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54
.gitignore
vendored
Normal file
54
.gitignore
vendored
Normal file
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@ -0,0 +1,54 @@
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# Ignore all files
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*.*
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||||||
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||||||
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# File Types
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||||||
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!*.mps
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||||||
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!*.json
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||||||
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!*.txt
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||||||
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!*.project
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||||||
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!*.js
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||||||
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!*.7z
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||||||
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!*.csv
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||||||
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!*.ain
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||||||
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!*.fnl
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||||||
|
!*.ks
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||||||
|
!*.tjs
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||||||
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!*.yaml
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||||||
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!*.rb
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||||||
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!*.rvdata2
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||||||
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||||||
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# Other Needed Files
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!.gitignore
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!README.md
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!patch-config.txt
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!patch-config.example.txt
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!GameUpdate*
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!patch*
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!Game.dat
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!bsxx.dat*
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!game.ini
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!package.nw
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!SRPG_Unpacker.exe
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!(SRPG_Unpacker Patcher).bat
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!UberWolfCli.exe
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!UberWolfCli.LICENSE.txt
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!Data/BasicData/CommonEvent.dat
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!Data/BasicData/DataBase.dat
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!Data/BasicData/CDataBase.dat
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!Data/BasicData/SysDatabase.dat
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# WolfDawn pristine originals kept locally for re-injection (never shipped)
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wolf_json/originals/
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# Ignore
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previous_patch_sha.txt
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kabe3_save.dat
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kabe3_system.dat
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psbpack.dat
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Save*
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cg.dat
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scene.dat
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BSXScript_*
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# Images
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69
GameUpdate.bat
Normal file
69
GameUpdate.bat
Normal file
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@echo off
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setlocal EnableExtensions EnableDelayedExpansion
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REM When deployed on a game: this file sits in the game root; patch scripts live in .\gameupdate\
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REM In this repo the same layout is kept for neatness: this bat is under gameupdate\ next to a nested gameupdate\ folder with patch.ps1.
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set "GU_ROOT=%~dp0"
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REM Game root is this batch file's folder (not %%CD%%, so full-path launches still work).
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set "GAME_ROOT=!GU_ROOT!"
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if "!GAME_ROOT:~-1!"=="\" set "GAME_ROOT=!GAME_ROOT:~0,-1!"
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set "PATCH_SCRIPT_DIR=!GU_ROOT!gameupdate"
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if not exist "!PATCH_SCRIPT_DIR!\patch.ps1" (
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echo ERROR: patch.ps1 not found at:
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echo !PATCH_SCRIPT_DIR!\patch.ps1
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echo Expected layout: GameUpdate.bat and a gameupdate folder next to each other ^(same parent^).
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pause
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exit /b 1
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)
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REM Copy patch.ps1 so the live script can be overwritten during updates
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copy /Y "!PATCH_SCRIPT_DIR!\patch.ps1" "!PATCH_SCRIPT_DIR!\patch2.ps1" >nul
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|
if errorlevel 1 (
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echo ERROR: Could not copy patch.ps1 to patch2.ps1 in:
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echo !PATCH_SCRIPT_DIR!
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pause
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exit /b 1
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)
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set "_my_shell=pwsh"
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where /q !_my_shell!
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if !errorlevel! neq 0 (
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echo PowerShell 7 ^(pwsh^) not found.
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if /I "%GAMEUPDATE_PROMPT_PWSH%"=="1" (
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echo.
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set /p "INSTALL_PWSH=PowerShell 7 is faster. Install now via winget? (Y/N): "
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if /I "!INSTALL_PWSH!"=="Y" (
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echo Installing PowerShell 7 via winget...
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winget install --id Microsoft.PowerShell --source winget --accept-package-agreements --accept-source-agreements
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|
where /q pwsh
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|
if !errorlevel! equ 0 (
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set "_my_shell=pwsh"
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echo PowerShell 7 installed; using pwsh.
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|
) else (
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|
echo Install failed or unavailable; falling back to powershell.
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set "_my_shell=powershell"
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)
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) else (
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echo Skipping install; falling back to powershell.
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set "_my_shell=powershell"
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)
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) else (
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echo Tip: Set GAMEUPDATE_PROMPT_PWSH=1 to offer PowerShell 7 install.
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echo Falling back to powershell...
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set "_my_shell=powershell"
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)
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|
where /q !_my_shell!
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if !errorlevel! neq 0 (
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echo ERROR: Neither pwsh nor powershell was found.
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del /Q "!PATCH_SCRIPT_DIR!\patch2.ps1" >nul 2>&1
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pause
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exit /b 1
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)
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)
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!_my_shell! -NoProfile -ExecutionPolicy Bypass -File "!PATCH_SCRIPT_DIR!\patch2.ps1" -GameRoot "!GAME_ROOT!"
