389 lines
15 KiB
JavaScript
389 lines
15 KiB
JavaScript
//=============================================================================
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// Lunatlazur_MessageAttachmentButton.js
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// ----------------------------------------------------------------------------
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// Copyright (c) 2018 Taku Aoi
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// This plugin is released under the zlib/libpng License.
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// http://zlib.net/zlib_license.html
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// ----------------------------------------------------------------------------
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// Version
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// 1.0.0 2018/04/01
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// ----------------------------------------------------------------------------
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// [Web] : https://lunatlazur.com/
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// [Twitter]: https://twitter.com/lunatlazur/
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// [GitHub] : https://github.com/Lunatlazur/
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//=============================================================================
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/*:
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* @plugindesc Functional button on message window
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* @author Taku Aoi
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* @help This plugin adds some functional button to the message window.
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*
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* Command parameters
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*
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* In case that the command is 'scene':
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* By passing the "XXX" part of "Scene_XXX" (for example, Save, Load, Menu,
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* Title etc) as parameter, you can make transition to the corresponding scene
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* when button is pressed.
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*
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* In case that the command is 'plugin':
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* By passing the plug-in command name and arguments as parameter, you can
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* execute the corresponding plug-in command when the button is pressed.
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*
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* @param buttons
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* @desc configure the buttons attached to the message window.
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* @type struct<button>[]
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* @default ["{\"text\":\"save\",\"command\":\"scene\",\"parameters\":\"save\"}","{\"text\":\"load\",\"command\":\"scene\",\"parameters\":\"load\"}"]
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*/
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/*:ja
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* @plugindesc メッセージウィンドウ拡張ボタンプラグイン
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* @author あおいたく
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* @help このプラグインはメッセージウィンドウに任意の機能を実行するためのボタンを
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* 追加します。
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*
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* コマンドのパラメータについて
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*
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* command が scene のとき:
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* パラメータにScene_XXX の XXX の部分(Save, Load, Menu, Title など)を
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* 指定することで、ボタンを押したときに該当のシーンに遷移させることができます。
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*
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* command が plugin のとき:
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* パラメータにプラグインコマンド名とパラメータを指定することで、ボタンを
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* 押したときに該当のプラグインコマンドを実行することができます。
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*
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* @param ボタン
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* @desc メッセージウィンドウに表示するボタンを設定します。
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* @type struct<button>[]
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* @default ["{\"text\":\"セーブ\",\"command\":\"scene\",\"parameters\":\"save\"}","{\"text\":\"ロード\",\"command\":\"scene\",\"parameters\":\"load\"}"]
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*/
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/*~struct~button:
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* @param text
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* @desc text for button
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*
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* @param command
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* @desc command to be called when button pressed
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* @type select
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* @option scene
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* @option plugin command
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* @value plugin
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*
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* @param parameters
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* @desc parameters for command. see help for detail.
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*/
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/*~struct~button:ja
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* @param text
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* @desc ボタンに表示するテキスト。
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*
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* @param command
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* @desc ボタンを押したときに実行するコマンド。
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* @type select
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* @option シーン遷移
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* @value scene
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* @option プラグインコマンド
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* @value plugin
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*
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* @param parameters
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* @desc コマンドのパラメータを指定します。
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* 詳細はプラグインヘルプを参照してください。
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*/
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(function () {
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var pluginName = 'Lunatlazur_MessageAttachmentButton';
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function parsePluginParameters() {
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var parameters = PluginManager.parameters(pluginName);
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var buttons = parameters['ボタン'] || parameters.buttons;
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if (!buttons) {
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return [];
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}
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var rawItems = JSON.parse(buttons);
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return rawItems.map(function (rawItem) { return JSON.parse(rawItem); });
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}
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var buttonSettings = parsePluginParameters().map(function (button) {
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switch (button.command) {
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case 'scene':
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var sceneName = button.parameters.charAt(0).toUpperCase() + button.parameters.slice(1).toLowerCase();
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var scene_1 = window["Scene_" + sceneName];
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if (!scene_1) {
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console.error("Scene_" + sceneName + " \u306F\u5B58\u5728\u3057\u306A\u3044\u30B7\u30FC\u30F3\u3067\u3059");
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return;
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}
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return {
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text: button.text,
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command: function () {
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SceneManager.push(scene_1);
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}
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};
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case 'plugin':
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return {
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text: button.text,
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command: function (interpreter) {
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var _a = button.parameters.split(" "), name = _a[0], args = _a.slice(1);
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interpreter.pluginCommand(name, args);
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}
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};
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}
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});
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var _Window_Message_initMembers = Window_Message.prototype.initMembers;
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Window_Message.prototype.initMembers = function () {
