211 lines
4.3 KiB
Text
211 lines
4.3 KiB
Text
;//■ブロック10530:『Westgate』
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;//◎…アフレコ時の注意、または指示
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*westtown_main10530_TOP
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;[debug_win]
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;[eval exp="f.nowfile = 'なうwesttown_main10530'"]
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;[debug_win_end]
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;<SceneSet Westgate>
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;//◆Flow:westtown2
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;//2になるかも
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;[eval exp="f.l_flow_flg = 5"]
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[sysbt_meswin]
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*12391|
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[fc]
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Judging that the longer corridor on the other side of the[r]
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atrium had fewer crazies, we knocked them aside with the[r]
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weapons we had just acquired and ran for the escalator.[pcms]
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;//BG表示
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;//★BG:ペットショップA
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;//@:西棟・三階
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[bg storage="bg22a"][trans_c cross time=1000]
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;場所<ImageLoad 6,place09.bmp><ImagePos 6,1000,5>
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;場所<ImageMove 6,30,608,5,OFF,x,x>
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*12392|
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[fc]
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The sounds of animals raging in cages that echoed throughout[r]
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the third floor we had just reached seemed more intense than[r]
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when I had heard them before.[pcms]
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*12393|
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[fc]
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[ns]Ookura[nse]
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"Phew..."[pcms]
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;場所<ImageFade 6,60,OFF,OFF>
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*12394|
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[fc]
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Trying to suppress the rising fear from the many crazies[r]
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wandering around, I took a deep breath and tightened my grip[r]
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on the handle of the shovel.[pcms]
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*12395|
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[fc]
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[ns]Ookura[nse]
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"Alright...!!"[pcms]
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[ChrSetEx layer=4 chbase="etc03"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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*12396|
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[fc]
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Entering a short corridor that continued from the walkway, I[r]
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shoved the man staggering nearby with all my might using the[r]
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shovel.[pcms]
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*12397|
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[fc]
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[ns]Ookura[nse]
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"Uraaah!!!!!"[pcms]
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;//SE:打撃音(?)
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[se0 storage="SE20"]
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[eval exp="f.chara_x = 200,f.chara_y = 0"]
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[quake_chara 元time=1000 xy m]
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*12398|
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[fc]
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[ns]Man in a Dress Shirt[nse]
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"Nghh..."[pcms]
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[chara_int_ layer=4][trans_c cross time=150]
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;//SE:人が倒れる音(?)
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[se0 storage="SE23"]
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*12399|
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[fc]
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Without any attempt to brace himself, the man was pushed by[r]
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me and fell on his back, hitting the back of his head hard[r]
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on the floor, and lay there motionless in a spread-eagle[r]
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position.[pcms]
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*12400|
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[fc]
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Could it be that these guys can't move their legs properly[r]
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because of some illness...? That's why they can't run, and[r]
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even walking is slow...[pcms]
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*12401|
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[fc]
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If I keep knocking them down like this and stop their[r]
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movement, it seems like it'll be quite easy to get to the[r]
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building across...[pcms]
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*12402|
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[fc]
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Using the shovel skillfully, I poked at chests and bellies,[r]
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swept legs from under them, and slapped faces, stopping the[r]
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movement of the crazy group wandering the corridor as I[r]
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advanced.[pcms]
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*12403|
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[fc]
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[ns]Ookura[nse]
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"Daraah!!"[pcms]
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[ChrSetEx layer=4 chbase="etc01"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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;//SE:打撃音(?)
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[se0 storage="SE20"]
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[eval exp="f.chara_x = 200,f.chara_y = 0"]
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[quake_chara 元time=1000 xy m]
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*12404|
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[fc]
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[ns]Pot-bellied man[nse]
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"Oguhh..."[pcms]
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[chara_int_ layer=4][trans_c cross time=150]
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;//SE:人が倒れる音(?)
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[se0 storage="SE23"]
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*12405|
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[fc]
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[ns]Ookura[nse]
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"You bastard...!!"[pcms]
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[ChrSetEx layer=4 chbase="etc04"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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;//SE:打撃音(?)
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[se0 storage="SE20"]
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[eval exp="f.chara_x = 200,f.chara_y = 0"]
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[quake_chara 元time=1000 xy m]
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*12406|
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[fc]
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[ns]Glasses-wearing man[nse]
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"Gafh..."[pcms]
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[chara_int_ layer=4][trans_c cross time=150]
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;//SE:人が倒れる音(?)
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[se0 storage="SE23"]
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*12407|
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[fc]
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[ns]Ookura[nse]
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"Out of the way, you crazy bastard!!"[pcms]
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[ChrSetEx layer=4 chbase="etc02"][ChrSetXY layer=4 x=200 y=0][trans_c cross time=150]
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;//SE:打撃音(?)
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[se0 storage="SE20"]
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[eval exp="f.chara_x = 200,f.chara_y = 0"]
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[quake_chara 元time=1000 xy m]
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*12408|
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[fc]
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[ns]A man with spiky hair[nse]
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"Fughah..."[pcms]
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[chara_int_ layer=4][trans_c cross time=150]
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;//SE:人が倒れる音(?)
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[se0 storage="SE23"]
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*12409|
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[fc]
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[vo_anz s="anzai0215"]
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[ns]Mikki[nse]
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"Kuh...nnnh!!"[pcms]
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*12410|
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[fc]
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[vo_kob s="koba0261"]
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[ns]Kobayashi[nse]
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"That's it...! Go that way...!!"[pcms]
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*12411|
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[fc]
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Anzai-san and Yuu also pushed away the crazies with the[r]
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weapons they held, trying to keep them at bay.[pcms]
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*12412|
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[fc]
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Thus, to avoid being surrounded and to prevent them from[r]
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getting close, we knocked them aside and hurried towards the[r]
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walkway.[pcms]
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;//[fadeoutbgm time=502]
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;//[stop_se0]
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[sysbt_meswin clear]
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;消し無し[chara_int]
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[black_toplayer][trans_c cross time=1000][hide_chara_int]
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[jump storage="westtown_main10540.ks" target=*westtown_main10540_TOP]
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;//
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