c-u-nitro-nil/YAML/Map367.yaml
2024-02-14 08:29:25 +07:00

2558 lines
168 KiB
YAML

!ruby/object:RPG::Map
'display_name': ''
'tileset_id': !!int '8'
'width': !!int '21'
'height': !!int '23'
'scroll_type': !!int '0'
'specify_battleback': !!bool 'true'
'battleback1_name': 'Fort'
'battleback2_name': ''
'autoplay_bgm': !!bool 'false'
'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
'autoplay_bgs': !!bool 'false'
'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
'disable_dashing': !!bool 'false'
'encounter_list': []
'encounter_step': !!int '30'
'parallax_name': ''
'parallax_loop_x': !!bool 'false'
'parallax_loop_y': !!bool 'false'
'parallax_sx': !!int '0'
'parallax_sy': !!int '0'
'parallax_show': !!bool 'false'
'note': ''
'data': !ruby/object:Table
'dim': !!int '3'
'x': !!int '21'
'y': !!int '23'
'z': !!int '4'
'data':
- '14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f2'
- '14f0 1e12 1e04 1e04 1e04 1e04 1e04 1e05 1e11 1e11 1e11 1e11 1e11 1e11 1e06 1e04 1e04 1e04 1e04 1e14 14f0'
- '14f0 1e02 1e0c 1e0c 1e0c 1e0c 1e0c 1e16 18b2 18b2 18b2 18b2 18b2 18b2 1e18 1e0c 1e0c 1e0c 1e0c 1e09 14f0'
- '14f0 1e10 18b2 18b2 18b2 18b2 18b2 18b6 18b8 18b8 18b8 18b8 18b8 18b8 18b3 18b2 18b2 18b2 18b2 1e10 14f0'
- '14f0 1e10 18b8 18b8 18b8 18b8 18b8 18bc 0b22 0b15 0b21 0b2d 0b83 0b8d 18b9 18b8 18b8 18b8 18b8 1e10 14f0'
- '14f0 1e10 0b22 0b24 0b8a 0b2b 0b21 0b16 0b01 0b18 0b82 0b74 0b7a 0b22 0b14 0b14 0b14 0b14 0b24 1e10 14f0'
- '14f0 1e10 0b10 0b18 0b71 0b74 0b84 0b28 0b1c 0b19 0b70 0b64 0b86 0b10 0b00 0b00 0b04 0b1c 0b26 1e10 14f0'
- '14f0 1e10 0b10 0b18 0b88 0b68 0b66 0b81 0b8d 0b20 0b88 0b86 0b22 0b01 0b00 0b00 0b18 1e1b 1e11 1e0b 14f0'
- '14f0 1e10 0b10 0b02 0b24 0b88 0b86 0b22 0b14 0b03 0b14 0b14 0b01 0b00 0b00 0b00 0b18 18b3 18b2 1e10 14f0'
- '14f0 1e10 0b10 0b00 0b02 0b14 0b14 0b01 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 18b9 18b8 1e10 14f0'
- '14f0 1e10 0b28 0b1c 0b08 0b00 0b00 0b00 0b00 0b04 0b1c 0b08 0b00 0b00 0b00 0b00 0b06 0b21 0b2d 1e10 14f0'
- '14f0 1e03 1e11 1e1d 0b10 0b04 0b1c 0b1c 0b1c 0b26 0b8a 0b10 0b00 0b00 0b00 0b00 0b18 1e1b 1e11 1e0b 14f0'
- '14f0 1e10 1f72 1f76 0b10 0b18 0b82 0b74 0b74 0b75 0b87 0b10 0b00 0b00 0b00 0b00 0b18 1f73 1f72 1e10 14f0'
- '14f0 1e10 1f78 1f7c 0b10 0b18 0b88 0b7c 0b7c 0b86 0b2b 0b09 0b00 0b04 0b1c 0b1c 0b26 1f79 1f78 1e10 14f0'
- '14f0 1e10 0b2b 0b21 0b09 0b02 0b14 0b14 0b14 0b24 0b8a 0b10 0b00 0b18 0b82 0b75 0b8d 0b22 0b24 1e10 14f0'
- '14f0 1e10 0b82 0b84 0b28 0b1c 0b1c 0b1c 0b1c 0b26 0b80 0b28 0b08 0b18 0b88 0b86 0b22 0b01 0b18 1e10 14f0'
- '14f0 1e10 0b88 0b7e 0b81 0b81 0b81 0b81 0b8d 1e1a 0b80 1e1a 0b28 0b1e 0b21 0b21 0b1d 0b1c 0b26 1e10 14f0'
- '14f0 1e19 1e11 1e11 1e11 1e11 1e11 1e11 1e11 1e0b 0b80 1e03 1e11 1e11 1e11 1e11 1e11 1e11 1e11 1e17 14f0'
- '14f0 18b3 18b2 18b2 18b2 18b2 18b2 18b2 18b2 1e10 0b80 1e10 18b2 18b2 18b2 18b2 18b2 18b2 18b2 18b6 14f0'
- '14f0 18b9 18b8 18b8 18b8 18b8 18b8 18b8 18b8 1e10 0b80 1e10 18b8 18b8 18b8 18b8 18b8 18b8 18b8 18bc 14f0'
- '14f0 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f6 1e1c 0b80 1e1c 14f3 14f2 14f2 14f2 14f2 14f2 14f2 14f2 14f0'
- '14f0 14f0 14f0 14f0 14f0 14f0 14f0 14f0 14f4 18b7 0b8c 18b7 14f1 14f0 14f0 14f0 14f0 14f0 14f0 14f0 14f0'
- '14f8 14f8 14f8 14f8 14f8 14f8 14f8 14f8 14fc 18bd 14ff 18bd 14f9 14f8 14f8 14f8 14f8 14f8 14f8 14f8 14f8'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0dce 0000 0dcb 0dcd 0000 0000 0000 0c4e 0000 0000 0000 0000 0dce 0000 0000'
- '0000 0000 0000 0dcb 0dcd 0000 0c4e 0000 0000 0000 0000 0000 0000 0000 0000 0dcb 0dcd 0000 0c4e 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dcb 0dcd 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0d6e 0000 0dfa 0000 0000 0bee 0000 0dcb 0dc1 0dcd 0000 0000 0000 0dcb 0dc1 0dc5 0bea 0000 0000'
- '0000 0000 0000 0000 0df0 0dcb 0dcd 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0dcc 0bec 0000 0000'
- '0000 0000 0000 0000 0df9 0df1 0dfd 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0f4a 0000 0f4b 0f4d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0c4e 0000 0000'
- '0000 0000 0f4c 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0dce 0000 0dce 0000 0000 0000 0000 0dce 0000 0000 0000 0000 0000 0000 0000 0dcb 0dcd 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0c4e 0000 0000 0000 0000 0000 0f4b 0f4d 0dce 0000 0000 0000 0000 0000 0000 0c4e 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0dcb 0dcd 0000 0000 0000 0000 0000 0000 0000 0dce 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0f4e 0000 0000 0bee 0000 0dce 0000 0000 0000 0000 0000 0000 0000 0dc2 0dc4 0bea 0000 0000'
- '0000 0000 0dcb 0dcd 0000 0000 0000 0000 0000 0000 0f4a 0000 0000 0000 0dcb 0dc1 0dbd 0dc6 0bec 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f4c 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0dce 0000 0dc2 0db4 0db5 0dc1 0dcd 0000 0000 0000 0000 0dce 0000 0dc2 0db4 0db5 0dc1 0dcd 0000 0000'
- '0000 0000 0000 0dc8 0dbc 0dc6 0000 0000 0c4e 0000 0f4a 0000 0000 0000 0dc8 0dbc 0dc6 0000 0000 0c4e 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0f4c 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0dce 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0337 0000 0000 0000 0084 0085 0138 0139 0000 0000 0000 0000 0337 0000 0000 0000 0000'
