From 257a3e99ac0d1642fed8b79f566d0bcecdeb7fea Mon Sep 17 00:00:00 2001 From: Dazed Date: Wed, 8 Nov 2023 13:39:32 -0600 Subject: [PATCH] TL and fix fonts --- www/data/CommonEvents.json | 24 ++++++++-------- www/data/Items.json | 40 +++++++++++++-------------- www/data/Map002.json | 6 ++-- www/data/Map010.json | 36 ++++++++++++------------ www/data/Map017.json | 4 +-- www/data/Map018.json | 4 +-- www/data/Map021.json | 2 +- www/data/Skills.json | 4 +-- www/data/Weapons.json | 14 +++++----- www/js/plugins.js | 2 +- www/js/plugins/DTextPicture.js | 2 +- www/js/plugins/GraphicalDesignMode.js | 2 +- www/js/rpg_windows.js | 2 +- 13 files changed, 71 insertions(+), 71 deletions(-) diff --git a/www/data/CommonEvents.json b/www/data/CommonEvents.json index 06b06c9..191c62c 100644 --- a/www/data/CommonEvents.json +++ b/www/data/CommonEvents.json @@ -2295,7 +2295,7 @@ "code": 401, "indent": 2, "parameters": [ - "Obtained \\ii[\\v[1]]! (Price: \\i[346] Gold Coins: \\v[359])" + "Obtained \\ii[\\v[1]]! (Price: \\i[346]Gold Coins: \\v[359])" ] }, { @@ -2329,7 +2329,7 @@ "code": 401, "indent": 2, "parameters": [ - "\\ii[\\v[1]] Obtained! (Price: \\i[346] Gold Coins: \\v[359])" + "\\ii[\\v[1]] Obtained! (Price: \\i[346]Gold Coins: \\v[359])" ] }, { @@ -3392,7 +3392,7 @@ "code": 401, "indent": 0, "parameters": [ - "\\i[\\v[4]]\\v[1] Obtained! (Price: \\i[346] gold\ncoins equivalent to \\v[359] pieces)" + "\\i[\\v[4]]\\v[1] Obtained! (Price: \\i[346]gold\ncoins equivalent to \\v[359] pieces)" ] }, { @@ -11552,21 +11552,21 @@ "code": 356, "indent": 0, "parameters": [ - "D_TEXT  \\ow[6]Earned   :\\v[347]  22" + "D_TEXT  \\ow[6]Earned: \\v[347]  22" ] }, { "code": 356, "indent": 0, "parameters": [ - "D_TEXT  \\ow[6]Defeated :\\v[348]  22" + "D_TEXT  \\ow[6]Defeated: \\v[348]  22" ] }, { "code": 356, "indent": 0, "parameters": [ - "D_TEXT  \\ow[6]Items:\\v[349]  22" + "D_TEXT  \\ow[6]Items: \\v[349]  22" ] }, { @@ -14327,7 +14327,7 @@ "code": 356, "indent": 1, "parameters": [ - "D_TEXT  \\I[328]  24" + "D_TEXT  \\I[328] 24" ] }, { @@ -14867,7 +14867,7 @@ "code": 356, "indent": 1, "parameters": [ - "D_TEXT  \\I[75]  16" + "D_TEXT  \\I[75] 16" ] }, { @@ -14914,7 +14914,7 @@ "code": 356, "indent": 1, "parameters": [ - "D_TEXT  \\I[75]  16" + "D_TEXT  \\I[75] 16" ] }, { @@ -16426,7 +16426,7 @@ "code": 356, "indent": 2, "parameters": [ - "D_TEXT  \\I[328]  24" + "D_TEXT  \\I[328] 24" ] }, { @@ -26884,7 +26884,7 @@ "code": 408, "indent": 1, "parameters": [ - "\\>Deal \\i[64] damage based on HP" + "\\>Deal \\i[64]damage based on HP" ] }, { @@ -27133,7 +27133,7 @@ "parameters": [ [ "Change battle speed if(v[111] <=9)", - "\\I[73] Change battle speed if(v[111] >= 10)" + "\\I[73]Change battle speed if(v[111] >= 10)" ], -2, -1, diff --git a/www/data/Items.json b/www/data/Items.json index 89941db..50cc0f4 100644 --- a/www/data/Items.json +++ b/www/data/Items.json @@ -11,7 +11,7 @@ "type": 0, "variance": 20 }, - "description": "c[2] Healing Potion \\c[0] Restores 10% of HP. CT: 1 Disposable A magical elixir that\nheals wounds.", + "description": "c[2] Healing Potion \\c[0] Restores 10% of HP. CT: 1 Disposable A\nmagical elixir that heals wounds.", "effects": [ { "code": 11, @@ -328,7 +328,7 @@ "type": 3, "variance": 0 }, - "description": "\\c[2]Healing Potion\\c[0] Restores 15% of HP. Cost: 1 single-use \\n Magic elixir that\nheals wounds.", + "description": "\\c[2]Healing Potion\\c[0] Restores 15% of HP. Cost: 1 single-use \\n\nMagic elixir that heals wounds.", "effects": [], "hitType": 0, "iconIndex": 379, @@ -354,7 +354,7 @@ "type": 3, "variance": 0 }, - "description": "\\c[2]Guardian Coin\\c[0] Temporarily increases defense. Cost: 1 single use A magical coin\nthat creates a protective force field. The effect is momentary, so timing of use is\ncrucial.", + "description": "\\c[2]Guardian Coin\\c[0] Temporarily increases defense. Cost: 1 single\nuse A magical coin that creates a protective force field. The effect\nis momentary, so timing of use is crucial.", "effects": [], "hitType": 0, "iconIndex": 378, @@ -380,7 +380,7 @@ "type": 3, "variance": 0 }, - "description": "\\c[2]Haste Potion\\c[0] Charge +1. Cost: 1 single-use \\n A magical potion that accelerates\nthe drinker.", + "description": "\\c[2]Haste Potion\\c[0] Charge +1. Cost: 1 single-use \\n A magical\npotion that accelerates the drinker.", "effects": [], "hitType": 0, "iconIndex": 363, @@ -406,7 +406,7 @@ "type": 3, "variance": 0 }, - "description": "\\c[2]Neutralizing Potion\\c[0] Recovers poison and other effects. Cost: 1 single-use A\nmedicine that neutralizes various adverse effects.", + "description": "\\c[2]Neutralizing Potion\\c[0] Recovers poison and other effects. Cost:\n1 single-use A medicine that neutralizes various adverse effects.", "effects": [], "hitType": 0, "iconIndex": 379, @@ -432,7 +432,7 @@ "type": 3, "variance": 0 }, - "description": "Healing Potion Fully restores HP. Cost: 1 Disposable A legendary elixir that heals all\nwounds.", + "description": "Healing Potion Fully restores HP. Cost: 1 Disposable A legendary\nelixir that heals all wounds.", "effects": [], "hitType": 0, "iconIndex": 379, @@ -458,7 +458,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Scroll of Fire\\c[0] Inflicts fire damage. Cost: 1 single use A scroll containing a\nfire spell.", + "description": "\\c[2]Scroll of Fire\\c[0] Inflicts fire damage. Cost: 1 single use A\nscroll containing a fire spell.", "effects": [], "hitType": 0, "iconIndex": 364, @@ -484,7 +484,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Snake Staff\\c[0] Inflicts poison damage. Cost: 2 \\nA staff sealed with a poison\nspell.", + "description": "\\c[2]Snake Staff\\c[0] Inflicts poison damage. Cost: 2 \\nA staff sealed\nwith a poison spell.", "effects": [], "hitType": 0, "iconIndex": 338, @@ -510,7 +510,7 @@ "type": 0, "variance": 20 }, - "description": "Thunder Wand that inflicts thunder damage. Cost: 2 \\nA wand sealed with a thunder spell.", + "description": "Thunder Wand that inflicts thunder damage. Cost: 2 \\nA wand sealed\nwith a thunder spell.", "effects": [], "hitType": 0, "iconIndex": 66, @@ -536,7 +536,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Rod