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set "GU_PATCH_EXIT=!errorlevel!"
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del /Q "!PATCH_SCRIPT_DIR!\patch2.ps1" >nul 2>&1
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exit /b !GU_PATCH_EXIT!
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46
GameUpdate_linux.sh
Executable file
46
GameUpdate_linux.sh
Executable file
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@ -0,0 +1,46 @@
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|
#!/bin/bash
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# Enable error handling
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set -e
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# Re-exec from a temp copy so applying the patch zip cannot overwrite/truncate
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# this launcher while bash is still reading it (same idea as patch.sh -> patch2.sh).
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if [ -z "${GAMEUPDATE_LINUX_REEXEC:-}" ]; then
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SELF="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/$(basename "${BASH_SOURCE[0]}")"
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GAME_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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TMP_SELF="$(mktemp)"
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cp -f "$SELF" "$TMP_SELF"
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chmod +x "$TMP_SELF"
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export GAMEUPDATE_LINUX_REEXEC=1
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# shellcheck disable=SC2093
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exec bash "$TMP_SELF" "$GAME_ROOT"
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|
fi
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GAME_ROOT="$1"
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PATCH_DIR="$GAME_ROOT/gameupdate"
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REEXEC_PATH="$0"
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||||||
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cleanup_reexec() {
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rm -f "$REEXEC_PATH"
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}
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trap cleanup_reexec EXIT
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||||||
|
cd "$GAME_ROOT"
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cp "$PATCH_DIR/patch.sh" "$PATCH_DIR/patch2.sh"
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||||||
|
set +e
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||||||
|
bash "$PATCH_DIR/patch2.sh"
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|
patch_exit=$?
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|
set -e
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||||||
|
rm -f "$PATCH_DIR/patch2.sh"
|
||||||
|
|
||||||
|
if [ "$patch_exit" -ne 0 ]; then
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||||||
|
echo "GameUpdate failed (exit $patch_exit)."
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|
fi
|
||||||
|
|
||||||
|
# Match Windows patch.ps1 pause when launched interactively (double-click / terminal).
|
||||||
|
if [ -t 0 ] && [ -t 1 ]; then
|
||||||
|
echo
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||||||
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read -r -p "Press Enter to close..."
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||||||
|
fi
|
||||||
|
|
||||||
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exit "$patch_exit"
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||||||
159
README.md
Normal file
159
README.md
Normal file
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@ -0,0 +1,159 @@
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|
# Apply Patch
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|
1. Click Code
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2. Click Download ZIP
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3. Extract to game folder and Replace All.
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||||||
|
|
||||||
|
## Future Patching
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||||||
|
1. Run **`GameUpdate.bat`** to auto patch (Windows).
|
||||||
|
|
||||||
|
### Folder layout
|
||||||
|
|
||||||
|
**In this translation-tool repo:** Patch payloads stay tidy inside **`gameupdate/gameupdate/`** (`patch.ps1`, `patch-config.txt`, etc.). **`GameUpdate.bat`** and **`GameUpdate_linux.sh`** sit one level up, under **`gameupdate/`**.
|
||||||
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||||||
|
**On an installed game (what gets copied over):** Put **`GameUpdate.bat`** in the **game root**, next to the game exe. Put **`patch.ps1`** and friends inside **`gameupdate\`** under that same root (mirror names—still **`gameupdate\`**). **`GameUpdate.bat`** finds **`gameupdate\patch.ps1`** from its own folder, so **`GameRoot`** is correct even if the console cwd is somewhere else.
|
||||||
|
|
||||||
|
**Copy checklist:** From the tool repo's **`gameupdate/`**, copy **`GameUpdate.bat`** to `<game>\`; copy everything inside **`gameupdate/gameupdate/`** into `<game>\gameupdate\`.
|
||||||
|
|
||||||
|
2. Optional: set `GAMEUPDATE_PROMPT_PWSH=1` before running `GameUpdate.bat` if you want users to be prompted to install PowerShell 7 via winget.
|
||||||
|
3. Optional: set `GAMEUPDATE_DL_ATTEMPTS` (default `2`) to control retries for API checks/downloads. Lower values fail faster; higher values tolerate flaky networks.
|
||||||
|
|
||||||
|
### patch-config.txt
|
||||||
|
|
||||||
|
Create `gameupdate/patch-config.txt` next to `patch.ps1` (see `patch-config.example.txt`).
|
||||||
|
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||||||
|
In DazedTL, set **Config → Game Update Defaults** (forge, host, org/username, branch) once. Step 1 **Copy gameupdate/** writes those into each game's `patch-config.txt`. You still set `repo=` per game.