- '0000 0000 0000 0000 033f 0000 0000 0000 008c 008d 0140 0141 0000 0000 0086 0087 0086 0087 0000 0000 0000'
- '0000 0000 0000 0000 01b4 0000 0000 0000 0000 0000 0000 0000 0000 0000 008e 008f 008e 008f 0000 0000 0000'
- '0000 0000 034d 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 02c4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0096 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 009e 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 029b 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0374 0374 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0374 0374 0000 0000'
- '0000 0000 037c 037c 0000 0000 0000 029b 0000 0000 0000 0000 0000 0000 0000 0000 0000 037c 037c 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0337 0000 0000 0000 0337 0000 0000 0000 0000 0000 0000 0337 0000 0000 0000 0337 0000 0000'
- '0000 0000 0000 033f 0000 0000 0000 033f 0000 0000 0000 0000 0000 0000 033f 0000 0000 0000 033f 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
'events':
!!int '1': !ruby/object:RPG::Event
'id': !!int '1'
'name': 'EV001'
'x': !!int '10'
'y': !!int '21'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '366', !!int '9', !!int '0', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '3': !ruby/object:RPG::Event
'id': !!int '3'
'name': 'EV003'
'x': !!int '6'
'y': !!int '6'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '4': !ruby/object:RPG::Event
'id': !!int '4'
'name': 'EV004'
'x': !!int '5'
'y': !!int '8'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '5': !ruby/object:RPG::Event
'id': !!int '5'
'name': 'EV005'
'x': !!int '7'
'y': !!int '7'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '4'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '6': !ruby/object:RPG::Event
'id': !!int '6'
'name': 'EV006'
'x': !!int '10'
'y': !!int '18'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '591'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '7': !ruby/object:RPG::Event
'id': !!int '7'
'name': 'EV007'
'x': !!int '10'
'y': !!int '19'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '591'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '8': !ruby/object:RPG::Event
'id': !!int '8'
'name': 'EV008'
'x': !!int '10'
'y': !!int '20'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '591'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': '構成員'
'character_index': !!int '0'
'direction': !!int '8'
'pattern': !!int '1'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '1'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '590'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '252'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '2': !ruby/object:RPG::Event
'id': !!int '2'
'name': 'EV002'
'x': !!int '10'
'y': !!int '15'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '251'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '1']}
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '3', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '4', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '4'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '5', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '5'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &9 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &13 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '4'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &14 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &15 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &16 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &17 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*14]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*15]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*16]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*17]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '5'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &18 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &19 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &20 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &21 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*18]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*19]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A woman...? Who are you? Did the woman we had locked up in
the basement escape?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unfortunately for you, I''m not one of the women you''ve
kidnapped. I''m a special forces soldier sent by the military
to capture you.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Special forces...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hooh... now that''s a surprise. No, not that special forces
have come to capture us, but that a woman like you would
show up here.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Really, far from a threat, it''s more like a reward, don''t
you think?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Don''t underestimate me. I''ve already freed the women you
kidnapped. I''m different from the women you''ve been doing as
