From 9e87346eaad8fffe3e9bd7af984c3a58cf4619f7 Mon Sep 17 00:00:00 2001 From: Dazed Date: Sat, 2 Sep 2023 09:40:33 -0500 Subject: [PATCH] Translate System --- www/data/System.json | 320 +++++++++++++++++++++---------------------- 1 file changed, 160 insertions(+), 160 deletions(-) diff --git a/www/data/System.json b/www/data/System.json index 4390b96..61413f5 100644 --- a/www/data/System.json +++ b/www/data/System.json @@ -14,12 +14,12 @@ }, "armorTypes": [ "", - "一般防具", - "魔法防具", - "軽装防具", - "重装防具", - "小型盾", - "大型盾" + "General Armor", + "Magic Armor", + "Light armor", + "Heavy Armor", + "Small Shield", + "Large Shield" ], "attackMotions": [ { @@ -120,11 +120,11 @@ ], "equipTypes": [ "", - "武器", - "盾", - "頭", - "身体", - "装飾品" + "Weapon", + "Shield", + "Head", + "Body", + "Accessories" ], "gameTitle": "Divagate Ver.1.7", "gameoverMe": { @@ -171,8 +171,8 @@ }, "skillTypes": [ "", - "魔法", - "必殺技" + "Magic", + "Special move" ], "sounds": [ { @@ -928,109 +928,109 @@ ], "terms": { "basic": [ - "レベル", + "Level", "Lv", - "体力", - "体力", - "精神力", - "精神力", + "Physical Strength", + "Physical Strength", + "Mental Power", + "Mental Power", "TP", "TP", - "経験値", + "Experience Points", "EXP" ], "commands": [ - "戦う", - "逃げる", - "攻撃", - "防御", - "アイテム", - "スキル", - "装備", - "ステータス", - "並び替え", - "セーブ", - "ゲーム終了", - "オプション", - "武器", - "防具", - "大事なもの", - "装備", - "最強装備", - "全て外す", - "ニューゲーム", - "コンティニュー", + "Fight", + "Run away", + "Attack", + "Defense", + "Item", + "Skill", + "Equipment", + "Status", + "Sort", + "Save", + "Game Over", + "Option", + "Weapon", + "Armor", + "Important thing", + "Equipment", + "Strongest Equipment", + "Remove all", + "New Game", + "Continue", null, - "タイトルへ", - "やめる", + "Go to Title", + "Stop", null, - "購入する", - "売却する" + "Purchase", + "Sell" ], "params": [ - "最大体力", - "最大精神力", - "攻撃力", - "防御力", - "魔法力", - "魔法防御", - "敏捷性", - "運", - "命中率", - "回避率" + "Maximum Stamina", + "Maximum Mental Power", + "Attack Power", + "Defense Power", + "Magic Power", + "Magic Defense", + "Agility", + "Luck", + "Accuracy", + "Evasion Rate" ], "messages": { - "actionFailure": "%1には効かなかった!", - "actorDamage": "%1は %2 のダメージを受けた!", - "actorDrain": "%1は%2を %3 奪われた!", - "actorGain": "%1の%2が %3 増えた!", - "actorLoss": "%1の%2が %3 減った!", - "actorNoDamage": "%1はダメージを受けていない!", - "actorNoHit": "ミス! %1はダメージを受けていない!", - "actorRecovery": "%1の%2が %3 回復した!", - "alwaysDash": "常時ダッシュ", - "bgmVolume": "BGM 音量", - "bgsVolume": "BGS 音量", - "buffAdd": "%1の%2が上がった!", - "buffRemove": "%1の%2が元に戻った!", - "commandRemember": "コマンド記憶", - "counterAttack": "%1の反撃!", - "criticalToActor": "痛恨の一撃!!", - "criticalToEnemy": "会心の一撃!!", - "debuffAdd": "%1の%2が下がった!", - "defeat": "%1は戦いに敗れた。", - "emerge": "%1が出現!", - "enemyDamage": "%1に %2 のダメージを与えた!", - "enemyDrain": "%1の%2を %3 奪った!", - "enemyGain": "%1の%2が %3 増えた!", - "enemyLoss": "%1の%2が %3 減った!", - "enemyNoDamage": "%1にダメージを与えられない!", - "enemyNoHit": "ミス! %1にダメージを与えられない!", - "enemyRecovery": "%1の%2が %3 回復した!", - "escapeFailure": "しかし逃げることはできなかった!", - "escapeStart": "%1は逃げ出した!", - "evasion": "%1は攻撃をかわした!", - "expNext": "次の%1まで", - "expTotal": "現在の%1", - "file": "ファイル", - "levelUp": "%1は%2 %3 に上がった!", - "loadMessage": "どのファイルをロードしますか?", - "magicEvasion": "%1は魔法を打ち消した!", - "magicReflection": "%1は魔法を跳ね返した!", - "meVolume": "ME 音量", - "obtainExp": "%1 の%2を獲得!", - "obtainGold": "お金を %1\\G 手に入れた!", - "obtainItem": "%1を手に入れた!", - "obtainSkill": "%1を覚えた!", - "partyName": "%1たち", - "possession": "持っている数", - "preemptive": "%1は先手を取った!", - "saveMessage": "どのファイルにセーブしますか?", - "seVolume": "SE 音量", - "substitute": "%1が%2をかばった!", - "surprise": "%1は不意をつかれた!", - "useItem": "%1は%2を使った!", - "victory": "%1の勝利!" + "actionFailure": "It didn't work on %1!", + "actorDamage": "%1 received %2 damage!", + "actorDrain": "%1 had %3 stolen by %2!", + "actorGain": "%2 of %1 has increased by %3!", + "actorLoss": "%2 of %1 decreased by %3!", + "actorNoDamage": "%1 