TL Item descriptions and fix font
This commit is contained in:
parent
07deadec25
commit
ff62cf6f39
3 changed files with 36 additions and 36 deletions
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@ -304,7 +304,7 @@
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"height": 108,
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"opacity": 0,
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"hidden": false,
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"_customFontSize": 24,
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"_customFontSize": 18,
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"_customPadding": 18,
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"_customLineHeight": 36,
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"_customBackOpacity": 192,
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@ -318,7 +318,7 @@
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"height": 180,
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"opacity": 0,
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"hidden": false,
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"_customFontSize": 24,
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"_customFontSize": 18,
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"_customPadding": 18,
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"_customLineHeight": 36,
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"_customBackOpacity": 192,
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@ -178,7 +178,7 @@
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"iconIndex": 379,
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"itypeId": 1,
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"name": "Potion",
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"note": "<subCategory:Battle>\n<ItemCharge:8>\n<img:potion2_01>\n<help:\\c[2]ポショーン\\c[0]\nとってもおいしい\nかいふくするよ>",
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"note": "<subCategory:Battle>\n<ItemCharge:8>\n<img:potion2_01>\n<help:\\c[2]Potion\\c[0] Very delicious. It will restore\nhealth.>",
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"occasion": 3,
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"price": 300,
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"repeats": 1,
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@ -334,7 +334,7 @@
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"iconIndex": 379,
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"itypeId": 1,
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"name": "Healing Potion",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]ヒールポーション\\c[0]\nHPを15%回復する。コスト:1 使い捨て\n傷を癒やす魔法の薬液。>",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]Healing Potion\\c[0] Restores 15% of HP. Cost:\n1 Use once. A magical elixir that heals wounds.>",
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"occasion": 3,
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"price": 20,
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"repeats": 1,
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@ -360,7 +360,7 @@
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"iconIndex": 378,
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"itypeId": 1,
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"name": "Guardian Coin",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:coin_01>\n<help:\\c[2]守護のコイン\\c[0]\n一瞬だけ防御力を上げる。コスト:1 使い捨て\n守護の力場を貼る魔法のコイン。\n効果は一瞬なので使用するタイミングに注意。>",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:coin_01>\n<help:\\c[2]Guardian Coin\\c[0] - Temporarily increases\ndefense. Cost: 1, Disposable. A magical coin that\ncreates a protective force field. Be mindful of\nthe timing as the effect is only momentary.>",
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"occasion": 3,
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"price": 10,
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"repeats": 1,
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@ -386,7 +386,7 @@
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"iconIndex": 363,