you please with until now.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh... then let''s see just how different you are.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...That''s what I want.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '43', !!bool 'false', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '601', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ga... ah...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh... I see, not just all talk. You do seem to be a
cut above the rest. But let''s see how long that lasts, shall
we?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...What do you mean?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &22 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*22]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '591', !!int '591', !!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '6'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &23 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &24 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &25 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &26 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &27 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &28 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*23]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*24]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*25]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*26]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*27]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*28]}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '7'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &29 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &30 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &31 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &32 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &33 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &34 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &35 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &36 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*29]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*30]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*31]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*32]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*33]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*34]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*35]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*36]}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '8'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &37 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &38 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &39 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &40 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &41 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &42 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &43 !ruby/object:RPG::MoveCommand {'code': !!int '2', 'parameters': []}
- &44 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*37]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*38]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*39]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*40]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*41]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*42]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*43]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*44]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Wha...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Did you think it was just us here? If so, that''s a naive
assumption. You save forces for just such an occasion.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Don''t be ridiculous, no matter how many of you there are,
it''s all the same. Like I said, I''m not like the girls
you''ve had your way with!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Is that so? Then let''s thoroughly enjoy ourselves!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '301', 'p': [!!int '0', !!int '192', !!bool 'false', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '601', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Haa...! Haa!']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Heh heh... not bad at all. Quite impressive. But it''s far
from over, isn''t it? What will you do? How long can you keep
this up?']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['As long as it takes...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Ugh... ah...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '119', 'p': ['1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '603', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '119', 'p': ['1']}
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '604', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '118', 'p': ['1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '10']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ga... ha...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '590', !!int '590', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '-68.0', 'g': !!float '-68.0', 'b': !!float '0.0', 'a': !!float '68.0'}, !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '3_ニトロ3aa', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh... causing us trouble, huh? You''re skilled alright,
but in the end, you''re just a woman with slender arms.
