kansen-3/Kansen3_patch/50500.ks
2023-12-21 11:08:13 -06:00

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;//block:A001
;//ブロック50500『死者の夜』
;//@konya 11/12 bg貼付
;//●LASER 死者の夜
*50500_TOP
;{SceneSet 死者の夜}
;//---------------------------------------------------------------
;//・視点:主人公一人称
;//・場所:〆背景:LASER 5F&7F
;//・時間:5日目(8月19日)未明早朝
;//登場人物:主人公・悠帆・浩助・マルガリータ・漣
;//    重吉・ジン・瑞樹
;//時間帯:
;//・テキスト容量6k前後
;//
;//☆佐藤さんへ
;// 夢のシーンとか入れますか?
;//---------------------------------------------------------------
;//〆背景:黒画面
[black_toplayer][trans_c cross time=1000][hide_chara_int]
[sysbt_meswin]
*2968|
[fc]
[ns]Wataru[nse]
"...!!"[pcms]
*2969|
[fc]
The moment I thought I was falling, I woke up.[pcms]
*2970|
[fc]
...What was that... I feel like I had a bad dream...[pcms]
*2971|
[fc]
The room is pitch dark, and without any windows, I can't[r]
tell the time at all.[pcms]
*2972|
[fc]
I fumbled around for my cellphone.[pcms]
*2973|
[fc]
[ns]Wataru[nse]
"...2 AM, huh."[pcms]
*2974|
[fc]
I squinted at the brightness of the display while reading[r]
the time.[pcms]
*2975|
[fc]
It should have been about six hours since I lay down, but[r]
somehow, I don't feel like I've slept much.[pcms]
*2976|
[fc]
My body is aching all over with muscle pain... Is it because[r]
I'm tense, or due to lack of sleep...? Maybe it's because[r]
I'm not used to sleeping on tatami mats...[pcms]
*2977|
[fc]
[ns]Wataru[nse]
"I need to sleep a bit more..."[pcms]
*2978|
[fc]
Harsh days will continue from tomorrow. I need to sleep a[r]
little to recover my strength...[pcms]
*2979|
[fc]
Thinking so, I lay down again, but somehow, I can't fall[r]
asleep. It's not just the muscle pain; my body feels[r]
feverish, and yet my mind is strangely clear...[pcms]
*2980|
[fc]
[ns]Wataru[nse]
"...Ah, that's right."[pcms]
*2981|
[fc]
I suddenly remember. One of the reasons I wanted to come[r]
here... about my favorite sign on the rooftop.[pcms]
*2982|
[fc]
When I think about it, I've never been at LASER in the[r]
middle of the night, so the view at this time is still[r]
unexperienced...[pcms]
*2983|
[fc]
The city has almost stopped its activities, so even if there[r]
are buildings with lights left on, the stars might be more[r]
visible than usual...[pcms]
*2984|
[fc]
[ns]Wataru[nse]
"Let's go check it out."[pcms]
*2985|
[fc]
Quietly getting up, I fumbled around to roll up the blanket[r]
and tucked it under my arm as I left the room.[pcms]
;//@konya アルカディア 夜
[bg storage="BG020b"][trans_c cross time=500]
;[eval exp="f.l_map = 22"]
*2986|
[fc]
Once outside the door, the faint light in front of the[r]
counter became visible and my vision slightly recovered.[pcms]
;//あれば薄暗い漫画喫茶背景
;//@konya BG表示済み
*2987|
[fc]
I pass through the library corner lined with bookshelves and[r]
head towards the counter.[pcms]
*2988|
[fc]
[ns]Wataru[nse]
"Ouch..."[pcms]
*2989|
[fc]
The pain in my muscles becomes more apparent as I start[r]
walking. Especially around my neck, it hurts quite a bit...[pcms]
*2990|
[fc]
As I walk rubbing my neck while looking down, I find[r]
something shiny in the recessed part of the base of a[r]
bookshelf.[pcms]
*2991|
[fc]
[ns]Wataru[nse]
"What's this...?"[pcms]
*2992|
[fc]
Picking it up, it turned out to be a blue glass bead.[pcms]
*2993|
[fc]
It looks like a marble, but unlike ordinary ones, it doesn't[r]
have white streaks and is entirely blue. At first glance, it[r]
looks like a bead from a dark-colored Ramune bottle.[pcms]
*2994|
[fc]
[ns]Wataru[nse]
"Why is something like this here...?"[pcms]
*2995|
[fc]
It doesn't seem like an item from a manga cafe, and none of[r]
us carry marbles around. So it must be a customer's lost[r]
item... but it's a bit mysterious.[pcms]
*2996|
[fc]
I decide not to just throw it away and put the marble in my[r]