|
||||||
|
|
||||||
|
```txt
|
||||||
|
forge=gitlab
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||||||
|
host=gitgud.io
|
||||||
|
username=YOUR_ORG_OR_USER
|
||||||
|
repo=YOUR_PATCH_REPO
|
||||||
|
branch=main
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||||||
|
```
|
||||||
|
|
||||||
|
| Key | Meaning |
|
||||||
|
|-----|---------|
|
||||||
|
| `forge` | `gitlab` (default), `github`, or `forgejo` (`gitea` also accepted) |
|
||||||
|
| `host` | Hostname only. Defaults: `gitgud.io` / `github.com` / `codeberg.org` |
|
||||||
|
| `username` | Owner / org / group (`owner=` / `org=` aliases work) |
|
||||||
|
| `repo` | Repository name |
|
||||||
|
| `branch` | Branch to track |
|
||||||
|
|
||||||
|
Examples:
|
||||||
|
|
||||||
|
```txt
|
||||||
|
# GitLab / gitgud
|
||||||
|
forge=gitlab
|
||||||
|
host=gitgud.io
|
||||||
|
username=myorg
|
||||||
|
repo=cool-game-en
|
||||||
|
branch=main
|
||||||
|
|
||||||
|
# GitHub
|
||||||
|
forge=github
|
||||||
|
host=github.com
|
||||||
|
username=myorg
|
||||||
|
repo=cool-game-en
|
||||||
|
branch=main
|
||||||
|
|
||||||
|
# Forgejo / Codeberg
|
||||||
|
forge=forgejo
|
||||||
|
host=codeberg.org
|
||||||
|
username=myorg
|
||||||
|
repo=cool-game-en
|
||||||
|
branch=main
|
||||||
|
```
|
||||||
|
|
||||||
|
Older configs with only `username` / `repo` / `branch` still work (assumes GitLab on `gitgud.io`).
|
||||||
|
|
||||||
|
# Troubleshooting
|
||||||
|
**GAMEUPDATE.bat doesn't update and closes immediately**
|
||||||
|
1. Make sure your path doesn't contain any Japanese characters or lots of whitespace.
|
||||||
|
2. Make sure you actually have permissions in the folder
|
||||||
|
3. Auto-update calls the forge's public HTTP API (GitLab `/api/v4`, GitHub `/repos/...`, Forgejo `/api/v1`), not the web “Download ZIP” button - no account is required for public patch repos.
|
||||||
|
|
||||||
|
# Wolf Games
|
||||||
|
WOLF RPG installs from DLSite ship a master `Data.wolf` archive that takes priority over loose English patch files. `GameUpdate.bat` detects that and unpacks it automatically with the bundled `UberWolfCli.exe` (MIT, [Sinflower/UberWolf](https://github.com/Sinflower/UberWolf)), then renames `Data.wolf` to `Data.wolf.bak` so the patched loose `Data/` files load.
|
||||||
|
|
||||||
|
Just run **`GameUpdate.bat`**. No manual UberWolf download is required.
|
||||||
|
|
||||||
|
If unpack fails (rare Pro / protected builds), unpack once with [UberWolf](https://github.com/Sinflower/UberWolf/releases), ensure a loose `Data/` folder exists, rename or remove `Data.wolf`, delete `gameupdate/previous_patch_sha.txt`, and run `GameUpdate.bat` again.
|
||||||
|
|
||||||
|
# Edit/Contribute
|
||||||
|
TLDR 3 steps.
|
||||||
|
|
||||||
|
Fork the repository.
|
||||||
|
Make the changes.
|
||||||
|
Submit a merge request.
|
||||||
|
|
||||||
|
If everything looks good and doesn't break things I'll merge it in.
|
||||||
|
|
||||||
|
Longer Version:
|
||||||
|
|
||||||
|
# Required Software:
|
||||||
|
* [VSCode](https://code.visualstudio.com/) Make sure you check all the boxes for context menus.
|
||||||
|
* [Git](https://git-scm.com/downloads) (Use the default for everything. Just keep clicking Next)
|
||||||
|
|
||||||
|
# Guide to contributing
|
||||||
|
|
||||||
|
### 1. Fork the Repository
|
||||||
|
- Go to the repository you want to fork.
|
||||||
|
- Click the "Fork" button.
|
||||||
|
|
||||||
|
### 2. Clone Your Fork
|
||||||
|
- Clone your forked repository to your local machine.
|
||||||
|
```sh
|
||||||
|
git clone https://gitgud.io/YOUR_USERNAME/REPO_NAME.git
|
||||||
|
```
|
||||||
|
|
||||||
|
### 3. Make Your Changes (In VSCode)
|
||||||
|
- Edit the files locally on your new branch using VSCode.
|
||||||
|
- Add and commit your changes.
|
||||||
|
```sh
|
||||||
|
git add .