of Frost\\c[0] Deals ice damage. Cost: 2 \\nA staff sealed with ice spells.", + "description": "\\c[2]Rod of Frost\\c[0] Deals ice damage. Cost: 2 \\nA staff sealed with\nice spells.", "effects": [], "hitType": 0, "iconIndex": 65, @@ -640,7 +640,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Sling\\c[0] Throw a stone. Minor damage CT:1 It's amazing that even Sol can handle it.", + "description": "\\c[2]Sling\\c[0] Throw a stone. Minor damage CT:1 It's amazing that\neven Sol can handle it.", "effects": [], "hitType": 0, "iconIndex": 372, @@ -692,7 +692,7 @@ "type": 0, "variance": 0 }, - "description": "\\c[2]Bottled Cottage\\c[0] A magical resting hut sealed in a bottle. Can only be used for\nresting once inside a dungeon.", + "description": "\\c[2]Bottled Cottage\\c[0] A magical resting hut sealed in a bottle.\nCan only be used for resting once inside a dungeon.", "effects": [ { "code": 44, @@ -751,7 +751,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Universal Key\\c[0] A magical key that can open any lock. Increases the number of\ntimes keys can be used in the dungeon by +1.", + "description": "\\c[2]Universal Key\\c[0] A magical key that can open any lock.\nIncreases the number of times keys can be used in the dungeon by +1.", "effects": [], "hitType": 0, "iconIndex": 326, @@ -2675,7 +2675,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Silver Scales\\c[0]【Event Item】 Beautifully shining silver scales. I wonder if there\nare dragons that have such beautiful scales.", + "description": "\\c[2]Silver Scales\\c[0]【Event Item】 Beautifully shining silver scales.\nI wonder if there are dragons that have such beautiful scales.", "effects": [], "hitType": 0, "iconIndex": 367, @@ -2701,7 +2701,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Emerald Scales\\c[0]【Event Item】 Sinister green scales. The color scheme makes\nonlookers feel uneasy.", + "description": "\\c[2]Emerald Scales\\c[0]【Event Item】 Sinister green scales. The color\nscheme makes onlookers feel uneasy.", "effects": [], "hitType": 0, "iconIndex": 351, @@ -2727,7 +2727,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Crimson Scale\\c[0]【Event Item】 A sinister red scale. Is there a dragon that possesses\nsuch a terrifying scale?", + "description": "\\c[2]Crimson Scale\\c[0]【Event Item】 A sinister red scale. Is there a\ndragon that possesses such a terrifying scale?", "effects": [], "hitType": 0, "iconIndex": 335, @@ -2753,7 +2753,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Yamanou's Sword\\c[0]【Event Item】Activated when using Dragon Breath A sword carried by\nthe hero Yamanou, the former dragon slayer. Also known as the legendary Dragon Slayer\nsword.", + "description": "\\c[2]Yamanou's Sword\\c[0]【Event Item】Activated when using Dragon\nBreath A sword carried by the hero Yamanou, the former dragon slayer.