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47 commits

Author SHA1 Message Date
257b19bb9a Commit Images 2024-01-18 10:59:49 -06:00
027d1d4a74 Remove img.7z 2024-01-18 10:55:48 -06:00
ec9df772ea TL New Patch 2024-01-18 04:33:30 -06:00
b8a42f05f5 1.1.0 2024-01-17 15:20:08 -06:00
44b2676309 Reformat Files 2024-01-17 14:18:10 -06:00
ce9d75733c Merge branch 'main' of https://github.com/DazedMTL/Dungeon-Wiz-Girl 2023-07-23 14:07:02 -05:00
e02c2c0b4c Translate new bookmark 2023-07-23 14:07:00 -05:00
dazedanon
a1c0d2677c
Update README.md 2023-07-23 13:59:47 -05:00
4bdcb57c66 Reencrypt images for 1.0.6 2023-07-23 13:23:24 -05:00
5f1ecafd64 Patch 1.0.6 2023-07-23 13:13:03 -05:00
1742ab6e34 Surgy: MiniInformationWindow Changes 2023-07-23 01:34:49 -05:00
c443904ca4 Surgy: Replace and clean up most of the pictures and translate all SFX 2023-07-23 01:25:09 -05:00
2bac462811 snt04: Clean up System and skills actions 2023-07-21 11:25:25 -05:00
bcc68de693 Adjust log to not cover screen. 2023-07-21 11:16:43 -05:00
69c77fa05d Reimplement Surgy's CommonEvent changes after reviewing them 2023-07-21 11:05:21 -05:00
fd62777433 Revert CommonEvents.json changes so I can review it later. 2023-07-20 16:22:58 -05:00
24a4ccce1a Surgy: Multiple edits and fixes 2023-07-20 11:57:17 -05:00
98f46a6ff2 snt04: Replace U+3000 with U+2002 and fix MC name 2023-07-17 15:21:46 -05:00
2a9ff4ae7d Patch 1.0.5 2023-07-12 15:20:15 -05:00
8adf96173a Fix uncapitalized I's and cure poison name 2023-07-11 07:53:33 -05:00
8b51cf4e04 Fix untranslated text 2023-07-11 07:51:09 -05:00
26f0416a9c v1.0.3 patch 2023-07-09 14:21:07 -05:00
f9ba5cb44c attack > attack 2023-07-08 14:43:22 -05:00
dazedanon
418bacfaca
Merge pull request #2 from Dybbuk1/main
Corruption and Affinity
2023-07-08 14:41:36 -05:00
Dybbuk1
3e72db5f2b Corruption and Affinity 2023-07-08 01:09:12 +01:00
dazedanon
f753529a89
Merge pull request #1 from Dybbuk1/main
Posesive pronoums, genitalia renamed and some choices
2023-07-07 17:22:12 -05:00
Dybbuk1
a712506c5e Gender and genitalia renamed 2023-07-07 22:53:34 +01:00
0f2684a084 Merge branch 'main' of https://github.com/DazedMTL/Dungeon-Wiz-Girl 2023-07-07 00:17:19 -05:00
8ce90dec3c Translate descriptions for memories 2023-07-07 00:17:17 -05:00
dazedanon
efa9559ff6
Update README.md 2023-07-06 22:33:27 -05:00
dazedanon
120aca932f
Update README.md 2023-07-06 22:24:13 -05:00
039150e784 回 > x 2023-07-06 21:57:42 -05:00
43f06055ff Merge branch 'main' of https://github.com/DazedMTL/Dungeon-Wiz-Girl 2023-07-06 21:53:01 -05:00
da57087191 Retranslate map18 2023-07-06 21:52:59 -05:00
dazedanon
6003345ebf
Simplify guide 2023-07-06 18:13:33 -05:00
291a87af51 Retranslate Map018 2023-07-06 13:09:28 -05:00
53ef64e255 More naming fixes 2023-07-06 11:19:04 -05:00
5e255840da Change speed to agility for consistency 2023-07-05 22:16:50 -05:00
de043ea5e0 Fixed some issues with stats and dialogue 2023-07-04 17:54:38 -05:00
74487f2d3e Fix wrong stat 2023-07-04 13:39:30 -05:00
b347671e0f More fixes 2023-07-03 16:32:38 -05:00
33c29d8fd3 Fixes. Credits: Fransoto21 2023-07-03 16:14:41 -05:00
d751629325 Merge branch 'main' of https://github.com/DazedMTL/Dungeon-Wiz-Girl 2023-07-03 15:26:51 -05:00
ea7e713979 Translate updated text. 2023-07-03 15:25:43 -05:00
dazedanon
09d7693344
Update README.md 2023-07-03 15:03:53 -05:00
1026523c44 Change game title 2023-07-03 14:52:13 -05:00
b2331b3443 Apply Patch v1.0.2 to main 2023-07-03 14:25:00 -05:00
546 changed files with 222653 additions and 108005 deletions

381
.gitignore vendored
View file

@ -5,5 +5,386 @@
!*.json
!*.js
!*.zip
!*.7z
!.gitignore
package.json
# Images
!Command_0.rpgmvp
!Command_1.rpgmvp
!Command_2.rpgmvp
!ATTACKdown.rpgmvp
!ATTACKUP.rpgmvp
!battle.rpgmvp
!dungeon_sinkoh_base.rpgmvp
!fera.rpgmvp
!furea.rpgmvp
!GURDdown.rpgmvp
!GURDUP.rpgmvp
!heal.rpgmvp
!horu.rpgmvp
!hosi1atumeru.rpgmvp
!hosi1sagasu.rpgmvp
!hosi1toubatu.rpgmvp
!hosi2atumeru.rpgmvp
!hosi2sagasu.rpgmvp
!hosi2toubatu.rpgmvp
!hosi3atumeru.rpgmvp
!hosi3sagasu.rpgmvp
!hosi3toubatu.rpgmvp
!ibento.rpgmvp
!inadumakiri.rpgmvp
!iraimodoru.rpgmvp
!kabau.rpgmvp
!kegare.rpgmvp
!kegaredown.rpgmvp
!kegareup.rpgmvp
!kiaitame.rpgmvp
!kiss.rpgmvp
!kunni.rpgmvp
!matinimodoru.rpgmvp
!MAXHP.rpgmvp
!MAXHPdown.rpgmvp
!MAXMPdown.rpgmvp
!MAXMPUP.rpgmvp
!modoru_moji.rpgmvp
!nigeru.rpgmvp
!noizu.rpgmvp
!nokkuauto.rpgmvp
!NPC.rpgmvp
!omanko.rpgmvp
!order.rpgmvp
!paizuri.rpgmvp
!result_kikan_30ftoutatu.rpgmvp
!result_kikan_kogataw.rpgmvp
!result_kikan_toho.rpgmvp
!result_kikan_warp.rpgmvp
!result_kyuushutu.rpgmvp
!result_monica_down.rpgmvp
!result_monica_seizon.rpgmvp
!result_siawasenohako.rpgmvp
!result_zenmetu.rpgmvp
!sakiwoisogu.rpgmvp
!shuchuu.rpgmvp
!spark.rpgmvp
!SPEEDdown.rpgmvp
!SPEEDUP.rpgmvp
!susumu.rpgmvp
!S_dungeon.rpgmvp
!S_guild.rpgmvp
!S_INN.rpgmvp
!S_menu.rpgmvp
!S_odekake.rpgmvp
!S_shop.rpgmvp
!S_skillset.rpgmvp
!S_Training.rpgmvp
!S_uramichi.rpgmvp
!takarabako.rpgmvp
!tansakusuru.rpgmvp
!tasukeru.rpgmvp
!tekinonegura.rpgmvp
!torikesu.rpgmvp
!trap.rpgmvp
!turuginomai.rpgmvp
!WISDOMdown.rpgmvp
!WISDOMUP.rpgmvp
!yasumi.rpgmvp
!yasumu.rpgmvp
!zenryokugiri.rpgmvp
!ATTACKdown.rpgmvp
!ATTACKUP.rpgmvp
!battle.rpgmvp
!BG_techou.rpgmvp
!BG_techou_sanae.rpgmvp
!BG_techou_shujinkou.rpgmvp
!dungeon_sinkoh_base.rpgmvp
!EVBG_sakunyuu_ci_moji1.rpgmvp
!EVBG_sakunyuu_ci_moji2.rpgmvp
!EVH_srymetrap_ci02.rpgmvp
!EVH_suiminkan_teiten_02.rpgmvp
!EVH_suiminkan_teiten_06.rpgmvp
!EV_koukando_kiss2_ci2.rpgmvp
!EV_koukando_kiss2_ci5.rpgmvp
!furea.rpgmvp
!GURDdown.rpgmvp
!GURDUP.rpgmvp
!heal.rpgmvp
!horu.rpgmvp
!hosi1atumeru.rpgmvp
!hosi1sagasu.rpgmvp
!hosi1toubatu.rpgmvp
!hosi2atumeru.rpgmvp
!hosi2sagasu.rpgmvp
!hosi2toubatu.rpgmvp
!hosi3atumeru.rpgmvp
!hosi3sagasu.rpgmvp
!hosi3toubatu.rpgmvp
!ibento.rpgmvp
!inadumakiri.rpgmvp
!iraimodoru.rpgmvp
!kabau.rpgmvp
!kegare.rpgmvp
!kegaredown.rpgmvp
!kegareup.rpgmvp
!kiaitame.rpgmvp
!matinimodoru.rpgmvp
!MAXHP.rpgmvp
!MAXHPdown.rpgmvp
!MAXMPdown.rpgmvp
!MAXMPUP.rpgmvp
!modoru_moji.rpgmvp
!mojisozai_0000_pyupyu.rpgmvp
!mojisozai_0001_muwwaa.rpgmvp
!mojisozai_0002_nucchu.rpgmvp
!mojisozai_0003_showawa.rpgmvp
!mojisozai_0004_bubyubyu.rpgmvp
!mojisozai_0005_oho.rpgmvp
!mojisozai_0006_nho.rpgmvp
!mojisozai_0007_a.rpgmvp
!mojisozai_0008_nupun.rpgmvp
!mojisozai_0009_nupupu.rpgmvp
!mojisozai_0010_gititi.rpgmvp
!mojisozai_0011_2_pan2.rpgmvp
!mojisozai_0011_pan.rpgmvp
!mojisozai_0012_nuppo.rpgmvp
!mojisozai_0013_byu-.rpgmvp
!mojisozai_0014_juro.rpgmvp
!mojisozai_0015_jururu.rpgmvp
!mojisozai_0016_suuu.rpgmvp
!mojisozai_0017_haaa.rpgmvp
!mojisozai_0018_nuchuu.rpgmvp
!mojisozai_0019_a.rpgmvp
!mojisozai_0020_nn.rpgmvp
!mojisozai_0021_kyuu.rpgmvp
!mojisozai_0022_nuju.rpgmvp
!mojisozai_0023_dopu.rpgmvp
!mojisozai_0024_bubyu.rpgmvp
!mojisozai_0025_iraitassei.rpgmvp
!mojisozai_0026_buryuburyu.rpgmvp
!mojisozai_0027_gupo.rpgmvp
!mojisozai_0028_dyupo.rpgmvp
!mojisozai_0028_zupun.rpgmvp
!mojisozai_0029_gunyu.rpgmvp
!mojisozai_0030_jururu.rpgmvp
!mojisozai_0031_chupa.rpgmvp
!mojisozai_0032_zypu.rpgmvp
!mojisozai_0033_zucyu.rpgmvp
!mojisozai_0034_pachu.rpgmvp
!mojisozai_0035_ikku.rpgmvp
!mojisozai_0036_ahi.rpgmvp
!mojisozai_0037_fu.rpgmvp
!mojisozai_0038_chu.rpgmvp
!mojisozai_0039_chupu.rpgmvp
!mojisozai_0040_byurubyuru.rpgmvp
!mojisozai_0041_haaha.rpgmvp
!mojisozai_0042_sikosiko.rpgmvp
!mojisozai_0043_pachun.rpgmvp
!mojisozai_0044_ikuiku.rpgmvp
!mojisozai_0045_biku.rpgmvp
!mojisozai_0046_kuchu.rpgmvp
!mojisozai_0047_pusha.rpgmvp
!mojisozai_0048_nn!.rpgmvp
!mojisozai_0049_nn-!.rpgmvp
!mojisozai_0050_fuu-.rpgmvp
!mojisozai_0051_munimuni.rpgmvp
!mojisozai_0052_zuzuzuz.rpgmvp
!mojisozai_0053_jururur.rpgmvp
!mojisozai_an01.rpgmvp
!mojisozai_an02.rpgmvp
!mojisozai_an03.rpgmvp
!mojisozai_an04.rpgmvp
!mojisozai_an05.rpgmvp
!mojisozai_bububu01.rpgmvp
!mojisozai_bububu02.rpgmvp
!mojisozai_bububu03.rpgmvp
!mojisozai_bububu04.rpgmvp
!mojisozai_bububu05.rpgmvp
!mojisozai_byuru.rpgmvp
!mojisozai_byurururu.rpgmvp
!mojisozai_chupu01.rpgmvp
!mojisozai_chupu02.rpgmvp
!mojisozai_chupu03.rpgmvp
!mojisozai_chupu04.rpgmvp
!mojisozai_chupu05.rpgmvp
!mojisozai_dopu01.rpgmvp
!mojisozai_dopu02.rpgmvp
!mojisozai_dopu03.rpgmvp
!mojisozai_dopu04.rpgmvp
!mojisozai_dopu05.rpgmvp
!mojisozai_dopu2.rpgmvp
!mojisozai_gokyu01.rpgmvp
!mojisozai_gokyu02.rpgmvp
!mojisozai_gokyu03.rpgmvp
!mojisozai_gokyu04.rpgmvp
!mojisozai_gokyu05.rpgmvp
!mojisozai_gopopo01.rpgmvp
!mojisozai_gopopo02.rpgmvp
!mojisozai_gopopo03.rpgmvp
!mojisozai_gopopo04.rpgmvp
!mojisozai_gopopo05.rpgmvp
!mojisozai_haaf01.rpgmvp
!mojisozai_haaf02.rpgmvp
!mojisozai_haaf03.rpgmvp
!mojisozai_haaf04.rpgmvp
!mojisozai_haaf05.rpgmvp
!mojisozai_haa_love01.rpgmvp
!mojisozai_haa_love02.rpgmvp
!mojisozai_haa_love03.rpgmvp
!mojisozai_haa_love04.rpgmvp
!mojisozai_haa_love05.rpgmvp
!mojisozai_jupo01.rpgmvp
!mojisozai_jupo02.rpgmvp
!mojisozai_jupo03.rpgmvp
!mojisozai_jupo04.rpgmvp
!mojisozai_jupo05.rpgmvp
!mojisozai_jupo_love01.rpgmvp
!mojisozai_jupo_love02.rpgmvp
!mojisozai_jupo_love03.rpgmvp
!mojisozai_jupo_love04.rpgmvp
!mojisozai_jupo_love05.rpgmvp
!mojisozai_kuchi01.rpgmvp
!mojisozai_kuchi02.rpgmvp
!mojisozai_kuchi03.rpgmvp
!mojisozai_kuchi04.rpgmvp
!mojisozai_kuchi05.rpgmvp
!mojisozai_kuchu01.rpgmvp
!mojisozai_kuchu02.rpgmvp
!mojisozai_kuchu03.rpgmvp
!mojisozai_kuchu04.rpgmvp
!mojisozai_kuchu05.rpgmvp
!mojisozai_kuchu2_01.rpgmvp
!mojisozai_kuchu2_02.rpgmvp
!mojisozai_kuchu2_03.rpgmvp
!mojisozai_kuchu2_04.rpgmvp
!mojisozai_kuchu2_05.rpgmvp
!mojisozai_kurikuri01.rpgmvp
!mojisozai_kurikuri02.rpgmvp
!mojisozai_kurikuri03.rpgmvp
!mojisozai_kurikuri04.rpgmvp
!mojisozai_kurikuri05.rpgmvp
!mojisozai_momi01.rpgmvp
!mojisozai_momi02.rpgmvp
!mojisozai_momi03.rpgmvp
!mojisozai_momi04.rpgmvp
!mojisozai_momi05.rpgmvp
!mojisozai_momi_love01.rpgmvp
!mojisozai_momi_love02.rpgmvp
!mojisozai_momi_love03.rpgmvp
!mojisozai_momi_love04.rpgmvp
!mojisozai_momi_love05.rpgmvp
!mojisozai_muni_love01.rpgmvp
!mojisozai_muni_love02.rpgmvp
!mojisozai_muni_love03.rpgmvp
!mojisozai_muni_love04.rpgmvp
!mojisozai_muni_love05.rpgmvp
!mojisozai_n.rpgmvp
!mojisozai_nfu-01.rpgmvp
!mojisozai_nfu-02.rpgmvp
!mojisozai_nfu-03.rpgmvp
!mojisozai_nfu-04.rpgmvp
!mojisozai_nfu-05.rpgmvp
!mojisozai_nfu-_love01.rpgmvp
!mojisozai_nfu-_love02.rpgmvp
!mojisozai_nfu-_love03.rpgmvp
!mojisozai_nfu-_love04.rpgmvp
!mojisozai_nfu-_love05.rpgmvp
!mojisozai_nn01.rpgmvp
!mojisozai_nn02.rpgmvp
!mojisozai_nn03.rpgmvp
!mojisozai_nn04.rpgmvp
!mojisozai_nn05.rpgmvp
!mojisozai_nn_iki.rpgmvp
!mojisozai_nuju01.rpgmvp
!mojisozai_nuju02.rpgmvp
!mojisozai_nuju03.rpgmvp
!mojisozai_nuju04.rpgmvp
!mojisozai_nuju05.rpgmvp
!mojisozai_nuju_love01.rpgmvp
!mojisozai_nuju_love02.rpgmvp
!mojisozai_nuju_love03.rpgmvp
!mojisozai_nuju_love04.rpgmvp
!mojisozai_nuju_love05.rpgmvp
!mojisozai_nuppon.rpgmvp
!mojisozai_pachun01.rpgmvp
!mojisozai_pachun02.rpgmvp
!mojisozai_pachun03.rpgmvp
!mojisozai_pachun04.rpgmvp
!mojisozai_pachun05.rpgmvp
!mojisozai_pan01.rpgmvp
!mojisozai_pan02.rpgmvp
!mojisozai_pan03.rpgmvp
!mojisozai_pan04.rpgmvp
!mojisozai_pan05.rpgmvp
!mojisozai_pero01.rpgmvp
!mojisozai_pero02.rpgmvp
!mojisozai_pero03.rpgmvp
!mojisozai_pero04.rpgmvp
!mojisozai_pero05.rpgmvp
!mojisozai_ton01.rpgmvp
!mojisozai_ton02.rpgmvp
!mojisozai_ton03.rpgmvp
!mojisozai_ton04.rpgmvp
!mojisozai_ton05.rpgmvp
!mojisozai_umu01.rpgmvp
!mojisozai_umu02.rpgmvp
!mojisozai_umu03.rpgmvp
!mojisozai_umu04.rpgmvp
!mojisozai_umu05.rpgmvp
!mojisozai_zuchu01.rpgmvp
!mojisozai_zuchu02.rpgmvp
!mojisozai_zuchu03.rpgmvp
!mojisozai_zuchu04.rpgmvp
!mojisozai_zuchu05.rpgmvp
!mojisozai_zuchu2_01.rpgmvp
!mojisozai_zuchu2_02.rpgmvp
!mojisozai_zuchu2_03.rpgmvp
!mojisozai_zuchu2_04.rpgmvp
!mojisozai_zuchu2_05.rpgmvp
!mojisozai_zupupu01.rpgmvp
!mojisozai_zupupu02.rpgmvp
!mojisozai_zupupu03.rpgmvp
!mojisozai_zupupu04.rpgmvp
!mojisozai_zupupu05.rpgmvp
!m_ha-.rpgmvp
!nigeru.rpgmvp
!noizu.rpgmvp
!nokkuauto.rpgmvp
!NPC.rpgmvp
!order.rpgmvp
!result.rpgmvp
!result_kikan_30ftoutatu.rpgmvp
!result_kikan_kogataw.rpgmvp
!result_kikan_toho.rpgmvp
!result_kikan_warp.rpgmvp
!result_kyuushutu.rpgmvp
!result_monica_down.rpgmvp
!result_monica_seizon.rpgmvp
!result_siawasenohako.rpgmvp
!result_zenmetu.rpgmvp
!sakiwoisogu.rpgmvp
!shuchuu.rpgmvp
!spark.rpgmvp
!SPEEDdown.rpgmvp
!SPEEDUP.rpgmvp
!susumu.rpgmvp
!S_dungeon.rpgmvp
!S_guild.rpgmvp
!S_INN.rpgmvp
!S_menu.rpgmvp
!S_odekake.rpgmvp
!S_shop.rpgmvp
!S_skillset.rpgmvp
!S_Training.rpgmvp
!S_uramichi.rpgmvp
!takarabako.rpgmvp
!tansakusuru.rpgmvp
!tasukeru.rpgmvp
!tekinonegura.rpgmvp
!torikesu.rpgmvp
!trap.rpgmvp
!turuginomai.rpgmvp
!WISDOMdown.rpgmvp
!WISDOMUP.rpgmvp
!yasumi.rpgmvp
!yasumu.rpgmvp
!zenryokugiri.rpgmvp

