diff --git a/Data/CommonEvents.rvdata2 b/Data/CommonEvents.rvdata2 index 7338199..703195a 100644 Binary files a/Data/CommonEvents.rvdata2 and b/Data/CommonEvents.rvdata2 differ diff --git a/Data/Enemies.rvdata2 b/Data/Enemies.rvdata2 index c2af2f4..67f5c47 100644 Binary files a/Data/Enemies.rvdata2 and b/Data/Enemies.rvdata2 differ diff --git a/Data/Map023.rvdata2 b/Data/Map023.rvdata2 index 2697d99..6da653d 100644 Binary files a/Data/Map023.rvdata2 and b/Data/Map023.rvdata2 differ diff --git a/Data/Map027.rvdata2 b/Data/Map027.rvdata2 index 8583ca8..6752ba6 100644 Binary files a/Data/Map027.rvdata2 and b/Data/Map027.rvdata2 differ diff --git a/Data/Map042.rvdata2 b/Data/Map042.rvdata2 index 85bdb74..d9f4d55 100644 Binary files a/Data/Map042.rvdata2 and b/Data/Map042.rvdata2 differ diff --git a/Data/Map059.rvdata2 b/Data/Map059.rvdata2 index e6d2e93..76e049a 100644 Binary files a/Data/Map059.rvdata2 and b/Data/Map059.rvdata2 differ diff --git a/Data/Map110.rvdata2 b/Data/Map110.rvdata2 index 77a5416..8d3adbe 100644 Binary files a/Data/Map110.rvdata2 and b/Data/Map110.rvdata2 differ diff --git a/Data/Map114.rvdata2 b/Data/Map114.rvdata2 index 3202f3d..fa7f2cb 100644 Binary files a/Data/Map114.rvdata2 and b/Data/Map114.rvdata2 differ diff --git a/Data/Map120.rvdata2 b/Data/Map120.rvdata2 index 4eabbf6..8a81f6f 100644 Binary files a/Data/Map120.rvdata2 and b/Data/Map120.rvdata2 differ diff --git a/Data/Map130.rvdata2 b/Data/Map130.rvdata2 index ea17750..0de5aef 100644 Binary files a/Data/Map130.rvdata2 and b/Data/Map130.rvdata2 differ diff --git a/Data/Map167.rvdata2 b/Data/Map167.rvdata2 index aa2620e..4850db4 100644 Binary files a/Data/Map167.rvdata2 and b/Data/Map167.rvdata2 differ diff --git a/Data/Scripts.rvdata2 b/Data/Scripts.rvdata2 index de58e3b..a571f8f 100644 Binary files a/Data/Scripts.rvdata2 and b/Data/Scripts.rvdata2 differ diff --git a/Data/Troops.rvdata2 b/Data/Troops.rvdata2 index c596334..50035de 100644 Binary files a/Data/Troops.rvdata2 and b/Data/Troops.rvdata2 differ diff --git a/Scripts/_.21.rb b/Scripts/_.21.rb index b273233..9f72e5f 100644 --- a/Scripts/_.21.rb +++ b/Scripts/_.21.rb @@ -61,7 +61,7 @@ module TMMEDAL MEDAL_DATA = {} MEDAL_DATA[0] = ["Escape Route Conquered!", 361, "Walked till the end with the last life ablaze.", "Conquer the escape route [Prologue]", 1, 0] MEDAL_DATA[1] = ["Interacted with Townspeople", 361, "Exchanged stories with the people of Rasuhate.", "Talked with people [Prologue]", 2, 0] - MEDAL_DATA[2] = ["Defeated the Remnant Zanahary!", 361, "Defeated the remnant Zanahary!", "Progress the story [Prologue]", 3, 2] + MEDAL_DATA[2] = ["Defeated the Remnant Zanahari!", 361, "Defeated the remnant Zanahari!", "Progress the story [Prologue]", 3, 2] MEDAL_DATA[3] = ["Interacted with Fans", 361, "Exchanged stories with GeoLouise's fans.", "Talked with fans [Prologue]", 4, 0] MEDAL_DATA[4] = ["Connected Objects", 361, "Received something entrusted and hidden by someone.", "Inside the destroyed wall... [Chapter 1]", 5, 1] MEDAL_DATA[5] = ["Shortcut Opened", 361, "Can now reach Tiara's prison in short time.", "Unlocked door somewhere with a key [Chapter 1]", 6, 0] @@ -117,7 +117,7 @@ module TMMEDAL MEDAL_DATA[49] = ["Overcoming Despair!", 361, "Overcame an absolutely desperate situation!", "Progress the story [Chapter 8]", 50, 0] MEDAL_DATA[50] = ["Leave the Rest to Me", 361, "Defeated the past GeoLouise who stood in the way.", "Progress the story [Chapter 8]", 51, 2] - MEDAL_DATA[51] = ["Defeated Apostle Zanahary!", 361, "Defeated the Apostle Zanahary!", "Progress the story [Final Chapter]", 52, 2] + MEDAL_DATA[51] = ["Defeated Apostle Zanahari!", 361, "Defeated the Apostle Zanahari!", "Progress the story [Final Chapter]", 52, 2] MEDAL_DATA[52] = ["Defeated Apostle Scathach!", 361, "Defeated the Apostle Scathach!", "Progress the story [Final Chapter]", 53, 2] MEDAL_DATA[53] = ["Defeated Apostle Toadeira!", 361, "Defeated the Apostle Toadeira!", "Progress the story [Final Chapter]", 54, 2] MEDAL_DATA[54] = ["Protector", 361, "Protected GeoLouise from certain doom.", "Protect to the end [Final Chapter]", 55, 0] diff --git a/YAML/CommonEvents.yaml b/YAML/CommonEvents.yaml index 33eeece..d7a57b8 100644 --- a/YAML/CommonEvents.yaml +++ b/YAML/CommonEvents.yaml @@ -1487,7 +1487,7 @@ ridiculous!! What the hell is that demon!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Residue Zanahari] That''s our target for + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Remnant Zanahari] That''s our target for subjugation... one of the Demon King''s remnants."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '2', !!int '0', !!int '2']} @@ -1496,7 +1496,7 @@ off the bat...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Come closer, foolish insects. I''ll give you the role of silencing the humans making noise outside @@ -1506,7 +1506,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What the...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That red-haired woman seems useful. After exposing her... I''ll cut her down from the tips of @@ -1516,7 +1516,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The anguished cries of women and children are very effective on humans. No matter how strong @@ -1525,7 +1525,7 @@ their nation..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Slowly torturing and killing them one by one... then! Humans lose their sanity, fear, anger, @@ -1534,7 +1534,7 @@ them all the way to their nests."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The same old trick... I''m tired of seeing it! How many countries do you think have fallen with just @@ -1556,14 +1556,14 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Should I go there? Is it okay to approach?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You may. However, your appearance is too much for you. Discard all your equipment there... and become naked."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I don''t need the men. Cut off their heads and offer them. That way, I might extend the woman''s @@ -4867,7 +4867,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"This host is no good anymore. It can''t produce any more human demons. Honestly... just tripling @@ -4881,14 +4881,14 @@ that far?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t you understand why it became necessary? You humans gathered in numbers and attacked us. We had no choice but to respond."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Such pitiful females. Forced to hasten childbirth because their own kind attacked, only to end up @@ -4903,7 +4903,7 @@ Ignoring your own atrocities, huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hmm, can this host still be used? I might be able to squeeze out one more. Want to watch? See how a @@ -4915,7 +4915,7 @@ forgive me..