c-u-nitro-nil/YAML/Map075.yaml
2024-02-09 10:13:32 -06:00

1776 lines
82 KiB
YAML

!ruby/object:RPG::Map
'display_name': ''
'tileset_id': !!int '2'
'width': !!int '22'
'height': !!int '20'
'scroll_type': !!int '0'
'specify_battleback': !!bool 'false'
'battleback1_name': ''
'battleback2_name': ''
'autoplay_bgm': !!bool 'false'
'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
'autoplay_bgs': !!bool 'false'
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
'disable_dashing': !!bool 'false'
'encounter_list': []
'encounter_step': !!int '30'
'parallax_name': ''
'parallax_loop_x': !!bool 'false'
'parallax_loop_y': !!bool 'false'
'parallax_sx': !!int '0'
'parallax_sy': !!int '0'
'parallax_show': !!bool 'false'
'note': '==マップフォグfog[-5,2,10,150,0]=='
'data': !ruby/object:Table
'dim': !!int '3'
'x': !!int '22'
'y': !!int '20'
'z': !!int '4'
'data':
- '17dc 17dc 17dc 17dc 17dc 17e6 0b10 0b00 0b00 0b00 0b00 0b18 0b80 0b10 0b00 0b00 0b00 0b00 0b00 0b18 17e0 0b10'
- '1942 1942 1942 1942 1942 1946 0b10 0b00 0b00 0b00 0b00 0b18 0b80 0b10 0b00 0b00 0b00 0b00 0b00 0b18 17e0 0b10'
- '1940 1940 1940 1940 1940 1944 0b28 0b1c 0b1c 0b08 0b00 0b18 0b80 0b10 0b04 0b1c 0b1c 0b1c 0b08 0b18 17e0 0b10'
- '1948 1948 1948 1948 1948 194c 065b 065b 065b 0b10 0b00 0b18 0b80 0b10 0b18 065b 065b 065b 0b10 0b18 17e0 0b10'
- '0b14 0b14 0b14 0b14 0b14 0b24 065b 065b 065b 0b10 0b00 0b18 0b80 0b10 0b18 065b 065b 065b 0b10 0b18 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b02 0b14 0b14 0b14 0b01 0b00 0b18 0b80 0b10 0b06 0b21 0b21 0b21 0b1d 0b26 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0b80 0b10 0b18 14f3 14f2 14f2 14f2 14f6 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b04 0b1c 0b1c 0b19 0b80 0b28 0b19 14f9 14f8 14f8 14f8 14fc 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0b8b 0b85 0b2c 0b71 0b84 0b2c 1673 1672 1672 1672 1672 17e0 0b10'
- '0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b08 0b00 0b02 0b24 0b71 0b74 0b61 0b62 0b84 1679 1678 1678 1678 1678 17e0 0b10'
- '0b81 0b81 0b81 0b81 0b81 0b8d 0b28 0b1c 0b1c 0b26 0b70 0b60 0b60 0b60 0b78 0b22 0b14 0b14 0b14 0b24 17e0 0b10'
- '0b14 0b14 0b14 0b14 0b14 0b24 0b8b 0b81 0b81 0b81 0b69 0b60 0b64 0b7c 0b79 0b10 0b00 0b00 0b00 0b18 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b02 0b14 0b14 0b15 0b2d 0b70 0b60 0b78 0b2e 0b8c 0b28 0b08 0b00 0b00 0b18 17e0 0b10'
- '0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0b8b 0b7d 0b7c 0b7e 0b8d 0b2a 0b8e 0b10 0b00 0b00 0b18 17e0 0b10'
- '0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b0c 0b1e 0b21 0b21 0b21 0b21 0b21 0b0b 0b14 0b01 0b00 0b00 0b18 17e0 0b10'
- '17e1 17e1 17d7 17e1 17e1 17e1 17e5 0b20 14f3 14f2 14f2 14f2 14f2 14f6 0b28 0b1c 0b1c 0b1c 0b1c 0b26 17e0 0b28'
- '1942 1942 17e0 1942 1942 1942 17e0 0b2c 14f1 14f0 14f0 14f0 14f0 14f4 17e3 17e1 17e1 17e1 17e1 17e1 17df 17e1'
- '1948 1948 17e0 1948 1948 1948 17d1 17e4 14f1 14f0 14f0 14f0 14f0 14f4 17e0 1942 1942 1942 1942 1942 1942 1942'
- '0b14 0b24 17e0 0b22 0b14 0b24 17d0 17d8 14f1 14f0 14f0 14f0 14f0 14f4 17e0 1948 1948 1948 1948 1948 1948 1948'
- '0b00 0b18 17e0 0b10 0b00 0b18 17d0 17d8 14f9 14f8 14f8 14f8 14f8 14fc 17e0 0b22 0b14 0b14 0b14 0b14 0b14 0b14'
- '0000 0000 0000 0f7c 0000 0000 0000 0d68 0d66 0000 0000 0dc0 0df0 0dc0 0000 0d68 0d5c 0d5c 0d66 0000 0000 0d68'
- '0000 0000 0000 0000 0000 0000 0dcb 0dc1 0dc1 0dc1 0dc1 0dbb 0df0 0db3 0dc1 0dc1 0dc1 0dc1 0dc1 0dcd 0000 0dcb'
- '0000 0000 0000 0000 0000 0000 0c1b 0c11 0c11 0c11 0c1d 0dcc 0dfc 0dcc 0c1b 0c11 0c11 0c11 0c11 0c1d 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0d6e 0000 0000'
- '0d6d 0c1a 0dca 0c1a 0000 0000 0000 0000 0000 0d63 0d6d 0000 0000 0000 0000 0000 0000 0000 0d6a 0000 0000 0000'
- '0000 0c10 0dc0 0c10 0000 0000 0d6a 0000 0000 0d6c 0000 0000 0000 0000 0000 0000 0000 0d6b 0d67 0000 0000 0000'
- '0000 0c10 0dc0 0c10 0000 0d6b 0d67 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0c10 0dc0 0c10 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f7e 0000'
- '0c11 0c17 0dc0 0c1c 0000 0000 0000 0000 0000 0000 0dfe 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0dc1 0dc1 0dbf 0dcd 0000 0000 0d6b 0d65 0000 0000 0000 0000 0000 0dfa 0000 0000 0000 0000 0000 0000 0000 0d62'
- '0df1 0dfd 0000 0000 0dfe 0000 0000 0d6c 0000 0000 0000 0000 0dfb 0df7 0000 0d6e 0000 0000 0000 0000 0000 0d50'
- '0dc1 0dc1 0db7 0dcd 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0d50'
- '0c11 0c15 0dc0 0c1a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0d6a 0000 0000 0d68'
- '0000 0c10 0dc0 0c10 0000 0000 0000 0000 0d6e 0000 0dfe 0000 0000 0000 0000 0000 0000 0d62 0d5a 0000 0000 0000'
- '0000 0c1c 0dcc 0c1c 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0d62 0d64 0000 0d68 0d5e 0d65 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0d68 0d66 0000 0000 0000 0d6c 0000 0d6b'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f7b'
- '0000 0000 0f7a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0d6e 0f7c 0d62 0d64 0000 0f7b 0f7d 0000 0000 0000 0000 0000 0000 0f7a 0000 0000 0000 0000 0000 0000 0000'
- '0d64 0000 0000 0d50 0d58 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f70 0000 0000 0000 0d62 0d54 0d64 0000'
- '0000 0048 0000 0000 0048 0000 0000 0090 0091 0092 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '03d4 0036 03d4 03d4 0036 0000 0000 0098 0099 009a 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0048 0000'
- '03dc 003e 03dc 03dc 003e 0000 0000 00a0 00a1 00a2 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0070'
- '0070 0071 0000 0000 02e0 02e0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0078'
- '0078 0079 0000 0000 02e8 02e8 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 006b 0000 0000'
