1633 lines
101 KiB
YAML
1633 lines
101 KiB
YAML
!ruby/object:RPG::Map
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'display_name': ''
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'tileset_id': !!int '7'
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'width': !!int '20'
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'height': !!int '20'
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'scroll_type': !!int '0'
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'specify_battleback': !!bool 'false'
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'battleback1_name': ''
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'battleback2_name': ''
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'autoplay_bgm': !!bool 'false'
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'bgm': !ruby/object:RPG::BGM {'name': '', 'volume': !!int '100', 'pitch': !!int '100'}
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'autoplay_bgs': !!bool 'false'
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'bgs': !ruby/object:RPG::BGS {'name': '', 'volume': !!int '80', 'pitch': !!int '100'}
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'disable_dashing': !!bool 'false'
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'encounter_list': []
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'encounter_step': !!int '30'
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'parallax_name': ''
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'parallax_loop_x': !!bool 'false'
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'parallax_loop_y': !!bool 'false'
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'parallax_sx': !!int '0'
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'parallax_sy': !!int '0'
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'parallax_show': !!bool 'false'
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'note': ''
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'data': !ruby/object:Table
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'dim': !!int '3'
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'x': !!int '20'
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'y': !!int '20'
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'z': !!int '4'
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'data':
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 1193 1192 1192 1192 1192 1192 1192 1192 1192 1192 1192 1192 1192 1192 1196 0000 0000'
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- '0000 0000 0000 1191 13a3 13a2 13a2 13a2 13a2 13a2 13a2 13a2 13a2 13a2 13a2 13a2 13a6 1194 0000 0000'
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|
- '0000 0000 0000 1191 13a9 13a8 13a8 13a8 13a8 13a8 13a8 13a8 13a8 13a8 13a8 13a8 13ac 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1032 1024 1024 1024 1024 1024 1024 1024 1024 1024 1024 1024 1034 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1020 1010 1010 1010 1010 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1020 1010 1010 1010 1010 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1038 102c 102c 102c 1018 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 119a 119a 119a 119e 1020 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 13a3 13a2 13a2 13a6 1020 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 13a9 13a8 13a8 13ac 1020 1010 1010 1010 1010 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1032 1024 1024 1024 1015 102c 101c 102c 1018 1010 1010 1010 1028 1194 0000 0000'
|
|
- '0000 0000 0000 1191 1038 102c 102c 102c 1036 1197 1030 1197 1038 102c 102c 102c 1036 1194 0000 0000'
|
|
- '0000 0000 0000 1199 119a 119a 119a 119a 119a 1195 1030 1195 119a 119a 119a 119a 119a 119c 0000 0000'
|
|
- '0000 0000 0000 13a3 13a2 13a2 13a2 13a2 13a6 119d 1030 119d 13a3 13a2 13a2 13a2 13a2 13a6 0000 0000'
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- '0000 0000 0000 13a9 13a8 13a8 13a8 13a8 13ac 13a7 103c 13a7 13a9 13a8 13a8 13a8 13a8 13ac 0000 0000'
|
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 13ad 0000 13ad 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10f3 10f1 10f1 10fd 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10f0 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10f0 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10f0 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 10fc 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0378 0379 037a 037b 037c 0378 0379 037a 037b 037c 037c 037c 037c 0000 0000 0000'
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|
- '0000 0000 0000 0000 0109 010a 0109 010a 0000 0000 0000 0000 0000 0000 016a 016b 0109 0000 0000 0000'
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- '0000 0000 0000 0000 0111 0112 0111 0112 0000 0000 0000 0000 0000 0000 0172 0173 0111 0000 0000 0000'
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|
- '0000 0000 0000 0000 0267 0000 0000 0000 0000 0000 0000 0000 0000 0000 0217 0217 0217 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0267 0267 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
|
|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0325 0000 0325 038b 0000 0000 0000'
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|
- '0000 0000 0000 0000 0376 0376 0376 0376 0000 0000 0000 0000 0000 0000 021f 0380 0381 0000 0000 0000'
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|
- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0302 0000 0302 0000 0332 0000 0000 0217 0000 0000 0000'
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- '0000 0000 0000 0000 0390 0391 0392 0000 0000 030a 0000 030a 0000 0374 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0398 0399 039a 0000 0000 0000 0000 0000 0000 0332 0383 0383 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 01d3 0000 0000 0000 0000 0000 0000 01d3 0000 0000 01d3 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 01db 0000 0000 0000 0000 0000 0000 01db 0000 0000 01db 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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- '0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000'
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'events':
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!!int '1': !ruby/object:RPG::Event
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'id': !!int '1'
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'name': 'EV001'
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'x': !!int '10'
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'y': !!int '5'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '738'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': 'ケリーメロー'
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'character_index': !!int '0'