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"All the women who died begged for forgiveness, but I treated them all the same, didn''t I? Trying @@ -4929,12 +4929,12 @@ yet..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh heh, worried about your family, are you? Your family will soon grow, won''t it?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The human demon you give birth to is also a family you bore with pain, right? We still need @@ -4948,7 +4948,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Female']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ahh... ugh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh heh heh! Now, what kind of human demon will be born..."']} @@ -10623,13 +10623,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '160']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue... Todeira...!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant... Todeira...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Come after me..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '999', !!int '999', !!int '0']} @@ -12469,7 +12469,7 @@ stronghold of the demons.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dragged to the throne, there was Residue Todeira + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Dragged to the throne, there was Remnant Todeira and about ten well-dressed human royals.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} @@ -12516,7 +12516,7 @@ among humans."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['King Of Betrayal']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"And those of us close to Residue-sama will be + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"And those of us close to Remnant-sama will be allowed to enjoy a little benefit in return for @@ -12534,7 +12534,7 @@ I will conduct today''s deal with this girl."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That was the plan from the start. Do as you please."']} @@ -12549,7 +12549,7 @@ command!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Have you forgotten? The illusion of kin-slaying you were shown earlier... Do you want it to become @@ -12559,7 +12559,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Human king, go ahead. She cannot resist."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['King Of Betrayal']} @@ -12601,7 +12601,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ugh... ughhh!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I''ll tell you now, you are not allowed to defy him. If you want that illusion to become @@ -12936,13 +12936,13 @@ me!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Silence."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['King Of Betrayal']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Hii!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"She is a human with value to us. I cannot give her away like the other slaves."']} @@ -12950,7 +12950,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ogg... gugh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"However, you may do as you please with her during the time we are not using her. You are permitted @@ -12974,7 +12974,7 @@ body was tainted with the men''s bodily fluids.']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, by Residue Todeira''s intention, Guine''s + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['However, by Remnant Todeira''s intention, Guine''s virginity was preserved. This was to maintain the diff --git a/YAML/Enemies.yaml b/YAML/Enemies.yaml index 3de5063..97b7d4a 100644 --- a/YAML/Enemies.yaml +++ b/YAML/Enemies.yaml @@ -13264,7 +13264,7 @@ 'kind': !!int '0' 'data_id': !!int '1' - !ruby/object:RPG::Enemy - 'name': 'Apostle Zanahary' + 'name': 'Apostle Zanahari' 'gold': !!int '100000' 'battler_hue': !!int '160' 'exp': !!int '15000' @@ -15498,7 +15498,7 @@ 'kind': !!int '0' 'data_id': !!int '1' - !ruby/object:RPG::Enemy - 'name': 'True Residue' + 'name': 'True Remnant' 'gold': !!int '50000' 'battler_hue': !!int '220' 'exp': !!int '60000' diff --git a/YAML/Map023.yaml b/YAML/Map023.yaml index 915b29e..d996ad2 100644 --- a/YAML/Map023.yaml +++ b/YAML/Map023.yaml @@ -678,16 +678,16 @@ ridiculous!! What is that demon!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Residue Zanahari] That''s our target for + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Remnant Zanahari] That''s our target for extermination... one of the Demon King''s - residues."']} + Remnants."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"!!! We''re suddenly facing one of the bosses...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Come closer, foolish insects. I''ll give you the role of silencing the humans making noise outside @@ -697,7 +697,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What the hell...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The red-haired woman over there will do. After exposing her, I''ll slice her up from the tips of @@ -707,7 +707,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The anguished cries of women and children work well on humans... No matter how strong their @@ -716,7 +716,7 @@ exposing them..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Slowly torturing them to death one by one... and then! Humans lose their sanity, fear, anger, @@ -725,7 +725,7 @@ exterminate them to their nests."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s so repetitive, I''m already bored. How many countries do you think have fallen just from this @@ -745,12 +745,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Is it okay if I go there? Can I approach?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s fine, but your attire is too much for you. Discard all your equipment on the spot."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I don''t need the men. Cut off their heads and offer them. Then, I''ll extend the women''s lives a @@ -793,13 +793,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*12]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*13]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hmm?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I told you to strip, didn''t you hear my order? If you come any closer, I''ll start taking the lives @@ -837,7 +837,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You dare mock me!!! Let this be a lesson! Kill them all!!"']