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I see. You're a explorer too, despite your appearance..." ] }, { "code": 111, "indent": 1, "parameters": [ 12, "$gameVariables._data[266] == 'NAKED'" ] }, { "code": 101, "indent": 2, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 2, "parameters": [ "……. I thought you were just a perverted exhibitionist..." ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 111, "indent": 1, "parameters": [ 12, "$gameVariables._data[266] == 'EROTIC'" ] }, { "code": 101, "indent": 2, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 2, "parameters": [ "I thought you were one of those shop girls... 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I thought you were just a perverted exhibitionist..." ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 111, "indent": 1, "parameters": [ 12, "$gameVariables._data[266] == 'NORMAL'" ] }, { "code": 101, "indent": 2, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 2, "parameters": [ "You look like just a simple and fluffy nun... but is that not the\ncase...?" ] }, { "code": 0, "indent": 2, "parameters": [] }, { "code": 412, "indent": 1, "parameters": [] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 411, "indent": 0, "parameters": [] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "The way of becoming an explorer...? There are several ways, but it's\nprobably faster to join a party of explorers here and go on a few\nexplorations as a companion..." ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "If you obtain the qualifications, you can receive an explorer\nqualification card... It costs money though..." ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "If you do that, you'll be able to go exploring on your own... 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Frosrin is\na subspecies of goblin and is also called a burrow goblin." ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "These guys have a habit of expanding their underground burrows, and it\noften connects to things like ancient underground ruins." ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "Each individual is not that strong, but they have a habit of acting in\ngroups. If you see one, there is sure to be a group of them at the\nvillage level." ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "Of course, they don't just live in ruins, sometimes they make their\nhomes in underground burrows. They also have territories in the east,\nso don't go there." ] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NAKED'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "……Why am I kindly teaching this naked girl?" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'EROTIC'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'SWIM'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'HALFNAKED'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NORMAL'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 117, "indent": 0, "parameters": [ 12 ] }, { "code": 355, "indent": 0, "parameters": [ "SH_NewLocation(382,\"Froslyn's Lair\")" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 22, "y": 17 }, { "id": 43, "name": "EV043", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "MZ_Food03", "direction": 4, "pattern": 0, "characterIndex": 2 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 23, "y": 17 }, { "id": 44, "name": "EV044", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "FSM_Object01", "direction": 8, "pattern": 1, "characterIndex": 4 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 15, "y": 22 }, { "id": 45, "name": "EV045", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "!ED_clutter", "direction": 4, "pattern": 1, "characterIndex": 0 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 20, "y": 23 }, { "id": 46, "name": "EV046", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": true, "image": { "tileId": 0, "characterName": "!ED_clutter", "direction": 4, "pattern": 2, "characterIndex": 0 }, "list": [ { "code": 357, "indent": 0, "parameters": [ "Ticker", "show", "show", { "text": "Be careful of Floselin. The more experienced, the\nmore dangerous to let your guard down." } ] }, { "code": 657, "indent": 0, "parameters": [ "text = Be careful with Floselin The more experienced, the more\ndangerous to let your guard down" ] }, { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": false } ], "x": 26, "y": 11 }, { "id": 47, "name": "EV047", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "SH_event_mark", "direction": 2, "pattern": 1, "characterIndex": 4 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 11, "y": 15 }, { "id": 48, "name": "EV048", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "actor/people_searcher01", "direction": 2, "pattern": 1, "characterIndex": 6 }, "list": [ { "code": 117, "indent": 0, "parameters": [ 11 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "For warriors, \\c[6][Strength]\\c[0] is definitely needed, for rangers,\n\\c[6][Skill]\\c[0]... For mages and healers, \\c[6][Spirit]\\c[0] is\nnecessary." ] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NAKED'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "However, what you probably need the most is shame and common sense." ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'EROTIC'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'SWIM'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "However, what you probably need the most is shame and common sense." ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'HALFNAKED'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "However, what you probably need the most is shame and common sense." ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NORMAL'" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 117, "indent": 0, "parameters": [ 12 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 17, "y": 23 }, { "id": 49, "name": "", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "SH_event_mark", "direction": 4, "pattern": 0, "characterIndex": 4 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 12, "y": 23 }, { "id": 50, "name": "EV050", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1, "switch1Valid": false, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "SH_event_mark", "direction": 4, "pattern": 0, "characterIndex": 4 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 25, "y": 16 }, { "id": 51, "name": "EV051", "note": "", "pages": [ { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 1220, "switch1Valid": true, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "actor/people_searcher03", "direction": 4, "pattern": 1, "characterIndex": 3 }, "list": [ { "code": 117, "indent": 0, "parameters": [ 11 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "I'm searching for a way to open the \\c[6]unopenable door\\c[0] in a\ncertain ruin... but it doesn't feel like it's going to be that simple." ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "I brought along a skilled explorer with lock-picking abilities, but it\nseems like it won't open with ordinary methods." ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "I'll tell you the location just in case. Well, even if you go there, I\ndon't think it will be of much use..." ] }, { "code": 355, "indent": 0, "parameters": [ "SH_NewLocation(394,\"Unnamed Ruins\")" ] }, { "code": 123, "indent": 0, "parameters": [ "A", 0 ] }, { "code": 117, "indent": 0, "parameters": [ 12 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true }, { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": true, "switch1Id": 1220, "switch1Valid": true, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "tileId": 0, "characterName": "actor/people_searcher03", "direction": 4, "pattern": 1, "characterIndex": 3 }, "list": [ { "code": 117, "indent": 0, "parameters": [ 11 ] }, { "code": 101, "indent": 0, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 0, "parameters": [ "I'm searching for a way to open the \\c[6]unopenable door\\c[0] in a\ncertain ruin... but it doesn't feel like it's going to be that simple." ] }, { "code": 111, "indent": 0, "parameters": [ 8, 807 ] }, { "code": 213, "indent": 1, "parameters": [ 0, 1, true ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "……That key...? It seems to have a similar atmosphere to the door of that\nruin..." ] }, { "code": 119, "indent": 1, "parameters": [ "会話終了" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NAKED'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "Well... compared to the naked girl in front of me right now, it's a\ntrivial matter." ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'EROTIC'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "How about it? Have you found any way to open it?" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'SWIM'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "How about it? Have you found any way to open it?" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'HALFNAKED'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "How about it? Have you found any way to open it? No, more importantly,\nput on some clothes already." ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 111, "indent": 0, "parameters": [ 12, "$gameVariables._data[266] == 'NORMAL'" ] }, { "code": 101, "indent": 1, "parameters": [ "", 0, 0, 2, "\\n[61] \\n[51]" ] }, { "code": 401, "indent": 1, "parameters": [ "How about it? Have you found any way to open it?" ] }, { "code": 0, "indent": 1, "parameters": [] }, { "code": 412, "indent": 0, "parameters": [] }, { "code": 118, "indent": 0, "parameters": [ "会話終了" ] }, { "code": 117, "indent": 0, "parameters": [ 12 ] }, { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 1, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true }, { "conditions": { "actorId": 1, "actorValid": false, "itemId": 1, "itemValid": false, "selfSwitchCh": "A", "selfSwitchValid": false, "switch1Id": 8, "switch1Valid": true, "switch2Id": 1, "switch2Valid": false, "variableId": 1, "variableValid": false, "variableValue": 0 }, "directionFix": false, "image": { "characterIndex": 0, "characterName": "", "direction": 2, "pattern": 0, "tileId": 0 }, "list": [ { "code": 0, "indent": 0, "parameters": [] } ], "moveFrequency": 3, "moveRoute": { "list": [ { "code": 0, "parameters": [] } ], "repeat": true, "skippable": false, "wait": false }, "moveSpeed": 3, "moveType": 0, "priorityType": 0, "stepAnime": false, "through": false, "trigger": 0, "walkAnime": true } ], "x": 29, "y": 17 }, null, null ] }