;//_______________________________________ ;//シーン名 : ;//file名 :3050 ;//登場人物 : ;//服装 : ;//日付 : ;//時間 : ;//場所 : ;//予想容量 : kb ;//備考 ;//_______________________________________ *3050_TOP ;{SceneSet 初戦} ;//m:プロット時のブロック名F ;//bgm05.ogg 1ch [bgm storage="BGM05"] ;//★bg05a ビーチ(&ライブフェス会場外観)・朝昼 [bg storage="BG05a"][trans_c cross time=500] *1368| [fc] [ns]Makoto[nse] "Now that the three of us are here, let's get started right away."[pcms] [ChrSetEx layer=5 chbase="so1_si_a"][ChrSetParts layer=5 chface="F1_so03a"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1369| [fc] [ns]Souichirou[nse] "Roger that!"[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta02"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1370| [fc] [vo_tay s="taja_tj0001"] [ns]Tarja[nse] "...Understood."[pcms] [chara_int][trans_c cross time=150] ;//--------------------------------------------- ;//アスペクトスイッチ ;//〆フラグ***が成立しているかどうか ;//YES:視点変更選択肢ボタン表示 ;//ジャンプ先:3055 ;//ボタン:ターヤ/0 夏都/1 茜梨/2 彩月/3 Other/4 Other2/5 Other3/6 Other4/7 ;//ZapAddの*にキャラ固有の番号を入れる ;//NO:視点変更選択肢ボタン非表示 nozapへ ;[if exp="sf.g_clear==0"][jump target=*nozap][endif] ;*akari_zap ; ; ; ;*nozap ;//--------------------------------------------- ;mm アスペスイッチの代わりの視点変更ボタン設置 [if exp="sf.g_clear==0"][jump target=*nozap2][endif] ;システムボタン&ウィンドウ消去 [sysbt_meswin clear] [black_toplayer][trans_c cross time=501][hide_chara_int] ;BGM停止 [fadeoutbgm time=500] *ZAP12|ザッピング選択肢 茜梨/キャンセル ;茜梨 [eval exp="f.selbt_aka = 1"] [eval exp="f.selbt_taj = 0"] [eval exp="f.selbt_sat = 0"] [eval exp="f.selbt_nat = 0"] [eval exp="f.selbt_oth = 0"] [eval exp="f.selbt_can = 1"] ;ボタン込み [zap_set1] [zap_set2] [s] ;------------------------------------------------ *aspect_sel_SEL01 [zap_clear] ;ムービーを適宜再生させる [zapfade storage="aspect_akari.mpg"] [jump storage="3055.ks" target=*3055_TOP] ;------------------------------------------------ *aspect_sel_SEL06 [zap_clear] [jump target=*nozap] ;------------------------------------------------ *nozap ;不要だがコンバート時にエラー出るから選択肢以外のラベル置いとく *aspect_sel_SEL02 *aspect_sel_SEL03 *aspect_sel_SEL04 *aspect_sel_SEL05 ;mm 逆移植 キャンセル時のbgm [bgm storage="BGM05"] ;//★bg05a ビーチ(&ライブフェス会場外観)・朝昼 [bg storage="BG05a"][trans_c cross time=500] ;システムボタン&ウィンドウ表示 [sysbt_meswin] *nozap2 *1371| [fc] With that, we lined up to register for the event.[pcms] *1372| [fc] The event we're participating in at Monbas starts right here on this[r] beach.[pcms] *1373| [fc] There are four ports set up around the island.[pcms] ;//m:テキストの区切りを修正する ;//大神島神社、ホテルのショッピングエントランス、大神島商店街、 ;//キャンプ場公園の4箇所だ。 ;//それぞれの位置関係が分からなかったのですが、とりあえず『神社』は ;//山の上にあるのだろうから、『いちばん行くのが大変な場所』と ;//いうことで論理構築しています。違う場合は適当に ;//このロジックを書き換えて下さい。(た) ;//★bg03a 島の街(A)・朝昼 [bg storage="BG03a"][trans_c cross time=500] *1374| [fc] Oogami Island Shopping District.[pcms] ;//★bg09a リゾートホテル外観・朝昼 [bg storage="BG09a"][trans_c cross time=500] *1375| [fc] Oogami Resort Hotel.[pcms] ;//★bg04a オートキャンプ場・朝昼 [bg storage="BG04a"][trans_c cross time=500] *1376| [fc] Campground Park.[pcms] ;//★bg08a 大神神社・朝昼 [bg storage="BG08a"][trans_c cross time=500] *1377| [fc] And the Oogami Island Shrine, making four locations in total.[pcms] *1378| [fc] From each port, you can download individual quests.[pcms] *1379| [fc] Clearing a quest earns you an "emblem," and collecting all four types[r] of emblems allows you to access a quest that can be downloaded at the[r] beach port...[pcms] ;//★bg05a ビーチ(&ライブフェス会場外観)・朝昼 [bg storage="BG05a"][trans_c cross time=500] ;//m:イベント用ヒドラについてちょっと修正 ;//ビーチのポートでダウンロードしたクエストでは、 ;//ドスギドライスという、頭が3つあるヒドラ型の ;//モンスターと闘うことができる。 *1380| [fc] At the beach port, you can download a quest to fight a monster called[r] Dosugidoraisu, an enhanced type of Hydra.