} @@ -856,10 +856,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic4', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Hmm...uh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Nothing is happening... It seems... she''s just a crazy woman."']} @@ -869,7 +869,7 @@ the source of the calamity that has tormented - humanity, the [Residue]!"']} + humanity, the [Remnant]!"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -1042,7 +1042,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Nooo! Don''t kill me!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Sword3', 'pitch': !!int '120', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Die quietly in your pathetic state. If you must hold a grudge, hold it against that crazy woman @@ -1173,7 +1173,7 @@ terrifying magic and imagination."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '30', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"W-What''s happening! Is there such a magic!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} @@ -1181,7 +1181,7 @@ finish you off like this!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Fool! Don''t think this is the end for the slaves! I''ll make sure to show you... the fate of humans!"']} @@ -1272,7 +1272,7 @@ I received! Then once more...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Such petty tricks won''t work on me! Even if you petrify the slaves, I''ll crush them to pieces!"']} @@ -1301,7 +1301,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*127]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What!? An ambush!?"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' @@ -1374,16 +1374,16 @@ it''s now or never!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '7', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Much appreciated! Let''s finish off the residue + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Much appreciated! Let''s finish off the Remnant here!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...How dare you... I, who am a part of the Demon King..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t think you can do anything just because a few insects are swarming around!!"']} @@ -5245,18 +5245,18 @@ ridiculous!! What is that demon!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Residue Zanahari] That''s our target for + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"[Remnant Zanahari] That''s our target for extermination... one of the Demon King''s - residues."']} + Remnants."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"!!! We''re suddenly facing one of the big bosses...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Come closer, foolish insects. I''ll give you the role of silencing the humans making noise outside @@ -5266,7 +5266,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What the...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That red-haired woman seems useful. After exposing her... I''ll slice her from the tips of @@ -5276,7 +5276,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The pitiful cries of women and children are very effective on humans. No matter how strong their @@ -5285,7 +5285,7 @@ exposing them..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Slowly torturing and killing them one by one... then! Humans lose their sanity, fear, anger, @@ -5294,7 +5294,7 @@ exterminate them right to their nests."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Foolish insects who can''t learn from defeat... I''m tired of seeing it! How many countries do you @@ -5316,12 +5316,12 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Is it okay if I go there? Can I get closer?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Sure? But your appearance is too much for you. Discard all your equipment there... and be naked."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I don''t need the men. Cut off their heads and offer them. Then I''ll extend the woman''s life a @@ -5364,13 +5364,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*144]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*145]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hmm?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I told you to strip... didn''t you hear the order? If you come any closer, I''ll dispose of the many @@ -5408,7 +5408,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*152]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*153]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You insolent fool!!! A warning! Kill them all!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Demons: "Ha!!"']} @@ -5424,10 +5424,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic4', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'false']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Hmm... ugh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Nothing is happening. It seems... she''s just a crazy woman!"']} @@ -5435,7 +5435,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Everyone, follow me! Now is the time to defeat - the source of ruin, [Residue]!"']} + the source of ruin, [Remnant]!"']} - !ruby/object:RPG::EventCommand 'i': !!int '0' 'c': !!int '205' @@ -5612,7 +5612,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Nooo! Don''t kill me!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Sword3', 'pitch': !!int '120', 'volume': !!int '90'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Die silently in your pitiful state. If you must hold a grudge, hold it against that crazy woman @@ -5743,7 +5743,7 @@ this many at once... what terrifying magic power."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '30', !!int '6']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"W-What''s happening! Is there such a magic!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} @@ -5751,7 +5751,7 @@ finish you off like this!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Fool! The strength of petrification is nothing to worry about. I''ll show you by shattering it with @@ -5762,7 +5762,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Tch!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I''ll destroy the statues on the left and right simultaneously. Protect the one you want to save @@ -5770,7 +5770,7 @@ with your own body... kuhahahaha!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '212', 'p': [!!int '92', !!int '156', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Die all at once!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['モブキャラ', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['??? "I won''t let you!!"']