View file

@ -1,8 +1,3 @@
# Apply Patch
1. Click Code
2. Click Download ZIP
3. Extract to game folder and Replace All.
# How To Contribute
TLDR 3 steps.
@ -15,21 +10,35 @@ If everything looks good and doesn't break things I'll merge it in.
Longer Version:
Things that are needed:
* An editor of some kind. (I recommend [VSCode](https://code.visualstudio.com/))
* [VSCode](https://code.visualstudio.com/) Make sure you check all the boxes for context menus. ![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/7a84b624-32fe-4845-a0f6-2b9f39795070)
* The Game
* [Git (Duh)](https://git-scm.com/downloads)
* [Git](https://git-scm.com/downloads) (Use the default for everything. Just keep clicking Next)
* Motivation to learn
Installation:
1. Fork the repo using the fork button at the top. Click Code > HTTPS > Copy URL.
2. Open the terminal in your game folder by shift + right clicking and clicking Terminal.
3. Enter `git init` and then `git remote add origin [PASTEURL]`
4. Enter `git pull origin main`
2. Right click on the game folder and click 'Open with VSCode' (Shift+Right_Click if you are on Windows 11)
3. Click on the Source Control Button and click initialize repository.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/61e818e6-11f9-450d-9d7d-263d109dbf56)
4. At the top click on Terminal > New Terminal. Enter the following: `git clone [URL_YOU_COPIED_ABOVE]`.
5. Copy the contents of the new folder created with git clone into the game folder and replace all.
6. Your source control menu should be good to go and look like this.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/c19787a0-172d-4a08-a37a-e3b56e70e86a)
Now you are all setup, all you need to do is play the game and look for any changes that need to be made. Stuff like spelling errors, wrong names, inconsistencies, spacing issues, etc.
6. When you do find a change that needs to be made, do the following to make things easy. Right click on the `data` folder and click `open with VScode`. If you dont see that option see [this](https://dev.to/matheusgomes062/how-to-open-your-files-with-vs-code-from-the-context-menu-on-windows-5fi9) or you can just open vscode and drag it in.
7. Use the FIND functionality to search for what you are trying to fix. For example if a character's name is wrong, type that into the search menu and start looking, then make the change. Try not to mess with any scripts or variables you might see. If you can't find it in `data` try `js` folder instead.
8. After you are satisfied with your changes it's time to put in a PR. Use `git add -A` to add changes then Use `git commit -m 'MESSAGE HERE'` to save your changes. then do `git push` to push them to your fork. If everything works your fork should update with the changes.
7. Use the FIND functionality to search for what you are trying to fix. For example if a character's name is wrong, type that into the search menu and start looking, then make the change. Try not to mess with any scripts or variables you might see.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/589eccaf-7f86-43f7-a917-7e6e477b381a)
8. After you are satisfied with your changes it's time to put in a PR. Go to source control to see all your changes. Add a message and click the `Commit` button to save them all.
![image](https://github.com/DazedMTL/Dungeon-With-Girl/assets/96628874/a9a8973b-bc01-4184-bea9-63a925d961a2)
8. Click Sync to push your changes to your fork. Now all that's left is to put in a pull request.
9. Go to Pull Requests > New Pull Requests. Look at the arrow, your fork should be pointing to the original repo (mine). Add in details on what you fixed and Submit. If everything looks good I'll merge it in and you would have successfully contributed.
Got questions? Just shoot me a message, more than happy to walk you through any of the tools.

View file

@ -21,11 +21,6 @@
"dataId": 3,
"value": 1
},
{
"code": 22,
"dataId": 0,
"value": 1
},
{
"code": 14,
"dataId": 82,
@ -59,11 +54,6 @@
"code": 62,
"dataId": 3,
"value": 1
},
{
"code": 22,
"dataId": 0,
"value": 1
}
],
"initialLevel": 1,