[pcms] *1381| [fc] This monster was prepared especially for the event, so just being able[r] to fight it is already like a prize of the event itself.[pcms] *1382| [fc] It's rumored that you can get rare materials from it that you wouldn't[r] normally be able to obtain just by playing the game regularly.[pcms] *1383| [fc] However, in addition to that, the organizers have also incorporated a[r] time attack element into the event itself to stir up the competitive[r] spirit of the participating players.[pcms] *1384| [fc] The first players to clear the final quest and report to the staff[r] will receive prizes such as travel vouchers, item tickets, and[r] exclusive merchandise that isn't for sale.[pcms] *1385| [fc] Hearing this, Souichirou and I made sure to reserve rental bicycles in[r] advance.[pcms] *1386| [fc] On top of it being the beach season, there was also a rock festival[r] happening at the same time, so the bicycle rental shops were extremely[r] busy.[pcms] *1387| [fc] There must be many participants who couldn't rent bicycles and had no[r] choice but to use the island's infrequent bus service with tears in[r] their eyes.[pcms] *1388| [fc] Even with that alone, we should have an advantage in terms of[r] mobility.[pcms] *1389| [fc] [ns]Makoto[nse] "By the way, Tarja-san, you came by bicycle too, right?"[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta02"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1390| [fc] [vo_tay s="taja_tj0002"] [ns]Tarja Pohjonen[nse] "Yeah. I rode here from home."[pcms] *1391| [fc] I thought she must have attracted quite a bit of attention if she came[r] in her current outfit, but I decided not to mention it.[pcms] *1392| [fc] I didn't want to upset her mood again.[pcms] [chara_int][trans_c cross time=150] *1393| [fc] While we were talking, the line moved forward and it was our turn to[r] register.[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta02"][ChrSetXY layer=3 x=0 y=0] [ChrSetEx layer=4 chbase="so1_si_a"][ChrSetParts layer=4 chface="F1_so03a"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1394| [fc] [ns]Souichirou[nse] "Alright, registration is done. Now let's head to the first point,[r] everyone."[pcms] *1395| [fc] [ns]Makoto[nse] "Our target is the special PAP, right?"[pcms] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so31b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1396| [fc] [vo_tay s="taja_tj0003"] [ns]Tarja Pohjonen[nse] "Where are we going first?"[pcms] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so28b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1397| [fc] [ns]Souichirou[nse] "Of course, we'll start with the place with the highest difficulty[r] level."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta01"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1398| [fc] [ns]Makoto[nse] "Why? Wouldn't people normally think to start with the easier places?"[pcms] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so28b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1399| [fc] [ns]Souichirou[nse] "Tsk tsk tsk. You don't get it, boy."[pcms] *1400| [fc] Souichirou raised his index finger and waggled it from side to side[r] conspicuously before shrugging his shoulders and raising both hands[r] upwards.[pcms] *1401| [fc] That kind of behavior seems more like an American pose than something[r] an English gentleman would do...[pcms] *1402| [fc] I thought it would be troublesome if the conversation went off on a[r] strange tangent, so I decided not to point it out for now.[pcms] [ChrSetEx layer=4 chbase="so1_si_a"][ChrSetParts layer=4 chface="F1_so02a"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1403| [fc] [ns]Souichirou[nse] "You have to think about it like a game in real life too. The issue[r] here is our basic performancemine and Makoto's."