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"itypeId": 1,
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"name": "Haste Potion",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]ヘイストポーション\\c[0]\nチャージ+1。コスト:1 使い捨て\n飲んだ者を加速させる魔法の薬。>",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]Haste Potion\\c[0] Charge+1. Cost: 1.\nDisposable. A magical potion that accelerates the\ndrinker.>",
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"occasion": 3,
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"price": 40,
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"repeats": 1,
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@ -412,7 +412,7 @@
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"iconIndex": 379,
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"itypeId": 1,
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"name": "Neutralizing Potion",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_03>\n<help:\\c[2]中和のポーション\\c[0]\n毒などを回復する。コスト:1 使い捨て\n様々な悪影響を中和する薬。>",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_03>\n<help:\\c[2]Neutralizing Potion\\c[0] - Recovers from\npoison and other negative effects. Cost: 1.\nDisposable. A medicine that neutralizes various\nharmful effects.>",
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"occasion": 3,
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"price": 20,
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"repeats": 1,
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@ -438,7 +438,7 @@
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"iconIndex": 379,
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"itypeId": 1,
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"name": "Healing Potion",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]快癒のポーション\\c[0]\nHPを100%回復する。コスト:1 使い捨て\n傷を癒やす魔法の薬液。>",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:potion1_01>\n<help:\\c[2]Healing Potion\\c[0] Fully restores HP. Cost:\n1. Disposable. Magical elixir that heals wounds.>",
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"occasion": 3,
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"price": 10000,
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"repeats": 1,
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@ -464,7 +464,7 @@
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"iconIndex": 364,
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"itypeId": 1,
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"name": "Scroll of Fire",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:treasure03_02>\n<help:\\c[2]炎の巻物\\c[0]\n火炎ダメージを与える。コスト:1 使い捨て\n炎の呪文が封された巻物。>",
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"note": "<Max Item: 5>\n<subCategory:Battle>\n<ItemCharge:1>\n<img:treasure03_02>\n<help:\\c[2]Scroll of Flames\\c[0] - Deals fire damage.\nCost: 1. Disposable. A scroll containing a fire\nspell.>",
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"occasion": 3,
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"price": 100,
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"repeats": 1,
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@ -490,7 +490,7 @@
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"iconIndex": 338,
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"itypeId": 1,
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"name": "Snake Staff",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff1>\n<help:\\c[2]蛇のスタッフ\\c[0]\n酸毒ダメージを与える。コスト:2\n毒の呪文が封された杖。>",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff1>\n<help:\\c[2]Snake Staff\\c[0] Inflicts acid damage. Cost:\n2. A staff sealed with a poison spell.>",
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"occasion": 3,
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"price": 0,
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"repeats": 1,
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@ -516,7 +516,7 @@
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"iconIndex": 66,
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"itypeId": 1,