} @@ -5883,7 +5883,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['SuiScript.set_picture("c", "del")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['SuiScript.set_picture("r", "del")']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...What a misunderstanding, just because one more insect joined!!"']} @@ -5927,15 +5927,15 @@ time!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '7', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Much appreciated! Let''s take down the residue + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Much appreciated! Let''s take down the Remnant here!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...How dare you mock me endlessly...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The power of Zanahary bestowed by the Demon + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The power of Zanahari bestowed by the Demon King!! Taste it with your body and despair!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '236', 'p': [':rain', !!int '6', !!int '0', !!bool 'true']} diff --git a/YAML/Map027.yaml b/YAML/Map027.yaml index c9cd34e..ecf4658 100644 --- a/YAML/Map027.yaml +++ b/YAML/Map027.yaml @@ -457,7 +457,7 @@ remnants!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"We have defeated Remnant Zanahary and Remnant + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"We have defeated Remnant Zanahari and Remnant Scathach, and reached the back gate of Bohelos diff --git a/YAML/Map042.yaml b/YAML/Map042.yaml index 4920eca..8a9b02e 100644 --- a/YAML/Map042.yaml +++ b/YAML/Map042.yaml @@ -4025,7 +4025,7 @@ and made it this far."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Scathach...! Judging from the magic power + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Scathach...! Judging from the magic power emanating... it seems to be the real one."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '246', 'p': [!!int '2']} @@ -4124,7 +4124,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '5', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You must have seen it on your way here. How about the sight of countless decayed females? If you @@ -4134,7 +4134,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Tch! ...Not this again!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"If it weren''t for the futile resistance of humans, there would have been no need for rapid @@ -4145,7 +4145,7 @@ breeding grounds."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Tens of thousands of pitiful females have perished here. All because of the heartless @@ -4153,9 +4153,9 @@ actions of their own kind, huh? Kukukukuku!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ブルウ', !!int '3', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t spout such ridiculous nonsense! Residue!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t spout such ridiculous nonsense! Remnant!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Kuhahaha! If you''re so easily disturbed by this, then know that even if you can defeat my clones, @@ -4165,7 +4165,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"My... our spirits aren''t disturbed at all."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Such a pathetic bluff. I can still see into your mind, you know? It''s filled with the dead women, @@ -4187,7 +4187,7 @@ call ''courage''!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Puh! Courage!? Such a meaningless word. It means you''re blinded by anger, human! Humanity will @@ -4232,7 +4232,7 @@ technique [Re-Re-Reraise]!']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...It seems it''s not just a bluff. To not have your thoughts completely disturbed by the death @@ -4251,7 +4251,7 @@ never understand the current Vruu!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Interesting... then show me! That power which demons cannot comprehend! Can it reach me, the @@ -4259,7 +4259,7 @@ remnant of the Demon Lord!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Here it comes!! We''ll settle things with Residue + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Here it comes!! We''ll settle things with Remnant Scathach here!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '132', 'p': [!ruby/object:RPG::BGM {'name': 'XPBoss3', 'volume': !!int '100', 'pitch': !!int '100'}]} diff --git a/YAML/Map059.yaml b/YAML/Map059.yaml index 6bdfbd6..ac5ad5b 100644 --- a/YAML/Map059.yaml +++ b/YAML/Map059.yaml @@ -2261,7 +2261,7 @@ demons! And over there is...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Scathach...!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Scathach...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '2', !!int '5', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '246', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '23 Disquieting dungeon', 'volume': !!int '100', 'pitch': !!int '100'}]} @@ -2277,7 +2277,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '235', 'p': [!!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"This host is no longer useful for creating human- demons. Honestly... just tripling the birth rate @@ -2291,14 +2291,14 @@ that far?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t you understand why it became necessary? You humans gathered in numbers and invaded. We had no choice but to respond."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Such pitiful females. Rushed into childbirth because their kind invaded, only to end up like @@ -2313,7 +2313,7 @@ your own atrocities, huh?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hmm, can this host still be used? I might be able to squeeze out one more. Want to watch? See how a @@ -2325,7 +2325,7 @@ Please, forgive me..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"All the women who died begged for forgiveness, but I treated them all the same, didn''t I? Trying @@ -2337,12 +2337,12 @@ I can''t die..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh heh, worried about your family? Your family will soon grow, won''t it?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The human-demon you give birth to will also be a fine family member born from your womb. We still @@ -2356,7 +2356,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Female']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ahhh... ugh..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh heh heh! Now, what kind of human-demon will be born..."']} @@ -2406,7 +2406,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*8]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*9]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What is it? There''s no need for a human male here, you know?"']} @@ -2416,7 +2416,7 @@ you touch the women anymore...