|
||||||
|
git commit -m "Description of your changes"
|
||||||
|
```
|
||||||
|
|
||||||
|
### 4. Push Your Changes
|
||||||
|
- Push your changes to your fork on GitGud.io.
|
||||||
|
```sh
|
||||||
|
git push origin your-feature-branch
|
||||||
|
```
|
||||||
|
|
||||||
|
### 5. Create a Merge Request
|
||||||
|
- Go to your fork on GitGud.io.
|
||||||
|
- Click on "Merge Requests" in the sidebar.
|
||||||
|
- Click the "New merge request" button.
|
||||||
|
- Select the branch you made changes to and the target project (the original repo).
|
||||||
|
- Provide a title and description for your merge request and submit it.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Example
|
||||||
|
|
||||||
|
Assuming you want to fork a repository named `example-project`:
|
||||||
|
|
||||||
|
### 1. Fork the Repo
|
||||||
|
- Navigate to `https://gitgud.io/original_user/example-project` and click "Fork".
|
||||||
|
|
||||||
|
### 2. Clone Your Fork
|
||||||
|
```sh
|
||||||
|
git clone https://gitgud.io/YOUR_USERNAME/example-project.git
|
||||||
|
```
|
||||||
|
|
||||||
|
### 3. Make Changes and Commit
|
||||||
|
```sh
|
||||||
|
# Make changes to the files
|
||||||
|
git add .
|
||||||
|
git commit -m "Add new feature to example project"
|
||||||
|
```
|
||||||
|
|
||||||
|
### 4. Push Changes
|
||||||
|
```sh
|
||||||
|
git push origin add-new-feature
|
||||||
|
```
|
||||||
|
|
||||||
|
### 5. Create a Merge Request
|
||||||
|
- Go to `https://gitgud.io/YOUR_USERNAME/example-project/merge_requests` and click on "New merge request"
|
||||||
|
- Choose the source branch `add-new-feature` and target branch (default: `main` or `master`)
|
||||||
|
- Fill in the details and submit the merge request
|
||||||
21
UberWolfCli.LICENSE.txt
Normal file
21
UberWolfCli.LICENSE.txt
Normal file
|
|
@ -0,0 +1,21 @@
|
||||||
|
MIT License
|
||||||
|
|
||||||
|
Copyright (c) 2023 Sinflower
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
BIN
UberWolfCli.exe
Normal file
BIN
UberWolfCli.exe
Normal file
Binary file not shown.
187
data/Actors.json
Normal file
187
data/Actors.json
Normal file
|
|
@ -0,0 +1,187 @@
|
||||||
|
[
|
||||||
|
null,
|
||||||
|
{
|
||||||
|
"id": 1,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "a1",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "ユウ",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 2,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 2,
|
||||||
|
"characterName": "a1",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 1,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "ハルカ",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 3,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
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0,
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||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 4,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "a2",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 1,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "ケンタ",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 5,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 6,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 7,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 8,
|
||||||
|
"battlerName": "",
|
||||||
|
"characterIndex": 0,
|
||||||
|
"characterName": "",
|
||||||
|
"classId": 1,
|
||||||
|
"equips": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
],
|
||||||
|
"faceIndex": 0,
|
||||||
|
"faceName": "",
|
||||||
|
"traits": [],
|
||||||
|
"initialLevel": 1,
|
||||||
|
"maxLevel": 99,
|
||||||
|
"name": "",
|
||||||
|
"nickname": "",
|
||||||
|
"note": "",
|
||||||
|
"profile": ""
|
||||||
|
}
|
||||||
|
]
|
||||||
9659
data/Animations.json
Normal file
9659
data/Animations.json
Normal file
File diff suppressed because it is too large
Load diff
2853
data/Armors.json
Normal file
2853
data/Armors.json
Normal file
File diff suppressed because it is too large
Load diff
6939
data/Classes.json
Normal file
6939
data/Classes.json
Normal file
File diff suppressed because it is too large
Load diff
34197
data/CommonEvents.json
Normal file
34197
data/CommonEvents.json
Normal file
File diff suppressed because it is too large
Load diff
358
data/Enemies.json
Normal file
358
data/Enemies.json
Normal file
|
|
@ -0,0 +1,358 @@
|
||||||
|
[
|
||||||
|
null,
|
||||||
|
{
|
||||||
|
"id": 1,
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0,
|
||||||
|
"conditionType": 0,
|
||||||
|
"rating": 5,
|
||||||
|
"skillId": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"skillId": 20,
|
||||||
|
"rating": 5,
|
||||||
|
"conditionType": 0,
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"battlerHue": 0,
|
||||||
|
"battlerName": "Goblin",
|
||||||
|
"dropItems": [
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"exp": 10,
|
||||||
|
"traits": [
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 0,
|
||||||
|
"value": 0.95
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0.05
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 31,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"gold": 5,
|
||||||
|
"name": "ゴブリン",
|
||||||
|
"note": "",
|
||||||
|
"params": [
|
||||||
|
200,
|
||||||
|
0,
|
||||||
|
25,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 2,