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'direction': !!int '2'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '4': !ruby/object:RPG::Event
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'id': !!int '4'
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'name': 'EV004'
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'x': !!int '7'
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'y': !!int '12'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': '医者他'
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'character_index': !!int '6'
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'direction': !!int '8'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Seriously... The boss keeps buying up junk that''s no good
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for anything... I wish he''d consider what it''s like for me,
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the one in charge of the tools.']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '5': !ruby/object:RPG::Event
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'id': !!int '5'
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'name': 'EV005'
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'x': !!int '15'
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'y': !!int '7'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
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'item_valid': !!bool 'false'
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'actor_valid': !!bool 'false'
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'switch1_id': !!int '1'
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'switch2_id': !!int '1'
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'variable_id': !!int '1'
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
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'item_id': !!int '1'
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'actor_id': !!int '1'
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'graphic': !ruby/object:RPG::Event::Page::Graphic
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'tile_id': !!int '0'
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'character_name': '医者他'
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'character_index': !!int '6'
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'direction': !!int '8'
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'pattern': !!int '1'
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'move_type': !!int '0'
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'move_speed': !!int '3'
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'move_frequency': !!int '3'
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'move_route': !ruby/object:RPG::MoveRoute
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'repeat': !!bool 'true'
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'skippable': !!bool 'false'
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'wait': !!bool 'false'
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'list':
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
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'walk_anime': !!bool 'true'
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'step_anime': !!bool 'false'
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'direction_fix': !!bool 'false'
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'through': !!bool 'false'
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'priority_type': !!int '1'
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'trigger': !!int '0'
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'list':
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hello, \N[1]-san. How are you doing? As for me, well... I
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guess I''m just average?']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
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!!int '6': !ruby/object:RPG::Event
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'id': !!int '6'
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'name': 'EV006'
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'x': !!int '15'
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'y': !!int '12'
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'pages':
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- !ruby/object:RPG::Event::Page
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'condition': !ruby/object:RPG::Event::Page::Condition
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'switch1_valid': !!bool 'false'
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'switch2_valid': !!bool 'false'
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'variable_valid': !!bool 'false'
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'self_switch_valid': !!bool 'false'
|
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'item_valid': !!bool 'true'
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'actor_valid': !!bool 'false'
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|
'switch1_id': !!int '667'
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'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
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'variable_value': !!int '0'
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'self_switch_ch': 'A'
|
|
'item_id': !!int '23'
|
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'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
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'tile_id': !!int '0'
|
|
'character_name': '医者他'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
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- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, \N[1]-san. Are you here to cash in your completion
|
|
|
|
certificate?']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '62']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '62', !!int '0', !!int '23', !!int '0']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '23', !!int '1', !!int '0', !!int '1']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mission Completion Certificate 1, right? I''ve certainly
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|
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received it.']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Let''s cash it in promptly to fund the issuance of passage
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|
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permits for the special district residents to the mainland,