\nAlso known as the legendary Dragon Slayer sword.", "effects": [], "hitType": 0, "iconIndex": 327, @@ -2779,7 +2779,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Warp Stone\\c[0]【Event Item】 A stone that serves as the key to activate an ancient\nteleportation device.", + "description": "\\c[2]Warp Stone\\c[0]【Event Item】 A stone that serves as the key to\nactivate an ancient teleportation device.", "effects": [], "hitType": 0, "iconIndex": 367, @@ -2805,7 +2805,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Blasphemous Statue\\c[0]【Event Item】 A cursed statue that seems to be a key to\nsomething.", + "description": "\\c[2]Blasphemous Statue\\c[0]【Event Item】 A cursed statue that seems to\nbe a key to something.", "effects": [], "hitType": 0, "iconIndex": 367, @@ -2857,7 +2857,7 @@ "type": 0, "variance": 20 }, - "description": "\\c[2]Blue Ribbon\\c[0]【Event Item】 A blue ribbon that shows the proof of the bodyguard.", + "description": "\\c[2]Blue Ribbon\\c[0]【Event Item】 A blue ribbon that shows the proof\nof the bodyguard.", "effects": [], "hitType": 0, "iconIndex": 150, diff --git a/www/data/Map002.json b/www/data/Map002.json index 455f0f0..8fedab4 100644 --- a/www/data/Map002.json +++ b/www/data/Map002.json @@ -9671,7 +9671,7 @@ "code": 401, "indent": 0, "parameters": [ - "Eni-sensei's skills are \\i[76] Chain Slash and\n\\i[70] Ring of Healing. \\i[76] Chain Slash\nperforms 3 attacks, and \\i[70] Ring of Healing\nslightly restores the HP of our party every 6\nturns." + "Eni-sensei's skills are \\i[76]Chain Slash and\n\\i[70]Ring of Healing. \\i[76]Chain Slash\nperforms 3 attacks, and \\i[70]Ring of Healing\nslightly restores the HP of our party every 6\nturns." ] }, { @@ -11577,7 +11577,7 @@ "code": 356, "indent": 1, "parameters": [ - "D_TEXT  \\I[75]  16" + "D_TEXT  \\I[75] 16" ] }, { @@ -11705,7 +11705,7 @@ "code": 356, "indent": 1, "parameters": [ - "D_TEXT  \\I[75]  16" + "D_TEXT  \\I[75] 16" ] }, { diff --git a/www/data/Map010.json b/www/data/Map010.json index 7ed6060..791ab4c 100644 --- a/www/data/Map010.json +++ b/www/data/Map010.json @@ -6515,7 +6515,7 @@ 96, 0, 4, - "\"ならず者たちが根城にしている森\"" + "\"The forest where the outlaws have their stronghold\"" ] }, { @@ -6526,7 +6526,7 @@ 97, 0, 4, - "\"主な敵:山賊\"" + "\"Main enemy: Bandits\"" ] }, { @@ -7569,7 +7569,7 @@ 96, 0, 4, - "\"アンデッドが発生している水路\"" + "\"Undead are appearing in the waterway\"" ] }, { @@ -7580,7 +7580,7 @@ 97, 0, 4, - "\"主な敵:アンデッドなど\"" + "\"Main enemies: Undead, etc\"" ] }, { @@ -11893,7 +11893,7 @@ 96, 0, 4, - "\"ゴブリンたちが暴れている街道\"" + "\"The goblins are rampaging on the highway\"" ] }, { @@ -11904,7 +11904,7 @@ 97, 0, 4, - "\"主な敵:ゴブリン\"" + "\"Main enemy: Goblin\"" ] }, { @@ -12688,7 +12688,7 @@ 96, 0, 4, - "\"魔獣の住まう山岳地帯\"" + "\"Mountainous region inhabited by magical beasts\"" ] }, { @@ -12699,7 +12699,7 @@ 97, 0, 4, - "\"主な敵:獣など\"" + "\"Main Enemies: Beasts and others\"" ] }, { @@ -13274,7 +13274,7 @@ 96, 0, 4, - "\"混沌の軍勢に襲われている街\"" + "\"The town is being attacked by a chaotic army\"" ] }, { @@ -13285,7 +13285,7 @@ 97, 0, 4, - "\"主な敵:ゴブリン・オーク・オーガ\"" + "\"Main Enemies: Goblin, Orc, Ogre\"" ] }, { @@ -13698,7 +13698,7 @@ 96, 0, 4, - "\"邪悪な緑竜に支配された森\"" + "\"Forest dominated by an evil green dragon\"" ] }, { @@ -13709,7 +13709,7 @@ 97, 0, 4, - "\"主な敵:グリーン・ドラゴン\"" + "\"Main Enemy: Green Dragon\"" ] }, { @@ -14122,7 +14122,7 @@ 96, 0, 4, - "\"邪悪な住人たちが棲まう闇と黴と苔の世界\"" + "\"The world of darkness, mold, and moss where evil residents dwell\"" ] }, { @@ -14133,7 +14133,7 @@ 97, 0, 4, - "\"主な敵:地下の住人たち\"" + "\"Main Enemies: Residents of the Underground\"" ] }, { @@ -14546,7 +14546,7 @@ 96, 0, 4, - "\"火山で起きた異変の調査\"" + "\"Investigation of the anomaly that occurred at the volcano\"" ] }, { @@ -14557,7 +14557,7 @@ 97, 0, 4, - "\"主な敵:???