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta10"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1404| [fc] [vo_tay s="taja_tj0004"] [ns]Tarja Pohjonen[nse] "What do you mean?"[pcms] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so04b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1405| [fc] [ns]Souichirou[nse] "Considering our remaining HP and physical abilities, if we start from[r] nearby places, we'll definitely run out of energy to reach the shrine[r] at the end."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta04"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1406| [fc] [vo_tay s="taja_tj0005"] [ns]Tarja[nse] "So basically, you're out of shape and want to tackle the most[r] challenging places first."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta02"][ChrSetXY layer=3 x=0 y=0] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so28b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1407| [fc] [ns]Souichirou[nse] "Well, when you put it so bluntly, it's a bit embarrassing... but yes,[r] that's the plan. Let's depart!"[pcms] *1408| [fc] In the end, it got a bit messy, but the three of us started moving[r] towards our first destination, the Oogamijima Shrine.[pcms] ;//#_ブラックアウト [black_toplayer][trans_c cross time=500][hide_chara_int] *1409| [fc] ...[pcms] *1410| [fc] ...[pcms] *1411| [fc] ...[pcms] ;//m:神社は初回じゃないけど気分で入れておく ;//現在地MAP表示 ビーチ(&ライブフェス会場外観) [sysbt_meswin clear] [chara_int] [image storage="bgmap01a" layer=8 page=back visible=true left=0 top=0][trans_c cross time=1000] [backlay_c][image storage="effect_white" layer=9 page=back visible=true left=0 top=0][trans_c cross time=0] [chara_int] [image storage="bgmap01o" layer=8 page=back visible=true left=0 top=0][trans_c cross time=1000] ;mm 逆移植 ウェイトいるんじゃね? [wait_c time=500] ;不要?[wait_c time=1000] ;//★bg06a 島の周回道路(海沿いの道路)・朝昼 [backlay_c] [image storage="BG06a" layer=0 page=back visible=true left=0 top=0][trans_c cross time=0] [chara_int_ layer=8][trans_c cross time=500] [sysbt_meswin] *1412| [fc] [ns]Souichirou[nse] "Hii...haa...phew...hee..."[pcms] ;//立ち無し *1413| [fc] [ns]Makoto[nse] "Ze...zee...zee...zee..."[pcms] *1414| [fc] As expected, by the time we reached the shrine at the top of the[r] mountain, both Souichirou and I were gasping for breath.[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta13"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1415| [fc] [vo_tay s="taja_tj0006"] [ns]Tarja[nse] "Is it really that hard?"[pcms] *1416| [fc] The only one with a cool expression was Tarja-san.[pcms] *1417| [fc] [ns]Makoto[nse] "No...well...in a sense...as expected..."[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta01"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1418| [fc] While dripping sweat from all over, I finally managed to squeeze out[r] some words, breathless.[pcms] *1419| [fc] I couldn't help but feel the fundamental difference in our physical[r] capabilities, with Tarja-san being trained in rhythmic gymnastics.[pcms] *1420| [fc] If there was such a difference in parameters within the game, it would[r] be too much of a burden to form a party together.[pcms] [chara_int][trans_c cross time=150] *1421| [fc] Thinking about it, maybe it was still better in reality...let's stop.[r] It's disheartening.[pcms] [ChrSetEx layer=5 chbase="so1_si_a"][ChrSetParts layer=5 chface="F1_so27a"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1422| [fc] [ns]Souichirou[nse] "See...I told you...we should start with the hardest[r] part...because...bushu----..."