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"name": "Thunder Wand",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff3_03>\n<help:\\c[2]雷撃のワンド\\c[0]\n雷撃ダメージを与える。コスト:2\n雷の呪文が封された杖。>",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff3_03>\n<help:\\c[2]Lightning Wand\\c[0] - Deals lightning damage.\nCost: 2. A wand sealed with a lightning spell.>",
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"occasion": 3,
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"price": 3000,
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"repeats": 1,
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@ -542,7 +542,7 @@
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"iconIndex": 65,
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"itypeId": 1,
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"name": "Rod of Frost",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff3_01>\n<help:\\c[2]氷結のロッド\\c[0]\n氷結ダメージを与える。コスト:2\n氷の呪文が封された杖。>",
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"note": "<Max Item: 1>\n<subCategory:Battle>\n<ItemCharge:2>\n<img:staff3_01>\n<help:\\c[2]Frost Rod\\c[0] Inflicts frost damage. Cost:\n2. A staff sealed with an ice spell.>",
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"occasion": 3,
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"price": 3000,
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"repeats": 1,
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@ -594,7 +594,7 @@
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"iconIndex": 363,
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"itypeId": 1,
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"name": "Potion of Life",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:potion2_01>\n<help:\\c[2]生命の霊薬瓶\\c[0]\nHPを40%回復する。コスト:6\n幾度使っても薬が湧き出る魔法の瓶。>\n",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:potion2_01>\n<help:\\c[2]Potion of Life\\c[0] Restores 40% of HP. Cost:\n6 A magical bottle that produces an endless supply\nof medicine no matter how many times it is used.>\n",
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"occasion": 3,
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"price": 300,
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"repeats": 1,
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@ -620,7 +620,7 @@
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"iconIndex": 331,
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"itypeId": 1,
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"name": "Elixir of Immortality",
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"note": "<subCategory:Battle>\n<ItemCharge:9>\n<img:treasure06_07>\n<help:\\c[2]不死の霊薬\\c[0]\nHPを100%回復する。コスト:9\n死からも蘇ると言われる霊薬。\n再度使用するには時間がかかる。>\n",
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"note": "<subCategory:Battle>\n<ItemCharge:9>\n<img:treasure06_07>\n<help:\\c[2]Elixir of Immortality\\c[0] Restores HP to\n100%. Cost: 9. A potion said to bring one back\nfrom death. It takes time to use again.>\n",
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"occasion": 3,
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"price": 10000,
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"repeats": 1,
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@ -646,7 +646,7 @@
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"iconIndex": 372,
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"itypeId": 1,
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"name": "Sling",
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"note": "<subCategory:Battle>\n<ItemCharge:1>\n<img:sling>\n<help:\\c[2]投石紐\\c[0]\n石を投げる。微弱ダメージ コスト:1\nソルの手でも扱えるのが凄いところ。>\n",
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"note": "<subCategory:Battle>\n<ItemCharge:1>\n<img:sling>\n<help:\\c[2]Sling\\c[0] Throw a stone. Minor damage. Cost:\n1. The fact that even Sol can handle it is\namazing.>\n",
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"occasion": 3,
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"price": 5,