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0,
|
||||||
|
"conditionType": 0,
|
||||||
|
"rating": 5,
|
||||||
|
"skillId": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"skillId": 23,
|
||||||
|
"rating": 3,
|
||||||
|
"conditionType": 1,
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 2
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"battlerHue": 0,
|
||||||
|
"battlerName": "Gnome",
|
||||||
|
"dropItems": [
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"exp": 10,
|
||||||
|
"traits": [
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 0,
|
||||||
|
"value": 0.95
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0.05
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 31,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"gold": 8,
|
||||||
|
"name": "ノーム",
|
||||||
|
"note": "",
|
||||||
|
"params": [
|
||||||
|
250,
|
||||||
|
0,
|
||||||
|
20,
|
||||||
|
25,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 3,
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0,
|
||||||
|
"conditionType": 0,
|
||||||
|
"rating": 5,
|
||||||
|
"skillId": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"battlerHue": 0,
|
||||||
|
"battlerName": "Crow",
|
||||||
|
"dropItems": [
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"exp": 15,
|
||||||
|
"traits": [
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 0,
|
||||||
|
"value": 0.95
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0.1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 31,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"gold": 8,
|
||||||
|
"name": "クロウ",
|
||||||
|
"note": "",
|
||||||
|
"params": [
|
||||||
|
250,
|
||||||
|
50,
|
||||||
|
25,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
20,
|
||||||
|
25,
|
||||||
|
20
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 4,
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0,
|
||||||
|
"conditionType": 0,
|
||||||
|
"rating": 5,
|
||||||
|
"skillId": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"skillId": 52,
|
||||||
|
"rating": 4,
|
||||||
|
"conditionType": 2,
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0.3
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"battlerHue": 0,
|
||||||
|
"battlerName": "Treant",
|
||||||
|
"dropItems": [
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"exp": 30,
|
||||||
|
"traits": [
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 0,
|
||||||
|
"value": 0.95
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0.05
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 31,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 11,
|
||||||
|
"dataId": 2,
|
||||||
|
"value": 2
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"gold": 15,
|
||||||
|
"name": "トレント",
|
||||||
|
"note": "",
|
||||||
|
"params": [
|
||||||
|
500,
|
||||||
|
50,
|
||||||
|
30,
|
||||||
|
20,
|
||||||
|
30,
|
||||||
|
30,
|
||||||
|
30,
|
||||||
|
30
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 5,
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0,
|
||||||
|
"conditionType": 0,
|
||||||
|
"rating": 5,
|
||||||
|
"skillId": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"skillId": 99,
|
||||||
|
"rating": 4,
|
||||||
|
"conditionType": 1,
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"skillId": 13,
|
||||||
|
"rating": 6,
|
||||||
|
"conditionType": 2,
|
||||||
|
"conditionParam1": 0,
|
||||||
|
"conditionParam2": 0.3
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"battlerHue": 0,
|
||||||
|
"battlerName": "Hi_monster",
|
||||||
|
"dropItems": [
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"dataId": 1,
|
||||||
|
"denominator": 1,
|
||||||
|
"kind": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"exp": 100,
|
||||||
|
"traits": [
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 0,
|
||||||
|
"value": 0.95
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 22,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0.05
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 31,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"code": 63,
|
||||||
|
"dataId": 1,
|
||||||
|
"value": 1
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"gold": 50,
|
||||||
|
"name": "魔獣",
|
||||||
|
"note": "",
|
||||||
|
"params": [
|
||||||
|
1000,
|
||||||
|
50,
|
||||||
|
40,
|
||||||
|
20,
|
||||||
|
40,
|
||||||
|
40,
|
||||||
|
40,
|
||||||
|
40
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
790
data/Items.json
Normal file
790
data/Items.json
Normal file
|
|
@ -0,0 +1,790 @@
|
||||||
|
[
|
||||||
|
null,
|
||||||
|
{
|
||||||
|
"id": 1,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": false,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "眼鏡をかけたり外したりできる禁断のアイテム\n人はなぜ眼鏡を外そうとするのか……",
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"code": 44,
|
||||||
|
"dataId": 19,
|
||||||
|
"value1": 1,
|
||||||
|
"value2": 0
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 327,
|
||||||
|
"itypeId": 2,
|
||||||
|
"name": "眼鏡ON・OFF",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 0,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 2,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 3,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 4,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 5,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "通常のものよりワンランク上のネコ缶(魚の切り身入り)\nこの世のすべてのネコを魅了する",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 324,