\"" + "\"Main Enemies: ???\"" ] }, { @@ -14970,7 +14970,7 @@ 96, 0, 4, - "\"古代の大魔術師が作り上げた迷宮\"" + "\"The labyrinth created by the ancient great sorcerer\"" ] }, { @@ -14981,7 +14981,7 @@ 97, 0, 4, - "\"主な敵:古代生物・魔法生物\"" + "\"Main Enemies: Ancient creatures, magical creatures\"" ] }, { diff --git a/www/data/Map017.json b/www/data/Map017.json index 05e2931..41f84ed 100644 --- a/www/data/Map017.json +++ b/www/data/Map017.json @@ -2432,8 +2432,8 @@ "indent": 0, "parameters": [ [ - "\\i[281] Headless Beauty Teahouse", - "Tower of the Sorcerer", + "\\i[281]Headless Beauty", + "\\i[367]Tower of the Sorcerer", "Harpuia Inn if(s[184])", "Caravan if(v[4] >= 1)" ], diff --git a/www/data/Map018.json b/www/data/Map018.json index 1f3a69d..9df8244 100644 --- a/www/data/Map018.json +++ b/www/data/Map018.json @@ -5694,7 +5694,7 @@ "\\i[336]Adventurer Party Formation", "\\i[349]Adventurers wanted\\i[\\v[369]] en(v[2] >= 1)", "Rumors, huh? en(v[399] < 4) ", - "\\i[343] Adventurer's Guide" + "\\i[343]Adventurer's Guide" ], 1, 0, @@ -17054,7 +17054,7 @@ "\\iw[\\v[371]] if(v[371]>= 1) en(v[11]>=v[13])", "\\iw[\\v[372]] if(v[372] >= 1) en(v[11]>=v[14])", "\\iw[\\v[373]] if(v[373] >= 1) en(v[11]>=v[15])", - "\\i[75] Call back", + "\\i[75]Call back", "Stop" ], -2, diff --git a/www/data/Map021.json b/www/data/Map021.json index 9604e1d..0c4ca0d 100644 --- a/www/data/Map021.json +++ b/www/data/Map021.json @@ -2101,7 +2101,7 @@ "indent": 0, "parameters": [ [ - "\\i[336] Purchase", + "\\i[336]Purchase", "Small talk", " if(v[8] >= 1) ", " if(v[8] >= 1) ", diff --git a/www/data/Skills.json b/www/data/Skills.json index 612fd1d..02a4101 100644 --- a/www/data/Skills.json +++ b/www/data/Skills.json @@ -835,7 +835,7 @@ "message1": "'s attack!", "message2": "", "mpCost": 5, - "name": "Encouragement of Offense and Defense", + "name": "Offense/Defense", "note": "\n\n", "occasion": 1, "repeats": 1, @@ -866,7 +866,7 @@ "message2": "", "mpCost": 1, "name": "Follow-up Strike", - "note": "\n\n\n\n", + "note": "\n\n\n\n\\I[325] Wise One HP: 400 ATK: 61 \\fs[18]\n\\>\\py[32]\\isd[21]\\n\\>\\py[64]\\isd[22]\\n\\>\\py[96]\\isd[23]", + "description": "\\>\\I[325]Wise One HP: 400 ATK: 61 \\fs[18]\n\\>\\py[32]\\isd[21]\\n\\>\\py[64]\\isd[22]\\n\\>\\py[96]\\isd[23]", "etypeId": 1, "traits": [ { @@ -391,7 +391,7 @@ { "id": 12, "animationId": 11, - "description": "\\>\\I[358] Thief HP: \\WHP[12] ATK: \\WAT[12] \\fs[18]\n\\>\\py[32]\\isd[25]\\n\\>\\py[64]\\isd[26]\\n\\>\\py[96]\\isd[27]", + "description": "\\>\\I[358]Thief HP: \\WHP[12] ATK: \\WAT[12] \\fs[18]\n\\>\\py[32]\\isd[25]\\n\\>\\py[64]\\isd[26]\\n\\>\\py[96]\\isd[27]", "etypeId": 1, "traits": [ { @@ -419,7 +419,7 @@ { "id": 13, "animationId": 126, - "description": "\\>\\I[353] Warrior HP: \\WHP[13] ATK: \\WAT[13] \\fs[18]\n\\>\\py[32]\\isd[29]\\n\\>\\py[64]\\isd[30]\\n\\>\\py[96]\\isd[31]", + "description": "\\>\\I[353]Warrior HP: \\WHP[13] ATK: \\WAT[13] \\fs[18]\n\\>\\py[32]\\isd[29]\\n\\>\\py[64]\\isd[30]\\n\\>\\py[96]\\isd[31]", "etypeId": 1, "traits": [ { @@ -523,7 +523,7 @@ { "id": 16, "animationId": 6, - "description": "\\>\\I[369] Rogue HP: \\WHP[16] ATK: \\WAT[16] \\fs[18]\n\\>\\py[32]\\isd[41]\\n\\>\\py[64]\\isd[42]\\n", + "description": "\\>\\I[369]Rogue HP: \\WHP[16] ATK: \\WAT[16] \\fs[18]\n\\>\\py[32]\\isd[41]\\n\\>\\py[64]\\isd[42]\\n", "etypeId": 1, "traits": [ { @@ -612,7 +612,7 @@ { "id": 19, "animationId": 7, - "description": "\\>\\I[369] Warrior HP: \\WHP[19] ATK: \\WAT[19] \\fs[19]\n\\>\\py[32]\\isd[53]\\n\\>\\py[64]\\isd[54]\\n\\py[96]\\isd[55]", + "description": "\\>\\I[369]Warrior HP: \\WHP[19] ATK: \\WAT[19] \\fs[19]\n\\>\\py[32]\\isd[53]\\n\\>\\py[64]\\isd[54]\\n\\py[96]\\isd[55]", "etypeId": 1, "traits": [ { @@ -650,7 +650,7 @@ { "id": 20, "animationId": 1, - "description": "\\>\\I[369] Fighter HP: \\WHP[20] ATK: \\WAT[20] \\fs[18]\n\\>\\py[32]\\isd[57]\\n\\>\\py[64]\\isd[58]\\n\\py[96]\\isd[59]", + "description": "\\>\\I[369]Fighter HP: \\WHP[20] ATK: \\WAT[20] \\fs[18]\n\\>\\py[32]\\isd[57]\\n\\>\\py[64]\\isd[58]\\n\\py[96]\\isd[59]", "etypeId": 1, "traits": [ { @@ -817,7 +817,7 @@ { "id": 24, "animationId": 6, - "description": "\\I[353] Warrior HP: \\WHP[24] ATK: \\WAT[24] \\fs[18]\n\\>\\py[32]\\isd[73]\\n\\>\\py[64]\\isd[74]\\n\\>\\py[96]\\isd[75]", + "description": "\\I[353]Warrior HP: \\WHP[24] ATK: \\WAT[24] \\fs[18]\n\\>\\py[32]\\isd[73]\\n\\>\\py[64]\\isd[74]\\n\\>\\py[96]\\isd[75]", "etypeId": 1, "traits": [ { diff --git a/www/js/plugins.js b/www/js/plugins.js index c104e93..5495570 100644 --- a/www/js/plugins.js +++ b/www/js/plugins.js @@ -14,7 +14,7 @@ var $plugins = { "name": "VersionSpecified", "status": true, "description": "【MMP ver.1.0】タイトル画面にバージョンを明記します。", "parameters": { "version": "Ver1.104", "fontSize": "20", "fontColor": "rgb(255, 255, 255)", "windowX": "20", "windowY": "560" } }, { "name": "SimpleVoice", "status": true, "description": "簡易ボイスプラグイン", "parameters": { "フォルダ名": "voice", "オプション名称": "Voice Volume", "オプション初期値": "100" } }, { "name": "------------------------", "status": false, "description": "----------------------------------------------------------------------------------", "parameters": {} }, - { "name": "YEP_CoreEngine", "status": true, "description": "v1.28 Needed for the majority of Yanfly Engine Scripts. Also\r\ncontains bug fixes found inherently in RPG Maker.", "parameters": { "---Screen---": "", "Screen Width": "816", "Screen Height": "624", "Scale Battlebacks": "true", "Scale Title": "true", "Scale Game Over": "true", "Open Console": "false", "Reposition Battlers": "true", "GameFont Load Timer": "0", "Update Real Scale": "false", "Collection Clear": "true", "---Gold---": "", "Gold Max": "99999999", "Gold Font Size": "20", "Gold Icon": "345", "Gold Overlap": "A