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh heh, that look on your face... So, you''re another one who had a woman taken here? There have @@ -2474,7 +2474,7 @@ mother you were thinking of."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['wait_for_forcing']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Ah, those females. I remember them, they were the longest-living mothers here."']} @@ -2484,7 +2484,7 @@ others now!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hahaha! Did you think they were still alive? They''ve long been used up and discarded!"']} @@ -2497,7 +2497,7 @@ peeking into someone''s head!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What were those females'' last words, I wonder...? If I recall... they said something about hating @@ -2516,14 +2516,14 @@ peeking into your mind!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I don''t care about the fighting spirit of such a lump of flesh, but either way, I''ll take care of you all here."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I was just running out of stock. I''ll turn the women into mothers and use them to mass-produce @@ -2536,12 +2536,12 @@ your vile device straight to hell!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ベロー', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s a fight against the residue, boss! Now''s not + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s a fight against the Remnant, boss! Now''s not the time to be scared!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ブルウ', !!int '3', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Yeah... I know! The residue that did that to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Yeah... I know! The Remnant that did that to them... I''ll kill it here!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '996', !!int '996', !!int '0']} @@ -2664,27 +2664,27 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*17]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*18]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Oh... for a human to possess such combat power. Could it be that you are the reason I can''t - contact Zanahary?"']} + contact Zanahari?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '5', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Oh, that''s right! Go have a nice time with that horned bastard in the afterlife."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...I''ve known Zanahary for a long time, but he + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...I''ve known Zanahari for a long time, but he was a foolish demon. I didn''t want to think of him - as the same residue..."']} + as the same Remnant..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"But residue is residue... You who have repelled + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"But Remnant is Remnant... You who have repelled the power bestowed by the Demon Lord are worthy of @@ -2720,7 +2720,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hah!!... No, get away, Abent!! That''s not a - residue!!"']} + Remnant!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Huh?"']} @@ -2767,7 +2767,7 @@ look like the real thing until it''s nearly dead... - Residue-sama is a terrifying thing."']} + Remnant-sama is a terrifying thing."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ベロー', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Are you okay, old man? Or should I start calling @@ -2819,7 +2819,7 @@ place."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ベロー', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So, that residue was a duplicate, but for it to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So, that Remnant was a duplicate, but for it to have that much power, it wouldn''t make sense @@ -2828,7 +2828,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Which means, defeating the duplicate could also - lead to weakening Residue Scathach."']} + lead to weakening Remnant Scathach."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '3', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Huh? Why would that be?"']} diff --git a/YAML/Map110.yaml b/YAML/Map110.yaml index 3522ba9..6fff753 100644 --- a/YAML/Map110.yaml +++ b/YAML/Map110.yaml @@ -1442,33 +1442,33 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '36 The misfortune appeared', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Th-the ones in the carriage were... Residue!? No + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Th-the ones in the carriage were... Remnant!? No - way! There''s no way Residue would come to a place + way! There''s no way Remnant would come to a place like this! And all together, no less...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You''ve been quite a nuisance. Buzzing around us like a fly... We finally caught you with carefully crafted false information."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Just as Scathach said... This little girl has been hindering us all this time??"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Kukuku, you can''t escape now. No matter how skilled you are, a single human can''t escape in - front of the Demon King''s Residue!"']} + front of the Demon King''s Remnant!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Ugh!!"']} @@ -1509,33 +1509,33 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*20]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*21]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hey, she left without even listening? Hurry and chase her, Todeira."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...It''s just human leg strength. Even if she''s a few kilometers away, we can catch up without any problem."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I''ve also cast my spell, so I can always track the woman''s movements. No matter where she hides, we can drag her out immediately."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It can''t be helped... I''ll track her from the sky. It''s annoying to let a little bug fly around any longer."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...It''s hunting time...!! We''ll capture the arrogant girl called a savior and show all of @@ -1550,7 +1550,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"No good!! Even with Guine''s swift feet, she can''t - escape from the three Residues! We have to go + escape from the three Remnants! We have to go help...!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['サミダレクモ', !!int '4', !!int '0', !!int '2']} @@ -2546,19 +2546,19 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Everyone''s been defeated...!! I never expected - all three Residues to be waiting...!!"']