[pcms] [chara_int][trans_c cross time=150] *1423| [fc] While saying such lines in fits and starts, Souichirou let out a grand[r] exhaust noise at the end.[pcms] *1424| [fc] It's hard to respond when someone making noises like a valve has[r] opened is looking smug and covered in sweat.[pcms] *1425| [fc] It seems that the nimble Dev has proven to have explosive power but no[r] stamina.[pcms] *1426| [fc] I mean, I have absolutely nothing to do with sports or physical[r] activity, so I had an idea of what would happen when we headed up the[r] mountain by bike...[pcms] *1427| [fc] This time, I was painfully reminded of just how much of an indoor[r] person I am.[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta02"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1428| [fc] [vo_tay s="taja_tj0007"] [ns]Tarja Pohjonen[nse] "Are you okay now? Can you move yet?"[pcms] *1429| [fc] [ns]Makoto[nse] "Ah, yeah, somehow I'm okay...I think."[pcms] *1430| [fc] Guided by Tarja-san, Souichirou and I parked our bikes in front of the[r] shrine and followed her weakly.[pcms] ;//#_ブラックアウト [black_toplayer][trans_c cross time=500][hide_chara_int] *1431| [fc] ...[pcms] *1432| [fc] ...[pcms] *1433| [fc] ...[pcms] ;//★bg08a 大神神社・朝昼 [bg storage="BG08a"][trans_c cross time=500] [se buf=0 storage="seF007"] ;//♪SEセミの鳴き声 ミンミン *1434| [fc] The shrine precincts were filled with an overwhelming chorus of[r] cicadas.[pcms] *1435| [fc] The trees growing in the sacred space of any shrine always seem to[r] have a divine presence.[pcms] *1436| [fc] I wonder if it's the trees reaching straight up to the sky that make[r] it feel that way.[pcms] *1437| [fc] Pointing at one particularly huge tree, Tarja-san said,[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta02"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1438| [fc] [vo_tay s="taja_tj0008"] [ns]Tarja Pohjonen[nse] "Look, this one. This is the natural monument, the Great Camphor Tree.[r] It's an ancient tree that's 2,600 years old."[pcms] [ChrSetEx layer=5 chbase="so1_si_b"][ChrSetParts layer=5 chface="F1_so02b"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1439| [fc] [ns]Souichirou[nse] "It makes you feel the passage of eternal time..."[pcms] [chara_int][trans_c cross time=150] *1440| [fc] If we go back 2,600 years from now...let's see, that's before[r] Christ... Japan would still be in the Yayoi period.[pcms] *1441| [fc] Thinking about it that way, I'm struck anew by how long this tree has[r] lived and even feel a sense of awe.[pcms] *1442| [fc] Compared to the short lifespan of humans, it's almost like an[r] eternity.[pcms] *1443| [fc] During that long time, I wonder how much human activity this tree has[r] witnessed here.[pcms] *1444| [fc] In the precincts where the sound of Kagura music can be heard amidst[r] the cicada chorus, I found myself uncharacteristically contemplating[r] such things.[pcms] *1445| [fc] I wonder why...even though it's my first visit to this shrine, I feel[r] like I've seen this scene with the Great Camphor Tree before.[pcms] *1445a| [fc] Could it be dj vu...?[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta10"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1446| [fc] [vo_tay s="taja_tj0009"] [ns]Tarja[nse] "What's this?"[pcms] *1447| [fc] "Near the main shrine, Ms. Tarja raised her voice."[pcms] [chara_int][trans_c cross time=150] *1448| [fc] Looking over, next to the water basin, there was a strange object that[r] seemed clearly out of place at a shrine.[pcms] *1449| [fc] A white box, shaped like a postbox but about half the size, was[r] installed without any regard for the mismatch with its surroundings.[pcms] *1450| [fc] Already, a line of event participants had formed in front of it.