View file

@ -30,7 +30,7 @@
{
"id": 2,
"atypeId": 5,
"description": "If a beginner adventurer has this, there's no doubt about it. [Weight 5W]",
"description": "Every beginner adventurer use this. [Weight 5W]",
"etypeId": 2,
"traits": [
{
@ -45,7 +45,7 @@
}
],
"iconIndex": 129,
"name": "Adventurer's Shield",
"name": "Adventurer Shield",
"note": "<weight:5>\n<Prefixes>\n61 62 57% 120-126 35% 134-139 5% 160-162 3%\n</Prefixes>\n<Suffixes>\n81-85 30% 86-90 10%\n</Suffixes>\n",
"params": [
0,
@ -62,7 +62,7 @@
{
"id": 3,
"atypeId": 1,
"description": "If a beginner adventurer has this, there's no doubt about it. [Weight 3W]",
"description": "Every beginner adventurer use this. [Weight 3W]",
"etypeId": 3,
"traits": [
{
@ -72,7 +72,7 @@
}
],
"iconIndex": 130,
"name": "Adventurer's Hat",
"name": "Adventurer Hat",
"note": "<weight:3>\n<Prefixes>\n61 62 57% 120-126 35% 134-139 5% 160-162 3%\n</Prefixes>\n<Suffixes>\n81-85 30% 86-90 10%\n</Suffixes>\n",
"params": [
0,
@ -89,7 +89,7 @@
{
"id": 4,
"atypeId": 1,
"description": "If a beginner adventurer has this, there's no doubt about it. [Weight 8W]",
"description": "If an adventurer has it, there's no doubt they're a newb. [Weight 8W]",
"etypeId": 4,
"traits": [
{
@ -99,7 +99,7 @@
}
],
"iconIndex": 135,
"name": "Adventurer's clothing",
"name": "Adventurer Armor",
"note": "<weight:8>\n<Prefixes>\n61 62 57% 120-126 35% 134-139 5% 160-162 3%\n</Prefixes>\n<Suffixes>\n81-85 30% 86-90 10%\n</Suffixes>\n",
"params": [
0,
@ -116,7 +116,7 @@
{
"id": 5,
"atypeId": 6,
"description": "A sturdy iron shield. While it is sturdy, it is heavy to hold with one hand and\nbecomes vulnerable to attacks. [Weight 8W]",
"description": "A sturdy iron shield. While it is sturdy, it is heavy to hold with one\nhand and becomes vulnerable to attacks. [Weight 8W]",
"etypeId": 2,
"traits": [
{
@ -202,7 +202,7 @@
{
"id": 8,
"atypeId": 5,
"description": "A small circular shield made of metal. It has low defense power, but specializes\nin deflecting the opponent's attacks. [Weight 4W]",
"description": "A small circular shield made of metal. It has low defense power, but\nspecializes in deflecting the opponent's attacks. [Weight 4W]",
"etypeId": 2,
"traits": [
{
@ -234,7 +234,7 @@
{
"id": 9,
"atypeId": 5,
"description": "A shield made of silver. It has been purified with holy water and has resistance\nagainst attacks from undead monsters. [Weight 6W]",
"description": "A shield made of silver. It has been purified with holy water and has\nresistance against attacks from undead monsters. [Weight 6W]",
"etypeId": 2,
"traits": [
{
@ -271,7 +271,7 @@
{
"id": 10,
"atypeId": 3,
"description": "A helmet made of silver. It has been purified with holy water and has resistance\nto attacks from undead monsters. [Weight 5W]",
"description": "A helmet made of silver. It has been purified with holy water and has\nresistance to attacks from undead monsters. [Weight 5W]",
"etypeId": 3,
"traits": [
{
@ -303,7 +303,7 @@
{
"id": 11,
"atypeId": 3,
"description": "Armor made of silver. It has been purified with holy water and has resistance to\nattacks from undead monsters. [Weight 8W]",
"description": "Armor made of silver. It has been purified with holy water and has\nresistance to attacks from undead monsters. [Weight 8W]",
"etypeId": 4,
"traits": [
{
@ -335,7 +335,7 @@
{
"id": 12,
"atypeId": 6,
"description": "A shield worn by seasoned warriors. Each scar engraved on it tells a story.\n[Weight 8W]",
"description": "A shield worn by seasoned warriors. Each scar engraved on it tells a\nstory. [Weight 8W]",
"etypeId": 2,
"traits": [
{
@ -367,7 +367,7 @@
{
"id": 13,
"atypeId": 1,
"description": "A helmet worn by seasoned warriors. Each scar engraved on it tells a story.\n[Weight 8W]",
"description": "A helmet worn by seasoned warriors. Each scar engraved on it tells a\nstory. [Weight 8W]",
"etypeId": 3,
"traits": [
{
@ -394,7 +394,7 @@
{
"id": 14,
"atypeId": 1,
"description": "Armor worn by seasoned warriors. Each scar engraved on it tells a story. [Weight\n10W]",
"description": "Armor worn by seasoned warriors. Each scar engraved on it tells a\nstory. [Weight 10W]",
"etypeId": 4,
"traits": [
{
@ -475,7 +475,7 @@
{
"id": 17,
"atypeId": 1,
"description": "A shield that is wrapped in a mysterious power of wind. Evasion rate and magic\nreflection rate increase. [Weight 3W]",
"description": "A shield that is wrapped in a mysterious power of wind. Evasion rate\nand magic reflection rate increase. [Weight 3W]",
"etypeId": 2,
"traits": [
{
@ -512,7 +512,7 @@
{
"id": 18,
"atypeId": 1,
"description": "A helmet that is wrapped in a mysterious power of wind. Evasion rate and magic\nreflection rate increase. [Weight 1W]",
"description": "A helmet that is wrapped in a mysterious power of wind. Evasion rate\nand magic reflection rate increase. [Weight 1W]",
"etypeId": 3,
"traits": [
{
@ -544,7 +544,7 @@
{
"id": 19,
"atypeId": 1,
"description": "Armor that is wrapped in a mysterious power of wind. Evasion rate and magic\nreflection rate increase. [Weight 5W]",
"description": "Armor that is wrapped in a mysterious power of wind. Evasion rate and\nmagic reflection rate are increased. [Weight 5W]",
"etypeId": 4,
"traits": [
{
@ -576,7 +576,7 @@
{
"id": 20,
"atypeId": 1,
"description": "A hat that can make a statement just by wearing it. It strangely irritates\nothers, so equipping it increases the chances of being targeted. [Weight 3W]",
"description": "A hat that can make a statement just by wearing it. It strangely\nirritates others, so equipping it increases the chances of being\ntargeted. [Weight 3W]",
"etypeId": 3,
"traits": [
{
@ -603,7 +603,7 @@
{
"id": 21,
"atypeId": 6,
"description": "A large shield shaped like a rose. It has the ability to damage the opponent who\nattacks. [Weight 8W]",
"description": "A large shield shaped like a rose. It has the ability to damage the\nopponent who attacks. [Weight 8W]",
"etypeId": 2,
"traits": [
{
@ -635,7 +635,7 @@
{
"id": 22,
"atypeId": 6,
"description": "Stripping off the armor of the Guardian and using it as a shield. Significantly\nincreases defense and resistance to status ailments. [Weight 30W]",
"description": "Stripping off the armor of the Guardian and using it as a shield.\nSignificantly increases defense and resistance to status ailments.\n[Weight 30W]",
"etypeId": 2,
"traits": [
{
@ -727,7 +727,7 @@
{
"id": 23,
"atypeId": 1,
"description": "One of the brave warriors who stood up to overthrow the tyrannical king was a\ndancer who received the king's favor. Evasion rate and critical hit rate\nincrease. [Weight 1W]",
"description": "One of the brave warriors who stood up to overthrow the tyrannical\nking was a dancer who received the king's favor. Evasion rate and\ncritical hit rate increase. [Weight 1W]",
"etypeId": 5,
"traits": [
{
@ -759,7 +759,7 @@
{
"id": 24,
"atypeId": 1,
"description": "One of the brave warriors who stood up to overthrow the tyrannical king was a\ndancer who received favor from the king. Evasion rate and critical hit rate\nincrease. [Weight 3W]",
"description": "One of the brave warriors who stood up to overthrow the tyrannical\nking was a dancer who received favor from the king. Evasion rate and\ncritical hit rate increase. [Weight 3W]",
"etypeId": 4,
"traits": [
{
@ -791,7 +791,7 @@
{
"id": 25,
"atypeId": 1,
"description": "A large shield made by processing the tough scales of a dragon. Equipping it\ngrants high resistance to all elemental attacks. [Weight 10W]",
"description": "A large shield made by processing the tough dragon scales. Equipping\nit grants high resistance to all elemental attacks. [Weight 10W]",
"etypeId": 2,
"traits": [
{
@ -868,7 +868,7 @@
{
"id": 26,
"atypeId": 1,
"description": "The woman who once captivated the entire country remained noble even after being\nimprisoned and becoming a prisoner. She continues to captivate others by being\nin sync with them. [Weight 5W]",
"description": "The woman who once captivated the entire country remained noble even\nafter becoming a prisoner. [Weight 5W]",
"etypeId": 6,
"traits": [
{
@ -895,7 +895,7 @@
{
"id": 27,
"atypeId": 1,
"description": "The woman who once captivated the entire country remained noble even after being\nimprisoned and becoming a prisoner. She continues to captivate others by being\nwell put together. [Weight 5W]",
"description": "The woman who once captivated the entire country remained noble even\nafter becoming a prisoner. [Weight 5W]",
"etypeId": 7,
"traits": [
{
@ -1003,7 +1003,7 @@
{
"id": 31,
"atypeId": 1,
"description": "A sinister ring shaped like a skull. Equipping it grants strong power, but the\ndice roll value becomes 0. [Weight 1W]",
"description": "A sinister ring shaped like a skull. Equipping it grants you power,\nbut the dice roll values become 0. [Weight 1W]",
"etypeId": 6,
"traits": [
{
@ -1084,7 +1084,7 @@
{
"id": 34,
"atypeId": 1,
"description": "A ring that causes the world to revolve around oneself and brings good luck at\nevery opportunity. When equipped, a treasure chest always appears after battle.\n[Weight: 1W]",
"description": "A ring that causes the world to revolve around oneself and brings good\nluck, like when treasure chests always appear after battle [Weight:\n1W]",
"etypeId": 6,
"traits": [],
"iconIndex": 159,
@ -1132,7 +1132,7 @@
{
"id": 36,
"atypeId": 1,
"description": "The shoes that a devout believer wore during their pilgrimage. When advancing\nthrough the dungeon, occasionally restores 1 action point. [Weight: 1W]",
"description": "The shoes that a devout believer wore during their pilgrimage. When\ngoing down the dungeon, occasionally restores 1AP. [Weight: 1W]",
"etypeId": 7,
"traits": [
{
@ -1832,7 +1832,7 @@
}
],
"iconIndex": 0,
"name": "Decayed",
"name": "Old",
"note": "<prefixSuffixNoNameSpace>",
"params": [
0,
@ -1886,7 +1886,7 @@
}
],
"iconIndex": 0,
"name": "Master Craftsman's",
"name": "Quality",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 1>",
"params": [
0,
@ -1950,7 +1950,7 @@
}
],
"iconIndex": 0,
"name": "Cruel",
"name": "Rough",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 1>",
"params": [
0,
@ -2068,7 +2068,7 @@
}
],
"iconIndex": 0,
"name": "Unique Armor",
"name": "Unique",
"note": "<prefixSuffixDontAddName>\n<prefixSuffixNoNameSpace>\n<rarity: 3>\n",
"params": [
0,
@ -2095,7 +2095,7 @@
}
],
"iconIndex": 0,
"name": "Set Armor",
"name": "Part of Set",
"note": "<prefixSuffixDontAddName>\n<prefixSuffixNoNameSpace>\n<rarity: 4>",
"params": [
0,
@ -2596,7 +2596,7 @@
}
],
"iconIndex": 0,
"name": "<Agile>",
"name": "<Agility>",
"note": "",
"params": [
0,
@ -2677,7 +2677,7 @@
}
],
"iconIndex": 0,
"name": "<<Legend>>",
"name": "<Legend>",
"note": "",
"params": [
5,
@ -3469,7 +3469,7 @@
"etypeId": 2,
"traits": [],
"iconIndex": 0,
"name": "Master Craftsman's",
"name": "Quality",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 1>",
"params": [
0,
@ -3496,7 +3496,7 @@
}
],
"iconIndex": 0,
"name": "Cruel",
"name": "Rough",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 1>",
"params": [
0,
@ -3613,7 +3613,7 @@
}
],
"iconIndex": 0,
"name": "Endurance",
"name": "Durable",
"note": "<prefixSuffixNoNameSpace>\n<Prefixes>\n<rarity: 1>\n</Prefixes>\n<Suffixes>\n</Suffixes>\n<AddInfoWindowA:\\c[4]Resistance\\c[24]+3%\\c[0]>",
"params": [
0,
@ -3768,7 +3768,7 @@
}
],
"iconIndex": 0,
"name": "Holy Vestments",
"name": "Holy Vestment",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 1>",
"params": [
0,
@ -4036,7 +4036,7 @@
}
],
"iconIndex": 0,
"name": "Tamamushi-iro (Jewel Beetle Color)",
"name": "Jewel Beetle's",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 2>\n<AddInfoWindowA:\\c[4]Fire Resistance\\c[24]+10%\\c[0]>\n<AddInfoWindowA:\\c[4]水耐性\\c[24]+10%\\c[0]>\n<AddInfoWindowA:\\c[4]Lightning Resistance\\c[24]+10%\\c[0]>",
"params": [
0,
@ -4068,7 +4068,7 @@
}
],
"iconIndex": 0,
"name": "Temple Knight",
"name": "Templar's",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 2>\n<AddInfoWindowA:\\c[4]Protection\\c[24]+10%\\c[0]>",
"params": [
5,
@ -4380,7 +4380,7 @@
{
"id": 148,
"atypeId": 5,
"description": "If a beginner adventurer has this, there's no doubt about it. It's provided by\nthe guild. [Weight 5W]",
"description": "If a novice adventurer has this, there's no doubt it's provided by the\nguild. [Weight 5W]",
"etypeId": 2,
"traits": [
{
@ -4390,7 +4390,7 @@
}
],
"iconIndex": 128,
"name": "Adventurer's Shield (Provision)",
"name": "Adventurer Shield (Provision)",
"note": "<weight:5>\n",
"params": [
0,
@ -4407,7 +4407,7 @@
{
"id": 149,
"atypeId": 1,
"description": "If a novice adventurer has this, there's no doubt about it. It's provided by the\nguild. [Weight 3W]",
"description": "If a novice adventurer has this, there's no doubt it's provided by the\nguild. [Weight 3W]",
"etypeId": 3,
"traits": [
{
@ -4417,7 +4417,7 @@
}
],
"iconIndex": 130,
"name": "Adventurer's Hat (Provision)",
"name": "Adventurer Hat (Provision)",
"note": "<weight:3>\n",
"params": [
0,
@ -4434,7 +4434,7 @@
{
"id": 150,
"atypeId": 1,
"description": "If a beginner adventurer has this, there's no doubt about it. It's provided by\nthe guild. [Weight 8W]",
"description": "If a beginner adventurer has this, there's no doubt it's provided by\nthe guild. [Weight 8W]",
"etypeId": 4,
"traits": [
{
@ -4444,7 +4444,7 @@
}
],
"iconIndex": 135,
"name": "Adventurer's Clothing (Provision)",
"name": "Adventurer Armor (Provision)",
"note": "<weight:8>\n",
"params": [
0,
@ -4777,7 +4777,7 @@
}
],
"iconIndex": 0,
"name": "Shinigami's",
"name": "Deathgods'",
"note": "<prefixSuffixNoNameSpace>\n<rarity: 5>\n",
"params": [
0,