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this._attachmentButtonManager = new AttachmentButtonManager;
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_Window_Message_initMembers.call(this);
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};
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var _Window_Message_show = Window_Message.prototype.show;
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Window_Message.prototype.show = function () {
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_Window_Message_show.call(this);
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this._attachmentButtonManager.handleShow();
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};
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var _Window_Message_hide = Window_Message.prototype.hide;
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Window_Message.prototype.hide = function () {
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_Window_Message_hide.call(this);
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this._attachmentButtonManager.handleHide();
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};
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var _Window_Message_update = Window_Message.prototype.update;
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Window_Message.prototype.update = function () {
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if (this._attachmentButtonManager.isButtonAvailable) {
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this._attachmentButtonManager.handleOpennessChanged(this.isOpen(), this.x, this.y, this.width, this.height);
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}
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_Window_Message_update.call(this);
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};
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TouchInput._onMouseMove = function (event) {
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var x = Graphics.pageToCanvasX(event.pageX);
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var y = Graphics.pageToCanvasY(event.pageY);
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this._onMove(x, y);
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};
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var _Window_Message_updateInput = Window_Message.prototype.updateInput;
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Window_Message.prototype.updateInput = function () {
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if (this._attachmentButtonManager.isButtonAvailable && _Window_Message_isButtonTouched.call(this)) {
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return true;
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}
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_Window_Message_updateMouseMove.call(this);
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return _Window_Message_updateInput.apply(this, arguments);
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};
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function _Window_Message_updateMouseMove() {
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if (TouchInput.isMoved()) {
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this._attachmentButtonManager.handleMouseMove();
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}
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}
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var _Window_Message_updateBackground = Window_Message.prototype.updateBackground;
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Window_Message.prototype.updateBackground = function () {
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_Window_Message_updateBackground.call(this);
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if (this._background === 0) {
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this._attachmentButtonManager.enableButton();
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}
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else {
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this._attachmentButtonManager.disableButton();
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}
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};
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function _Window_Message_isButtonTouched() {
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if (this.isOpen() && this.active && TouchInput.isTriggered()) {
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var button = this._attachmentButtonManager.triggeredButton();
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if (button) {
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button.exec();
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return true;
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}
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}
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return false;
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}
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function find(items, predicate) {
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var found;
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items.forEach(function (item) {
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if (predicate(item)) {
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found = item;
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}
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});
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return found;
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}
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var AttachmentButton = /** @class */ (function () {
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function AttachmentButton(text, size) {
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this._fontSize = size ? size : 28;
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this._text = text;
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var bitmap = new Bitmap(this._fontSize, this._fontSize);
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bitmap.fontFace = 'GameFont';
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bitmap.fontSize = this._fontSize;
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bitmap.textColor = '#aaaaaa';
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bitmap.resize(bitmap.measureTextWidth(text), bitmap.height);
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bitmap.drawText(this._text, 0, 0, bitmap.width, this._fontSize);
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this._sprite = new Sprite(bitmap);
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this._sprite.x = 0;
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this._sprite.y = 0;
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this._sprite.visible = false;
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SceneManager._scene.addChild(this._sprite);
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}
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Object.defineProperty(AttachmentButton.prototype, "x", {
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get: function () {
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return this._sprite.x;
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},
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set: function (x) {
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this._sprite.x = x;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(AttachmentButton.prototype, "y", {
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get: function () {
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return this._sprite.y;
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},
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set: function (y) {
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this._sprite.y = y;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(AttachmentButton.prototype, "width", {
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get: function () {
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return this._sprite.width;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(AttachmentButton.prototype, "height", {
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get: function () {
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return this._sprite.height;
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},
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enumerable: true,
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configurable: true
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});
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AttachmentButton.prototype.hide = function () {
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this._sprite.visible = false;
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};
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AttachmentButton.prototype.show = function () {
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this._sprite.visible = true;
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};
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AttachmentButton.prototype.setPosition = function (x, y) {
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this.x = x;
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this.y = y;
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};
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AttachmentButton.prototype.isPointInside = function (x, y) {
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return !!(x >= this.x && x < this.x + this.width && y >= this.y && y < this.y + this.height);
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};
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AttachmentButton.prototype.attachFunction = function (func) {
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this._func = func;
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};
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AttachmentButton.prototype.isVisible = function () {
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return !!this._sprite.visible;
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};
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AttachmentButton.prototype.isTouchable = function () {
