://ci-en.dlsite.com/creator/20819

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},
{
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"characterName": "actor10",
"classId": 1,
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"initialLevel": 30,
"maxLevel": 99,
"name": "ラピスフィリア",
"nickname": "正義の変身ヒロイン",
"note": "",
"profile": ""
},
{
"id": 8,
"battlerName": "",
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"characterName": "Actor2",
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"initialLevel": 30,
"maxLevel": 99,
"name": "ラピスフィリア(悪)",
"nickname": "正義の変身ヒロイン",
"note": "",
"profile": ""
}
]

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[
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"traits": [
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}
],
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"name": "盾",
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"note": "",
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],
"price": 300
}
]

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{
"Scene_Map": {},
"Scene_Menu": {
"WindowLayer": {
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"hidden": false,
"_customFontSize": 28,
"_customPadding": 18,
"_customLineHeight": 36,
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"_customBackFileName": "",
"_customFontFace": ""
}
}
},
"Scene_Boot": {},
"Scene_Title": {
"WindowLayer": {
"0,Window_TitleCommand": {
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"y": 342,
"width": 340,
"height": 200,
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"hidden": false,
"_customFontSize": "38",
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"_customFontFace": ""
}
},
"Scene_Title": {
"0,Sprite": {
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"y": 384
}
}
}
}

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[
null,
{
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],
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