Merge branch 'original' into 'original'
Fixed several problems See merge request dazed-translations/demonion-ii!1
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03bc85fd0d
2 changed files with 13 additions and 54 deletions
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demon32.dll
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@ -20,27 +20,6 @@
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"ターンを終了しますか?||※委任戦闘が起こるダンジョンがあります": "End turn?||*There are dungeons where delegated battles will occur.",
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"イベントを実行できません||※このイベントの実行には魔力が%d必要です": "Cannot execute event||*This event requires %d mana to execute.",
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"イベントを実行しますか?||※消費魔力%d": "Execute event?||*Mana cost %d",
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"忌み者の集落【フリー攻略】": "Settlement of the Accursed [Free Exploration]",
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"最果ての墓所【フリー攻略】": "Grave at the Edge [Free Exploration]",
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"ファルタ【ルザリオ】": "Falta [Luzario]",
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"トージン【シュカ】": "Tojin [Shuka]",
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"カザトリア【キロス】": "Kazatoria [Kiros]",
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"ナズ=ニドラ【フリー攻略】": "Naz=Nidra [Free Exploration]",
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"秘神の門【フリー攻略】": "Gate of the Secret God [Free Exploration]",
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"ボフォスト廃鉱【フリー攻略】": "Bofost Abandoned Mine [Free Exploration]",
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"ファーガン【ハドス】": "Fargan [Hados]",
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"テレスニール【ハドス】": "Telesneel [Hados]",
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"ダッケン【ハドス】": "Dakken [Hados]",
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"ロスペン【ハドス】": "Rospenn [Hados]",
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"シンレンガ【シュカ】": "Shinrenga [Shuka]",
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"バラートホルン【キロス】": "Barathorn [Kiros]",
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"虚無の玉座【微睡みの王】": "Throne of the Void [King of Slumber]",
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"ナンタイ【シュカ】": "Nantai [Shuka]",
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"ハクシャ【シュカ】": "Hakusha [Shuka]",
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"ヘイフォン【シュカ】": "Heifon [Shuka]",
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"デンフロスク【キロス】": "Denfrosk [Kiros]",
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"アドナイ【キロス】": "Adonai [Kiros]",
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"グラクストーム【キロス】": "Glakstorm [Kiros]",
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"の防衛戦を行いますか?": "Do you want to defend?",
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"||※戦力が足りていません": "||*Insufficient forces",
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"戦闘を行う都市を選択します": "Select the city to battle in",
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@ -116,42 +95,22 @@
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"戦闘を終了しますか?|(勝利条件を満たしています)": "End the battle?|(Victory condition has been met)",
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"味方の最初のWAVEが到着するまで時間を進めてみましょう\n進行ボタンをONにするかスペースキーで進行・停止切り替え": "Let's fast-forward time until the first allied WAVE arrives.\nTurn on the progress button or press the space key to toggle between play and pause.",
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"味方ユニットがいれば扉を左クリックして開けられます": "If you have allied units, you can open doors by left-clicking them.",
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"ユニットを選択して隣の部屋に進めましょう": "Select a unit and move it to the adjacent room.",
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"1.マウス「左」ボタンを押しながらドラッグで範囲選択": "1. Hold down the left mouse button and drag to select a group.",
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"2.選択状態でマップを「右」クリックすると移動指示": "2. With units selected, right-click on the map to give a move order.",
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"移動先にはまだ暗い隣の部屋を指定します": "For the destination, specify an adjacent room that is still dark.",
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"ユニットを選択して隣の部屋に進めましょう\n1.マウス「左」ボタンを押しながらドラッグで範囲選択\n2.選択状態でマップを「右」クリックすると移動指示\n移動先にはまだ暗い隣の部屋を指定します": "Select a unit and move it to the adjacent room.\n1. Hold down the left mouse button and drag to select a group.\n2. With units selected, right-click on the map to give a move order.\nFor the destination, specify an adjacent room that is still dark.",
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"この調子で6体のユニットを進めてください": "Keep going like this and move all 6 units forward.",
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"扉を開ければさらに次の部屋に進めます": "If you open the door, you can proceed to the next room.",
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"部屋をダブルクリックすることでも部屋内のユニットを選択できます": "You can also double-click a room to select all units inside it.",
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"扉を開ければさらに次の部屋に進めます\n部屋をダブルクリックすることでも部屋内のユニットを選択できます": "If you open the door, you can proceed to the next room.\nYou can also double-click a room to select all units inside it.",
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"宝箱にユニットを隣接させれば宝箱を左クリックして開けることができます": "If you move a unit next to a treasure chest, you can left-click the chest to open it.",
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"木の扉は盗賊の鍵を消費して開けることができます": "Wooden doors can be opened by using a thief's key.",
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"次の部屋に進みましょう": "Let's move on to the next room.",
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"「選択中」タブの中で選択中ユニットのAI設定ができます": "You can set the AI for selected units in the \"Selected\" tab.",
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"「破壊せよ」を選ぶと施設への攻撃を命令できます": "If you choose \"Destroy,\" you can order attacks on facilities.",
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"(壊せるのは破壊可能なものだけですが…)": "(But you can only destroy things that are actually destructible...)",
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"次に進んでください": "Please proceed to the next step.",