There''s no way you can handle all these men.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah... uh...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Boss... what should we do with this woman?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', '3_ニトロ3a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'E2', 'volume': !!int '55', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey now, isn''t it obvious? I''m not one to pass up a feast
that''s fallen right into my lap.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hehe... that''s what I was waiting to hear.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men, having exhausted their strength, crowd around
Nitroline who has collapsed on the spot. All eyes present
are fixed on her body.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men were remnants of an organization called Rimorg
created by Zamsy. Their crimes included robbery, rape, and
murder. They had committed all manner of atrocities.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['In front of the men who had committed such atrocities,
Nitroline lay sprawled out. They all looked at her with
lecherous smiles and eyes like beasts.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hito_ge_ugoki06', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mmm...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey now, don''t be too rough. It''s a turn-off if the woman
we''re about to plunge into is bleeding. I don''t have a taste
for injured women.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I know that. It was just a little shake, wasn''t it? Well,
she seems to be sleeping peacefully enough.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Seriously... you''re so rough. Women should be embraced
gently, you know?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I don''t want to hear about being a gentleman from someone
about to thrust into an unconscious woman! Ahahaha!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh heh... don''t say that.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men began to banter lightly as if a feast had already
begun in front of Nitroline who lay before their eyes.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['But let''s get started quickly, shall we? For all we know,
she could be a diversion for a separate squad.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Yeah, that''s right. We don''t have time to waste, so let''s
get down to business right away.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '服', 'pitch': !!int '70', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Boss... is this...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', '3_ニトロ3b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, hey... heh, what''s this all about? She''s not wearing
anything down there. And she''s giving off a strong scent of
a woman in heat.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['She''s all ready to go. Don''t tell me she was sent here just
to buy time for us to violate her?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, no way. That can''t be it.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', '3_ニトロ3c', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hito_ge_ugoki06', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['One of the thugs spread Nitroline''s legs wide open. Her
genitals, unshielded by underwear, were exposed to the men''s
collective gaze.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Then why is it? Are you saying this woman just has that kind
of fetish?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I don''t know... but either way, it''s convenient for us.
Let''s have her fill the hole left by the woman who got away.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '5', '3_ニトロ3d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '115', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '5', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mmm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The gang leader, with a vulgar smile, reached for
Nitroline''s genitals and inserted his finger into her
vaginal opening, then spread it wide open for all to see.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '150', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Her genitalia changed shape with each movement of the man''s
finger, accompanied by lewd squelching sounds. With each
motion, her fluids overflowed from the vaginal opening.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Ah...mm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh...! This woman, even unconscious, seems to be
feeling it, doesn''t she?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Yeah, looks like she''s already been treated for Bifro
syndrome, but we gotta make sure, right?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Confirmation... sir? How exactly will we...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, that''s obvious, isn''t it? Like this.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '6', '3_ニトロ3e', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '150', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '6', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mmm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '115', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The man inserted his fingers deeper than before and spread
her genitalia open to show everyone present.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['With sticky wet sounds, her vaginal opening was spread wide
enough for everyone to see the soft flesh inside as her
private parts were fully exposed.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Ah...mm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh heh, look at that, wide open all the way to the back?
Definitely not a virgin. That means she''s been prepared
already.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh...! At this point, I don''t care either way. Let''s
fill her up with plenty of our semen, heh heh...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Yeah, she''s gonna take responsibility for the women she let
escape. She''ll have to make up for all of them by herself...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '150', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '突き4', 'volume': !!int '100', 'pitch': !!int '85'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Fu...h! Fu...h!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '3_ニトロ4aa', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Boss, how is it? How does it feel...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', '3_ニトロ4a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah, it''s pretty good. I was just getting bored with the
women we''ve kidnapped. Fresh prey that hasn''t been worn out
tastes so much better.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh heh... that''s good to hear. Hurry up and let us have a
turn too?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I know that. Don''t rush me.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '65', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The gang leader indulged himself first in her body as if
claiming his prize. With each thrust of his hips, sweet
sighs escaped from the lips of Nitroline who was
unconscious.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mmm...mmm...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['But seriously, did this woman really come here alone...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I don''t know, but if that''s the case, then the military
folks are a bunch of cowards. To think they''d put such a
heavy burden on just one woman, whether it''s a diversion or
whatever.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh heh... heavy burden? Are you saying it''s her duty to be
penetrated by you like this?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuku, don''t talk nonsense. Well, whatever it is, the
military is rotten to the core. Thanks to that, we can do
things like this.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No kidding. But hurry up and finish already.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuku... I told you not to rush. We''ve got plenty of time.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mmm...mmm...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Fu...h! Heh...heh...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Boss... come on, enough already... Is it, is it still not my
turn...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh... just a little longer. Just wait there with your cock
all hard.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No, no way... Hurry up and switch with me! Boss...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The man joked around as he continued to devour her body.