|
||||||
|
"itypeId": 2,
|
||||||
|
"name": "良いネコ缶",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 3,
|
||||||
|
"price": 500,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 6,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 7,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": false,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "あまりにも新鮮過ぎたDHA豊富なマグロ\n持っているだけで『知』を1上げてくれる",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 326,
|
||||||
|
"itypeId": 2,
|
||||||
|
"name": "新鮮なマグロ",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 3,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 8,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": false,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "世にも不思議な猫型のメダル\n持っているだけで『運』を1上げてくれる",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 325,
|
||||||
|
"itypeId": 2,
|
||||||
|
"name": "猫型メダル",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 3,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 9,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 10,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 11,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 12,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 13,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 14,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
"variance": 20
|
||||||
|
},
|
||||||
|
"description": "",
|
||||||
|
"effects": [],
|
||||||
|
"hitType": 0,
|
||||||
|
"iconIndex": 0,
|
||||||
|
"itypeId": 1,
|
||||||
|
"name": "",
|
||||||
|
"note": "",
|
||||||
|
"occasion": 0,
|
||||||
|
"price": 0,
|
||||||
|
"repeats": 1,
|
||||||
|
"scope": 7,
|
||||||
|
"speed": 0,
|
||||||
|
"successRate": 100,
|
||||||
|
"tpGain": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 15,
|
||||||
|
"animationId": 0,
|
||||||
|
"consumable": true,
|
||||||
|
"damage": {
|
||||||
|
"critical": false,
|
||||||
|
"elementId": 0,
|
||||||
|
"formula": "0",
|
||||||
|
"type": 0,
|
||||||
|
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||||||
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{
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"elementId": 0,
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||||||
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||||||
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{
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"consumable": true,
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||||||
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"elementId": 0,
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"formula": "0",
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{
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"consumable": true,
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"consumable": true,
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"critical": false,
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"elementId": 0,
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"type": 0,
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]
|
||||||
1917
data/Map001.json
Normal file
1917
data/Map001.json
Normal file
File diff suppressed because it is too large
Load diff
4314
data/Map002.json
Normal file
4314
data/Map002.json
Normal file
File diff suppressed because it is too large
Load diff
4462
data/Map003.json
Normal file
4462
data/Map003.json
Normal file
File diff suppressed because it is too large
Load diff
1806
data/Map004.json
Normal file
1806
data/Map004.json
Normal file
File diff suppressed because it is too large
Load diff
3886
data/Map005.json
Normal file
3886
data/Map005.json
Normal file
File diff suppressed because it is too large
Load diff
5410
data/Map006.json
Normal file
5410
data/Map006.json
Normal file
File diff suppressed because it is too large
Load diff
5507
data/Map007.json
Normal file
5507
data/Map007.json
Normal file
File diff suppressed because it is too large
Load diff
1669
data/Map008.json
Normal file
1669
data/Map008.json
Normal file
File diff suppressed because it is too large
Load diff
5652
data/Map009.json
Normal file
5652
data/Map009.json
Normal file
File diff suppressed because it is too large
Load diff
1795
data/Map010.json
Normal file
1795
data/Map010.json
Normal file
File diff suppressed because it is too large
Load diff
2896
data/Map011.json
Normal file
2896
data/Map011.json
Normal file
File diff suppressed because it is too large
Load diff
2785
data/Map012.json
Normal file
2785
data/Map012.json
Normal file
File diff suppressed because it is too large
Load diff
3394
data/Map013.json
Normal file
3394
data/Map013.json
Normal file
File diff suppressed because it is too large
Load diff
9210
data/Map014.json
Normal file
9210
data/Map014.json
Normal file
File diff suppressed because it is too large
Load diff
2639
data/Map015.json
Normal file
2639
data/Map015.json
Normal file
File diff suppressed because it is too large
Load diff
4005
data/Map016.json
Normal file
4005
data/Map016.json
Normal file
File diff suppressed because it is too large
Load diff
2763
data/Map017.json
Normal file