- '006b 0000 0000 0000 006b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0040 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 006b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0040 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 03c0 0000 0037 0000 0037 0000 0000 0070'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 03c8 0000 003f 0000 003f 02e0 0000 0078'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 02e8 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '006b 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 006b 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0048 0000 0000 0000 0048 0000 0000 0040 0000 0000 0040 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0036 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0048 0000'
- '0070 0071 0000 0000 0070 0071 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0090 0091 0092 0000 0000'
- '0078 0079 0000 0000 0078 0079 0000 0000 0000 0000 0040 0040 0000 0000 0000 0000 0000 0098 0099 009a 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0070 0071 00a0 00a1 00a2 0000 006b'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005'
- '0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000'
'events':
!!int '7': !ruby/object:RPG::Event
'id': !!int '7'
'name': 'EV007'
'x': !!int '0'
'y': !!int '10'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '4', !!int '19', !!int '13', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '1', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '999'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '4', !!int '19', !!int '13', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '1', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '2', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '769'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '4', !!int '19', !!int '13', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '1', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '4', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '1': !ruby/object:RPG::Event
'id': !!int '1'
'name': 'EV001'
'x': !!int '12'
'y': !!int '0'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '77', !!int '12', !!int '19', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '2': !ruby/object:RPG::Event
'id': !!int '2'
'name': 'EV002'
'x': !!int '4'
'y': !!int '10'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '脅威', 'volume': !!int '75', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '1']}
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &9 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wh-What... This... There''s so much blood... What on earth
happened here...? Could it be we''re too late...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '3', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I don''t know... Anyway, let''s try to talk to any survivors.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '110'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '1']}
- &13 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &14 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &15 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &16 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*14]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*15]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*16]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '5', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wh-What is this...?!']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Wh-What''s this...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '鼓動', 'volume': !!int '60', 'pitch': !!int '70'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'B'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '鼓動', 'volume': !!int '60', 'pitch': !!int '70'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &17 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '1']}
- &18 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &20 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*17]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*18]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*19]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '22']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['This place...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yeah... Everything should be over by now... probably.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '22']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Here... such a thing...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['C', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'C'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '3': !ruby/object:RPG::Event
'id': !!int '3'
'name': 'EV003'
'x': !!int '0'
'y': !!int '5'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '22'
'variable_value': !!int '5'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I think I''ve got the gist of the story...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '6', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To summarize... the mutated individual went on to kill
several of the residents. But it seems like the mother type
isn''t here anymore...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '7']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Seems like it. What should we do? Should we head back for
now?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '104', !!int '104', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'true'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '7'