Lewd squelching sounds leaked from their joined parts,
further arousing everyone present.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah...mmm...mmm...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuku... Well, I can''t go all out from the start. After all,
we''ve got a long way ahead of us, right?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mmm...mmm...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Maybe I should let one out here? Heh... take it, sister.
You''re about to receive the seed of the criminal you came to
capture...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '246', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', '3_ニトロ4b', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '245', 'p': [!ruby/object:RPG::BGS {'name': '鼓動', 'volume': !!int '50', 'pitch': !!int '65'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh heh...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Alright... So, who''s next? Who''s gonna plunge into her next?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Me, it''s my turn! It''s my turn next!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No way, it''s me! You back off!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['At the leader''s signal, everyone present rushed to cover
Nitroline. All the men were visibly aroused, their breaths
ragged with anticipation.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kukuku... You guys, don''t fight. She''s a fine piece, use her
nicely together, huh? We''ve got plenty of time after all,
kukuku.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mmm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '3_ニトロ4d', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Haa! Haa...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ugh...kuh...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh heh...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey, how long do you plan on going? I''m reaching my limit.
Whether she''s a decoy or not, if she''s this late returning,
even the military will get suspicious. You get that?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Just, just one more time... I''ll stop after one more go, I
promise!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['How much time had passed? By now, everyone in the hideout
had taken their turn with Nitroline multiple times.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Semen that couldn''t fit inside her womb overflowed from her
vaginal opening, mixing with her bodily fluids and filling
the room with the oppressive smell characteristic of male
and female intercourse.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Tch... How many times is it now? You''re like a monkey in
heat. Do as you like. We''re leaving.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah, yes...! I''ll definitely catch up later...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '舐', 'pitch': !!int '100', 'volume': !!int '90'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Haa, haa...! Who cares how many times it is...! It''s never
enough no matter how many times I do it...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh heh... How can I leave such a prize halfway? It''d
be a loss not to savor her completely...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Haa! Ha...ah...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '空気圧液', 'pitch': !!int '150', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Tch...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, heh...! Is this finally my limit...? Nothing''s coming
out anymore...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['It was good, wasn''t it...? But it''s still not enough... At
this rate, I might as well take you with me...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Explosion6', 'pitch': !!int '65', 'volume': !!int '55'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['What the...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Damn it...!! Have the military police already started to
storm in!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I can''t stay here...! I need to make a quick escape before
they spot me...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Hmm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Where is this? What happened to me...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah, that''s right... I was caught by those guys...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'metal38', 'pitch': !!int '60', 'volume': !!int '55'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Escape! Chase them... Don''t let them get away!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'metal35', 'pitch': !!int '60', 'volume': !!int '50'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Damn it!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Voices...? And that sound... Is someone fighting?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I see... The military police have stormed in. Maybe they
came because I was late... perhaps the main force has
stepped in.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I can''t let anyone see me like this... I need to get out of
here quickly...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '252', !!int '252', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '196', !!int '6', !!int '18', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '2', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &45 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &46 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*45]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*46]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '545', !!int '545', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '937', !!int '937', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'true'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '990'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '1'
'list':
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &47 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '1']}
- &48 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &49 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &50 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &51 !ruby/object:RPG::MoveCommand {'code': !!int '4', 'parameters': []}
- &52 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*47]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*48]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*49]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*50]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*51]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*52]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '3', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &53 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*53]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '4', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '4'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &54 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*54]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '5', !!int '1', !!bool 'false']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '5'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &55 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*55]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '3'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &56 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &57 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &58 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &59 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*56]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*57]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*58]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*59]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '4'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- &60 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &61 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &62 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &63 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*60]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*61]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*62]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*63]}