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return !!(this.isVisible() && this.width > 0);
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};
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AttachmentButton.prototype.exec = function () {
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this._func($gameMap._interpreter);
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};
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AttachmentButton.prototype.onMouseOver = function () {
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this._sprite.bitmap.clear();
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this._sprite.bitmap.textColor = '#ffffff';
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this._sprite.bitmap.drawText(this._text, 0, 0, this._sprite.bitmap.width, this._fontSize);
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};
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AttachmentButton.prototype.onMouseLeave = function () {
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this._sprite.bitmap.clear();
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this._sprite.bitmap.textColor = '#aaaaaa';
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this._sprite.bitmap.drawText(this._text, 0, 0, this._sprite.bitmap.width, this._fontSize);
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};
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return AttachmentButton;
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}());
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var AttachmentButtonManager = /** @class */ (function () {
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function AttachmentButtonManager() {
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this._buttons = buttonSettings.map(function (setting) {
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var button = new AttachmentButton(setting.text, 20);
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button.attachFunction(setting.command);
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return button;
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});
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this._isOpened = false;
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this._isButtonAvailable = false;
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}
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Object.defineProperty(AttachmentButtonManager.prototype, "isOpened", {
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get: function () {
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return this._isOpened;
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},
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enumerable: true,
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configurable: true
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});
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Object.defineProperty(AttachmentButtonManager.prototype, "isButtonAvailable", {
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get: function () {
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return this._isButtonAvailable;
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},
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enumerable: true,
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configurable: true
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});
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AttachmentButtonManager.prototype.enableButton = function () {
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this._isButtonAvailable = true;
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};
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AttachmentButtonManager.prototype.disableButton = function () {
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this._isButtonAvailable = false;
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};
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AttachmentButtonManager.prototype.handleMouseMove = function () {
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if (this.isButtonAvailable) {
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var selectedButton = this.selectedButton();
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if (selectedButton) {
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if (selectedButton !== this._lastSelectedButton) {
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if (this._lastSelectedButton) {
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this._lastSelectedButton.onMouseLeave();
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}
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selectedButton.onMouseOver();
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this._lastSelectedButton = selectedButton;
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}
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}
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else {
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if (this._lastSelectedButton) {
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this._lastSelectedButton.onMouseLeave();
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this._lastSelectedButton = null;
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}
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}
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}
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};
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AttachmentButtonManager.prototype.handleShow = function () {
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if (this.isButtonAvailable) {
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this._buttons.forEach(function (button) { return button.show(); });
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}
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};
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AttachmentButtonManager.prototype.handleHide = function () {
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if (this.isButtonAvailable) {
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this._buttons.forEach(function (button) { return button.hide(); });
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}
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};
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AttachmentButtonManager.prototype.handleOpennessChanged = function (opened, x, y, width, height) {
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if (!this.isButtonAvailable) {
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return;
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}
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if (opened) {
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if (!this.isOpened) {
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this.handleOpened(x, y, width, height);
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}
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}
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else {
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if (this.isOpened) {
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this.handleClosing();
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}
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}
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};
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AttachmentButtonManager.prototype.handleOpened = function (x, y, width, height) {
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this._isOpened = true;
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if (this.isButtonAvailable) {
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var right = width;
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for (var i = this._buttons.length - 1; i >= 0; i--) {
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var button = this._buttons[i];
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button.setPosition(right - button.width - 8, y + height - button.height - 8);
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if (button.isPointInside(TouchInput.x, TouchInput.y)) {
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this._lastSelectedButton = button;
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button.onMouseOver();
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}
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right -= button.width + 16;
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button.show();
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}
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}
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};
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AttachmentButtonManager.prototype.handleClosing = function () {
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this._isOpened = false;
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if (this.isButtonAvailable) {
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this._buttons.forEach(function (button) { return button.hide(); });
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}
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};
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AttachmentButtonManager.prototype.triggeredButton = function () {
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if (this.isButtonAvailable) {
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return this.selectedButton();
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}
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return null;
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};
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AttachmentButtonManager.prototype.selectedButton = function () {
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return find(this._buttons, function (button) {
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return button.isTouchable() && button.isPointInside(TouchInput.x, TouchInput.y);
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});
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};
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return AttachmentButtonManager;
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}());
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})();
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