*B0010_E ;//●ラベルD ;//〆:1を選択した場合 ;//★_管理人棟2階 夜(灯り無し) bg20d.bmp 前ラベルから継続 ;//[bg storage="bg20d"][trans_c cross time=500] *4430| [fc] [ns]Daisuke[nse] "Let's all go together, all five of us. I think it's better to move as[r] a group in situations like this."[pcms] [ChrSetEx layer=5 chbase="is_bA01"][ChrSetXY layer=5 x=162 y=0][trans_c cross time=150] *4431| [fc] [ns]Shou[nse] "That's right."[pcms] *4432| [fc] Makoto and I will repair the car. Shou-kun will keep watch near the[r] car. Masaka-san and Kozue will split the task of watching the entrance[r] to the administration building.[pcms] ;//キャラ消し ;//★_管理人棟1階+バリケード 夜(灯り無し) bg19d.bmp [bg storage="bg19d"][trans_c cross time=500] *4433| [fc] We all went down to the first floor and quietly dismantled part of the[r] barricade blocking the entrance door. I opened the door gently and[r] peeked out first to check the surroundings.[pcms] *4434| [fc] [ns]Daisuke[nse] "For now, there doesn't seem to be anyone nearby... let's hurry out."[pcms] *4435| [fc] Moving silently, Makoto, Shou-kun, and I went out, followed by Masaka-[r] san and Kozue, who stood on both sides of the door as we moved towards[r] the parking lot.[pcms] ;//★_キャンプ場全景 夜(灯り無し) bg15c.bmp [bg storage="bg15c"][trans_c cross time=500] *4436| [fc] The hood was slightly open. It was left that way when we tried to[r] inspect it before those guys showed up, and everything happened so[r] fast that we didn't close it. Makoto turned on a flashlight and[r] illuminated the engine room.[pcms] *4437| [fc] [ns]Daisuke[nse] "It looks like they didn't do anything to the car..."[pcms] [ChrSetEx layer=5 chbase="ab_UP_cA01"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *4438| [fc] [vo_mak s="mako_0430"] [ns]Makoto[nse] "Yeah... um... Daisuke, hold this and shine it for me."[pcms] *4439| [fc] I took the flashlight from Makoto and shone it where she pointed.[pcms] [ChrSetEx layer=5 chbase="ab_UP_cC02"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *4440| [fc] [vo_mak s="mako_0431"] [ns]Makoto[nse] "Hmm... as far as I can see, there doesn't seem to be anything wrong.[r] We won't know for sure without starting the engine..."[pcms] *4441| [fc] [ns]Daisuke[nse] "That's true... What should we do? Shall we try starting the engine?"[pcms] [ChrSetEx layer=5 chbase="ab_UP_cA04"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *4442| [fc] [vo_mak s="mako_0432"] [ns]Makoto[nse] "Hmm... I wonder if starting the engine will attract them?"[pcms] *4443| [fc] [ns]Daisuke[nse] "It's highly possible, but we won't know anything unless we start it[r] up. Don't we have to try starting the engine?"[pcms] [ChrSetEx layer=5 chbase="ab_UP_cA01"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *4444| [fc] [vo_mak s="mako_0433"] [ns]Makoto[nse] "...That's true. There's no other way..."[pcms] [ChrSetEx layer=5 chbase="is_bA01"][ChrSetXY layer=5 x=162 y=0][trans_c cross time=150] *4445| [fc] I handed the flashlight back to Makoto and rushed over to Shou-kun to[r] ask him to start the engine.[pcms] [chara_int][trans_c cross time=150] *4446| [fc] Shou-kun got into the car while keeping an eye on the surroundings and[r] turned the key all the way.[pcms] [se buf=0 storage="se004"] ;//システムアイコン消去&メッセージウィンドウ消去 (sysbt_meswin clear)//■_Engine Sound[pcms] ;//se029 自動車のエンジン始動 [se buf=0 storage="se029"] ;//強制ウェイト [wait time=1000] ;//■_ガタガタいうエンジン音 ;//se064 ガタガタ言うエンジン音 [se buf=0 storage="se064"] ;//システムアイコン表示&メッセージウィンドウ表示 [sysbt_meswin] *4447| [fc] The engine started on the first try! But just when I thought there[r] were no problems, it began to rattle violently.[pcms] *4448| [fc] [ns]Daisuke[nse] "This sound is..."[pcms] [ChrSetEx layer=5 chbase="ab_cB02"][ChrSetXY layer=5 x=162 y=0][trans_c cross time=150] *4449| [fc] [vo_mak s="mako_0434"] [ns]Makoto[nse] "Yeah, it's the ignition system. Either the plugs or the plug cords.[r] Either way, we can handle it with the onboard tools!"[pcms] *4450| [fc] It felt like a ray of hope had finally appeared.[pcms] ;//キャラ消し [chara_int][trans_c cross time=150] ;//---------------------------------------------------------- ;//※条件分岐 ;//フラグ:escapeAが成立しているかどうか ;//YES:ラベルescapeへ ;//NO:ラベルdeath1へ [if exp="f.l_escapeA == 1"][jump storage="B0010_F.ks" target=*B0010_F][endif] [jump storage="B0010_J.ks" target=*B0010_J] ;//----------------------------------------------------------