} + all three Remnants to be waiting...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I see. I heard something called the ''Savior'' was giving us trouble, so I came personally..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Just one little girl... killed over 50 demons and freed countless hostages...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Such achievements... must have given humans hope... If so... that hope has value...!"']} @@ -2566,9 +2566,9 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...There''s no chance of winning against three - Residues alone. But... I can''t give up yet...!"']} + Remnants alone. But... I can''t give up yet...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"All escape routes are blocked. Everyone, torment her... but don''t kill her. This woman called the @@ -2576,7 +2576,7 @@ Savior... will be mine to use."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Residues!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Remnants!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['スティアラ3', !!int '5', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Stiara']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Lady Guine!! Let''s hurry and rescue her!!"']} diff --git a/YAML/Map114.yaml b/YAML/Map114.yaml index 2abb3ca..c162026 100644 --- a/YAML/Map114.yaml +++ b/YAML/Map114.yaml @@ -917,13 +917,13 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '160']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '4', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue... Todeira...!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant... Todeira...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Come after me..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand @@ -953,7 +953,7 @@ here and doesn''t intend to fight!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"We''ve defeated two residues. They''re trying to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"We''ve defeated two Remnants. They''re trying to lure us in and finish us off carefully!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ベロー', !!int '0', !!int '0', !!int '2']} @@ -963,7 +963,7 @@ a test, trying to gauge our strength, huh."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Todeira is also an invincible general. + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Todeira is also an invincible general. Humanity has been driven to this point by the diff --git a/YAML/Map120.yaml b/YAML/Map120.yaml index 7f5032d..b6beaf7 100644 --- a/YAML/Map120.yaml +++ b/YAML/Map120.yaml @@ -1222,7 +1222,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What is it? Something small is coming our way!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Humans... You have surpassed the invasion of the demons, utilizing your limited forces to reach @@ -1263,7 +1263,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '8', !!int '4']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Todeira...!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Todeira...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '221', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '121', 'p': [!!int '180', !!int '180', !!int '0']} @@ -1275,7 +1275,7 @@ those bastards..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...The attempt to stall you with illusions has failed... Useless fools, I''ll dispose of them @@ -1315,23 +1315,23 @@ demons...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I commend you for reaching this far... However, do not be conceited enough to think that such a - small number can defeat us residues."']} + small number can defeat us Remnants."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Robby']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Robby']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Grrr...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '4', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That''s... Residue Robby...!! With a sinister + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That''s... Remnant Robby...!! With a sinister - appearance... The last residue, huh...!!"']} + appearance... The last Remnant, huh...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Finally, we can see its form. Residue Robby... It + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Finally, we can see its form. Remnant Robby... It possesses the worst possible ability."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '1', !!int '0', !!int '2']} @@ -1366,14 +1366,14 @@ failures, exit the stage here!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"My observation of you is complete. Your way of fighting, your behavior, your emotional fluctuations, your useless emotions."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"And those who become the cornerstone of the human army and support its spirit. If you are defeated, @@ -1389,15 +1389,15 @@ apart...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hehehe... Such a future will not come. What awaits is... the reality where you, captured and brainwashed, will destroy the remaining humanity!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"And to Residue Robby... victory!! Let''s trample + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"And to Remnant Robby... victory!! Let''s trample on the last hope of humans and offer the sweet @@ -1426,7 +1426,7 @@ to shit again!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...You...!! What an insult to our demon mother...!?"']} @@ -1454,10 +1454,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Let''s do this! Let''s finish this quickly!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...I won''t forgive you... you lowly insects...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira "No capturing alive... right + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira "No capturing alive... right here!! I''ll turn every last one of you into pieces diff --git a/YAML/Map130.yaml b/YAML/Map130.yaml index 73e6741..af2b80d 100644 --- a/YAML/Map130.yaml +++ b/YAML/Map130.yaml @@ -548,10 +548,10 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '204', 'p': [!!int '8', !!int '4', !!int '3']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ゲオルイース', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Zanahary...!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Zanahari...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '241', 'p': [!ruby/object:RPG::BGM {'name': '23 Disquieting dungeon', 'volume': !!int '100', 'pitch': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"To think... you would reach the restoration information hidden within Robby..."']