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"repeats": 1,
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@ -672,7 +672,7 @@
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"iconIndex": 344,
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"itypeId": 1,
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"name": "Orc Battle Horn",
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"note": "<subCategory:Battle>\n<ItemCharge:3>\n<img:horn_05>\n<help:\\c[2]オークの戦角笛\\c[0]\n3ターンの間攻撃力をアップさせる。コスト:3\n味方を高揚させる咆哮をもたらす角笛。>\n平原で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:3>\n<img:horn_05>\n<help:\\c[2]Orc War Horn\\c[0] Increases attack power for\n3 turns. Cost: 3. A horn that brings a roaring\ncheer to uplift allies.>\n平原で拾う",
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"occasion": 3,
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"price": 300,
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"repeats": 1,
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@ -705,7 +705,7 @@
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"iconIndex": 331,
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"itypeId": 1,
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"name": "Bottled Cottage",
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"note": "<img:potion4_03>\n<help:\\c[2]ビン詰めのコテージ\\c[0]\nHPを100%回復する。コスト:-\nビンに封入された魔法の休憩小屋。\nダンジョン内で一度だけ休憩できる。>\n店で買う",
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"note": "<img:potion4_03>\n<help:\\c[2]Cottage in a Bottle\\c[0] Restores HP to 100%.\nCost: - A magical resting place sealed in a\nbottle. Can only rest once in the dungeon.>\n店で買う",
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"occasion": 2,
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"price": 5000,
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"repeats": 1,
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@ -731,7 +731,7 @@
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"iconIndex": 347,
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"itypeId": 1,
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"name": "Healing Sake Barrel",
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"note": "<subCategory:Battle>\n<ItemCharge:3>\n<img:barrel>\n<help:\\c[2]癒しの酒樽\\c[0]\n3ターンの間HPを回復し続ける。コスト:3\n祝福された麦酒が湧き出る酒樽。>\nグリルタ山で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:3>\n<img:barrel>\n<help:\\c[2]Healing Sake Barrel\\c[0] - Continuously\nrestores HP for 3 turns. Cost: 3. A barrel that\nproduces blessed barley sake.>\nグリルタ山で拾う",
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"occasion": 3,
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"price": 300,
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"repeats": 1,
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@ -757,7 +757,7 @@
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"iconIndex": 326,
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"itypeId": 1,
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"name": "Universal Key",
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"note": "<img:treasure07_01>\n<help:\\c[2]万能鍵\\c[0]\n解錠回数+1 コスト:-\nどんな鍵でも開けられる魔法の鍵。\nダンジョン内での鍵開け回数を+1する。>\n店で買う",
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"note": "<img:treasure07_01>\n<help:\\c[2]Universal Key\\c[0] Unlock count +1 Cost:- A\nmagical key that can open any kind of lock.\nIncreases the number of times you can unlock doors\nin the dungeon by 1.>\n店で買う",
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"occasion": 0,
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"price": 8000,
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"repeats": 1,
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@ -783,7 +783,7 @@
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"iconIndex": 81,
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"itypeId": 1,