pocket.[pcms]
;//〆;エレベーターエントランス
[bg storage="BG120"][trans_c cross time=500]
;[eval exp="f.l_map = 18"]
*2997|
[fc]
[ns]Wataru[nse]
"...Huh?"[pcms]
*2998|
[fc]
Arriving in front of the elevator, I casually look at the[r]
floor indicator and tilt my head.[pcms]
*2999|
[fc]
There are three elevators in this building, and since we[r]
were all using them, they should all be stopped on either[r]
the 5th or 7th floor now.[pcms]
*3000|
[fc]
But... one is stopped at the 6th floor.[pcms]
*3001|
[fc]
[ns]Wataru[nse]
"Speaking of 6F..."[pcms]
*3002|
[fc]
The floor where "Gyu-Gyu Paradise," an ally of big eaters[r]
with all-you-can-eat sukiyaki and shabu-shabu, is located.[pcms]
*3003|
[fc]
[ns]Wataru[nse]
"...Is someone sneaking in for a bite to eat...??"[pcms]
*3004|
[fc]
I'm a bit curious, but decide not to think too deeply about[r]
it. It would be troublesome if I ran into Shigeyoshi while[r]
checking it out.[pcms]
*3005|
[fc]
I get on the elevator that came to 5F as it was.[pcms]
;//〆フェードアウト
;//〆;黒画面(エレベーターエントランス)
[black_toplayer][trans_c cross time=1000][hide_chara_int]
*3006|
[fc]
...7F it is.[pcms]
*3007|
[fc]
[ns]Wataru[nse]
"...!"[pcms]
*3008|
[fc]
Stepping out into the elevator entrance on 7F, I[r]
inadvertently step forward and notice a stain on the floor.[pcms]
*3009|
[fc]
It's the bloodstain of Master and Mama...[pcms]
*3010|
[fc]
[ns]Wataru[nse]
"...Phew..."[pcms]
;//---------------------------------------------------------------
;//---------------------------------------------------------------
;//---------------------------------------------------------------
;//5050050510に入るzapを入れておくす
;//クリアしないと開かないzapみたい
[if exp="sf.g_clear==1"][jump storage="50500.ks" target=*50500_z1][endif]
[jump storage="50500.ks" target=*50500_z2]
*50500_z1
;//浩助
;//壬
;//キャンセル
; ;選択肢用フラグオンオフ
; [eval exp="f.selbt_yuh = 0"]
; [eval exp="f.selbt_ren = 0"]
; [eval exp="f.selbt_mar = 0"]
; [eval exp="f.selbt_miz = 0"]
; [eval exp="f.selbt_kou = 1"]
; [eval exp="f.selbt_jun = 1"]
; [eval exp="f.selbt_oth = 0"]
; [eval exp="f.selbt_can = 1"]
; [selbt]
;
; *aspect_SEL浩助
; [selbt_clear]
; [jump storage="zapF001.ks" target=*zapF001_TOP]
;
; *aspect_SEL壬
; [selbt_clear]
; [jump storage="zapF002.ks" target=*zapF002_TOP]
;
; *aspect_SELキャンセル
; [selbt_clear]
; [jump storage="50500.ks" target=*50500_z2]
;BGM停止
[fadeoutbgm time=500]
;mm ザッピング前に黒追加
[black_toplayer][trans_c cross time=500][hide_chara_int]
*ZAP14|ザッピング選択肢 浩助 壬
;バックログキャラ指定
;[eval exp="f.zap_sel_chara01 = ' 悠帆'"]
;[eval exp="f.zap_sel_chara02 = ' 漣'"]
;[eval exp="f.zap_sel_chara03 = ' マルガリータ'"]
;[eval exp="f.zap_sel_chara04 = ' 瑞樹'"]
[eval exp="f.zap_sel_chara05 = ' 浩助'"]
[eval exp="f.zap_sel_chara06 = ' 壬'"]
;[eval exp="f.zap_sel_chara07 = ' その他'"]
[eval exp="f.zap_sel_chara08 = ' キャンセル'"]
;ボタン込み
[zap_set1]
[zap_set2]
[s]
;------------------------------------------------
*aspect_SEL浩助|ザッピング選択肢 浩助
[zap_clear]
;[black_toplayer][trans_c random time=1000][hide_chara_int]
[zapfade]
[jump storage="zapF001.ks" target=*zapF001_TOP]
;------------------------------------------------
*aspect_SEL壬|ザッピング選択肢 壬
[zap_clear]
;[black_toplayer][trans_c random time=1000][hide_chara_int]
[zapfade]
[jump storage="zapF002.ks" target=*zapF002_TOP]
;------------------------------------------------
*aspect_SELキャンセル|ザッピング選択肢 キャンセル
[zap_clear]
[black_toplayer][trans_c random time=1000][hide_chara_int]
;[zapfade]
[jump storage="50500.ks" target=*50500_z2]
;------------------------------------------------
;//---------------------------------------------------------------
;//---------------------------------------------------------------
;//---------------------------------------------------------------
*50500_z2
;//ジャンプブロック50510 へ
[jump storage="50510.ks" target=*50510_TOP]