} @@ -559,17 +559,17 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Restoration information... It seems this isn''t - just a demon created by Residue Robby."']} + just a demon created by Remnant Robby."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I am in the form of... the [Apostle Zanahary] + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I am in the form of... the [Apostle Zanahari] from the time when the Demon King was still alive and wielded his true power."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The information stored within Residue Robby to + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The information stored within Remnant Robby to restore this form when the demons eventually @@ -581,7 +581,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Huh?? ...What does that mean?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ベロー', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Bello']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So if we kill this guy, that ugly Zanahary won''t + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So if we kill this guy, that ugly Zanahari won''t be born again, right?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['先輩', !!int '0', !!int '0', !!int '2']} @@ -597,7 +597,7 @@ talking to themselves."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary: "Silence, you mere human!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari: "Silence, you mere human!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ラスター', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Raster']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Eek...!!"']} @@ -607,7 +607,7 @@ steady."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Since you''ve invaded this far... we demons have no retreat... Therefore, I will reveal everything @@ -629,7 +629,7 @@ the future."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ゲオルイース', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Let''s go, Zanahary, who has strayed from the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Let''s go, Zanahari, who has strayed from the path!! Know that true strength lies in diff --git a/YAML/Map167.yaml b/YAML/Map167.yaml index 67d254b..d4282ce 100644 --- a/YAML/Map167.yaml +++ b/YAML/Map167.yaml @@ -1244,7 +1244,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '222', 'p': []} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '232', 'p': [!!int '1', !!null 'null', !!int '0', !!int '0', !!int '0', !!int '0', !!int '100', !!int '100', !!int '0', !!int '0', !!int '300', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Look."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} @@ -1252,7 +1252,7 @@ at... ...Who are these people...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t play dumb. We''ve examined your mind and know everything about you. We''ve gathered slaves @@ -1262,7 +1262,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"We will bind you with the lives of all these slaves. Obey us demons and carry out our orders. @@ -1274,7 +1274,7 @@ destroy all humans, don''t you!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s not just about destruction. When we deem it necessary, you''ll give up your life. Until then, @@ -1284,7 +1284,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"That''s a world where humanity is destroyed!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"If you''re dissatisfied with that, then die. But before that, because of your choice, these people @@ -1294,7 +1294,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Scathach... show her."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic5', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} @@ -1306,7 +1306,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa..!! Haa..!! Haa..!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What''s wrong, your heart is racing? The tragedy I showed you in your mind is just the beginning..."']} @@ -1314,7 +1314,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa..!! Haa..!! Haa..!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I just had your nieces kill each other with rusty swords. I healed them just enough to keep them @@ -1324,27 +1324,27 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa!! Haa!! Haa!! Haa!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"It''s your job to heal them. Use medicine and magic to help your nieces... but each time, they say this..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"''Please kill us''... they say."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa!! Haa!! Haa!! Haa!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Every time you disobey orders, I''ll cut off a piece from everyone here and place it in your bed."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Even if they become like caterpillars, I''ll make them continue fighting. I''ll even have them take @@ -1361,14 +1361,14 @@ Haa! Why do this... Haa... Haa!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You are the human who rampaged through our territory. Our plans were severely delayed because of you... We lost many of our kin as well."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I have prepared a special example for you. I will completely snuff out the light from the slaves who @@ -1378,7 +1378,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa..!! Haa..!! Haa..!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"First, I''ll restrain you here without brainwashing until you are completely obedient and @@ -1441,7 +1441,7 @@ what shall we do?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ah, the king who will do anything for money and women... Hmm, I see. This time... let''s use this diff --git a/YAML/Troops.yaml b/YAML/Troops.yaml index db0dd2a..c61fcf1 100644 --- a/YAML/Troops.yaml +++ b/YAML/Troops.yaml @@ -2808,7 +2808,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '333', 'p': [!!int '2', !!int '0', !!int '10']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Zanahi Remnants...! I never thought I''d see the + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Zanahari Remnants...! I never thought I''d see the day we''d fight like this!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['グイーネ', !!int '6', !!int '0', !!int '0']} @@ -2844,7 +2844,7 @@ - !ruby/object:RPG::Troop::Page 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"W-What is this strength of these humans!? It''s completely different from the reports!! What''s @@ -2856,7 +2856,7 @@ forever. I will end you here!