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"name": "Ishupēru no Seiiin",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:shield05>\n<help:\\c[2]イシュペールの聖印\\c[0]\n3ターンの間物理防御大アップ。コスト:5\nイシュペールの守護を授かる聖印。>\n廃墟で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:shield05>\n<help:\\c[2]Ishupel's Holy Seal\\c[0] Physical defense\ngreatly increases for 3 turns. Cost: 5. A holy\nseal that bestows Ishupel's protection.>\n廃墟で拾う",
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"occasion": 3,
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"price": 0,
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"repeats": 1,
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@ -809,7 +809,7 @@
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"iconIndex": 81,
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"itypeId": 1,
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"name": "Ancient Talisman",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:jewelstone_04>\n<help:\\c[2]古の魔除け\\c[0]\n3ターンの間魔法防御大アップ。コスト:5\n古代の大魔術師が拵えた伝説の魔除け。>\n森で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:jewelstone_04>\n<help:\\c[2]Ancient Magic Barrier\\c[0] Magic defense\ngreatly increased for 3 turns. Cost: 5. A\nlegendary magic barrier crafted by an ancient\ngreat sorcerer.>\n森で拾う",
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"occasion": 3,
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"price": 0,
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"repeats": 1,
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@ -861,7 +861,7 @@
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"iconIndex": 335,
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"itypeId": 1,
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"name": "Winter Jewel",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:sphere_03>\n<help:\\c[2]冬の宝珠\\c[0]\n敵ターンを飛ばす。コスト:6\n時すら凍てつかせる魔法の宝珠。>\n海蝕洞窟で拾う\n",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:sphere_03>\n<help:\\c[2]Winter's Jewel\\c[0] Skips the enemy's turn.\nCost: 6 A magical jewel that can even freeze time.>\n海蝕洞窟で拾う\n",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -887,7 +887,7 @@
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"iconIndex": 325,
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"itypeId": 1,
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"name": "Monarch's Robe",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:armor5_01>\n<help:\\c[2]君主の衣\\c[0]\n毎ターン終了時にHPを回復する。コスト:-\n装着者を癒やす伝説の鎧。君主用。>\n迷宮で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:armor5_01>\n<help:\\c[2]Monarch's Garb\\c[0] Recovers HP at the end of\neach turn. Cost: - Legendary armor that heals the\nwearer. For monarchs.>\n迷宮で拾う",
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"occasion": 3,
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"price": 0,
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"repeats": 1,
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@ -913,7 +913,7 @@
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"iconIndex": 335,
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"itypeId": 1,
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"name": "Diamond Gauntlets",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:gauntlet_01>\n<help:\\c[2]金剛石の篭手\\c[0]\n無属性大ダメージを与える。コスト:6\n金剛石の騎士が用いていた神世の防具。>\n迷宮で拾う",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:gauntlet_01>\n<help:\\c[2]Diamond Gauntlets\\c[0] Inflicts non-attribute\nlarge damage. Cost: 6. A divine armor used by the\nDiamond Knights of the ancient world.>\n迷宮で拾う",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -939,7 +939,7 @@
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"iconIndex": 322,
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"itypeId": 1,
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"name": "Scepter of Domination",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:staff2_01>\n<help:\\c[2]支配の王笏\\c[0]\n3ターンの間敵攻撃力大ダウン。コスト:6\n人の世を支配する魔力を持つ王笏。>\n火竜が持ってる",
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"note": "<subCategory:Battle>\n<ItemCharge:6>\n<img:staff2_01>\n<help:\\c[2]Scepter of Domination\\c[0] Reduces enemy\nattack power greatly for 3 turns. Cost: 6 A\nscepter with the power to rule the human world.>\n火竜が持ってる",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -991,7 +991,7 @@