File diff suppressed because it is too large Load diff

View file

@ -111,6 +111,11 @@
"dataId": 0,
"value": 1
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 31,
"dataId": 1,
@ -168,7 +173,7 @@
"conditionParam1": 0,
"conditionParam2": 0,
"conditionType": 0,
"rating": 5,
"rating": 8,
"skillId": 31
},
{
@ -182,7 +187,7 @@
"conditionParam1": 0,
"conditionParam2": 0.2,
"conditionType": 2,
"rating": 5,
"rating": 3,
"skillId": 2
}
],
@ -217,6 +222,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 11,
"dataId": 2,
@ -267,10 +277,10 @@
"name": "Goblin Warrior",
"note": "",
"params": [
25,
30,
0,
18,
12,
20,
1,
1,
20,
@ -333,6 +343,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -373,10 +388,10 @@
"name": "Goblin Junior Shaman",
"note": "",
"params": [
25,
30,
100,
15,
10,
15,
2,
3,
10,
@ -593,6 +608,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 32,
"dataId": 4,
@ -691,6 +711,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 11,
"dataId": 4,
@ -788,6 +813,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -862,6 +892,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 63,
@ -914,14 +949,14 @@
"conditionParam1": 0,
"conditionParam2": 0,
"conditionType": 0,
"rating": 6,
"rating": 8,
"skillId": 31
},
{
"conditionParam1": 0,
"conditionParam2": 0,
"conditionType": 0,
"rating": 5,
"rating": 1,
"skillId": 21
}
],
@ -956,6 +991,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -1309,6 +1349,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -1359,10 +1404,10 @@
"name": "Kidnapper",
"note": "雷に弱い",
"params": [
120,
200,
0,
25,
13,
30,
20,
10,
10,
13,
@ -1743,7 +1788,7 @@
"conditionParam1": 0,
"conditionParam2": 0,
"conditionType": 1,
"rating": 9,
"rating": 5,
"skillId": 7
},
{
@ -1780,6 +1825,13 @@
"conditionType": 1,
"rating": 9,
"skillId": 32
},
{
"conditionParam1": 0,
"conditionParam2": 0,
"conditionType": 0,
"rating": 4,
"skillId": 31
}
],
"battlerHue": 0,
@ -1813,6 +1865,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 11,
"dataId": 4,
@ -1867,16 +1924,21 @@
"code": 14,
"dataId": 50,
"value": 1
},
{
"code": 14,
"dataId": 81,
"value": 1
}
],
"gold": 0,
"name": "Guardian",
"note": "",
"params": [
600,
650,
1000,
30,
30,
40,
40,
30,
5,
@ -2012,6 +2074,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -2079,6 +2146,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -2160,6 +2232,11 @@
"dataId": 2,
"value": 1
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -2297,6 +2374,11 @@
"dataId": 1,
"value": 0
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 13,
"dataId": 5,
@ -2337,7 +2419,7 @@
"name": "Goblin Advanced Shaman",
"note": "",
"params": [
30,
35,
100,
15,
15,
@ -2384,6 +2466,11 @@
"dataId": 0,
"value": 0.95
},
{
"code": 22,
"dataId": 1,
"value": 0.02
},
{
"code": 31,
"dataId": 1,
@ -2406,7 +2493,7 @@
}
],
"gold": 0,
"name": "Kegare: Fetal Movement",
"name": "Corruption: Fetal Movement",
"note": "",
"params": [
30000,
@ -2475,6 +2562,11 @@
"dataId": 1,
"value": 0
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View file

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View file

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View file

@ -2409,8 +2409,8 @@
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View file

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File diff suppressed because it is too large Load diff

View file

@ -2656,7 +2656,7 @@
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View file

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View file

@ -2184,6 +2184,38 @@
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View file

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View file

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View file

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View file

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File diff suppressed because it is too large Load diff

View file

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File diff suppressed because it is too large Load diff

View file

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View file

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View file

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View file

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View file

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"name": "Doggy style",
"order": 32,
"parentId": 24,
"scrollX": 516.5,
"scrollY": 453
@ -192,8 +192,8 @@
{
"id": 22,
"expanded": false,
"name": "騎乗位",
"order": 32,
"name": "Cowgirl position",
"order": 33,
"parentId": 24,
"scrollX": 567,
"scrollY": 461
@ -201,8 +201,8 @@
{
"id": 23,
"expanded": false,
"name": "挿入アナル",
"order": 33,
"name": "Insertion Anal",
"order": 34,
"parentId": 24,
"scrollX": 516.5,
"scrollY": 453
@ -210,8 +210,8 @@
{
"id": 24,
"expanded": true,
"name": "挿入",
"order": 29,
"name": "Insertion",
"order": 30,
"parentId": 18,
"scrollX": 819,
"scrollY": 461
@ -219,8 +219,8 @@
{
"id": 25,
"expanded": true,
"name": "奉仕",
"order": 36,
"name": "Service",
"order": 37,
"parentId": 18,
"scrollX": 819,
"scrollY": 461
@ -228,35 +228,35 @@
{
"id": 26,
"expanded": false,
"name": "フェラ",
"order": 37,
"name": "Blowjob",
"order": 38,
"parentId": 25,
"scrollX": 832,
"scrollY": 640
},
{
"id": 27,
"expanded": false,
"name": "Handjob",
"order": 39,
"parentId": 25,
"scrollX": 819,
"scrollY": 461
},
{
"id": 27,
"id": 28,
"expanded": false,
"name": "テコキ",
"order": 38,
"name": "Rimjob",
"order": 42,
"parentId": 25,
"scrollX": 570,
"scrollX": 819,
"scrollY": 461
},
{
"id": 28,
"expanded": false,
"name": "けつなめ",
"order": 41,
"parentId": 25,
"scrollX": 516.5,
"scrollY": 453
},
{
"id": 29,
"expanded": true,
"name": "さわる",
"order": 42,
"expanded": false,
"name": "Touch",
"order": 44,
"parentId": 18,
"scrollX": 819,
"scrollY": 461
@ -264,8 +264,8 @@
{
"id": 30,
"expanded": false,
"name": "おまんこ",
"order": 43,
"name": "pussy",
"order": 45,
"parentId": 29,
"scrollX": 542.5,
"scrollY": 461
@ -273,8 +273,8 @@
{
"id": 31,
"expanded": false,
"name": "アナル",
"order": 44,
"name": "anal",
"order": 46,
"parentId": 29,
"scrollX": 819,
"scrollY": 461
@ -282,8 +282,8 @@
{
"id": 32,
"expanded": false,
"name": "おっぱい",
"order": 45,
"name": "boobs",
"order": 47,
"parentId": 29,
"scrollX": 832,
"scrollY": 640
@ -291,8 +291,8 @@
{
"id": 33,
"expanded": false,
"name": "キス",
"order": 46,
"name": "Kiss",
"order": 48,
"parentId": 18,
"scrollX": 819,
"scrollY": 461
@ -300,7 +300,7 @@
{
"id": 34,
"expanded": true,
"name": "掲示板",
"name": "Bulletin board",
"order": 2,
"parentId": 4,
"scrollX": 819,
@ -309,8 +309,8 @@
{
"id": 35,
"expanded": true,
"name": "ダンジョン16F~25F",
"order": 19,
"name": "Dungeon 16F~25F",
"order": 20,
"parentId": 5,
"scrollX": 832,
"scrollY": 640
@ -318,7 +318,7 @@
{
"id": 36,
"expanded": true,
"name": "INN全滅時",
"name": "When the INN is completely destroyed",
"order": 5,
"parentId": 3,
"scrollX": 546,
@ -327,11 +327,11 @@
{
"id": 37,
"expanded": true,
"name": "酒場夜",
"name": "Tavern Night",
"order": 8,
"parentId": 9,
"scrollX": 542.5,
"scrollY": 461
"scrollX": 528,
"scrollY": 457.5
},
{
"id": 38,
@ -354,7 +354,7 @@
{
"id": 40,
"expanded": false,
"name": "夜這い演出用",
"name": "Night crawling performance",
"order": 9,
"parentId": 9,
"scrollX": 819,
@ -372,8 +372,8 @@
{
"id": 42,
"expanded": true,
"name": "ダンジョン06F~15F",
"order": 18,
"name": "Dungeon 06F~15F",
"order": 19,
"parentId": 5,
"scrollX": 832,
"scrollY": 640
@ -381,8 +381,8 @@
{
"id": 43,
"expanded": false,
"name": "ダンジョン26F~30F",
"order": 20,
"name": "Dungeon 26F~30F",
"order": 21,
"parentId": 5,
"scrollX": 819,
"scrollY": 461
@ -399,17 +399,17 @@
{
"id": 45,
"expanded": false,
"name": "パイズリ",
"order": 39,
"name": "Titjob",
"order": 40,
"parentId": 25,
"scrollX": 819,
"scrollY": 461
"scrollX": 832,
"scrollY": 640
},
{
"id": 46,
"expanded": false,
"name": "背面騎乗位",
"order": 34,
"name": "Reverse cowgirl position",
"order": 35,
"parentId": 24,
"scrollX": 539.5,
"scrollY": 453
@ -417,17 +417,17 @@
{
"id": 47,
"expanded": false,
"name": "授乳手コキ",
"order": 40,
"name": "Breastfeeding Handjob",
"order": 41,
"parentId": 25,
"scrollX": 539.5,
"scrollY": 453
"scrollX": 832,
"scrollY": 640
},
{
"id": 48,
"expanded": false,
"name": "種付けプレス",
"order": 35,
"name": "Breeding Press",
"order": 36,
"parentId": 24,
"scrollX": 539.5,
"scrollY": 453
@ -435,8 +435,8 @@
{
"id": 49,
"expanded": false,
"name": "経由部屋",
"order": 49,
"name": "Through Room",
"order": 51,
"parentId": 0,
"scrollX": 819,
"scrollY": 461
@ -444,19 +444,37 @@
{
"id": 50,
"expanded": true,
"name": "回想部屋",
"order": 50,
"name": "Memory Room",
"order": 52,
"parentId": 0,
"scrollX": 569.5,
"scrollX": 819,
"scrollY": 461
},
{
"id": 51,
"expanded": false,
"name": "回想部屋夜",
"order": 51,
"name": "Recollection Room at Night",
"order": 53,
"parentId": 50,
"scrollX": 819,
"scrollY": 461
},
{
"id": 52,
"expanded": false,
"name": "Monica's Room",
"order": 17,
"parentId": 3,
"scrollX": 819,
"scrollY": 461
},
{
"id": 53,
"expanded": false,
"name": "Licking nipples while giving a handjob",
"order": 43,
"parentId": 25,
"scrollX": 819,
"scrollY": 461
}
]