[pcms] [ChrSetEx layer=5 chbase="so1_si_b"][ChrSetParts layer=5 chface="F1_so04w"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1451| [fc] [ns]Souichirou[nse] "Haha, it seems this is a network terminal installed at this shrine."[pcms] *1452| [fc] Looking at the cable stretching from the back of the box into the[r] thicket, Souichirou made that observation.[pcms] *1453| [fc] [ns]Makoto[nse] "I see. That explains the mismatch with the surrounding scenery."[pcms] [chara_int][trans_c cross time=150] *1454| [fc] We too lined up at the end of the queue in front of the terminal to[r] download data.[pcms] *1455| [fc] But within that line, there were several people coughing. Even here...[r] I wonder if there's a summer cold going around...[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta10"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1456| [fc] [vo_tay s="taja_tj0010"] [ns]Tarja[nse] "Hey, are those people... okay?"[pcms] [chara_int][trans_c cross time=150] *1457| [fc] Ms. Tarja quietly pointed towards a couple who seemed to have finished[r] downloading their data, but they looked somewhat off.[pcms] *1458| [fc] Both seemed unwell, walking with unsteady steps as if they couldn't[r] quite find their footing.[pcms] *1459| [fc] [ns]Souichirou[nse] "The temperature is quite high; it might be heatstroke. We also need[r] to be careful to stay hydrated."[pcms] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta02"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1460| [fc] [vo_tay s="taja_tj0011"] [ns]Tarja Pohjonen[nse] "I've brought a water bottle. This costume doesn't expose much skin[r] but it's not very breathable."[pcms] *1461| [fc] She's well-prepared in that regard. As expected of a famous cosplayer.[pcms] ;//--------------------------------------------- ;//アスペクトスイッチ表示ここまで ; ;//--------------------------------------------- [ChrSetEx layer=5 chbase="so1_si_b"][ChrSetParts layer=5 chface="F1_so30b"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1462| [fc] [ns]Souichirou[nse] "...It seems a rather peculiar person is approaching us."[pcms] [chara_int][trans_c cross time=150] *1463| [fc] Souichirou glanced in the direction indicated by his jutting chin, and[r] indeed, a person in an odd outfit was approaching us.[pcms] [ChrSetEx layer=5 chbase="sa1_mi2"][ChrSetXY layer=5 x=350 y=0][trans_c cross time=150] *1464| [fc] They were dressed in a white kimono with scarlet hakama, like a shrine[r] maiden's attire, but their face was covered with cloth and they had[r] hair ornaments that looked like deer antlers made from tree branches[r] on either side of their head.[pcms] *1465| [fc] In addition, between those antlers was an ornament featuring a black[r] and white yin-yang symbol.[pcms] *1466| [fc] [vo_sat s="sato_tj0001"] [ns]???[nse] "Oh... those led to the sanctuary..."[pcms] ;//怜 *1467| [fc] The shrine maiden in that nonsensical outfit began to speak to us.[pcms] *1468| [fc] [vo_sat s="sato_tj0002"] [ns]Shrine Maiden of the Sanctuary[nse] "I am the shrine maiden of the sanctuary... one who serves the deity[r] of this land. Those who are led here, wait your turn without[r] quarreling and receive the information bestowed by the gods."[pcms] [ChrSetEx layer=5 chbase="ta2_cos0"][ChrSetParts layer=5 chface="F2_ta10"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *1469| [fc] [vo_tay s="taja_tj0012"] [ns]Tarja Pohjonen[nse] "...Sato?"[pcms] [ChrSetEx layer=5 chbase="sa2_mi2"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *1470| [fc] [vo_sat s="sato_tj0003"] [ns]Shrine Maiden of the Sanctuary[nse] "No, no, I am indeed the shrine maiden of the sanctuary."