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"iconIndex": 0,
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"itypeId": 1,
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"name": "Storm Carrier",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:sword08_02>\n<help:\\c[2]嵐の運び手\\c[0]\n3ターンの間物理防御大アップ。CT:5\nイシュペールの守護を授かる聖印。>",
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"note": "<subCategory:Battle>\n<ItemCharge:5>\n<img:sword08_02>\n<help:\\c[2]Storm Carrier\\c[0] Physical defense greatly\nincreases for 3 turns. CT:5 Holy seal that bestows\nthe protection of Ishpale.>",
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"occasion": 0,
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"price": 0,
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"repeats": 1,
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@ -2681,7 +2681,7 @@
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"iconIndex": 367,
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"itypeId": 2,
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"name": "Silver Scales",
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"note": "<img:scale_04>\n<help:\\c[2]銀の鱗\\c[0]【イベントアイテム】\n美しく輝く銀色の鱗。\nこのような鱗を持つ竜がいるのだろうか。>",
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||||
"note": "<img:scale_04>\n<help:\\c[2]Silver Scales\\c[0]【Event Item】 Beautifully\nshining silver scales. I wonder if there are\ndragons that have scales like these.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2707,7 +2707,7 @@
|
|||
"iconIndex": 351,
|
||||
"itypeId": 2,
|
||||
"name": "Green Scales",
|
||||
"note": "<img:scale_01>\n<help:\\c[2]翠の鱗\\c[0]【イベントアイテム】\n禍々しい緑色の鱗。\n見る者を不安にさせるような色合いだ。>",
|
||||
"note": "<img:scale_01>\n<help:\\c[2]Emerald Scales\\c[0]【Event Item】 Sinister\ngreen scales. The color is enough to make the\nviewer feel uneasy.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2733,7 +2733,7 @@
|
|||
"iconIndex": 335,
|
||||
"itypeId": 2,
|
||||
"name": "Crimson Scale",
|
||||
"note": "<img:scale_02>\n<help:\\c[2]紅の鱗\\c[0]【イベントアイテム】\n禍々しい赤色の鱗。\nこのような鱗を持つ竜がいるのだろうか。>",
|
||||
"note": "<img:scale_02>\n<help:\\c[2]Crimson Scales\\c[0]【Event Item】 Sinister red\nscales. I wonder if there are dragons with scales\nlike these.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2759,7 +2759,7 @@
|
|||
"iconIndex": 327,
|
||||
"itypeId": 2,
|
||||
"name": "Yamano Sword",
|
||||
"note": "<img:sword12_02>\n<help:\\c[2]ヤマノウの剣\\c[0]【イベントアイテム】\nかつての竜殺しの英雄ヤマノウが携えた剣。\n特定の敵の際、ドラゴンブレス時に発動。>",
|
||||
"note": "<img:sword12_02>\n<help:\\c[2]Yamanou's Sword\\c[0]【Event Item】 The sword\ncarried by the former dragon slayer hero Yamanou.\nIt activates when facing specific enemies, during\na Dragon Breath.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2785,7 +2785,7 @@
|
|||
"iconIndex": 367,
|
||||
"itypeId": 2,
|
||||
"name": "Warp Stone",
|
||||
"note": "<img:diamond_01>\n<help:\\c[2]ワープストーン\\c[0]【イベントアイテム】\n古代の転移装置を起動させる鍵となる石。>",
|
||||
"note": "<img:diamond_01>\n<help:\\c[2]Warp Stone\\c[0]【Event Item】A stone that\nserves as the key to activate the ancient\nteleportation device.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2811,7 +2811,7 @@
|
|||
"iconIndex": 367,
|
||||
"itypeId": 2,
|
||||
"name": "Blasphemous Statue",
|
||||
"note": "<img:devil_01>\n<help:\\c[2]冒涜的な彫像\\c[0]【イベントアイテム】\n何かの鍵になりそうな呪われた彫像。>",
|
||||
"note": "<img:devil_01>\n<help:\\c[2]Blasphemous Statue\\c[0]【Event Item】A cursed\nstatue that seems to be a key for something.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2837,7 +2837,7 @@
|
|||
"iconIndex": 342,
|
||||
"itypeId": 2,
|
||||
"name": "Gold Key",
|
||||
"note": "<img:treasure07_01>\n<help:\\c[2]金の鍵\\c[0]【イベントアイテム】\n魔力の籠もった古びた鍵。>",
|
||||
"note": "<img:treasure07_01>\n<help:\\c[2]Gold Key\\c[0]【Event Item】 An old key imbued\nwith magical power.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
@ -2863,7 +2863,7 @@
|
|||
"iconIndex": 150,
|
||||
"itypeId": 2,
|
||||
