;//block:A001 ;//ブロック未定『瑞樹ZAP4』 ;//@konya 11/13 BG貼付 *zapD002_TOP ;{SceneSet 瑞樹視点zap4} ;//-------------------------------------------------------------------- ;//背景:アルカディア シャワールーム ;//登場人物:瑞樹・ジン ;//時間帯: ;//・テキスト容量: ;//-------------------------------------------------------------------- ;//〆背景:黒画面 [black_toplayer][trans_c cross time=500][hide_chara_int] ;//se026・銃声 [se buf=0 storage="se026"] [wait time=2000] ;//se026・銃声 [se buf=0 storage="se026"] ;//se039・棚が倒れる音 [wait time=1000] [se buf=1 storage="se039"] ;//bgm05 outside [bgm storage="BGM05"] ;//〆背景:アルカディア ;//@kony シャワールームの間違い? [bg storage="BG100"][trans_c cross time=500] ;[eval exp="f.l_map = 26"] ;[sysbt_meswin] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3296| [fc] [vo_miz s="mizuki0100"] [ns]Mizuki[nse] "Mmm... Nn..."[pcms] *3297| [fc] I woke up to the sound of a familiar explosion and the noise[r] of a shelf falling over.[pcms] *3298| [fc] The explosive sound was a gunshot. I've heard it before when[r] Jin and Shige would "play" with it sometimes.[pcms] *3299| [fc] Maybe it's the drugs, but I feel as sluggish and heavy-[r] headed as if I have a terrible hangover, and even lifting my[r] eyelids feels like too much effort.[pcms] *3300| [fc] But why am I in a place like this? Am I dreaming?[pcms] *3301| [fc] But if I can feel this sluggishness... it's not a dream.[pcms] *3302| [fc] Then what was that just now?[pcms] *3303| [fc] Lying down, I concentrate all my attention on my hearing.[pcms] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3304| [fc] [vo_miz s="mizuki0101"] [ns]Mizuki[nse] "..."[pcms] *3305| [fc] I stayed still for a while, sensing the surroundings, but[r] the gunshots didn't sound again.[pcms] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3306| [fc] [vo_miz s="mizuki0102"] [ns]Mizuki[nse] "Was it an auditory hallucination, or was it a dream...?"[pcms] ;//se026・銃声 [se buf=0 storage="se026"] [wait time=1200] ;//se026・銃声 [se buf=0 storage="se026"] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3307| [fc] [vo_miz s="mizuki0103"] [ns]Mizuki[nse] "Kyaa!?"[pcms] *3308| [fc] It's not a dream! Is someone actually shooting!? Jin...?[pcms] *3309| [fc] But it's not Jin. He wouldn't shoot recklessly like that.[pcms] *3310| [fc] ...Then what was that?[pcms] *3311| [fc] I force my heavy head up and, more sharply than before,[r] press my ear against the wall, trying to locate the source[r] of the gunshots.[pcms] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3312| [fc] [vo_miz s="mizuki0104"] [ns]Mizuki[nse] "..."[pcms] ;//@息を飲み込む *3313| [fc] ...[pcms] *3314| [fc] But the gunshots didn't sound again.[pcms] ;//se102・物が揺れる音 ガタガタ ;//[se buf=0 storage="se102"] *3315| [fc] [ns]???[nse] "...ki! Mizuki, where are you!?"[pcms] ;//@壬 ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3316| [fc] [vo_miz s="mizuki0105"] [ns]Mizuki[nse] "...Eh!? Jin?"[pcms] ;//@『ジン』の部分は嬉しそうに *3317| [fc] Jin! What's he doing in a place like this?[pcms] *3318| [fc] But I was actually happy. Because it was right after I woke[r] up, I felt vulnerable.[pcms] *3319| [fc] And because Jin came looking for someone like me.[pcms] ;//[ChrSetEx layer=5 chbase="mizu_e4"][ChrSetXY layer=5 x=160 y=0][trans_c cross time=150] *3320| [fc] [vo_miz s="mizuki0106"] [ns]Mizuki[nse] "Jin! I'm here! Inside the shower room!"[pcms] *3321| [fc] ...Would I have been happier if he had come?[pcms] ;//[ChrSetEx layer=5 chbase="jin_c2"][ChrSetXY layer=5 x=144 y=0][trans_c cross time=150] *3322| [fc] [ns]Jin[nse] "Mizuki, hurry up and get out of there."[pcms] ;//-------------------------------------------------------------------- ;//●時限式選択肢A1 ;//11:すぐに出る→ zapD003 ;//12:ちょっとまって→ zapD04 ;//13:タイムアウト→ zapD005 ; [sysbt_meswin clear] ; ; [link storage="zapD003.ks" target=*zapD003_TOP]すぐに出る[endlink] ; [link storage="zapD004.ks" target=*zapD004_TOP]ちょっとまって[endlink] ; ;[link storage="zapD005.ks" target=*zapD005_TOP]時間切れ[endlink] ; (link storage="zapD005.ks"[r] target=*zapD005_TOP)Jin...(endlink)[pcms] *SEL90|すぐに出る/ちょっとまって/ジン…… [fc] [pcms_sel] [eval exp="f.seltext02 = 'I\'ll leave right away'"] [eval exp="f.seltext04 = 'Wait a moment'"] [eval exp="f.seltext06 = 'Jin'"] [if exp="tf.sys_sub == 0 || tf.選択肢ログ表示してね == 1"] ;選択肢内容をバックログに表記。改行コード必須。 [sel_hisout txt="&f.seltext02"][hr] [sel_hisout txt="&f.seltext04"][hr] [sel_hisout txt="&f.seltext06"][hr] [endif] [hr] [履歴出力復帰] ;選択肢ベース [selbase] ;文字の左マージン ;[eval exp="sf.seltext2_x = (800-(6*25))/2"] ;[eval exp="sf.seltext4_x = (800-(6*25))/2"] ;[eval exp="sf.seltext6_x = (800-(6*25))/2"] [sel02 target=*SEL90_1] [sel04 target=*SEL90_2] [sel06 target=*SEL90_3] [s] ;選択肢後の処理しときたいからここに飛ばしてから実際のjump先へ ;------------------------------------------------------------------------------- *SEL90_1|&f.seltext02 [sel_hisout txt="&f.seltext02"][hr][fc][selbt_clear] [jump storage="zapD003.ks" target=*zapD003_TOP] ;------------------------------------------------------------------------------- *SEL90_2|&f.seltext04 [sel_hisout txt="&f.seltext04"][hr][fc][selbt_clear] [jump storage="zapD004.ks" target=*zapD004_TOP] ;------------------------------------------------------------------------------- *SEL90_3|&f.seltext05 [sel_hisout txt="&f.seltext06"][hr][fc][selbt_clear] [jump storage="zapD005.ks" target=*zapD005_TOP] ;//--------------------------------------------------------------------