lotta", "---Items---": "", "Default Max": "1", "Quantity Text Size": "20", "---Parameters---": "", "Max Level": "30", "Actor MaxHP": "99999", "Actor MaxMP": "9999", "Actor Parameter": "9999", "Enemy MaxHP": "999999", "Enemy MaxMP": "9999", "Enemy Parameter": "999", "---Battle---": "", "Animation Rate": "4", "Flash Target": "false", "Show Events Transition": "true", "Show Events Snapshot": "true", "---Map Optimization---": "", "Refresh Update HP": "true", "Refresh Update MP": "true", "Refresh Update TP": "false", "---Font---": "", "Chinese Font": "SimHei, Heiti TC, sans-serif", "Korean Font": "Dotum, AppleGothic, sans-serif", "Default Font": "GameFont, Verdana, Arial, Courier New", "Font Size": "24", "Text Align": "left", "---Windows---": "", "Digit Grouping": "true", "Line Height": "36", "Icon Width": "32", "Icon Height": "32", "Face Width": "144", "Face Height": "144", "Window Padding": "18", "Text Padding": "10", "Window Opacity": "192", "Gauge Outline": "true", "Gauge Height": "18", "Menu TP Bar": "true", "---Window Colors---": "", "Color: Normal": "0", "Color: System": "16", "Color: Crisis": "17", "Color: Death": "18", "Color: Gauge Back": "19", "Color: HP Gauge 1": "20", "Color: HP Gauge 2": "21", "Color: MP Gauge 1": "22", "Color: MP Gauge 2": "23", "Color: MP Cost": "23", "Color: Power Up": "24", "Color: Power Down": "25", "Color: TP Gauge 1": "28", "Color: TP Gauge 2": "29", "Color: TP Cost Color": "29" } }, + { "name": "YEP_CoreEngine", "status": true, "description": "v1.28 Needed for the majority of Yanfly Engine Scripts. Also\r\ncontains bug fixes found inherently in RPG Maker.", "parameters": { "---Screen---": "", "Screen Width": "816", "Screen Height": "624", "Scale Battlebacks": "true", "Scale Title": "true", "Scale Game Over": "true", "Open Console": "false", "Reposition Battlers": "true", "GameFont Load Timer": "0", "Update Real Scale": "false", "Collection Clear": "true", "---Gold---": "", "Gold Max": "99999999", "Gold Font Size": "20", "Gold Icon": "345", "Gold Overlap": "A lotta", "---Items---": "", "Default Max": "1", "Quantity Text Size": "20", "---Parameters---": "", "Max Level": "30", "Actor MaxHP": "99999", "Actor MaxMP": "9999", "Actor Parameter": "9999", "Enemy MaxHP": "999999", "Enemy MaxMP": "9999", "Enemy Parameter": "999", "---Battle---": "", "Animation Rate": "4", "Flash Target": "false", "Show Events Transition": "true", "Show Events Snapshot": "true", "---Map Optimization---": "", "Refresh Update HP": "true", "Refresh Update MP": "true", "Refresh Update TP": "false", "---Font---": "", "Chinese Font": "SimHei, Heiti TC, sans-serif", "Korean Font": "Dotum, AppleGothic, sans-serif", "Default Font": "GameFont, Verdana, Arial, Courier New", "Font Size": "20", "Text Align": "left", "---Windows---": "", "Digit Grouping": "true", "Line Height": "36", "Icon Width": "32", "Icon Height": "32", "Face Width": "144", "Face Height": "144", "Window Padding": "18", "Text Padding": "10", "Window Opacity": "192", "Gauge Outline": "true", "Gauge Height": "18", "Menu TP Bar": "true", "---Window Colors---": "", "Color: Normal": "0", "Color: System": "16", "Color: Crisis": "17", "Color: Death": "18", "Color: Gauge Back": "19", "Color: HP Gauge 1": "20", "Color: HP Gauge 2": "21", "Color: MP Gauge 1": "22", "Color: MP Gauge 2": "23", "Color: MP Cost": "23", "Color: Power Up": "24", "Color: Power Down": "25", "Color: TP Gauge 1": "28", "Color: TP Gauge 2": "29", "Color: TP Cost Color": "29" } }, { "name": "YEP_MessageCore", "status": true, "description": "v1.19 Adds more features to the Message Window to customized\nthe way your messages appear and functions.", "parameters": { "---General---": "", "Default Rows": "4", "Default Width": "Graphics.boxWidth", "Face Indent": "Window_Base._faceWidth + 24", "Fast Forward Key": "pagedown", "Enable Fast Forward": "true", "Word Wrapping": "false", "Description Wrap": "false", "Word Wrap Space": "false", "Tight Wrap": "false", "---Font---": "", "Font Name": "GameFont", "Font Name CH": "SimHei, Heiti TC, sans-serif", "Font Name KR": "Dotum, AppleGothic, sans-serif", "Font Size": "24", "Font Size Change": "12", "Font Changed Max": "96", "Font Changed Min": "12", "Font Outline": "5", "Maintain Font": "false", "---Name Box---": "", "Name Box Buffer X": "12", "Name Box Buffer Y": "12", "Name Box Padding": "this.standardPadding() * 2", "Name Box Color": "0", "Name Box Clear": "false", "Name Box Added Text": "\\c[6]", "Name Box Auto Close": "false" } }, { "name": "TextDecoration", "status": true, "description": "ウィンドウテキストの装飾方法を変更します。", "parameters": { "Mode": "0", "Red": "0", "Green": "0", "Blue": "0", "Alpha": "200" } }, { "name": "Torigoya_TextRuby", "status": true, "description": "メッセージにルビ記法を追加します", "parameters": { "Main Text Scale": "0.95", "Sub Text Scale": "0.2" } }, diff --git a/www/js/plugins/DTextPicture.js b/www/js/plugins/DTextPicture.js index 1adba52..fcd15f7 100644 --- a/www/js/plugins/DTextPicture.js +++ b/www/js/plugins/DTextPicture.js @@ -317,7 +317,7 @@ case 'D_TEXT': if (isNaN(args[args.length - 1]) || args.length === 1) args.push($gameScreen.dTextSize || 28); var fontSize = getArgNumber(args.pop()); - $gameScreen.setDTextPicture(connectArgs(args), fontSize); + $gameScreen.setDTextPicture(connectArgs(args), fontSize - 2); break; case 'D_TEXT_SETTING': switch (getCommandName(args[0])) { diff --git a/www/js/plugins/GraphicalDesignMode.js b/www/js/plugins/GraphicalDesignMode.js index 80c5896..59b6c39 100644 --- a/www/js/plugins/GraphicalDesignMode.js +++ b/www/js/plugins/GraphicalDesignMode.js @@ -357,7 +357,7 @@ var $dataContainerProperties = null; { file: 'shopBack', switchId: 0 }, ], windows: [ - { lines: ['所持金:'], switchId: 0 }, + { lines: ['Gold: '], switchId: 0 }, ], }, /* 名前入力画面の追加情報 */ diff --git a/www/js/rpg_windows.js b/www/js/rpg_windows.js index f4e720c..c1924ee 100644 --- a/www/js/rpg_windows.js +++ b/www/js/rpg_windows.js @@ -98,7 +98,7 @@ Window_Base.prototype.createContents = function () { Window_Base.prototype.resetFontSettings = function () { this.contents.fontFace = this.standardFontFace(); - this.contents.fontSize = this.standardFontSize(); + this.contents.fontSize = 20; this.resetTextColor(); };