"name": "Blue Ribbon",
|
||||
"note": "<img:label01>\n<help:\\c[2]ブルーリボン\\c[0]【イベントアイテム】\n親衛隊の証を示す青いリボン。>",
|
||||
"note": "<img:label01>\n<help:\\c[2]Blue Ribbon\\c[0]【Event Item】A blue ribbon\nthat signifies the proof of the guard squad.>",
|
||||
"occasion": 3,
|
||||
"price": 0,
|
||||
"repeats": 1,
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ var $plugins =
|
|||
{ "name": "WaitFPS", "status": true, "description": "WaitFPS", "parameters": { "momentFPSThreshold": "57", "meanFPSFrames": "3", "meanFPSThreshold": "50", "maxWaitTime": "60" } },
|
||||
{ "name": "FTKR_ItemSelfVariables", "status": true, "description": "v1.2.2 アイテムやスキルにセルフ変数を実装するプラグイン", "parameters": { "--セーブ設定--": "", "Enabled Save": "1", "--アイテム設定--": "", "Item Number": "0", "--武器設定--": "", "Weapon Number": "3", "--防具設定--": "", "Armor Number": "0", "--スキル設定--": "", "Skill Number": "0", "--アクター設定--": "", "Actor Number": "0", "--エネミー設定--": "", "Enemy Number": "0" } },
|
||||
{ "name": "VersionSpecified", "status": true, "description": "【MMP ver.1.0】タイトル画面にバージョンを明記します。", "parameters": { "version": "Ver1.104", "fontSize": "20", "fontColor": "rgb(255, 255, 255)", "windowX": "20", "windowY": "560" } },
|
||||
{ "name": "SimpleVoice", "status": true, "description": "簡易ボイスプラグイン", "parameters": { "フォルダ名": "voice", "オプション名称": "ボイス 音量", "オプション初期値": "100" } },
|
||||
{ "name": "SimpleVoice", "status": true, "description": "簡易ボイスプラグイン", "parameters": { "フォルダ名": "voice", "オプション名称": "Voice Volume", "オプション初期値": "100" } },
|
||||
{ "name": "------------------------", "status": false, "description": "----------------------------------------------------------------------------------", "parameters": {} },
|
||||
{ "name": "YEP_CoreEngine", "status": true, "description": "v1.28 Needed for the majority of Yanfly Engine Scripts. Also\r\ncontains bug fixes found inherently in RPG Maker.", "parameters": { "---Screen---": "", "Screen Width": "816", "Screen Height": "624", "Scale Battlebacks": "true", "Scale Title": "true", "Scale Game Over": "true", "Open Console": "false", "Reposition Battlers": "true", "GameFont Load Timer": "0", "Update Real Scale": "false", "Collection Clear": "true", "---Gold---": "", "Gold Max": "99999999", "Gold Font Size": "20", "Gold Icon": "345", "Gold Overlap": "A lotta", "---Items---": "", "Default Max": "1", "Quantity Text Size": "20", "---Parameters---": "", "Max Level": "30", "Actor MaxHP": "99999", "Actor MaxMP": "9999", "Actor Parameter": "9999", "Enemy MaxHP": "999999", "Enemy MaxMP": "9999", "Enemy Parameter": "999", "---Battle---": "", "Animation Rate": "4", "Flash Target": "false", "Show Events Transition": "true", "Show Events Snapshot": "true", "---Map Optimization---": "", "Refresh Update HP": "true", "Refresh Update MP": "true", "Refresh Update TP": "false", "---Font---": "", "Chinese Font": "SimHei, Heiti TC, sans-serif", "Korean Font": "Dotum, AppleGothic, sans-serif", "Default Font": "GameFont, Verdana, Arial, Courier New", "Font Size": "24", "Text Align": "left", "---Windows---": "", "Digit Grouping": "true", "Line Height": "36", "Icon Width": "32", "Icon Height": "32", "Face Width": "144", "Face Height": "144", "Window Padding": "18", "Text Padding": "10", "Window Opacity": "192", "Gauge Outline": "true", "Gauge Height": "18", "Menu TP Bar": "true", "---Window Colors---": "", "Color: Normal": "0", "Color: System": "16", "Color: Crisis": "17", "Color: Death": "18", "Color: Gauge Back": "19", "Color: HP Gauge 1": "20", "Color: HP Gauge 2": "21", "Color: MP Gauge 1": "22", "Color: MP Gauge 2": "23", "Color: MP Cost": "23", "Color: Power Up": "24", "Color: Power Down": "25", "Color: TP Gauge 1": "28", "Color: TP Gauge 2": "29", "Color: TP Cost Color": "29" } },
|
||||