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as well as support after their escape.']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The Mission Completion Certificates you hold, \N[1]-san, can
|
|
|
|
become a significant source of funds for bridging the
|
|
|
|
special district residents to the mainland once cashed in.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['If you receive any new Mission Completion Certificates,
|
|
|
|
please be sure to bring them here. Of course, only if you
|
|
|
|
feel inclined to do so...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'true'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '667'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '24'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '医者他'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, \N[1]-san. Are you here to cash in your mission
|
|
|
|
completion certificate?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '63']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '63', !!int '0', !!int '24', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '24', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mission Completion Certificate 2, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Let''s cash it in promptly and use it to fund the issuance of
|
|
|
|
mainland passage permits for the special district residents,
|
|
|
|
as well as support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The mission completion certificates you hold, \N[1]-san, can
|
|
|
|
become a significant financial resource for bridging the
|
|
|
|
special district residents to the mainland once cashed in.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['If you receive any new mission completion certificates,
|
|
|
|
please do bring them here. Of course, only if you feel
|
|
|
|
inclined to do so, \N[1]-san...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'true'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '667'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '28'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '医者他'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['3']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, \N[1]-san. Are you here to cash in your mission
|
|
|
|
completion certificate?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '64']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '64', !!int '0', !!int '28', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '28', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mission Completion Certificate 3, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Let''s cash it in promptly and use the funds for issuing
|
|
|
|
special district residents'' mainland access permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['The mission completion certificates you hold, \N[1]-san, can
|
|
|
|
become a significant financial resource for bridging the
|
|
|
|
special district residents to the mainland once cashed in.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['If you receive any new mission completion certificates,
|
|
|
|
please do bring them here. Of course, only if you feel
|
|
|
|
inclined to do so, \N[1]-san...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '8': !ruby/object:RPG::Event
|
|
'id': !!int '8'
|
|
'name': 'EV008'
|
|
'x': !!int '14'
|
|
'y': !!int '11'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '667'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '23'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '医者他'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '4'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hey, \N[1]-san. Are you here to cash in the completion
|
|
|
|
certificates?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '30']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '104', 'p': [!!int '72']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '23', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '126', 'p': [!!int '23', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Mission Completion Certificate 1, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '24', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '126', 'p': [!!int '24', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Mission Completion Certificate 2, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '28', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '126', 'p': [!!int '28', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Mission Completion Certificate 3, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '35', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '126', 'p': [!!int '35', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Mission Completion Certificate 4, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '36', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '126', 'p': [!!int '36', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Mission Completion Certificate 5, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '37', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '126', 'p': [!!int '37', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Mission Completion Certificate 6, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '40', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '126', 'p': [!!int '40', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Mission Completion Certificate 7, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '41', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '126', 'p': [!!int '41', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Mission Completion Certificate 8, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '42', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '126', 'p': [!!int '42', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Mission Completion Certificate 9, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '43', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '126', 'p': [!!int '43', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['Mission Completion Certificate 10, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '44', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '126', 'p': [!!int '44', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['Mission Completion Certificate 11, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '46', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '126', 'p': [!!int '46', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['Mission Completion Certificate 12, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '47', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '126', 'p': [!!int '47', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['Mission Completion Certificate 13, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '401', 'p': ['...Thank you very much.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '111', 'p': [!!int '1', !!int '72', !!int '0', !!int '52', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '126', 'p': [!!int '52', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['Mission Completion Certificate 14, right? I''ve certainly