[pcms] *1471| [fc] No matter how you listen, it's definitely Ms. Murakami's voice.[pcms] *1472| [fc] [vo_sat s="sato_tj0004"] [ns]Shrine Maiden of the Sanctuary[nse] "Furthermore, do not play with the information you have obtained here.[r] This is a sanctuary; move to another location before you play."[pcms] *1473| [fc] Ms. Murakami was trying to act cool at first, but by the end, she[r] slipped up and said 'play'...[pcms] [chara_int] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta03"][ChrSetXY layer=3 x=0 y=0] [ChrSetEx layer=5 chbase="sa1_mi2"][ChrSetXY layer=5 x=350 y=0] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so30b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1474| [fc] [vo_tay s="taja_tj0013"] [ns]Tarja Pohjonen[nse] "Right. This is Sato's family home after all."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta02"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1475| [fc] [ns]Makoto[nse] "So this is what Ms. Murakami meant by helping out at home."[pcms] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so28b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1476| [fc] [ns]Souichirou[nse] "As expected, a shrine maiden's daughter wears her shrine maiden[r] attire when helping out at home. It suits you well."[pcms] *1477| [fc] [vo_sat s="sato_tj0005"] [ns]Shrine Maiden of the Sanctuary[nse] "Huh? What are you talking about? I am the shrine maiden of the[r] sanctuary. Are you not mistaken?"[pcms] *1478| [fc] Despite her identity being completely obvious, Ms. Murakami seems[r] intent on insisting that she is the "shrine maiden of the sanctuary."[pcms] [chara_int][trans_c cross time=150] *1479| [fc] While we were talking, the line moved forward and it was our turn to[r] download data.[pcms] [ChrSetEx layer=5 chbase="sa2_mi2"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *1480| [fc] [vo_sat s="sato_tj0006"] [ns]Shrine Maiden of the Sanctuary[nse] "Those who are led here, your time to receive divine oracle has come.[r] Connect your device and then follow the instructions on the screen."[pcms] [chara_int] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so04b"][ChrSetXY layer=4 x=640 y=0] [ChrSetEx layer=5 chbase="sa1_mi2"][ChrSetXY layer=5 x=350 y=0] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so04b"][ChrSetXY layer=4 x=640 y=0] *1481| [fc] [ns]Souichirou[nse] "This divine body bestows trials upon its visitors."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta10"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1482| [fc] [vo_tay s="taja_tj0014"] [ns]Tarja Pohjonen[nse] "Has Sato already played?"[pcms] *1483| [fc] [vo_sat s="sato_tj0007"] [ns]Shrine Maiden of the Sanctuary[nse] "As one who manages this sanctuary, I regret that I cannot participate[r] in this trial. I am also unable to obtain information from other[r] divine bodies due to management regulations and prohibitions."[pcms] *1484| [fc] [ns]Makoto[nse] "That's too bad."[pcms] *1485| [fc] [vo_sat s="sato_tj0008"] [ns]Shrine Maiden of the Sanctuary[nse] "Worry not. Instead, I have already received non-saleable goods from[r] the organizers."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta02"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1486| [fc] Even with this manner of speaking, somehow our conversation makes[r] sense. It's kind of amusing.[pcms] [ChrSetEx layer=4 chbase="so1_si_a"][ChrSetParts layer=4 chface="F1_so02a"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1487| [fc] [ns]Souichirou[nse] "Ms. Murakami, do you have any recommended spots to play quests?"[pcms] *1488| [fc] [vo_sat s="sato_tj0009"] [ns]Shrine Maiden of the Sanctuary[nse] "Hmm, then after you descend into town, you should head to the 'Dried[r] Food Tea House'. There you can play in peace, and enjoy tea and dried[r] foods."