{ "name": "YEP_MessageCore", "status": true, "description": "v1.19 Adds more features to the Message Window to customized\nthe way your messages appear and functions.", "parameters": { "---General---": "", "Default Rows": "4", "Default Width": "Graphics.boxWidth", "Face Indent": "Window_Base._faceWidth + 24", "Fast Forward Key": "pagedown", "Enable Fast Forward": "true", "Word Wrapping": "false", "Description Wrap": "false", "Word Wrap Space": "false", "Tight Wrap": "false", "---Font---": "", "Font Name": "GameFont", "Font Name CH": "SimHei, Heiti TC, sans-serif", "Font Name KR": "Dotum, AppleGothic, sans-serif", "Font Size": "24", "Font Size Change": "12", "Font Changed Max": "96", "Font Changed Min": "12", "Font Outline": "5", "Maintain Font": "false", "---Name Box---": "", "Name Box Buffer X": "12", "Name Box Buffer Y": "12", "Name Box Padding": "this.standardPadding() * 2", "Name Box Color": "0", "Name Box Clear": "false", "Name Box Added Text": "\\c[6]", "Name Box Auto Close": "false" } },
|
||||
|
|
@ -70,7 +70,7 @@ var $plugins =
|
|||
{ "name": "MPP_RemovoEquipText", "status": true, "description": "【ver.1.1】装備画面で装備後のアイテムを選択する際、一番左上の空白に「はずす」などの文字を入れます。", "parameters": { "Text": "はずす", "Text X": "36", "Text Enabled": "true" } },
|
||||
{ "name": "TMEquipStatusEx", "status": true, "description": "装備ステータスの項目を自由に編集します。", "parameters": { "paramList": "0 2" } },
|
||||
{ "name": "MenuCommonEvent", "status": true, "description": "メニュー内コモンイベントプラグイン", "parameters": { "コモンイベント情報": "[\"{\\\"SceneName\\\":\\\"Scene_Menu\\\",\\\"CommonEventId\\\":\\\"25\\\"}\",\"{\\\"SceneName\\\":\\\"Scene_Equip\\\",\\\"CommonEventId\\\":\\\"23\\\"}\"]", "ピクチャ表示最大数": "100", "実行位置を記憶": "false", "タイマー有効化": "false", "コマンド接頭辞": "" } },
|
||||
{ "name": "MenuSubCommand", "status": true, "description": "メニュー画面のサブコマンドプラグイン", "parameters": { "サブコマンド": "[\"{\\\"CommandId\\\":\\\"0\\\",\\\"Name\\\":\\\"かくにん\\\",\\\"ParentName\\\":\\\"Adventurer\\\",\\\"HiddenSwitchId\\\":\\\"0\\\",\\\"DisableSwitchId\\\":\\\"0\\\",\\\"Script\\\":\\\"$gameSwitches._data[44]=true;$gameTemp.reserveCommonEvent(24);SceneManager.pop();$gameTemp.resetLastSubCommand();\\\",\\\"ReturnMap\\\":\\\"false\\\",\\\"MapId\\\":\\\"0\\\",\\\"SelectMember\\\":\\\"false\\\"}\",\"{\\\"CommandId\\\":\\\"0\\\",\\\"Name\\\":\\\"てったい\\\",\\\"ParentName\\\":\\\"・Withdraw\\\",\\\"HiddenSwitchId\\\":\\\"107\\\",\\\"DisableSwitchId\\\":\\\"109\\\",\\\"Script\\\":\\\"$gameSwitches._data[108] = true;\\\",\\\"ReturnMap\\\":\\\"true\\\",\\\"MapId\\\":\\\"0\\\",\\\"SelectMember\\\":\\\"false\\\"}\"]", "コマンド追加位置": "0", "サブメニュー横幅": "0", "選択アクターID変数": "0", "ウィンドウスキン": "", "オプション消去": "false", "ゲーム終了消去": "false", "横並びサブメニュー": "false", "サブメニュー逐次消去": "true", "サブメニューX座標": "0", "サブメニューY座標": "0", "サブメニュー揃え": "", "メニューピクチャ別管理": "false" } },
|
||||
{ "name": "MenuSubCommand", "status": true, "description": "メニュー画面のサブコマンドプラグイン", "parameters": { "サブコマンド": "[\"{\\\"CommandId\\\":\\\"0\\\",\\\"Name\\\":\\\"かくにん\\\",\\\"ParentName\\\":\\\"Adventurer\\\",\\\"HiddenSwitchId\\\":\\\"0\\\",\\\"DisableSwitchId\\\":\\\"0\\\",\\\"Script\\\":\\\"$gameSwitches._data[44]=true;$gameTemp.reserveCommonEvent(24);SceneManager.pop();$gameTemp.resetLastSubCommand();\\\",\\\"ReturnMap\\\":\\\"false\\\",\\\"MapId\\\":\\\"0\\\",\\\"SelectMember\\\":\\\"false\\\"}\",\"{\\\"CommandId\\\":\\\"0\\\",\\\"Name\\\":\\\"てったい\\\",\\\"ParentName\\\":\\\"Withdraw\\\",\\\"HiddenSwitchId\\\":\\\"107\\\",\\\"DisableSwitchId\\\":\\\"109\\\",\\\"Script\\\":\\\"$gameSwitches._data[108] = true;\\\",\\\"ReturnMap\\\":\\\"true\\\",\\\"MapId\\\":\\\"0\\\",\\\"SelectMember\\\":\\\"false\\\"}\"]", "コマンド追加位置": "0", "サブメニュー横幅": "0", "選択アクターID変数": "0", "ウィンドウスキン": "", "オプション消去": "false", "ゲーム終了消去": "false", "横並びサブメニュー": "false", "サブメニュー逐次消去": "true", "サブメニューX座標": "0", "サブメニューY座標": "0", "サブメニュー揃え": "", "メニューピクチャ別管理": "false" } },
|
||||
{ "name": "LoadComSim", "status": true, "description": "ver1.00 メニューコマンドにロードを追加します。", "parameters": { "loadtext": "Load" } },
|
||||
{ "name": "UTSU_ItemNumberDisplay", "status": true, "description": "アイテムの個数表示を変更", "parameters": { "ItemNumberDisplay": "2", "BattleItemNumberDisplay": "2", "EquipItemNumberDisplay": "0", "ShopSellItemNumberDisplay": "1", "SelectItemNumberDisplay": "2", "Delimiter": ":" } },
|
||||
{ "name": "ItemCallScript", "status": true, "description": "スクリプト呼び出しアイテムプラグイン", "parameters": { "commandPrefix": "" } },
|
||||
|
|
|
|||
Loading…
Reference in a new issue