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"AI設定を「積極攻撃」に戻すのをお忘れ無く。そうしないと敵を攻撃してくれません": "Don't forget to set the AI back to \"Aggressive Attack.\" Otherwise, they won't attack enemies.",
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"次の部屋では罠に注意!": "Watch out for traps in the next room!",
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"ユニークユニットのスパッキオや一般ユニットのゴブリン、インプ、ゴースト、スライムは罠を発見したり解除できます": "Unique units like Spacchio and regular units like Goblins, Imps, Ghosts, and Slimes can detect and disarm traps.",
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"ユニットの「隠密度」は罠への耐性を示しています": "A unit's \"Stealth\" indicates its resistance to traps.",
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"罠は解除しても90秒後に動き出します": "Even after disarming, traps will reactivate in 90 seconds.",
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"無理にとどまらず次の部屋に移動しましょう": "Don't linger―move on to the next room.",
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"隣の部屋は敵がいます!": "There are enemies in the next room!",
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"ちゃんと「積極攻撃」に切り替えましたか?": "Did you remember to switch to \"Aggressive Attack\"?",
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"突入するなら数が多い方が有利です。一気に行きましょう!": "It's better to rush in with more units. Go all at once!",
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"やりました!既にお気づきかもしれませんが敵のいない部屋に留まれば制圧できます": "You did it! You may have noticed, but if you stay in a room with no enemies, you can capture it.",
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"しかし今は先を急ぎましょう": "But for now, let's hurry ahead.",
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"「宝物庫」がありました!破壊すれば金が手に入ります": "There's a \"Treasure Vault\"! Destroy it to get gold.",
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"壊すなら先に敵を倒しましょう。もちろん無視して先に進んでも構いません": "If you're going to destroy it, defeat the enemies first. Of course, you can ignore it and move on if you want.",
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"この先が目的地です。戦闘の準備は良いですか?": "Your destination is just ahead. Are you ready for battle?",
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"「積極攻撃」に切り替えるのを忘れずに!": "Don't forget to switch to \"Aggressive Attack\"!",
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"木の扉は盗賊の鍵を消費して開けることができます\n次の部屋に進みましょう": "Wooden doors can be opened by using a thief's key.\nLet's move on to the next room.",
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"「選択中」タブの中で選択中ユニットのAI設定ができます\n「破壊せよ」を選ぶと施設への攻撃を命令できます\n(壊せるのは破壊可能なものだけですが…)": "You can set the AI for selected units in the \"Selected\" tab.\nIf you choose \"Destroy,\" you can order attacks on facilities.\n(But you can only destroy things that are actually destructible...)",
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"次に進んでください\nAI設定を「積極攻撃」に戻すのをお忘れ無く。そうしないと敵を攻撃してくれません": "Please proceed to the next step.\nDon't forget to set the AI back to \"Aggressive Attack.\" Otherwise, they won't attack enemies.",
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"次の部屋では罠に注意!\nユニークユニットのスパッキオや一般ユニットのゴブリン、インプ、ゴースト、スライムは罠を発見したり解除できます": "Watch out for traps in the next room!\nUnique units like Spacchio and regular units like Goblins, Imps, Ghosts, and Slimes can detect and disarm traps.",
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"ユニットの「隠密度」は罠への耐性を示しています\n罠は解除しても90秒後に動き出します\n無理にとどまらず次の部屋に移動しましょう": "A unit's \"Stealth\" indicates its resistance to traps.\nEven after disarming, traps will reactivate in 90 seconds.\nDon't linger―move on to the next room.",
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"隣の部屋は敵がいます!\nちゃんと「積極攻撃」に切り替えましたか?\n突入するなら数が多い方が有利です。一気に行きましょう!": "There are enemies in the next room!\nDid you remember to switch to \"Aggressive Attack\"?\nIt's better to rush in with more units. Go all at once!",
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"やりました!既にお気づきかもしれませんが敵のいない部屋に留まれば制圧できます\nしかし今は先を急ぎましょう": "You did it! You may have noticed, but if you stay in a room with no enemies, you can capture it.\nBut for now, let's hurry ahead.",
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"「宝物庫」がありました!破壊すれば金が手に入ります\n壊すなら先に敵を倒しましょう。もちろん無視して先に進んでも構いません": "There's a \"Treasure Vault\"! Destroy it to get gold.\nIf you're going to destroy it, defeat the enemies first. Of course, you can ignore it and move on if you want.",
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"この先が目的地です。戦闘の準備は良いですか?\n「積極攻撃」に切り替えるのを忘れずに!": "Your destination is just ahead. Are you ready for battle?\nDon't forget to switch to \"Aggressive Attack\"!",
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"この街の執務室です。全ての敵を倒しましょう!": "This is the office of the city. Defeat all enemies!",
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"敵がいなくなれば制圧できます。執務室に味方を留まらせて制圧ゲージを上げましょう": "Once there are no enemies left, you can capture it. Leave allies in the office to raise the capture gauge.",
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"ここを制圧すれば勝利です!": "Capture this place to win!",
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"目的を達成しました!": "Objective accomplished!",
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"この戦闘は待っていても終了しません": "This battle won't end if you just wait.",
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"画面左上の「戦闘終了」ボタンを押してください": "Please press the \"End Battle\" button at the top left of the screen.",
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"盗賊の鍵": "Thief's Key",
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"敵がいなくなれば制圧できます。執務室に味方を留まらせて制圧ゲージを上げましょう\nここを制圧すれば勝利です!": "Once there are no enemies left, you can capture it. Leave allies in the office to raise the capture gauge.\nCapture this place to win!",
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"目的を達成しました!\nこの戦闘は待っていても終了しません\n画面左上の「戦闘終了」ボタンを押してください": "Objective accomplished!\nThis battle won't end if you just wait.\nPlease press the \"End Battle\" button at the top left of the screen.",
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"|LV %d~%d": "| LV %d~%d",
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"|【ユニークユニット】": "|[Unique Unit]",
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"%sが破壊されました": "%s has been destroyed.",
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