[pcms] *1489| [fc] [ns]Makoto[nse] "'Dried Food Tea House', got it. Thank you very much."[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta20"][ChrSetXY layer=3 x=0 y=0][trans_c cross time=150] *1490| [fc] [vo_tay s="taja_tj0015"] [ns]Tarja Pohjonen[nse] "Sato, do your best to help out too."[pcms] [chara_int] [ChrSetEx layer=5 chbase="sa2_mi2"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *1491| [fc] [vo_sat s="sato_tj0010"] [ns]Shrine Maiden of the Sanctuary[nse] "It is my duty to guide those who visit this sanctuary. There is no[r] need for thanks. Now go forth, adventurers!"[pcms] *1492| [fc] Having maintained her "Shrine Maiden of the Sanctuary" pose to the[r] end, we parted ways with Ms. Murakami and decided to head to the[r] 'Dried Food Tea House' she recommended.[pcms] ;//BGMフェードアウト [fadeoutbgm time=500] ; ;//#_ブラックアウト [black_toplayer][trans_c cross time=500][hide_chara_int] *1493| [fc] ...[pcms] *1494| [fc] ...[pcms] *1495| [fc] ...[pcms] ;//ここはモンバス用の背景とキャラになる ;//モンバスアイキャッチ ターヤ [sysbt_meswin clear] [black_toplayer][trans_c cross time=500][hide_chara_int] [se buf=0 storage="seB045"] [backlay_c][image storage="effect38_07" layer=9 page=back visible=true left=0 top=0] [trans_c lr time=150] [evcg storage="monb01g"][trans_c blind_lr time=1000] [wait_c time=500] [sysbt_meswin] ;//bgm17.ogg [bgm storage="BGM17"] ;//■イベントCG ブルボア m:このパートでブルボア差分使い切る [evcg storage="monb01n"][trans_c cross time=300] [evcg storage="monb01o"][trans_c cross time=300] [evcg storage="monb01p"][trans_c cross time=300] [quake_bg xy m] *1496| [fc] [ns]Boar-type Monster[nse] "Vuur Oooh!!"[pcms] ;//m:ブルボアで表記いいのかな?とりあえず回避しておく *1497| [fc] The wounded boar-type monster charges blindly.[pcms] *1498| [fc] [ns]Ma-Kun.S[nse] "I'll continue to provide support, so front line, please do your[r] best!"[pcms] *1499| [fc] It seems that attacking with a rapid-firing type of bow was effective[r] against this fast-moving type of monster.[pcms] ;//★monbBG_02a モンバス [evcg storage="monbBG_02a"][trans_c cross time=300] [ChrSetEx layer=5 chbase="monb_fatty"][ChrSetXY layer=5 x=-110 y=130][trans_c cross time=150] *1500| [fc] [ns]Fatty.G[nse] "It went that way!"[pcms] [ChrSetEx layer=5 chbase="monb_taja"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] *1501| [fc] [vo_tay s="taja_tj0016"] [ns]Taryan[nse] "OK."[pcms] ;mm ターヤ消去 [move layer=5 path="(-500,0,0,)" time=250][wm] *1502| [fc] The monster heads towards Taryan-san.[pcms] [ChrSetEx layer=5 chbase="monb_fatty"][ChrSetXY layer=5 x=-110 y=130][trans_c cross time=150] *1503| [fc] Souichirou's character, Fatty.G, circles behind the monster, buying[r] time until the next attack.[pcms] [ChrSetEx layer=5 chbase="monb_behemos"][ChrSetXY layer=5 x=0 y=0][trans_c cross time=150] [ChrSetEx layer=6 chbase="monb_taja" opacity=0][ChrSetXY layer=6 x=1024 y=0][trans_c cross time=0] [move layer=6 path="(-1024,0,255)" time=250][wm] [se buf=0 storage="seB028"] ;//♪SE日本刀で切られる音 [backlay_c][image storage="effect38_07" layer=9 page=back visible=true left=0 top=0][trans_c lr time=150] [chara_int_ layer=9][trans_c lr time=150] [wait_c time=100] [se buf=0 storage="seB028"] ;//♪SE日本刀で切られる音 [backlay_c][image storage="effect37_07" layer=9 page=back visible=true left=0 top=0][trans_c rl time=150] [chara_int_ layer=9][trans_c rl time=150] [wait_c time=100] [se buf=0 storage="seB028"] ;//♪SE日本刀で切られる音 [backlay_c][image storage="effect38_07" layer=9 page=back visible=true left=0 top=0][trans_c lr time=150] [chara_int_ layer=9][trans_c lr time=150] *1504| [fc] Taryan-san's character leaps to the side of the monster and delivers a[r] series of slashes to its head.