View file

@ -21,7 +21,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Attack",
@ -76,7 +76,7 @@
],
"hitType": 0,
"iconIndex": 81,
"message1": " i am protecting myself",
"message1": " is defending.",
"message2": "",
"mpCost": 0,
"name": "Defense",
@ -113,7 +113,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Continuous Attack",
@ -150,7 +150,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Double Attack",
@ -187,7 +187,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Sword Dance",
@ -224,7 +224,7 @@
],
"hitType": 0,
"iconIndex": 82,
"message1": " i ran away",
"message1": " runs away!",
"message2": "",
"mpCost": 0,
"name": "Escape",
@ -254,7 +254,7 @@
"effects": [],
"hitType": 0,
"iconIndex": 81,
"message1": " i am watching the situation",
"message1": " is watching the situation.",
"message2": "",
"mpCost": 0,
"name": "Watchful",
@ -280,11 +280,11 @@
"type": 3,
"variance": 20
},
"description": "Ability to heal injured comrades Essential skill for conducting stable\nexploration",
"description": "Ability to heal injured comrades. Essential skill for exploring\nsafely.",
"effects": [],
"hitType": 0,
"iconIndex": 72,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 1,
"name": "Heal",
@ -310,7 +310,7 @@
"type": 1,
"variance": 20
},
"description": "Inflicts fire damage on the opponent. Occasionally causes the opponent to be\nburned or in a state of combustion",
"description": "Inflicts fire damage on the opponent. Occasionally causes Burn or\nBurning to the opponent.",
"effects": [
{
"code": 21,
@ -327,7 +327,7 @@
],
"hitType": 2,
"iconIndex": 64,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 1,
"name": "Flare",
@ -353,7 +353,7 @@
"type": 1,
"variance": 50
},
"description": "Deals thunder damage to all enemies. Occasionally paralyzes the opponent",
"description": "Deals thunder damage to all enemies. Occasionally paralyzes the\nopponent",
"effects": [
{
"code": 21,
@ -364,7 +364,7 @@
],
"hitType": 2,
"iconIndex": 66,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Spark",
@ -390,7 +390,7 @@
"type": 0,
"variance": 20
},
"description": "Stand in front of allies and take on attacks. If used by \\N[1], favorability\nwill increase by +1",
"description": "Stand in front of allies and take on attacks. If used by \\N[1],\nfavorability will increase by +1",
"effects": [
{
"code": 21,
@ -407,7 +407,7 @@
],
"hitType": 0,
"iconIndex": 81,
"message1": " took a defensive stance to protect allies!",
"message1": " takes a defensive stance to protect allies!",
"message2": "",
"mpCost": 0,
"name": "Protect",
@ -444,7 +444,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " intense blow!",
"message1": " strikes with a heavy blow!",
"message2": "",
"mpCost": 0,
"name": "Knockout",
@ -481,7 +481,7 @@
],
"hitType": 2,
"iconIndex": 19,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Noise",
@ -507,7 +507,7 @@
"type": 1,
"variance": 20
},
"description": "At the same time as attacking the opponent with all one's might, it also lowers\nthe opponent's physical resistance",
"description": "At the same time as attacking the opponent with all one's might, it\nalso lowers the opponent's physical resistance",
"effects": [
{
"code": 21,
@ -518,7 +518,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Full Power Slash",
@ -544,7 +544,7 @@
"type": 1,
"variance": 20
},
"description": "A skill that attacks with incredible speed that is almost too fast for the eye\nto see. Occasionally causes the opponent to be stunned",
"description": "A skill that attacks with incredible speed that is almost too fast for\nthe eye to see. Occasionally causes the opponent to be stunned",
"effects": [
{
"code": 21,
@ -555,7 +555,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Lightning Slash",
@ -592,7 +592,7 @@
],
"hitType": 0,
"iconIndex": 73,
"message1": " i'm pumped up!",
"message1": " becomes pumped up!",
"message2": "",
"mpCost": 0,
"name": "Gathering Spirit",
@ -622,7 +622,7 @@
"effects": [],
"hitType": 0,
"iconIndex": 70,
"message1": " i began to focus my consciousness",
"message1": " becomes mentally focused!",
"message2": "",
"mpCost": 0,
"name": "Concentration",
@ -652,7 +652,7 @@
"effects": [],
"hitType": 1,
"iconIndex": 0,
"message1": " vampire attack!",
"message1": " sucks the enemy's blood!",
"message2": "",
"mpCost": 0,
"name": "Bloodsucker",
@ -689,7 +689,7 @@
],
"hitType": 2,
"iconIndex": 24,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Sleep Mist",
@ -719,7 +719,7 @@
"effects": [],
"hitType": 1,
"iconIndex": 76,
"message1": " i swung the weapon I have!",
"message1": " I swung the weapon I have!",
"message2": "",
"mpCost": 0,
"name": "Spinning Whip",
@ -749,7 +749,7 @@
"effects": [],
"hitType": 0,
"iconIndex": 70,
"message1": " i fell down because I was too excited",
"message1": " falls down from over-excitement!",
"message2": "",
"mpCost": 0,
"name": "Fall",
@ -779,10 +779,10 @@
"effects": [],
"hitType": 0,
"iconIndex": 71,
"message1": " i locked myself in and made a surprise attack",
"message1": " curls into position and charges!",
"message2": "",
"mpCost": 0,
"name": "Rolling",
"name": "Rollout",
"note": "",
"occasion": 1,
"repeats": 1,
@ -816,7 +816,7 @@
],
"hitType": 0,
"iconIndex": 27,
"message1": " he came at me with a loud voice!",
"message1": " loudly rushes the enemy!",
"message2": "",
"mpCost": 0,
"name": "Restrained Action",
@ -859,7 +859,7 @@
],
"hitType": 0,
"iconIndex": 0,
"message1": " he came at me with a loud voice!",
"message1": " loudly rushes the enemy!",
"message2": "",
"mpCost": 0,
"name": "Restraining Attack",
@ -922,11 +922,11 @@
"type": 0,
"variance": 20
},
"description": "Skill to eliminate toxins circulating throughout the body Essential skill for\nconducting stable exploration",
"description": "Skill to eliminate toxins circulating throughout the body. Essential\nskill for exploring safely.",
"effects": [],
"hitType": 0,
"iconIndex": 72,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 1,
"name": "Cure Poison",
@ -952,13 +952,19 @@
"type": 1,
"variance": 50
},
"description": "Deals thunder damage to all enemies. Occasionally paralyzes the opponent",
"description": "Deals thunder damage to all enemies. Occasionally paralyzes the\nopponent",
"effects": [
{
"code": 21,
"dataId": 66,
"value1": 0.1,
"value2": 0
},
{
"code": 44,
"dataId": 383,
"value1": 1,
"value2": 0
}
],
"hitType": 2,
@ -967,7 +973,7 @@
"message2": "",
"mpCost": 0,
"name": "Normal Attack (Spark)",
"note": "<CP:3>",
"note": "",
"occasion": 1,
"repeats": 1,
"requiredWtypeId1": 0,
@ -993,14 +999,14 @@
"effects": [
{
"code": 21,
"dataId": 74,
"dataId": 85,
"value1": 1,
"value2": 0
}
],
"hitType": 0,
"iconIndex": 72,
"message1": " the wound began to heal at an astonishing speed",
"message1": "'s wounds begin to heal at an astonishing speed!",
"message2": "",
"mpCost": 0,
"name": "Regeneration",
@ -1026,7 +1032,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that allows you to move like a leopard with special walking techniques.\nWhen used, it significantly increases evasion rate and critical hit rate for a\nshort period of time",
"description": "A skill that allows you to move like a leopard with special walking\ntechniques. When used, it significantly increases evasion rate and\ncritical hit rate for a short period of time",
"effects": [
{
"code": 21,
@ -1037,7 +1043,7 @@
],
"hitType": 0,
"iconIndex": 82,
"message1": " took a stance of %1",
"message1": " begins to move like a leopard!",
"message2": "",
"mpCost": 0,
"name": "Leopard Step",
@ -1074,7 +1080,7 @@
],
"hitType": 0,
"iconIndex": 81,
"message1": " i entered into a %1 state",
"message1": " prepares to protect allies!",
"message2": "",
"mpCost": 0,
"name": "Protect",
@ -1117,7 +1123,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Attack (Monster)",
@ -1180,7 +1186,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that allows you to equip your allies with a suit of armor made of light\nthat reflects the opponent's offensive magic",
"description": "A skill that allows you to equip your allies with a suit of armor made\nof light that reflects the opponent's offensive magic",
"effects": [
{
"code": 21,
@ -1191,7 +1197,7 @@
],
"hitType": 0,
"iconIndex": 81,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 3,
"name": "Reflect Armor",
@ -1228,7 +1234,7 @@
],
"hitType": 0,
"iconIndex": 72,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Enchant Blue",
@ -1265,7 +1271,7 @@
],
"hitType": 0,
"iconIndex": 72,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Enchanted",
@ -1302,7 +1308,7 @@
],
"hitType": 0,
"iconIndex": 72,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 2,
"name": "Enchant Purple",
@ -1365,11 +1371,11 @@
"type": 5,
"variance": 20
},
"description": "A miraculous sword technique that inflicts damage on the opponent while healing\none's own wounds",
"description": "A miraculous sword technique that inflicts damage on the opponent\nwhile healing one's own wounds",
"effects": [],
"hitType": 2,
"iconIndex": 70,
"message1": " the mysterious power is unleashed! The wounds are enveloped in particles of light and begin to heal!",
"message1": " unleashes a mysterious power!\nParticles of light fills the air as wounds begin to heal!",
"message2": "",
"mpCost": 0,
"name": "Sacred Sword",
@ -1395,14 +1401,14 @@
"type": 3,
"variance": 20
},
"description": "Ability to heal injured comrades Essential skill for conducting stable\nexploration",
"description": "Ability to heal injured comrades. Essential skill for exploring\nsafely.",
"effects": [],
"hitType": 0,
"iconIndex": 72,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 1,
"name": "Heal (Self)",
"name": "Self-heal",
"note": "<CP:1>",
"occasion": 0,
"repeats": 1,
@ -1425,7 +1431,7 @@
"type": 0,
"variance": 20
},
"description": "Skill that spreads oil over a wide area and covers the opponent in an oily state",
"description": "Skill that spreads oil over a wide area and covers the opponent in an\noily state",
"effects": [
{
"code": 21,
@ -1436,7 +1442,7 @@
],
"hitType": 2,
"iconIndex": 18,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Oil Shock",
@ -1462,7 +1468,7 @@
"type": 1,
"variance": 20
},
"description": "A devastating area attack that turns the surroundings into a sea of fire",
"description": "A devastating area attack that turns the surroundings into a sea of\nfire",
"effects": [
{
"code": 21,
@ -1479,7 +1485,7 @@
],
"hitType": 2,
"iconIndex": 64,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Fire Breath",
@ -1522,7 +1528,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " i swung the weapon I have!",
"message1": " I swung the weapon I have!",
"message2": "",
"mpCost": 0,
"name": "Spinning Attack (Monster)",
@ -1571,7 +1577,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " intense blow!",
"message1": " strikes with a heavy blow!",
"message2": "",
"mpCost": 0,
"name": "Knockout (Monster)",
@ -1597,7 +1603,7 @@
"type": 1,
"variance": 20
},
"description": "A devastating area attack that turns the surroundings into a sea of fire",
"description": "A devastating area attack that turns the surroundings into a sea of\nfire",
"effects": [
{
"code": 21,
@ -1614,7 +1620,7 @@
],
"hitType": 2,
"iconIndex": 64,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Fire Breath",
@ -1644,7 +1650,7 @@
"effects": [],
"hitType": 0,
"iconIndex": 27,
"message1": " the effect of the rose shield that you possess is activated!",
"message1": "'s equipped Rose Shield activates!",
"message2": "",
"mpCost": 0,
"name": "Thorn",
@ -1681,7 +1687,7 @@
],
"hitType": 2,
"iconIndex": 6,
"message1": " he let out a strange cry and started dancing on the spot!",
"message1": " lets a strange cry and starts dancing on the spot!",
"message2": "",
"mpCost": 0,
"name": "Kiteretsu Dance",
@ -1707,7 +1713,7 @@
"type": 0,
"variance": 20
},
"description": "Skill that stares at the opponent with mysteriously glowing eyes and causes\nconfusion",
"description": "Skill that stares at the opponent with mysteriously glowing eyes and\ncauses confusion",
"effects": [
{
"code": 21,
@ -1744,7 +1750,7 @@
"type": 0,
"variance": 20
},
"description": "Skill that stares at the opponent with mysteriously glowing eyes and causes\nconfusion",
"description": "Skill that stares at the opponent with mysteriously glowing eyes and\ncauses confusion",
"effects": [
{
"code": 21,
@ -1782,10 +1788,23 @@
"variance": 20
},
"description": "",
"effects": [],
"effects": [
{
"code": 21,
"dataId": 50,
"value1": 0.2,
"value2": 0
},
{
"code": 44,
"dataId": 383,
"value1": 1,
"value2": 0
}
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Whip (Normal Attack)",
@ -1822,7 +1841,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Strong Attack",
@ -1859,7 +1878,7 @@
],
"hitType": 0,
"iconIndex": 77,
"message1": " i struggled!",
"message1": " struggles!",
"message2": "",
"mpCost": 0,
"name": "Struggle",
@ -1885,7 +1904,7 @@
"type": 0,
"variance": 20
},
"description": "Staring at the opponent with mysteriously shining eyes, a captivating skill",
"description": "Staring at the opponent with mysteriously shining eyes, a captivating\nskill",
"effects": [
{
"code": 21,
@ -1896,7 +1915,7 @@
],
"hitType": 2,
"iconIndex": 3,
"message1": " his eyes gleamed mysteriously",
"message1": "'s eyes gleam mysteriously!",
"message2": "",
"mpCost": 0,
"name": "Dazzling Eyes",
@ -1922,7 +1941,7 @@
"type": 0,
"variance": 20
},
"description": "Staring at the opponent with mysteriously shining eyes, a captivating skill",
"description": "Staring at the opponent with mysteriously shining eyes, a captivating\nskill",
"effects": [
{
"code": 21,
@ -1933,7 +1952,7 @@
],
"hitType": 2,
"iconIndex": 3,
"message1": " his eyes gleamed mysteriously",
"message1": "'s eyes gleam mysteriously!",
"message2": "",
"mpCost": 0,
"name": "Dazzling Eyes",
@ -1959,7 +1978,7 @@
"type": 1,
"variance": 20
},
"description": "Inflicts fire damage on the opponent. Occasionally causes the opponent to be\nburned or in a state of combustion",
"description": "Inflicts fire damage on the opponent. Occasionally causes Burn or\nBurning to the opponent.",
"effects": [
{
"code": 21,
@ -1976,7 +1995,7 @@
],
"hitType": 2,
"iconIndex": 64,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 0,
"name": "Flare",
@ -2002,7 +2021,7 @@
"type": 1,
"variance": 20
},
"description": "A sweeping attack where you drop your hips and rotate close to the ground to\nkick away the opponent's legs",
"description": "A sweeping attack where you drop your hips and rotate close to the\nground to kick away the opponent's legs",
"effects": [
{
"code": 21,
@ -2013,7 +2032,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " i kicked the water's surface!",
"message1": " uses Water Kick!",
"message2": "",
"mpCost": 0,
"name": "Water Kick",
@ -2050,7 +2069,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " i kicked the water's surface!",
"message1": " uses Water Kick!",
"message2": "",
"mpCost": 0,
"name": "Water Kick",
@ -2076,7 +2095,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that removes confusion, charm, paralysis, and sleep status by tapping\nthe shoulder of an ally",
"description": "A skill that removes confusion, charm, paralysis, and sleep status by\ntapping the shoulder of an ally",
"effects": [
{
"code": 22,
@ -2105,7 +2124,7 @@
],
"hitType": 0,
"iconIndex": 70,
"message1": " i tapped my friend's shoulder!",
"message1": " taps the target on the shoulder!",
"message2": "",
"mpCost": 0,
"name": "Tap on the shoulder",
@ -2131,7 +2150,7 @@
"type": 1,
"variance": 20
},
"description": "A skill that causes the ground to crack, dealing damage to all enemies. It may\nalso cause the opponent to fall",
"description": "A skill that causes the ground to crack, dealing damage to all\nenemies. It may also cause the opponent to fall",
"effects": [
{
"code": 21,
@ -2142,7 +2161,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " it shook the ground violently and caused a fissure!",
"message1": " shakes the ground violently and causes a fissure!",
"message2": "",
"mpCost": 0,
"name": "Earth Splitter",
@ -2179,7 +2198,7 @@
],
"hitType": 2,
"iconIndex": 2,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Medicine Injection <Poison>",
@ -2216,7 +2235,7 @@
],
"hitType": 2,
"iconIndex": 8,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Medicine Injection <Sleeping Pills>",
@ -2253,7 +2272,7 @@
],
"hitType": 2,
"iconIndex": 6,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Medicine Injection <Hallucinogen>",
@ -2283,7 +2302,7 @@
"effects": [],
"hitType": 0,
"iconIndex": 81,
"message1": " he is laughing with a silly grin",
"message1": " laughs with a silly grin!",
"message2": "",
"mpCost": 0,
"name": "Smiling broadly",
@ -2320,7 +2339,7 @@
],
"hitType": 2,
"iconIndex": 24,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Sleep Mist",
@ -2357,7 +2376,7 @@
],
"hitType": 2,
"iconIndex": 7,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Aphrodisiac Gas",
@ -2383,7 +2402,7 @@
"type": 0,
"variance": 20
},
"description": "Combat techniques of the assassins from a island nation in the Far East. Allows\nthe user to evade one attack made during the turn it is used",
"description": "Combat techniques of the assassins from a island nation in the Far\nEast. Allows the user to evade one attack made during the turn it is\nused",
"effects": [
{
"code": 21,
@ -2394,7 +2413,7 @@
],
"hitType": 0,
"iconIndex": 71,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Art of the Empty Cicada",
@ -2431,7 +2450,7 @@
],
"hitType": 2,
"iconIndex": 66,
"message1": " i chanted %1!",
"message1": " casts %1!",
"message2": "",
"mpCost": 0,
"name": "Spark",
@ -2468,7 +2487,7 @@
],
"hitType": 1,
"iconIndex": 76,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Lightning Slash",
@ -2498,7 +2517,7 @@
"effects": [],
"hitType": 1,
"iconIndex": 76,
"message1": " attack!",
"message1": " attacks!",
"message2": "",
"mpCost": 0,
"name": "Whip (Normal Attack)",
@ -2535,7 +2554,7 @@
],
"hitType": 2,
"iconIndex": 66,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Laser Gun",
@ -2561,7 +2580,7 @@
"type": 1,
"variance": 20
},
"description": "A barrage of spears clad in water that engulfs and crushes everything, like a\nraging muddy stream",
"description": "A barrage of spears clad in water that engulfs and crushes everything,\nlike a raging muddy stream",
"effects": [
{
"code": 21,
@ -2572,7 +2591,7 @@
],
"hitType": 1,
"iconIndex": 67,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 1,
"name": "Raging Stream Spear",
@ -2609,7 +2628,7 @@
],
"hitType": 1,
"iconIndex": 67,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Raging Stream Spear",
@ -2646,7 +2665,7 @@
],
"hitType": 1,
"iconIndex": 78,
"message1": " it shook the ground violently and caused a fissure!",
"message1": " shakes the ground violently and causes a fissure!",
"message2": "",
"mpCost": 0,
"name": "Earth Splitter",
@ -2672,7 +2691,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that optimizes body movements and adopts a stance according to the\nbattle situation. Increases attack power, defense power, counterattack rate, and\ncritical hit rate",
"description": "A skill that optimizes body movements and adopts a stance according to\nthe battle situation. Increases attack power, defense power,\ncounterattack rate, and critical hit rate",
"effects": [
{
"code": 21,
@ -2683,7 +2702,7 @@
],
"hitType": 0,
"iconIndex": 73,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "System",
@ -2720,7 +2739,7 @@
],
"hitType": 0,
"iconIndex": 73,
"message1": " i used %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "System",
@ -2746,7 +2765,7 @@
"type": 3,
"variance": 20
},
"description": "A mysterious song that heals the body. It slightly restores the HP and TP of all\nallies",
"description": "A mysterious song that heals the body. It slightly restores the HP and\nTP of all allies.",
"effects": [
{
"code": 13,
@ -2757,7 +2776,7 @@
],
"hitType": 0,
"iconIndex": 72,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 1,
"name": "Healing Song",
@ -2794,7 +2813,7 @@
],
"hitType": 0,
"iconIndex": 72,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Healing Song",
@ -2820,7 +2839,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that scatters poisonous gas, causing the entire opponent to be poisoned",
"description": "A skill that scatters poisonous gas, causing the entire opponent to be\npoisoned",
"effects": [
{
"code": 21,
@ -2831,7 +2850,7 @@
],
"hitType": 2,
"iconIndex": 2,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Poison Breath",
@ -2868,7 +2887,7 @@
],
"hitType": 2,
"iconIndex": 2,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Poison Breath",
@ -2894,7 +2913,7 @@
"type": 0,
"variance": 20
},
"description": "A skill that emits a strong light and lowers the opponent's accuracy, causing\nthem to be in a state of darkness",
"description": "A skill that emits a strong light and lowers the opponent's accuracy,\ncausing them to be in a state of darkness",
"effects": [
{
"code": 21,
@ -2905,7 +2924,7 @@
],
"hitType": 0,
"iconIndex": 70,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 1,
"name": "Dazzling Light",
@ -2942,7 +2961,7 @@
],
"hitType": 0,
"iconIndex": 70,
"message1": " fired %1!",
"message1": " uses %1!",
"message2": "",
"mpCost": 0,
"name": "Dazzling Light",

