329 lines
6.3 KiB
Text
329 lines
6.3 KiB
Text
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;//■ブロック11070:『夜』
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;//◎…アフレコ時の注意、または指示
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*hayamiroute11070_TOP
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;[debug_win]
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;[eval exp="f.nowfile = 'なうhayamiroute11070'"]
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;[debug_win_end]
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;<SceneSet 夜>
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;//3になるかも
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;[eval exp="f.l_flow_flg = 2"]
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;//★視点変更:神宮司
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;//※AspectSwitch無しでの変更
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;//[]BG表示(セピア?
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;//★BG:ペットショップC
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;消し
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;mm アンドロ版で追加 直下のランダムはどうしようなそのままにしておくか
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[zapfade]
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;mm 視点変わってるんだ
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[bg storage="bg22c"][trans_c random time=1000]
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;//@:西棟・三階
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;場所<ImageLoad 6,place09.bmp><ImagePos 6,1000,5>
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;場所<ImageMove 6,30,608,5,OFF,x,x>
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*3189|
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[fc]
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[ns]Ookura[nse]
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"Huff...!!"[pcms]
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*3190|
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[fc]
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[ns]Ookura[nse]
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"Here I go...!!"[pcms]
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;場所<ImageFade 6,60,OFF,OFF>
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*3191|
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[fc]
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[vo_may s="maya0537"]
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[ns]Maya[nse]
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"Ah, wa, wait...!"[pcms]
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*3192|
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[fc]
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[ns]John[nse]
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"Grrrrrrrrrr!!"[pcms]
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*3193|
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[fc]
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[vo_may s="maya0538"]
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[ns]Maya[nse]
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"John!? Let go...!"[pcms]
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*3194|
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[fc]
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[ns]John[nse]
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"Grrrrrrrrrr...!!"[pcms]
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*3195|
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[fc]
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[ns]Ookura[nse]
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"Uraaaaaahhhhh!!!!!"[pcms]
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;//[]BG表示(ここで普通の色に戻る(クロスフェードで)?)
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;//★BG:ペットショップA
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;消し
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[bg storage="bg22a"][trans_c cross time=1000]
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;//♪:bgm012
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[bgm storage="bgm012"]
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*3196|
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[fc]
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[vo_may s="maya0539"]
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[ns]Maya[nse]
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"Ah...!"[pcms]
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*3197|
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[fc]
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The corridors were overflowing with strange people, and that[r]
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person dove in alone, quickly disappearing from sight.[pcms]
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*3198|
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[fc]
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Even if we call each other friends, to others we are no[r]
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different. Why can that person become so desperately[r]
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involved for the sake of strangers?[pcms]
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*3199|
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[fc]
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I can't understand it at all.[pcms]
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*3200|
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[fc]
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I don't understand why I even thought about jumping in there[r]
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with them.[pcms]
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*3201|
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[fc]
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Trusting others and following them is not something I would[r]
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normally do.[pcms]
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*3202|
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[fc]
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Why did I take such an action? Was it because I thought it[r]
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was dangerous and tried to stop it?[pcms]
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*3203|
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[fc]
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Thanks to John stopping me, I've calmed down now...[pcms]
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*3204|
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[fc]
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If I think about it calmly, it was just a reckless person[r]
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getting excited and rushing out on their own. It was right[r]
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not to follow.[pcms]
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*3205|
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[fc]
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Suddenly, I reaffirmed that there is no one like that person[r]
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among those related to me, and it's not something I should[r]
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even hope for, which made me feel gloomy.[pcms]
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;//[]SE:修業の鐘の音(?)1ch
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[se0 storage="SE42"]
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[wait_c time=200]
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;//[]SE:シャッターが閉まる音(?)3chよろ
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[se1 storage="SE16"]
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;//★BGS:ゲートB
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;消し
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[cutin storage="bgs01a"][trans_c cross time=500]
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*3206|
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[fc]
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[vo_may s="maya0540"]
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[ns]Maya[nse]
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"..."[pcms]
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;[cutin_int][trans_c cross time=300]
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[cutin storage="BGS01b"][trans_c cross time=500]
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*3207|
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[fc]
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The shutter... That person might have been trapped inside...[pcms]
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[stop_se0]
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;//SE:鐘の音乙
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[stop_se1]
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;//SE:シャッター乙
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[cutin_int][trans_c cross time=300]
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[ChrSetEx layer=4 chbase="koba_n01"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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*3208|
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[fc]
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[vo_kob s="koba0436"]
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[ns]Kobayashi[nse]
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"Hey, shall we take a little break?"[pcms]
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*3209|
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[fc]
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[vo_may s="maya0541"]
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[ns]Maya[nse]
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"Eh...?"[pcms]