'variable_value': !!int '2'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '3'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '23']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Thank you for earlier. You got angry for my sake, right?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '23']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...It''s not like that. That woman was making fun of Mama...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yeah... Shall we head back?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey... I have something to talk about, but...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '1', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['To me? What is it?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '23']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '1', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '23']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...I don''t want to talk about it here. Take me somewhere
with fewer people.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '1', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Should we talk about it after we get back to town then?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '20']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Aurora】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Are you even listening to me? I said I want to go somewhere
with no people around.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '3', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['So, sorry...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '27', !!int '12', !!int '9', !!int '4', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '761', !!int '761', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '576', !!int '576', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'B'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '4': !ruby/object:RPG::Event
'id': !!int '4'
'name': 'EV004'
'x': !!int '14'
'y': !!int '3'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'People2'
'character_index': !!int '2'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Villager】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The cause of the bloodstains everywhere...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Villager】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It''s because of the daughter who started showing symptoms of
Bifro''s disease... They were such a close-knit family... And
yet...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '122', 'p': [!!int '22', !!int '22', !!int '1', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'People2'
'character_index': !!int '2'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Villager】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The cause of the bloodstains everywhere...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Villager】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['It''s because of the daughter who started showing symptoms of
Bifro disease... They were such a close-knit family... And
yet...']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '110'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'Damage2'
'character_index': !!int '0'
'direction': !!int '6'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '5': !ruby/object:RPG::Event
'id': !!int '5'
'name': 'EV005'
'x': !!int '6'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '102'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '823'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '6': !ruby/object:RPG::Event
'id': !!int '6'
'name': 'EV006'
'x': !!int '11'
'y': !!int '11'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '102'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '822'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '8': !ruby/object:RPG::Event
'id': !!int '8'
'name': 'EV008'
'x': !!int '12'
'y': !!int '2'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '102'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '823'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '9': !ruby/object:RPG::Event
'id': !!int '9'
'name': 'EV009'
'x': !!int '15'
'y': !!int '9'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '102'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '821'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '10': !ruby/object:RPG::Event
'id': !!int '10'
'name': 'EV010'
'x': !!int '14'
'y': !!int '4'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '110'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '823'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '11': !ruby/object:RPG::Event
'id': !!int '11'
'name': 'EV011'
'x': !!int '7'
'y': !!int '12'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '110'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': 'Damage4'
'character_index': !!int '6'
'direction': !!int '8'
'pattern': !!int '2'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '12': !ruby/object:RPG::Event
'id': !!int '12'
'name': 'EV012'
'x': !!int '6'
'y': !!int '12'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '110'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '822'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '131'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '13': !ruby/object:RPG::Event
'id': !!int '13'
'name': 'EV013'
'x': !!int '3'
'y': !!int '10'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '111'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['face', !!int '4', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I can''t go back now... I must find that individual...!']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*22]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '113'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}