View file

@ -6,10 +6,10 @@
"chanceByDamage": 100,
"iconIndex": 22,
"maxTurns": 1,
"message1": " he collapsed!",
"message1": " has collapsed!",
"message2": " defeated!",
"message3": "",
"message4": "I stood up!",
"message4": " has stood up!",
"minTurns": 1,
"motion": 3,
"name": "Incapacitated",
@ -99,8 +99,8 @@
"chanceByDamage": 100,
"iconIndex": 2,
"maxTurns": 5,
"message1": " i have been poisoned!",
"message2": "I poisoned it!",
"message1": " have been poisoned!",
"message2": " poisoned it!",
"message3": "",
"message4": "The poison is gone!",
"minTurns": 4,
@ -130,7 +130,7 @@
"chanceByDamage": 100,
"iconIndex": 3,
"maxTurns": 5,
"message1": " i am closed in darkness!",
"message1": " is closed in darkness!",
"message2": "Closed in darkness!",
"message3": "",
"message4": "The darkness has disappeared!",
@ -192,10 +192,10 @@
"chanceByDamage": 50,
"iconIndex": 5,
"maxTurns": 4,
"message1": " i am furious!",
"message1": " is furious!",
"message2": "Made furious!",
"message3": "",
"message4": "I have returned!",
"message4": " have returned!",
"minTurns": 2,
"motion": 1,
"name": "Fury",
@ -217,10 +217,10 @@
"chanceByDamage": 50,
"iconIndex": 6,
"maxTurns": 4,
"message1": " i am confused!",
"message1": " is confused!",
"message2": "Confused!",
"message3": "",
"message4": "I have returned to myself!",
"message4": " have returned to myself!",
"minTurns": 2,
"motion": 1,
"name": "Confusion",
@ -242,10 +242,10 @@
"chanceByDamage": 50,
"iconIndex": 7,
"maxTurns": 4,
"message1": " i was captivated!",
"message1": " was captivated!",
"message2": "Captivated!",
"message3": "",
"message4": "I have returned!",
"message4": " have returned!",
"minTurns": 2,
"motion": 1,
"name": "Fascination",
@ -1261,17 +1261,17 @@
],
"iconIndex": 6,
"maxTurns": 1,
"message1": " i fell down",
"message2": "I fell down",
"message3": "I can't get up!",
"message4": "I stood up!",
"message1": " fell down",
"message2": " fell down",
"message3": " can't get up!",
"message4": " stood up!",
"minTurns": 1,
"motion": 0,
"name": "Topple",
"note": "",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
"removeAtBattleEnd": true,
"removeByDamage": false,
"removeByRestriction": false,
"removeByWalking": false,
@ -1374,14 +1374,14 @@
"message1": " covered in oil, agility and fire resistance decrease!",
"message2": "Covered in oil, agility and fire resistance decrease!",
"message3": "I'm covered in oil!",
"message4": "I wiped off the oil!",
"message4": " wiped off the oil!",
"minTurns": 1,
"motion": 0,
"name": "Oil-soaked",
"note": "",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
"removeAtBattleEnd": true,
"removeByDamage": false,
"removeByRestriction": false,
"removeByWalking": false,
@ -1436,10 +1436,10 @@
],
"iconIndex": 66,
"maxTurns": 3,
"message1": " i got an electric shock!",
"message2": "I got an electric shock!",
"message3": "I am being electrocuted!",
"message4": "I have regained my freedom of movement!",
"message1": " got an electric shock!",
"message2": " got an electric shock!",
"message3": " is being electrocuted!",
"message4": " have regained my freedom of movement!",
"minTurns": 2,
"motion": 0,
"name": "Electric Shock",
@ -1489,7 +1489,7 @@
"message1": " my body started shaking from the cold!",
"message2": "My body started shaking from the cold!",
"message3": "The cold is causing pain!",
"message4": "I have been freed from the cold!",
"message4": " have been freed from the cold!",
"minTurns": 3,
"motion": 0,
"name": "Frostbite",
@ -1526,8 +1526,8 @@
],
"iconIndex": 67,
"maxTurns": 5,
"message1": " i became completely soaked!",
"message2": "I became completely soaked!",
"message1": " became completely soaked!",
"message2": " became completely soaked!",
"message3": "My body feels heavy and I can't move as I want",
"message4": "",
"minTurns": 3,
@ -1630,8 +1630,8 @@
"maxTurns": 1,
"message1": "",
"message2": "",
"message3": "I am taking a stance to protect my comrades",
"message4": "I took a defensive stance to protect",
"message3": " is taking a stance to protect my comrades",
"message4": " took a defensive stance to protect",
"minTurns": 1,
"motion": 0,
"name": "Protect",
@ -1661,7 +1661,7 @@
"message1": " i'm not moving while collapsed!",
"message2": "I'm not moving while collapsed!",
"message3": "",
"message4": "I got up",
"message4": " got up",
"minTurns": 1,
"motion": 0,
"name": "Faint",
@ -1817,8 +1817,8 @@
],
"iconIndex": 64,
"maxTurns": 3,
"message1": " i got burned!",
"message2": "I got burned!",
"message1": " got burned!",
"message2": " got burned!",
"message3": "",
"message4": "The burn has healed!",
"minTurns": 3,
@ -1857,7 +1857,7 @@
],
"iconIndex": 27,
"maxTurns": 5,
"message1": " i was restrained",
"message1": " was restrained",
"message2": "",
"message3": "",
"message4": "The restraint has been released",
@ -1908,7 +1908,7 @@
"message1": "",
"message2": "Monika has been restrained!",
"message3": "",
"message4": "I moved away from Monica!",
"message4": " moved away from Monica!",
"minTurns": 1,
"motion": 0,
"name": "Restrained",
@ -1969,7 +1969,7 @@
],
"iconIndex": 137,
"maxTurns": 1,
"message1": " i was pushed down!",
"message1": " was pushed down!",
"message2": "",
"message3": "Is desperately resisting!",
"message4": "The restraint has been released",
@ -2011,7 +2011,7 @@
"maxTurns": 1,
"message1": " a vicious penis attacks your vagina!",
"message2": "",
"message3": "I am being thrust vigorously!",
"message3": " is being thrust vigorously!",
"message4": "The restraint has been released!",
"minTurns": 1,
"motion": 0,
@ -2139,9 +2139,9 @@
],
"iconIndex": 81,
"maxTurns": 5,
"message1": " i am surrounded by light!",
"message2": "I am surrounded by light!",
"message3": "I am surrounded by light!",
"message1": " is surrounded by light!",
"message2": " is surrounded by light!",
"message3": " is surrounded by light!",
"message4": "The light that was enveloping disappeared and turned into particles!",
"minTurns": 3,
"motion": 0,
@ -2179,10 +2179,10 @@
],
"iconIndex": 72,
"maxTurns": 5,
"message1": " i have taken on the power of water!",
"message2": "I have taken on the power of water!",
"message3": "I am clad in the power of water!",
"message4": "Lost the power of water!",
"message1": " have taken on the power of water!",
"message2": " have taken on the power of water!",
"message3": " is clad in the power of water!",
"message4": " lost the power of water!",
"minTurns": 3,
"motion": 0,
"name": "Enchant Blue",
@ -2219,9 +2219,9 @@
],
"iconIndex": 72,
"maxTurns": 5,
"message1": " i have clad myself in the power of fire!",
"message2": "I am clad in the power of fire!",
"message3": "I am clad in the power of fire!",
"message1": " have clad themself in the power of fire!",
"message2": " is clad in the power of fire!",
"message3": " is clad in the power of fire!",
"message4": "Lost the power of fire!",
"minTurns": 3,
"motion": 0,
@ -2259,9 +2259,9 @@
],
"iconIndex": 72,
"maxTurns": 5,
"message1": " i am clad in the power of thunder!",
"message2": "I am clad in the power of thunder!",
"message3": "I am clad in the power of thunder!",
"message1": " is clad in the power of thunder!",
"message2": " is clad in the power of thunder!",
"message3": " is clad in the power of thunder!",
"message4": "Lost the power of thunder!",
"minTurns": 3,
"motion": 0,
@ -2290,7 +2290,7 @@
"iconIndex": 1,
"maxTurns": 1,
"message1": "",
"message2": "I am pushed to the brink of death by the whispers of the Grim Reaper",
"message2": " is pushed to the brink of death by the whispers of the Grim Reaper",
"message3": "",
"message4": "",
"minTurns": 1,
@ -2299,7 +2299,7 @@
"note": "",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
"removeAtBattleEnd": true,
"removeByDamage": false,
"removeByRestriction": false,
"removeByWalking": false,
@ -2332,7 +2332,7 @@
"message1": "",
"message2": "",
"message3": "Engaging in masturbation! Ability values are decreasing!",
"message4": "I regained my sanity!",
"message4": " regained my sanity!",
"minTurns": 5,
"motion": 0,
"name": "Estrus",