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[ChrSetEx layer=4 chbase="koba_n02"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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*3210|
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[fc]
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[vo_kob s="koba0437"]
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[ns]Kobayashi[nse]
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"You're tired, right? Let's go back to the movie theater[r]
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upstairs and rest a bit."[pcms]
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*3211|
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[fc]
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[vo_may s="maya0542"]
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[ns]Maya[nse]
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"Is it okay not to wait for that person...?"[pcms]
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*3212|
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[fc]
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The man named Kobayashi, who had been talking with a smirk,[r]
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suddenly became expressionless and looked towards the[r]
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shutter.[pcms]
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[ChrSetEx layer=4 chbase="koba_n08"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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*3213|
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[fc]
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[vo_kob s="koba0438"]
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[ns]Kobayashi[nse]
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"It's fine. Hiro prefers Arisu over me anyway."[pcms]
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*3214|
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[fc]
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[vo_may s="maya0543"]
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[ns]Maya[nse]
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"..."[pcms]
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*3215|
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[fc]
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I don't think that person has thoughts of liking or[r]
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disliking in their head.[pcms]
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*3216|
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[fc]
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They help because they are friends. That seems to be their[r]
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only reasoning.[pcms]
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*3217|
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[fc]
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This man, perhaps he doesn't think well of that person.[pcms]
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*3218|
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[fc]
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Even though they seem to get along so well, there might be[r]
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completely opposite feelings inside his heart.[pcms]
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*3219|
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[fc]
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Just like the people around me...[pcms]
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*3220|
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[fc]
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[vo_kob s="koba0439"]
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[ns]Kobayashi[nse]
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"Let's rest at the movie theater, and when morning comes, we[r]
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can go help. Okay?♪"[pcms]
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;//@小林右 安西左
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[chara_int_ layer=4][trans_c cross time=150]
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[ChrSetEx layer=3 chbase="koba_n08"][ChrSetXY layer=3 x=400 y=0]
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[ChrSetEx layer=2 chbase="anza_n08"][ChrSetXY layer=2 x=0 y=0][trans_c cross time=150]
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*3221|
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[fc]
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[vo_anz s="anzai0356"]
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[ns]Mikki[nse]
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"That's right. The shutter has closed, and even if we wanted[r]
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to go now, it would be impossible. Let's rest until it opens[r]
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again."[pcms]
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*3222|
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[fc]
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[vo_kob s="koba0440"]
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[ns]Kobayashi[nse]
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"Exactly♪"[pcms]
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*3223|
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[fc]
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[vo_may s="maya0544"]
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[ns]Maya[nse]
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"..."[pcms]
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*3224|
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[fc]
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This man has been grinning the whole time, but what's so[r]
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funny?[pcms]
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*3225|
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[fc]
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His words and actions have been strange for a while now. It[r]
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might be wise to be cautious.[pcms]
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[ChrSetEx layer=2 chbase="anza_n05"][ChrSetXY layer=2 x=0 y=0][trans_c cross time=150]
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*3226|
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[fc]
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[vo_anz s="anzai0357"]
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[ns]Mikki[nse]
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"Then let's go. If we stay here too long, more strange[r]
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people might come."[pcms]
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[ChrSetEx layer=3 chbase="koba_n02"][ChrSetXY layer=3 x=400 y=0][trans_c cross time=150]
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*3227|
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[fc]
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[vo_kob s="koba0441"]
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[ns]Kobayashi[nse]
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"Yeah, let's go-go!"[pcms]
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*3228|
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[fc]
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[vo_may s="maya0545"]
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[ns]Maya[nse]
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"..."[pcms]
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[chara_int][trans_c cross time=150]
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*3229|
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[fc]
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I hesitated for a moment about going to the movie theater on[r]
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my own, but since I couldn't think of any other safe place[r]
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to hide, I gave up and followed Kobayashi and the others.[pcms]
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*3230|
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[fc]
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[vo_may s="maya0546"]
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[ns]Maya[nse]
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"..."[pcms]
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*3231|
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[fc]
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On the way to the movie theater on the fourth floor, I[r]
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couldn't stop thinking about that person and looked back at[r]
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the closed shutter.[pcms]
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*3232|
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[fc]
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If it were that person, they probably would have become a[r]
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"true" friend as they said.[pcms]
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*3233|
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[fc]
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But I felt somehow that the chance for that to happen was[r]
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already gone.[pcms]
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[black_toplayer][trans_c cross time=1000][hide_chara_int]
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;//BKACKOUT
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[jump storage="hayamiroute11080.ks" target=*hayamiroute11080_TOP]
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;//
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