- !ruby/object:RPG::EventCommand
'i': !!int '0'
'c': !!int '205'
'p':
- !!int '5'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &64 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &65 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &66 !ruby/object:RPG::MoveCommand {'code': !!int '3', 'parameters': []}
- &67 !ruby/object:RPG::MoveCommand {'code': !!int '16', 'parameters': []}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*64]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*65]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*66]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*67]}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['A woman...? Who are you? Did one of the women we captured
escape from the basement?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unfortunately for you, I''m not one of the women you
abducted. I''m a special forces soldier sent by the military
to capture you.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Special forces...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hooh... now that''s a surprise. Not that a special forces
soldier is coming after us, but that a woman like you would
show up here.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Really, far from a threat, it''s more like a reward, don''t
you think?']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Don''t underestimate me. I''ve already freed the women you
kidnapped. I''m not like the other women you''ve had your way
with until now.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Oh... then let''s see how different you really are.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...That''s what I want.']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '301', 'p': [!!int '0', !!int '43', !!bool 'false', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '601', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ga... ah...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Haa...! Haa!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ku, ku... damn...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['That''s why I said... don''t take me lightly. You shouldn''t
expect things to always go your way...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '198']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Zamsy】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kikiki... It''s me, how did it go?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...It''s settled. Just as ordered, I''ve captured your former
subordinates who weren''t fully awake yet.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Zamsy】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Oh?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['What? You can''t believe it? Then send troops here right now.
You''ll see that what I''m saying is true.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Zamsy】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['No, well... as expected. Kikiki, I thought by now they''d
have fallen victim to your poison fangs.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Scum...! Sorry to disappoint you...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '-68.0', 'g': !!float '-68.0', 'b': !!float '0.0', 'a': !!float '68.0'}, !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '99']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '252', !!int '252', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '196', !!int '6', !!int '18', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '2', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &68 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &69 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*68]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*69]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '545', !!int '545', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '603', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow4', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '6']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ga... ha...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '223', 'p': [!ruby/object:Tone {'r': !!float '-68.0', 'g': !!float '-68.0', 'b': !!float '0.0', 'a': !!float '68.0'}, !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', '3_ニトロ3aa', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ku, kuku... causing trouble for us. Sure, you''re skilled,
but in the end, it''s just a woman''s slender arms. You can''t
handle this many men.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah... ku...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Boss... what should we do with this woman?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', '3_ニトロ3a', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '3', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': 'E2', 'volume': !!int '55', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey hey, isn''t it obvious? I''m not the type to let a feast
that''s fallen into my lap go uneaten.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hehe... that''s what I wanted to hear.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men were exhausted and collapsed around Nitroline who
had fallen. All eyes in the place were focused on her body.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men were remnants of an organization called Rimorg, once
created by Zamsy. Their crimes included robbery, rape, and
murder. They had committed all manner of atrocities.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['In front of the men who had committed such atrocities,
Nitroline lay there. They all looked at her with lecherous
smiles and the gaze of beasts.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hito_ge_ugoki06', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Nn...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hey hey, don''t be so rough. It''s a turn-off if the woman
we''re about to plunge into is bleeding. I''m not into raping
the injured.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I know that. It was just a little shake, wasn''t it? Well,
she seems to be sleeping quietly now.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Seriously... you''re so clumsy. A woman should be embraced
like a gentleman.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I don''t want to hear about being a gentleman from someone
who''s about to thrust into an unconscious woman! Ahahaha!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Kuku... don''t say that.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The men began to banter as if they had already started a
feast with Nitroline lying before them as their
entertainment.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['But let''s get started quickly, shall we? Although I doubt
it, we can''t be sure she isn''t a diversion for a separate
squad.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Yeah, that''s right. We don''t have time to waste, so let''s
get started right away.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': '服', 'pitch': !!int '70', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '3', '3_ニトロ3bb', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hehe, she''s wearing cute panties. She seemed like a tough
woman, but now she looks pretty cute.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug Leader】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['But... this woman, she wasn''t sent here just to buy time for
us to rape her, was she?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hehe, no way. That can''t be it. You''re overthinking it.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '4', '3_ニトロ3cc', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'hito_ge_ugoki06', 'pitch': !!int '100', 'volume': !!int '80'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0', !!int '60', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['One of the thugs spread Nitroline''s legs wide open. The
men''s gazes concentrated on her body, which was slightly
heaving with each breath.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Heh, hehe...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Hehe... Sometimes this kind of resistance is nice, isn''t it?