View file

@ -105,7 +105,7 @@
"pitch": 100,
"volume": 60
},
"editMapId": 11,
"editMapId": 9,
"elements": [
"",
"Physical",
@ -129,7 +129,7 @@
"Accessory [Ring]",
"Accessory [Shoes]"
],
"gameTitle": "Dungeon with Girl",
"gameTitle": "Dungeon with Girl ver.1.1.0",
"gameoverMe": {
"name": "Gameover1",
"pan": 0,
@ -504,9 +504,9 @@
"ダンジョンクリア(化粧箱入手後)",
"ギルドのおっさんとセックス2回目",
"いいえを押した",
"",
"",
"",
"全開放",
"30階に到達後帰還",
"足湯イベントをみた",
"回想から来た",
"初めてギルドにいくイベント",
"宿最初にもらう依頼",
@ -634,10 +634,10 @@
"HP残量10-0",
"表示消す",
"ノーマルエンド",
"",
"",
"",
"",
"夜這い演出走り始め",
"温泉イベント発生",
"自分で搾乳初回",
"登録イベントをスキップした",
"フェラON 亀頭舐めOFF",
"BE4宿のおっさんエンドを見た後、宿の処理を消す",
"おばさんに箱についてきいた",
@ -702,27 +702,27 @@
"手マン表情",
"声をかける初回",
"メインエッチ開始時の会話トークン設定",
"",
"",
"",
"",
"",
"",
"ママメイカー初回使用",
"ママメイカーEV2回見た",
"けつなめ状態",
"けつなめ射精",
"けつなめ動き",
"けつなめ手動き",
"サブクエスト1手帳回避",
"サブクエスト2手帳回避",
"サブクエスト3手帳回避",
"サブクエスト4手帳回避",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"けつなめ射精1回以上",
"キャンセル処理スキップ",
"乳首なめ手こきの状態",
"乳首舐め手こき1回以上射精",
"乳首なめ動き",
"乳首なめ手動き",
"乳首なめ手こき射精",
"起きた状態で搾乳を見た",
"おもらしを見た",
"特殊おでかけを見た",
"トラップ回避セックスまで見た",
"",
"",
"",
@ -733,7 +733,7 @@
"バイブ 解放",
"触手 解放",
"アナルビーズ解放",
"キスしながら手こき解放",
"乳首舐めながら手こき解放",
"フェラ解放",
"パイズリ 解放",
"けつなめ 解放",
@ -743,14 +743,14 @@
"騎乗位 解放",
"背面騎乗位 解放",
"アナルセックス 解放",
"正常位 解放",
"",
"",
"",
"",
"",
"",
"",
"",
"パンツ漁り解禁",
"今日のパンツ漁り終わり",
"セクシーランジェリーget",
"",
"",
"",
@ -1133,118 +1133,120 @@
"basic": [
"Level",
"Lv",
"",
"HP",
"",
"HP",
"MP",
"",
"MP",
"TP",
"TP",
"Experience Points",
"EXP"
],
"commands": [
"Fight",
"Run away",
"Escape",
"Attack",
"Defense",
"Defend",
"Item",
"Skill",
"Equip",
"Status",
"Sort",
"Formation",
"Save",
"Game over",
"Game End",
"Options",
"Weapon",
"Armor",
"Important things",
"Key Item",
"Equip",
"Ultimate equipment",
"Remove all",
"Optimize",
"Clear",
"New Game",
"Continue",
null,
"To the title",
"Stop",
"To Title",
"Cancel",
null,
"Purchase",
"Buy",
"Sell"
],
"params": [
"Maximum HP",
"Maximum MP",
"Max HP",
"Max MP",
"Attack",
"Defense",
"Intelligence",
"Defense",
"Speed",
"Resistance",
"Agility",
"Luck",
"Hit rate",
"Evasion rate"
"Accuracy",
"Evasion"
],
"messages": {
"actionFailure": "It didn't work on %1!",
"actorDamage": "%1 received %2 damage!",
"actorDrain": "%1 has been robbed of %2!",
"actorGain": "%2 of %1 has increased by %3!",
"actorLoss": "%2 of %1 decreased by %3!",
"actorNoDamage": "%1 is not damaged!",
"actorNoHit": "Miss! %1 has not taken any damage!",
"actorRecovery": "%2 of %1 has recovered %3!",
"alwaysDash": "Constantly dashing",
"actionFailure": "There was no effect on %1!",
"actorDamage": "%1 took %2 damage!",
"actorDrain": "%1 was drained of %2 %3!",
"actorGain": "%1 gained %2 %3!",
"actorLoss": "%1 lost %2 %3!",
"actorNoDamage": "%1 took no damage!",
"actorNoHit": "Miss! %1 took no damage!",
"actorRecovery": "%1 recovered %2 %3!",
"alwaysDash": "Always Dash",
"bgmVolume": "BGM volume",
"bgsVolume": "BGS volume",
"buffAdd": "%2 of %1 has increased!",
"buffRemove": "%2 of %1 has returned!",
"commandRemember": "Command memory",
"counterAttack": "Counterattack of %1!",
"criticalToActor": "Critical Blow!!",
"criticalToEnemy": "Critical Hit!!",
"debuffAdd": "%2 of %1 has dropped!",
"defeat": "%1 was defeated in battle",
"emerge": "%1 has appeared!",
"enemyDamage": "Dealt %2 damage to %1!",
"enemyDrain": "Stole %2 from %1!",
"enemyGain": "%2 of %1 has increased by %3!",
"enemyLoss": "%2 of %1 decreased by %3!",
"enemyNoDamage": "Cannot deal damage to %1!",
"enemyNoHit": "Miss! Unable to deal %1 damage!",
"enemyRecovery": "%2 of %1 has recovered %3!",
"escapeFailure": "But I couldn't escape!",
"escapeStart": "%1 has escaped!",
"evasion": "%1 dodged the attack!",
"buffAdd": "%1's %2 went up!",
"buffRemove": "%1's %2 returned to normal!",
"commandRemember": "Command Remember",
"counterAttack": "%1 counterattacked!",
"criticalToActor": "A painful blow!!",
"criticalToEnemy": "An excellent hit!!",
"debuffAdd": "%1's %2 went down!",
"defeat": "%1 was defeated",
"emerge": "%1 emerged!",
"enemyDamage": "%1 took %2 damage!",
"enemyDrain": "%1 was drained of %2 %3!",
"enemyGain": "%1 gained %2 %3!",
"enemyLoss": "%1 lost %2 %3!",
"enemyNoDamage": "%1 took no damage!",
"enemyNoHit": "Miss! %1 took no damage!",
"enemyRecovery": "%1 recovered %2 %3!",
"escapeFailure": "However, it was unable to escape!",
"escapeStart": "%1 has started to escape!",
"evasion": "%1 evaded the attack!",
"expNext": "Next %1",
"expTotal": "Current %1",
"file": "File",
"levelUp": "%1 has increased by %2 %3!",
"loadMessage": "Which file would you like to load?",
"levelUp": "%1 is now %2 %3!",
"loadMessage": "Load which file?",
"magicEvasion": "%1 nullified the magic!",
"magicReflection": "%1 reflected the magic!",
"meVolume": "Volume",
"meVolume": "ME Volume",
"obtainExp": "",
"obtainGold": "I got %1\\G money!",
"obtainItem": "I got %1!",
"obtainSkill": "I learned %1!",
"obtainGold": "%1\\G found!",
"obtainItem": "%1 found!",
"obtainSkill": "%1 learned!",
"partyName": "%1",
"possession": "The number I have",
"preemptive": "Player 1 took the first move!",
"saveMessage": "Which file do you want to save?",
"possession": "Possession",
"preemptive": "%1 got the upper hand!",
"saveMessage": "Save to which file?",
"seVolume": "SE volume",
"substitute": "%1 defended %2!",
"surprise": "%1 was taken by surprise!",
"useItem": "%1 used %2!",
"victory": "Victory for %1!"
"substitute": "%1 protected %2!",
"surprise": "%1 was surprised!",
"useItem": "%1 uses %2!",
"victory": "%1 was victorious!"
}
},
"testBattlers": [
{
"actorId": 1,
"equips": [
190,
21,
0,
6,
7,
0
0,
26,
27
],
"level": 99
},
@ -1282,7 +1284,7 @@
"level": 1
}
],
"testTroopId": 99,
"testTroopId": 40,
"title1Name": "taitorugamen",
"title2Name": "",
"titleBgm": {
@ -1356,121 +1358,121 @@
"Strength Training EV Determination Value + PB Value",
"Agile Transit EV Determination Value + PB Value",
"",
"ProtagonistWeaponID",
"protagonistShieldID",
"ProtagonistHeadID",
"protagonistPhysicalID",
"Monica weapon ID",
"Monica Shield ID",
"Monica head ID",
"Monica body ID",
"Manliness bonus value",
"manliness_score",
"Monica's strength",
"Number of orbs",
"loop count",
"Card selection",
"Unclean penalty value",
"Maximum Contamination",
"Impurity value",
"StatusStrengthIncrease",
"",
"NPC rescue favorability",
"Number of NPCs rescued",
"Guardian encounter rate",
"GoldenRoomGToken",
"Lockbreaker token",
"Number of padlocks",
"Manliness",
"Money Penalty",
"Golden Chamber Level",
"Progress in the Golden Room",
"Number of dice rolls",
"Stone monument offering",
"GoldenRoomContinuationValue",
"GoldenRoomLottery",
"Number of days until payment",
"enemySelection",
"Overall likability value",
"StreetStandingRandom",
"feelingLevelChange",
"Number of times masturbated",
"Number of times performed fellatio",
"number_of_times_had_anal_sex",
"Number of times masturbated",
"Semen volume of \\N[1]",
"Innkeeper's semen volume",
"peePoint",
"Sensation gauge increase/decrease value",
"Maximum pleasure gauge",
"Ejaculation gauge increase/decrease value",
"maximum ejaculation gauge value",
"number_of_takeouts",
"number_of_middle_pitches",
"number_of_times_ejaculation_in_mouth",
"Number of Climaxes",
"vagina development value",
"Breast development value",
"Anal development value",
"Service development value",
"Variable of Subquery 1",
"Variable of Subquery 2",
"Variable of Subquery 3",
"Variable of Subquery 4",
"Variable of Subquery5",
"Variable of Subquery 6",
"Variable of Subquery7",
"Variable of Subquery 8",
"Variable of Subquery9",
"Variable of \"subqueue10",
"number_of_times_helped_child_adventurers",
"TreasureBoxAdditionDiscovery[Luck]\\N[1]",
"TreasureBoxAdditionDiscovery[Luck]Monica",
"Rose Shield Thorn Skill",
"Sleeping beauty",
"Female Adventurer A Rescue Count",
"Number of junk",
"sperm_flight_distance",
"Sperm flight distance item random number",
"Guild Appeal Amount Selection Variable",
"temporary variable",
"",
"ejaculation_count",
"maximum ejaculation count",
"Anal massage",
"Number of Creampie Shots (State)",
"Anal creampie count (state)",
"Number of times breasts are exposed (state)",
"number_of_times_mouth_opened (state)",
"simultaneous_peak_count",
"a",
"anal creampie counter",
"Breast exposure counter",
"mouth_open_counter",
"External pleasure value increment",
"Climax Count (State)",
"Climax Counter",
"Restrained before insertion",
"Restrained chest",
"Loop processing",
"Item1Quantity",
"Number of items",
"item_count",
"item_count",
"item_count",
"item_count_6",
"Number of items 7",
"Item8Count",
"item_count",
"item_count_10",
"Remaining number of conversations during sex",
"weapon_count",
"ArmorCount",
"ArmorCount3",
"Armor4Count",
"",
"",
"主人公武器ID",
"主人公盾ID",
"主人公頭ID",
"主人公身体ID",
"モニカ武器ID",
"モニカ盾ID",
"モニカ頭ID",
"モニカ身体ID",
"男気ボーナス値",
"男気判定値",
"モニカのちから",
"オーブの数",
"ループ回数",
"カード選択",
"ケガレペナルティ値",
"ケガレ最大値",
"ケガレ値",
"ステータス筋力上昇",
"おしっこEVみた回数",
"NPC救出好感度",
"NPC救出数",
"ガーディアン遭遇確率",
"黄金の間Gトークン",
"錠前壊しトークン",
"錠前数",
"男気",
"所持金ペナルティ",
"黄金の間階層",
"黄金の間進行度",
"ダイス判定の回数",
"石碑お供え",
"黄金の部屋継続値",
"黄金の部屋抽選",
"支払いまでの日数",
"敵抽選",
"好感度総合値",
"街立ちえランダム",
"好感度加減",
"おまんこした回数",
"フェラチオした回数",
"アナルセックスした回数",
"オナニーした回数",
"\\N[1]の精液量",
"宿のおやじの精液量",
"おしっこポイント",
"快感ゲージ増減値",
"快感ゲージ最大値",
"射精ゲージ増減値",
"射精ゲージ最大値",
"外だし回数",
"中だし回数",
"口内射精回数",
"絶頂回数",
"おまんこ開発値",
"おっぱい開発値",
"アナル開発値",
"奉仕開発値",
"サブクエ1の変数",
"サブクエ2の変数",
"サブクエ3の変数",
"サブクエ4の変数",
"サブクエ5の変数",
"サブクエ6の変数",
"サブクエ7の変数",
"サブクエ8の変数",
"サブクエ9の変数",
"サブクエ10の変数",
"子ども冒険者を助けた回数",
"宝箱追加発見[運]ヤマモト",
"宝箱追加発見[運]モニカ",
"薔薇の盾 ソーンスキル",
"眠り玉",
"女冒険者A 救出回数",
"ガラクタの数",
"精子飛距離",
"精子飛距離アイテム乱数",
"ギルド嘆願金額選択変数",
"一時変数",
"",
"射精回数",
"射精回数最大値",
"アナルほぐし",
"おまんこ中だし回数(ステ)",
"アナル中だし回数(ステ)",
"おっぱいだし回数(ステ)",
"お口だし回数(ステ)",
"同時絶頂回数",
"おまんこ中だしカウンター",
"アナル中だしカウンター",
"おっぱいだしカウンター",
"お口だしカウンター",
"外だし快感値加算分",
"絶頂回数(ステ)",
"絶頂カウンター",
"拘束している挿入前",
"拘束している胸",
"ループ処理",
"アイテム1個数",
"アイテム2個数",
"アイテム3個数",
"アイテム4個数",
"アイテム5個数",
"アイテム6個数",
"アイテム7個数",
"アイテム8個数",
"アイテム9個数",
"アイテム10個数",
"エッチ中の会話残回数",
"武器2個数",
"防具2個数",
"防具3個数",
"防具4個数",
"パンツ漁り回数",
"一時的に好感度代入",
"一時的に替えのショーツの数代入",
"",
"",
"Main Ecchi Attack Power Increase Count",
@ -1533,18 +1535,18 @@
"",
"",
"",
"number_of_face_swaps",
"number_of_times_breasts_are_exposed",
"Cumulative count",
"cumulative_count_from_body",
"cumulative_count_of_anal_discharge",
"cumulative_count_of_face_detection",
"cumulative_count",
"Development Point of Vagina",
"anal creampie count",
"Anal development point",
"Service Development Point",
"Breast development point",
"顔だし回数",
"おっぱいだし回数",
"おまんこだし単純な累計回数",
"からだだし単純な累計回数",
"アナルだし単純な累計回数",
"かおだし単純な累計回数",
"くちだし単純な累計回数",
"おまんこ開発ポイント",
"アナル中だし回数",
"アナル開発ポイント",
"奉仕開発ポイント",
"おっぱい開発ポイント",
"",
"",
"",
@ -1554,7 +1556,7 @@
"Intelligence of \\N[1]",
"Monica's intelligence"
],
"versionId": 45985290,
"versionId": 58952604,
"victoryMe": {
"name": "jingle2",
"pan": 0,
@ -1584,5 +1586,5 @@
],
"hasEncryptedImages": true,
"hasEncryptedAudio": true,
"encryptionKey": "dc55b821e770d4ed1abdb7f40313e520"
"encryptionKey": "d41d8cd98f00b204e9800998ecf8427e"
}