|
|
|
|
received it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['Let''s promptly cash it in and allocate the funds for the
|
|
|
|
special district residents'' mainland passage permits and
|
|
|
|
other support after their escape.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '101', 'p': ['face', !!int '7', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['...Please take care of it.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '122', 'p': [!!int '73', !!int '73', !!int '1', !!int '0', !!int '1']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '411', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['The Mission Completion Certificates you hold, \N[1]-san, once
|
|
|
|
cashed in, will become a significant financial resource to
|
|
|
|
help bridge the special district residents to the mainland.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '401', 'p': ['If you receive any new Mission Completion Certificates,
|
|
|
|
please bring them to us. Of course, that is if you''re
|
|
|
|
willing, \N[1]-san...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '14', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '13', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '12', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '11', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '10', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '9', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '8', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '7', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '6', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '5', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '4', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '3', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '2': !ruby/object:RPG::Event
|
|
'id': !!int '2'
|
|
'name': 'EV002'
|
|
'x': !!int '10'
|
|
'y': !!int '8'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'People7'
|
|
'character_index': !!int '4'
|
|
'direction': !!int '8'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '482'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'People7'
|
|
'character_index': !!int '4'
|
|
'direction': !!int '4'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '481'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': 'マナ'
|
|
'character_index': !!int '0'
|
|
'direction': !!int '8'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '3': !ruby/object:RPG::Event
|
|
'id': !!int '3'
|
|
'name': 'EV003'
|
|
'x': !!int '9'
|
|
'y': !!int '1'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '3'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '2', !!int '8', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Uh, excuse me...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Is something the matter? Do you need anything else?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, it''s enough, thank you. But... am I really allowed to be
|
|
|
|
here...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Of course. You should stay here until you''re satisfied. In
|
|
|
|
fact... it might be best if you don''t go near your home for
|
|
|
|
a while.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh...? Why is that...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Unfortunately... Molodov is still alive.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '2', !!int '1', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['He''s... he''s alive...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes, he''s using his underlings and the destitute,
|
|
|
|
desperately searching for you. Who knows what will happen if
|
|
|
|
you''re caught.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['My mother...? Is my mother safe...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['She seems to be safe. However, you should assume that you
|
|
|
|
won''t be able to see her for a while.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Your first priority should be to ensure your own safety.
|
|
|
|
That''s also for your mother''s sake.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Understood... But, still... just to see her one last time...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No. As I''ve said many times, it''s better if you don''t leave
|
|
|
|
here for a while.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Then, at least! I want to tell Nitro... that is... my lover
|
|
|
|
not to worry about me...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Lover?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes... she''s someone very important to me...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Someone important... I see.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Understood. If that will help you make up your mind.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '510', !!int '11', !!int '9', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['A', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '482'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '3'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '180']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, no... Could there be some mistake!?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['No, it''s information from a reliable source.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['How can this be... Marriage? My mother getting married...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['There''s no mistake. The town is abuzz with the rumor.
|
|
|
|
Apparently, she''s to marry Molodov''s son...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I can''t believe it... My mother with that guy...']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '2'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &1 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
|
|
- &2 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &3 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*1]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*2]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*3]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Where do you think you''re going?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '2'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &4 !ruby/object:RPG::MoveCommand {'code': !!int '19', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*4]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m going to save my mother! Thanks to you, Kellymellow-san,