has not taken any damage!", + "actorNoHit": "Miss! %1 has not taken any damage!", + "actorRecovery": "%2 of %1 has recovered %3!", + "alwaysDash": "Constant Dash", + "bgmVolume": "BGM Volume", + "bgsVolume": "BGS Volume", + "buffAdd": "%2 of %1 has increased!", + "buffRemove": "%2 of %1 has returned to normal!", + "commandRemember": "Command Memory", + "counterAttack": "Counterattack by %1!", + "criticalToActor": "Devastating blow!!", + "criticalToEnemy": "Critical hit!!", + "debuffAdd": "%2 of %1 has decreased!", + "defeat": "%1 was defeated in battle", + "emerge": "%1 has appeared!", + "enemyDamage": "Dealt %2 damage to %1!", + "enemyDrain": "Stole %2 from %1!", + "enemyGain": "%2 of %1 has increased by %3!", + "enemyLoss": "%2 of %1 decreased by %3!", + "enemyNoDamage": "Cannot deal damage to %1!", + "enemyNoHit": "Miss! Unable to deal damage to %1!", + "enemyRecovery": "%2 of %1 has recovered %3!", + "escapeFailure": "However, I couldn't escape!", + "escapeStart": "%1 has escaped!", + "evasion": "%1 dodged the attack!", + "expNext": "Until the next %1", + "expTotal": "Current %1", + "file": "File", + "levelUp": "%1 has ascended to %2 %3!", + "loadMessage": "Which file would you like to load?", + "magicEvasion": "%1 nullified the magic!", + "magicReflection": "%1 bounced back the magic!", + "meVolume": "ME Volume", + "obtainExp": "Acquired %2 of %1!", + "obtainGold": "Got %1\\G in money!", + "obtainItem": "Obtained %1!", + "obtainSkill": "Learned %1!", + "partyName": "%1 - They", + "possession": "Number of possessions", + "preemptive": "%1 took the first move!", + "saveMessage": "Which file would you like to save to?", + "seVolume": "SE Volume", + "substitute": "%1 protected %2!", + "surprise": "%1 was taken by surprise!", + "useItem": "%1 used %2!", + "victory": "Victory for %1!" } }, "testBattlers": [ @@ -1090,76 +1090,76 @@ }, "variables": [ "", - "音々表情選択", - "音々表情決定", - "宇堂表情選択", - "宇堂表情決定", - "マップの暗さ", - "監督の立ち絵", - "合宿○日目", - "電子キーパスワード", - "擬音ループA", - "擬音ループB", - "擬音ループC", - "擬音ループD", - "擬音ループE", - "擬音ループF", - "擬音ループG", - "擬音ループH", - "残弾数現在値", - "残弾数最大値", - "審査率現在値", - "審査率最大値", - "宇堂の妄想", - "乳揉み", - "手コキ", - "舐め", - "フェラチオ", - "地下通路暗さ", - "本棚", - "放尿", - "クンニ", - "地下?", - "USBの回収数", - "湯気1", - "湯気2", - "湯気3", - "その他フォルダ", - "音々フォルダ", - "マップID", + "Expression Selection for Minato", + "Title \"Minato's Expression Decision", + "Udo's Expression Selection", + "Udo's Expression Decision", + "Darkness of the Map", + "Director's Standing Picture", + "Day ○ of Training Camp", + "Electronic Password", + "Sound Loop A", + "Sound Effect Loop B", + "Sound Effect Loop C", + "Sound Loop D", + "Sound Effect Loop E", + "Sound Loop F", + "Sound Effect Loop G", + "Sound Effect Loop H", + "Current Remaining Ammo Count", + "Maximum Ammo Count", + "Current Approval Rate", + "Maximum Approval Rate", + "Udo's Delusion", + "Title Breast Fondling", + "Handjob", + "Lick", + "Fellatio", + "Underground Passage Darkness", + "Bookshelf", + "Urination", + "Cunnilingus", + "Underground?", + "Number of USBs collected", + "Steam 1", + "Steam 2", + "Steam 3", + "Other Folder", + "Minato Folder", + "Map ID", "X", "Y", - "時間帯", - "時間帯ウィドウ", - "会話進行", - "会話進行02", - "C3三日目イベント進行", - "C3三日目深夜妄想A", - "C3三日目深夜妄想B", - "カーソル変化", - "イベント進行", - "マネ苗字", - "マネ名前", - "キノかモモ", - "考察", - "宇堂の部屋(夜):明るさ", + "Time Zone", + "Time Zone Widow", + "Conversation Progress", + "Conversation Progress 02", + "Day 3 Event Progress", + "C3 Day 3 Late Night Delusion A", + "C3 Day 3 Late Night Delusion B", + "Cursor Change", + "Event Progress", + "Surname Imitation", + "Translated Line: \"Stage Name", + "Kino or Momo", + "Analysis", + "Udo's Room (Night): Brightness", "", "", "", - "向き", + "Direction", "X", "Y", - "マップ", - "向き", + "Map", + "Direction", "X", "Y", - "マップ", + "Map", "", "", "", "", "", - "ゲーム進行度" + "Game Progress" ], "versionId": 99639881, "victoryMe": {