[pcms] ;//■イベントCG ブルボア [evcg storage="monb01q"][trans_c cross time=300] [evcg storage="monb01r"][trans_c cross time=300] [evcg storage="monb01s"][trans_c cross time=300] [quake_bg xy m] *1505| [fc] [ns]Boar-type Monster[nse] "Guuaaaauuuuaaoooonnn!!"[pcms] [se buf=0 storage="seE008"] ;//♪SE地鳴りの音(極大) ;//★monbBG_02a モンバス [evcg storage="monbBG_02a"][trans_c cross time=300] [quake_bg y m] ;//BGMフェードアウト [fadeoutbgm time=500] ; *1506| [fc] The boar-type monster, struck by Taryan-san's attack, collapses[r] sideways with a death cry and stops moving.[pcms] *1507| [fc] [ns]Ma-Kun.S[nse] "Eh... is it over already?"[pcms] [ChrSetEx layer=5 chbase="monb_fatty"][ChrSetXY layer=5 x=-110 y=130][trans_c cross time=150] *1508| [fc] [ns]Fatty.G[nse] "Oh, my moment to shine..."[pcms] *1509| [fc] Souichirou's disappointment is understandable. If an enemy goes down[r] after just one or two hits, the feeling of having something left[r] undone is probably greater than the sense of achievement.[pcms] ;//モンバスアイキャッチ ブルボア [sysbt_meswin clear] [black_toplayer][trans_c cross time=500][hide_chara_int] [se buf=0 storage="seB045"] [backlay_c][image storage="effect38_07" layer=9 page=back visible=true left=0 top=0][trans_c lr time=150] [evcg storage="monb01h"][trans_c blind_lr time=1000] [wait_c time=500] *akari_zap_modori ;//ブロック3055からの戻り位置 ;//bgm05.ogg [bgm storage="BGM05"] ;//★bg03a 島の街(A)・朝昼 [bg storage="BG03a"][trans_c blind_lr time=1000] ;//システムアイコン&メッセージウィンドウ表示 [sysbt_meswin] [ChrSetEx layer=5 chbase="ta1_cos0"][ChrSetParts layer=5 chface="F1_ta10"][ChrSetXY layer=5 x=300 y=0][trans_c cross time=150] *1510| [fc] [vo_tay s="taja_tj0017"] [ns]Tarja Pohjonen[nse] "Somehow, that was very anticlimactic."[pcms] [ChrSetEx layer=5 chbase="so1_si_b"][ChrSetParts layer=5 chface="F1_so13b"][ChrSetXY layer=5 x=340 y=0][trans_c cross time=150] *1511| [fc] [ns]Souichirou[nse] "Perhaps, the difficulty level of each individual quest is about this[r] much."[pcms] [chara_int][trans_c cross time=150] *1512| [fc] Indeed, from the feel of playing it, it didn't seem like a monster[r] that required a party to defeat.[pcms] [ChrSetEx layer=3 chbase="ta1_cos0"][ChrSetParts layer=3 chface="F1_ta01"][ChrSetXY layer=3 x=0 y=0] [ChrSetEx layer=4 chbase="so1_si_b"][ChrSetParts layer=4 chface="F1_so13b"][ChrSetXY layer=4 x=640 y=0][trans_c cross time=150] *1513| [fc] [ns]Makoto[nse] "Thinking about it, there must be many people who participate in this[r] event alone, so maybe they've considered the balance of difficulty in[r] that regard."[pcms] *1514| [fc] [ns]Souichirou[nse] "Rather, it might be more natural to assume that there are more single[r] players participating. Let's change our strategy a bit."[pcms] *1515| [fc] It seems that if things continue at this rate, the remaining three[r] quests will likely be of similar difficulty. If that's the case,[r] there's no need for all three of us to move together.[pcms] *1516| [fc] We decided to split up and head to the ports where we could download[r] the remaining three crest quests individually in order to save time.[pcms] ;//BGMフェードアウト [fadeoutbgm time=500] ; ;//システムアイコン&メッセージウィンドウ消去 [sysbt_meswin clear] ;//#_ブラックアウト [black_toplayer][trans_c cross time=500][hide_chara_int] [wait_c time=500] ;//ターヤルート_3000G(誠がホテルのエントランスで時間つぶし) ;//ターヤルート_3000G_b(宗一郎がオートキャンプ場で彩月とフランク先輩と合流するZAP) ;//ターヤルート_3000G_c(夏都がライブ会場で混乱に巻き込まれるZAP) ;//条件分岐 ;//フラグg_BADend_taja成立時にはブロック3059へ。視点変更ボタンを表示させる ;//m:ターヤルートをクリアせずに3062、3065が見れるのはまずそうなので条件を厳しくしておく [if exp="sf.g_BADend_taja==1"][jump storage="3059.ks" target=*3059_TOP][endif] ;//ブロック3060へjump 暫定 [jump storage="3060.ks" target=*3060_TOP] ;//_______________________________________