|
|
|
|
I''ve become stronger! Now... I''m sure now I can...!']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['If you want to live a long life, don''t overestimate your own
|
|
|
|
strength.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Indeed, as a result of the training here, you''ve become
|
|
|
|
incomparably stronger than the \N[1]-san of before.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, that''s only within a range of fifty steps to a
|
|
|
|
hundred steps. You''re still not strong enough to accomplish
|
|
|
|
this. I doubt you can take your mother away from the
|
|
|
|
encirclement of Molodov''s subordinates.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['That''s not true! I have to go... If I don''t go now, I''ll
|
|
|
|
surely regret it...!']}
|
|
- !ruby/object:RPG::EventCommand
|
|
'i': !!int '0'
|
|
'c': !!int '205'
|
|
'p':
|
|
- !!int '2'
|
|
- !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'false'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'true'
|
|
'list':
|
|
- &5 !ruby/object:RPG::MoveCommand {'code': !!int '29', 'parameters': [!!int '4']}
|
|
- &6 !ruby/object:RPG::MoveCommand {'code': !!int '37', 'parameters': []}
|
|
- &7 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &8 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &9 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &10 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &11 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- &12 !ruby/object:RPG::MoveCommand {'code': !!int '1', 'parameters': []}
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*5]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*6]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*7]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*10]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*11]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '498', !!int '11', !!int '13', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '180']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '7', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '400']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '499', !!int '15', !!int '8', !!int '0', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['B', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'B'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '481'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '3'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Kellymellow-san, sorry to keep you waiting. You said you had
|
|
|
|
something important to tell me?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\N[1]-san, it''s been quite some time since you came here.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['...Yes.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['You have already gained enough strength. It wouldn''t be an
|
|
|
|
exaggeration to say that the time is ripe.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Eh...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Tomorrow, there will be a large-scale armed inspection by
|
|
|
|
the military police at the old Molodov residence.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Military police inspection...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Yes. I leaked the information. I claimed that the mansion is
|
|
|
|
a hotbed for the anti-government organization.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['The military will surely act. As we are about to undertake a
|
|
|
|
significant endeavor, it''s best to eliminate any potential
|
|
|
|
worries beforehand.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Um... What exactly are you talking about...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '213', 'p': [!!int '1', !!int '8', !!bool 'true']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '117', 'p': [!!int '54']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\N[1]-san, you must seize this opportunity to rescue your
|
|
|
|
mother. The time has come for you to do so.']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【\N[1]】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['I''m going to... save my mother...?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '201', 'p': [!!int '0', !!int '502', !!int '26', !!int '10', !!int '6', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '123', 'p': ['C', !!int '0']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'false'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'true'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '1'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'C'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
!!int '7': !ruby/object:RPG::Event
|
|
'id': !!int '7'
|
|
'name': 'EV007'
|
|
'x': !!int '9'
|
|
'y': !!int '8'
|
|
'pages':
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '482'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': '医者他'
|
|
'character_index': !!int '6'
|
|
'direction': !!int '6'
|
|
'pattern': !!int '1'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '1'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['【Kellymellow''s Subordinate】']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Hello, \N[1]-san. How are you doing? As for me, well... I
|
|
|
|
guess I''m just average?']}
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|
|
- !ruby/object:RPG::Event::Page
|
|
'condition': !ruby/object:RPG::Event::Page::Condition
|
|
'switch1_valid': !!bool 'true'
|
|
'switch2_valid': !!bool 'false'
|
|
'variable_valid': !!bool 'false'
|
|
'self_switch_valid': !!bool 'false'
|
|
'item_valid': !!bool 'false'
|
|
'actor_valid': !!bool 'false'
|
|
'switch1_id': !!int '481'
|
|
'switch2_id': !!int '1'
|
|
'variable_id': !!int '1'
|
|
'variable_value': !!int '0'
|
|
'self_switch_ch': 'A'
|
|
'item_id': !!int '1'
|
|
'actor_id': !!int '1'
|
|
'graphic': !ruby/object:RPG::Event::Page::Graphic
|
|
'tile_id': !!int '0'
|
|
'character_name': ''
|
|
'character_index': !!int '0'
|
|
'direction': !!int '2'
|
|
'pattern': !!int '0'
|
|
'move_type': !!int '0'
|
|
'move_speed': !!int '3'
|
|
'move_frequency': !!int '3'
|
|
'move_route': !ruby/object:RPG::MoveRoute
|
|
'repeat': !!bool 'true'
|
|
'skippable': !!bool 'false'
|
|
'wait': !!bool 'false'
|
|
'list':
|
|
- !ruby/object:RPG::MoveCommand {'code': !!int '0', 'parameters': []}
|
|
'walk_anime': !!bool 'true'
|
|
'step_anime': !!bool 'false'
|
|
'direction_fix': !!bool 'false'
|
|
'through': !!bool 'false'
|
|
'priority_type': !!int '0'
|
|
'trigger': !!int '0'
|
|
'list':
|
|
- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []}
|