2763
data/Map017.json
Normal file
File diff suppressed because it is too large
Load diff
4081
data/Map018.json
Normal file
4081
data/Map018.json
Normal file
File diff suppressed because it is too large
Load diff
1401
data/Map019.json
Normal file
1401
data/Map019.json
Normal file
File diff suppressed because it is too large
Load diff
6909
data/Map020.json
Normal file
6909
data/Map020.json
Normal file
File diff suppressed because it is too large
Load diff
7163
data/Map021.json
Normal file
7163
data/Map021.json
Normal file
File diff suppressed because it is too large
Load diff
1405
data/Map022.json
Normal file
1405
data/Map022.json
Normal file
File diff suppressed because it is too large
Load diff
1694
data/Map023.json
Normal file
1694
data/Map023.json
Normal file
File diff suppressed because it is too large
Load diff
3106
data/Map024.json
Normal file
3106
data/Map024.json
Normal file
File diff suppressed because it is too large
Load diff
937
data/Map026.json
Normal file
937
data/Map026.json
Normal file
|
|
@ -0,0 +1,937 @@
|
||||||
|
{
|
||||||
|
"autoplayBgm": false,
|
||||||
|
"autoplayBgs": false,
|
||||||
|
"battleback1Name": "",
|
||||||
|
"battleback2Name": "",
|
||||||
|
"bgm": {
|
||||||
|
"name": "",
|
||||||
|
"pan": 0,
|
||||||
|
"pitch": 100,
|
||||||
|
"volume": 90
|
||||||
|
},
|
||||||
|
"bgs": {
|
||||||
|
"name": "",
|
||||||
|
"pan": 0,
|
||||||
|
"pitch": 100,
|
||||||
|
"volume": 90
|
||||||
|
},
|
||||||
|
"disableDashing": false,
|
||||||
|
"displayName": "ハルカの家(風呂場)",
|
||||||
|
"encounterList": [],
|
||||||
|
"encounterStep": 30,
|
||||||
|
"height": 15,
|
||||||
|
"note": "",
|
||||||
|
"parallaxLoopX": false,
|
||||||
|
"parallaxLoopY": false,
|
||||||
|
"parallaxName": "",
|
||||||
|
"parallaxShow": true,
|
||||||
|
"parallaxSx": 0,
|
||||||
|
"parallaxSy": 0,
|
||||||
|
"scrollType": 0,
|
||||||
|
"specifyBattleback": false,
|
||||||
|
"tilesetId": 6,
|
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"width": 10,
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188,
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240,
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630,
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189,
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248,
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647,
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638,
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197,
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770,
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770,
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770,
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770,
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"events": []
|
||||||
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}
|
||||||
18104
data/Map027.json
Normal file
18104
data/Map027.json
Normal file
File diff suppressed because it is too large
Load diff
4367
data/Map028.json
Normal file
4367
data/Map028.json
Normal file
File diff suppressed because it is too large
Load diff
3489
data/Map029.json
Normal file
3489
data/Map029.json
Normal file
File diff suppressed because it is too large
Load diff
1781
data/Map030.json
Normal file
1781
data/Map030.json
Normal file
File diff suppressed because it is too large
Load diff
2521
data/Map031.json
Normal file
2521
data/Map031.json
Normal file
File diff suppressed because it is too large
Load diff
1297
data/Map032.json
Normal file
1297
data/Map032.json
Normal file
File diff suppressed because it is too large
Load diff
3441
data/Map033.json
Normal file
3441
data/Map033.json
Normal file
File diff suppressed because it is too large
Load diff
1591
data/Map034.json
Normal file
1591
data/Map034.json
Normal file
File diff suppressed because it is too large
Load diff
5371
data/Map035.json
Normal file
5371
data/Map035.json
Normal file
File diff suppressed because it is too large
Load diff
5590
data/Map036.json
Normal file
5590
data/Map036.json
Normal file
File diff suppressed because it is too large
Load diff
2011
data/Map037.json
Normal file
2011
data/Map037.json
Normal file
File diff suppressed because it is too large
Load diff
1363
data/Map038.json
Normal file
1363
data/Map038.json
Normal file
File diff suppressed because it is too large
Load diff
1363
data/Map039.json
Normal file
1363
data/Map039.json
Normal file
File diff suppressed because it is too large
Load diff
3085
data/Map040.json
Normal file
3085
data/Map040.json
Normal file
File diff suppressed because it is too large
Load diff
2689
data/Map041.json
Normal file
2689
data/Map041.json
Normal file
File diff suppressed because it is too large
Load diff
3820
data/Map042.json
Normal file
3820
data/Map042.json
Normal file
File diff suppressed because it is too large
Load diff
16126
data/Map043.json
Normal file
16126
data/Map043.json
Normal file
File diff suppressed because it is too large
Load diff
2393
data/Map044.json
Normal file
2393
data/Map044.json
Normal file
File diff suppressed because it is too large
Load diff
16607
data/Map045.json
Normal file
16607
data/Map045.json
Normal file
File diff suppressed because it is too large
Load diff
3499
data/Map046.json
Normal file
3499
data/Map046.json
Normal file
File diff suppressed because it is too large