Let''s make sure she fills the hole left by the one that got
away.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah, let''s do just that. She''ll pay for her sins with her own
body, right?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '2', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The thug leader reached out to Nitroline''s body with a
vulgar smile, and his subordinates also became excited about
where his hand was heading.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Explosion6', 'pitch': !!int '65', 'volume': !!int '55'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['What the...!?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '4']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Damn it...!! Have the military police already started to
storm in?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Thug】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['We can''t stay here...! I''ve got to get out fast before they
spot me...!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '120']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Mm...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '252', !!int '252', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Where am I? What happened to me...?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Ah, that''s right... I was caught by those guys...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '30']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'metal38', 'pitch': !!int '60', 'volume': !!int '55'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['They''ve escaped! Chase them... Don''t let them get away!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'metal35', 'pitch': !!int '60', 'volume': !!int '50'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Damn it!!']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '213', 'p': [!!int '-1', !!int '8', !!bool 'true']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Voices...? And that sound... Is someone fighting?']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '117', 'p': [!!int '3']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I see... The military police must have stormed in. Probably
because I was late, the main force moved in... maybe.']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Nitroline】']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['I can''t let them see me like this... I need to get out of
here quickly...']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '235', 'p': [!!int '2']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '221', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '246', 'p': [!!int '5']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '201', 'p': [!!int '0', !!int '196', !!int '6', !!int '18', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '231', 'p': [!!int '2', 'wmap', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '255', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '2', !!int '1', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '129', 'p': [!!int '10', !!int '0', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '135', 'p': [!!int '0']}
- !ruby/object:RPG::EventCommand
'i': !!int '1'
'c': !!int '205'
'p':
- !!int '-1'
- !ruby/object:RPG::MoveRoute
'repeat': !!bool 'false'
'skippable': !!bool 'false'
'wait': !!bool 'true'
'list':
- &70 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
- &71 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*70]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*71]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '222', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '追憶', 'volume': !!int '80', 'pitch': !!int '100'}]}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '91', !!int '91', !!int '1', !!int '0', !!int '1']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '936', !!int '936', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '121', 'p': [!!int '545', !!int '545', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '123', 'p': ['A', !!int '0']}
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '604', 'p': []}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'true'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
!!int '9': !ruby/object:RPG::Event
'id': !!int '9'
'name': 'EV009'
'x': !!int '7'
'y': !!int '19'
'pages':
- !ruby/object:RPG::Event::Page
'condition': !ruby/object:RPG::Event::Page::Condition
'switch1_valid': !!bool 'false'
'switch2_valid': !!bool 'false'
'variable_valid': !!bool 'false'
'self_switch_valid': !!bool 'false'
'item_valid': !!bool 'false'
'actor_valid': !!bool 'false'
'switch1_id': !!int '1'
'switch2_id': !!int '1'
'variable_id': !!int '1'
'variable_value': !!int '0'
'self_switch_ch': 'A'
'item_id': !!int '1'
'actor_id': !!int '1'
'graphic': !ruby/object:RPG::Event::Page::Graphic
'tile_id': !!int '0'
'character_name': ''
'character_index': !!int '0'
'direction': !!int '2'
'pattern': !!int '0'
'move_type': !!int '0'
'move_speed': !!int '3'
'move_frequency': !!int '3'
'move_route': !ruby/object:RPG::MoveRoute
'repeat': !!bool 'true'
'skippable': !!bool 'false'
'wait': !!bool 'false'
'list':
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
'walk_anime': !!bool 'true'
'step_anime': !!bool 'false'
'direction_fix': !!bool 'false'
'through': !!bool 'false'
'priority_type': !!int '0'
'trigger': !!int '0'
'list':
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '316', 'p': [!!int '0', !!int '0', !!int '0', !!int '0', !!int '30', !!bool 'false']}
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}