View file

@ -1764,8 +1764,15 @@
},
{
"id": 40,
"members": [],
"name": "",
"members": [
{
"enemyId": 50,
"x": 261,
"y": 439,
"hidden": false
}
],
"name": "テスト君",
"pages": [
{
"conditions": {

View file

@ -102,7 +102,7 @@
{
"id": 4,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nOccasionally causes the opponent to faint. [Weight 10W]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Occasionally causes the opponent to faint. [Weight 10W]",
"etypeId": 1,
"traits": [
{
@ -140,7 +140,7 @@
{
"id": 5,
"animationId": 6,
"description": "Lightweight weapon that is easy to handle even for women. Rarely causes the\nopponent to bleed. [Weight 3W]",
"description": "Lightweight weapon that is easy to handle even for women. Rarely\ncauses the opponent to bleed. [Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -221,7 +221,7 @@
{
"id": 7,
"animationId": 6,
"description": "A sword believed to have been used by ancient warriors. Depending on its\ncondition, it may be sharper than weapons made in recent years. [Weight 8W]",
"description": "A sword believed to have been used by ancient warriors. Depending on\nits condition, it may be sharper than weapons made in recent years.\n[Weight 8W]",
"etypeId": 1,
"traits": [
{
@ -254,7 +254,7 @@
{
"id": 8,
"animationId": 6,
"description": "It has more of an aspect of being an art piece rather than a weapon. Luck\nincreases. [Weight 5W]",
"description": "It has more of an aspect of being an art piece rather than a weapon.\nLuck increases. [Weight 5W]",
"etypeId": 1,
"traits": [
{
@ -287,7 +287,7 @@
{
"id": 9,
"animationId": 8,
"description": "A sword with a legend that the god who controls fire used to wield. It sets the\nopponent on fire when attacking. [Weight 15W]",
"description": "A sword with a legend that the god who controls fire used to wield. It\nsets the opponent on fire when attacking. [Weight 15W]",
"etypeId": 1,
"traits": [
{
@ -335,7 +335,7 @@
{
"id": 10,
"animationId": 7,
"description": "A sword that unleashes immense attacking power through the power of a curse. In\nexchange for its attacking power, it loses the ability to emit light and move\nfreely. [Weight 25W]",
"description": "A sword that unleashes immense attacking power through the power of a\ncurse. In exchange for its attacking power, it loses the ability to\nemit light and move freely. [Weight 25W]",
"etypeId": 1,
"traits": [
{
@ -378,7 +378,7 @@
{
"id": 11,
"animationId": 6,
"description": "A short sword that brings various negative effects to the opponent. [Weight 3W]",
"description": "A short sword that brings various negative effects to the opponent.\n[Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -461,7 +461,7 @@
{
"id": 12,
"animationId": 6,
"description": "A sword made of a very rare metal. Even great people who left their names in\nhistory used to love it. [Weight 8W]",
"description": "A sword made of a very rare metal. Even great people who left their\nnames in history used to love it. [Weight 8W]",
"etypeId": 1,
"traits": [
{
@ -494,7 +494,7 @@
{
"id": 13,
"animationId": 1,
"description": "A deadly weapon with spikes added to the tip for extra lethality. It can cause\nboth unconsciousness and damage from bleeding. [Weight 15W]",
"description": "A deadly weapon with spikes added to the tip for extra lethality. It\ncan cause both unconsciousness and damage from bleeding. [Weight 15W]",
"etypeId": 1,
"traits": [
{
@ -537,7 +537,7 @@
{
"id": 14,
"animationId": 6,
"description": "A sharp and polished dagger that combines lightness and strength. Rarely causes\nthe opponent to bleed. [Weight 3W]",
"description": "A sharp and polished dagger that combines lightness and strength.\nRarely causes the opponent to bleed. [Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -623,7 +623,7 @@
{
"id": 16,
"animationId": 11,
"description": "A bone-made club stained red with blood. It boasts high power, but is cursed\nwith the ability to decrease health every turn. [Weight 15W]",
"description": "A bone-made club stained red with blood. It boasts high power, but is\ncursed with the ability to decrease health every turn. [Weight 15W]",
"etypeId": 1,
"traits": [
{
@ -671,7 +671,7 @@
{
"id": 17,
"animationId": 6,
"description": "A weapon widely used from beginners to veterans. Supplied by the guild. [Weight\n5W]",
"description": "A weapon widely used from beginners to veterans. Supplied by the\nguild. [Weight 5W]",
"etypeId": 1,
"traits": [
{
@ -704,7 +704,7 @@
{
"id": 18,
"animationId": 6,
"description": "A weapon that can deal significant damage to undead enemies. [Weight 8W]",
"description": "A weapon that can deal significant damage to undead enemies. [Weight\n8W]",
"etypeId": 1,
"traits": [
{
@ -742,7 +742,7 @@
{
"id": 19,
"animationId": 6,
"description": "A sword with a mysterious pattern engraved on the blade. The pattern faintly\nemits light and makes a crackling sound. [Weight 10W]",
"description": "A sword with a mysterious pattern engraved on the blade. The pattern\nfaintly emits light and makes a crackling sound. [Weight 10W]",
"etypeId": 1,
"traits": [
{
@ -775,7 +775,7 @@
{
"id": 20,
"animationId": 0,
"description": "Infantry carry a large dagger for auxiliary use. Unusually, the dagger also\nprovides a slight increase in defense. [Weight 3W]",
"description": "Infantry carry a large dagger for auxiliary use. Unusually, the dagger\nalso provides a slight increase in defense. [Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -823,7 +823,7 @@
{
"id": 21,
"animationId": 10,
"description": "The legendary sword said to have been carried by an ancient king. A single\nstrike released from the blue shining blade delivers judgment to multiple\nopponents. [Weight 8W]",
"description": "The legendary sword said to have been carried by an ancient king. A\nsingle strike released from the blue shining blade delivers judgment\nto multiple opponents. [Weight 8W]",
"etypeId": 1,
"traits": [
{
@ -866,7 +866,7 @@
{
"id": 22,
"animationId": 1,
"description": "A weapon that combines offense and defense. Although its attack power is low,\nits counterattack rate is high, making it truly effective in battles against\nmultiple opponents. [Weight 3W]",
"description": "A weapon that combines offense and defense. Although its attack power\nis low, its counterattack rate is high, making it truly effective in\nbattles against multiple opponents. [Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -919,7 +919,7 @@
{
"id": 23,
"animationId": 97,
"description": "A weapon made from the head of a Guardian. Although it has lost its power\nsource, its eyes continue to faintly glow. [Weight: 15W]",
"description": "A weapon made from the head of a Guardian. Although it has lost its\npower source, its eyes continue to faintly glow. [Weight: 15W]",
"etypeId": 1,
"traits": [
{
@ -962,7 +962,7 @@
{
"id": 24,
"animationId": 12,
"description": "One of the brave warriors who stood up to overthrow the tyrannical king was a\ndancer who received favor from the king. Evasion rate and critical hit rate\nincrease. [Weight 3W]",
"description": "One of the brave warriors who stood up to overthrow the tyrannical\nking was a dancer who received favor from the king. Evasion rate and\ncritical hit rate increase. [Weight 3W]",
"etypeId": 1,
"traits": [
{
@ -1015,7 +1015,7 @@
{
"id": 25,
"animationId": 2,
"description": "The fallen enemy's armor becomes distorted and unusable, hence earning this\nnickname. It reduces the opponent's physical resistance. [Weight 15W]",
"description": "The fallen enemy's armor becomes distorted and unusable, hence earning\nthis nickname. It reduces the opponent's physical resistance. [Weight\n15W]",
"etypeId": 1,
"traits": [
{
@ -1058,7 +1058,7 @@
{
"id": 26,
"animationId": 7,
"description": "The great sword that the orc had. It can mow down multiple opponents at once,\nbut it is thick and very heavy, so it can only be wielded with both hands.\n[Weight 30W]",
"description": "The great sword that the orc had. It can mow down multiple opponents\nat once, but it is thick and very heavy, so it can only be wielded\nwith both hands. [Weight 30W]",
"etypeId": 1,
"traits": [
{
@ -2620,7 +2620,7 @@
{
"id": 75,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\MD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\MD].",
"etypeId": 1,
"traits": [
{
@ -2653,7 +2653,7 @@
{
"id": 76,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\MD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\MD]",
"etypeId": 1,
"traits": [
{
@ -2691,7 +2691,7 @@
{
"id": 77,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -2762,7 +2762,7 @@
{
"id": 79,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -2795,7 +2795,7 @@
{
"id": 80,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -2833,7 +2833,7 @@
{
"id": 81,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -2904,7 +2904,7 @@
{
"id": 83,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -2937,7 +2937,7 @@
{
"id": 84,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -2975,7 +2975,7 @@
{
"id": 85,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3046,7 +3046,7 @@
{
"id": 87,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -3079,7 +3079,7 @@
{
"id": 88,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3117,7 +3117,7 @@
{
"id": 89,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3188,7 +3188,7 @@
{
"id": 91,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -3221,7 +3221,7 @@
{
"id": 92,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3259,7 +3259,7 @@
{
"id": 93,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3330,7 +3330,7 @@
{
"id": 95,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -3363,7 +3363,7 @@
{
"id": 96,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3401,7 +3401,7 @@
{
"id": 97,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3472,7 +3472,7 @@
{
"id": 99,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -3505,7 +3505,7 @@
{
"id": 100,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3543,7 +3543,7 @@
{
"id": 101,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3614,7 +3614,7 @@
{
"id": 103,
"animationId": 6,
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons with\ndurability value [\\D] / [\\WD].",
"description": "Skilled adventurers and soldiers of the kingdom prefer to use weapons\nwith durability value [\\D] / [\\WD].",
"etypeId": 1,
"traits": [
{
@ -3647,7 +3647,7 @@
{
"id": 104,
"animationId": 1,
"description": "Weapon that attacks with the weight of an iron lump attached to the tip.\nDurability [\\D] / [\\WD]",
"description": "Weapon that attacks with the weight of an iron lump attached to the\ntip. Durability [\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{
@ -3685,7 +3685,7 @@
{
"id": 105,
"animationId": 6,
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability [\\D] /\n[\\WD]",
"description": "Lightweight and easy-to-handle weapon, suitable for women. Durability\n[\\D] / [\\WD]",
"etypeId": 1,
"traits": [
{

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