Load diff
3078
data/Map047.json
Normal file
3078
data/Map047.json
Normal file
File diff suppressed because it is too large
Load diff
2320
data/Map048.json
Normal file
2320
data/Map048.json
Normal file
File diff suppressed because it is too large
Load diff
18712
data/Map049.json
Normal file
18712
data/Map049.json
Normal file
File diff suppressed because it is too large
Load diff
18960
data/Map050.json
Normal file
18960
data/Map050.json
Normal file
File diff suppressed because it is too large
Load diff
5981
data/Map051.json
Normal file
5981
data/Map051.json
Normal file
File diff suppressed because it is too large
Load diff
3044
data/Map052.json
Normal file
3044
data/Map052.json
Normal file
File diff suppressed because it is too large
Load diff
2900
data/Map053.json
Normal file
2900
data/Map053.json
Normal file
File diff suppressed because it is too large
Load diff
2880
data/Map054.json
Normal file
2880
data/Map054.json
Normal file
File diff suppressed because it is too large
Load diff
7067
data/Map055.json
Normal file
7067
data/Map055.json
Normal file
File diff suppressed because it is too large
Load diff
10581
data/Map056.json
Normal file
10581
data/Map056.json
Normal file
File diff suppressed because it is too large
Load diff
7854
data/Map057.json
Normal file
7854
data/Map057.json
Normal file
File diff suppressed because it is too large
Load diff
2138
data/Map058.json
Normal file
2138
data/Map058.json
Normal file
File diff suppressed because it is too large
Load diff
15665
data/Map059.json
Normal file
15665
data/Map059.json
Normal file
File diff suppressed because it is too large
Load diff
2304
data/Map060.json
Normal file
2304
data/Map060.json
Normal file
File diff suppressed because it is too large
Load diff
2985
data/Map061.json
Normal file
2985
data/Map061.json
Normal file
File diff suppressed because it is too large
Load diff
7444
data/Map062.json
Normal file
7444
data/Map062.json
Normal file
File diff suppressed because it is too large
Load diff
16368
data/Map063.json
Normal file
16368
data/Map063.json
Normal file
File diff suppressed because it is too large
Load diff
1363
data/Map064.json
Normal file
1363
data/Map064.json
Normal file
File diff suppressed because it is too large
Load diff
15981
data/Map065.json
Normal file
15981
data/Map065.json
Normal file
File diff suppressed because it is too large
Load diff
17345
data/Map066.json
Normal file
17345
data/Map066.json
Normal file
File diff suppressed because it is too large
Load diff
4640
data/Map067.json
Normal file
4640
data/Map067.json
Normal file
File diff suppressed because it is too large
Load diff
5052
data/Map068.json
Normal file
5052
data/Map068.json
Normal file
File diff suppressed because it is too large
Load diff
4655
data/Map069.json
Normal file
4655
data/Map069.json
Normal file
File diff suppressed because it is too large
Load diff
3014
data/Map070.json
Normal file
3014
data/Map070.json
Normal file
File diff suppressed because it is too large
Load diff
4627
data/Map071.json
Normal file
4627
data/Map071.json
Normal file
File diff suppressed because it is too large
Load diff
4992
data/Map072.json
Normal file
4992
data/Map072.json
Normal file
File diff suppressed because it is too large
Load diff
18684
data/Map073.json
Normal file
18684
data/Map073.json
Normal file
File diff suppressed because it is too large
Load diff
3499
data/Map074.json
Normal file
3499
data/Map074.json
Normal file
File diff suppressed because it is too large
Load diff
8068
data/Map075.json
Normal file
8068
data/Map075.json
Normal file
File diff suppressed because it is too large
Load diff
2342
data/Map076.json
Normal file
2342
data/Map076.json
Normal file
File diff suppressed because it is too large
Load diff
3750
data/Map077.json
Normal file
3750
data/Map077.json
Normal file
File diff suppressed because it is too large
Load diff
4614
data/Map078.json
Normal file
4614
data/Map078.json
Normal file
File diff suppressed because it is too large
Load diff
15656
data/Map079.json
Normal file
15656
data/Map079.json
Normal file
File diff suppressed because it is too large
Load diff
17704
data/Map080.json
Normal file
17704
data/Map080.json
Normal file
File diff suppressed because it is too large
Load diff
2541
data/Map081.json
Normal file
2541
data/Map081.json
Normal file
File diff suppressed because it is too large
Load diff
2407
data/Map082.json
Normal file
2407
data/Map082.json
Normal file
File diff suppressed because it is too large
Load diff
3864
data/Map083.json
Normal file
3864
data/Map083.json
Normal file
File diff suppressed because it is too large
Load diff
5455
data/Map084.json
Normal file
5455
data/Map084.json
Normal file
File diff suppressed because it is too large
Load diff
2461
data/Map085.json
Normal file
2461
data/Map085.json
Normal file
File diff suppressed because it is too large
Load diff
3172
data/Map086.json
Normal file
3172
data/Map086.json
Normal file
File diff suppressed because it is too large
Load diff
5208
data/Map087.json
Normal file
5208
data/Map087.json
Normal file
File diff suppressed because it is too large
Load diff
2870
data/Map088.json
Normal file
2870
data/Map088.json
Normal file
File diff suppressed because it is too large
Load diff
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Reference in a new issue