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary "Don''t mess with me...!! You + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari "Don''t mess with me...!! You insects!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} @@ -2879,7 +2879,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Guh... Impossible...! A few insects... have reached my life...!?"']} @@ -2897,7 +2897,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Impossible... Guh...! My life... in a place like this...!?"']} @@ -2907,13 +2907,13 @@ in this world again."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Wha... What is your name...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I have no name to give to demons. Begone...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Ugh...!!!!!! Guaaaaaaahhhhhh!!!!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_damage_finish1', 'pitch': !!int '100', 'volume': !!int '80'}]} @@ -2986,7 +2986,7 @@ - !ruby/object:RPG::Troop::Page 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The total enslavement of humanity is progressing! We demons have conquered seventy percent of the @@ -2997,7 +2997,7 @@ grounds!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"In the first place, the Human Liberation Army was defeated several years ago! The skilled soldiers @@ -3010,7 +3010,7 @@ fight!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Even though you have been subjected to such despair!! Yet you still stand before me... it''s @@ -3050,7 +3050,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach: "Nuuooooo!?"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach: "Nuuooooo!?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ブルウ', !!int '3', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Haa... haa... it''s over!! You''ve killed too @@ -3066,7 +3066,7 @@ downfall!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"A thousand years ago, the humans had a hero on their side... Guh! If only he hadn''t betrayed us, @@ -3077,7 +3077,7 @@ I thought..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Was that perception... wrong...!? We should have never considered using humans from the start! @@ -3106,7 +3106,7 @@ prevail... surpassing you all!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Scathach']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Scathach']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..Kuh... Oooooo!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ブルウ', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} @@ -6927,7 +6927,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '9', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '129', 'p': [!!int '6', !!int '1', !!int '0']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ahahahahaha!! Even though this is a battle where the fate of both armies is at stake, you''re @@ -6941,7 +6941,7 @@ of humans."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"What...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} @@ -6958,12 +6958,12 @@ quality... Know this!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Hahaha... Then let me offer words to the human general..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"No matter the sacrifice, if you don''t win the battle, it means nothing!! You can think about the @@ -7035,7 +7035,7 @@ - !ruby/object:RPG::Troop::Page 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Heh... Hehehe. To think you could wound me this much without the hero''s blessing!"']} @@ -7052,7 +7052,7 @@ definitely feel it, their strength is waning!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Don''t get cocky...!! We demons, who are overwhelmingly superior to humans... could never @@ -7083,20 +7083,20 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Robby "Guh... Gruoooaahhh!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Robby "Guh... Gruoooaahhh!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Residue Robby!! This is the end for you!!! I will + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Remnant Robby!! This is the end for you!!! I will never let demons be born into this world again!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Robby']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Robby']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ugh... Uguuuuhhh...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ブルウ', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Vruu']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Farewell... wicked mother."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Robby "Gruaaahhh...!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Robby "Gruaaahhh...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_damage_finish1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} @@ -7121,26 +7121,26 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira: "Nuuooooooo!? Gofuh...!!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira: "Nuuooooooo!? Gofuh...!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"A fatal blow has been struck!! Todeira... this is the end for you...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...What is this... To be defeated by... the fragile human army..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Our cherished wish... the world of light... to be crushed without even touching it... is that what it means?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I am sorry... my king... I couldn''t even protect your wish..."']} @@ -7176,7 +7176,7 @@ demons in this world...!! Disappear!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Todeira: "O...Oooooo...!!!!"']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Todeira: "O...Oooooo...!!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_damage_finish1', 'pitch': !!int '100', 'volume': !!int '80'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '255.0', 'b': !!float '255.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} @@ -10273,7 +10273,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Ooooohhh... nuooohhh...!! Even I, who possess true power...!!?"']} @@ -10285,7 +10285,7 @@ ago, were you, demons."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Unforgivable...!! You who seek to annihilate the demons...!! Even if I become a mere spirit, I will @@ -10633,7 +10633,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '150', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '335', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '1', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Nuuuu...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} @@ -10655,7 +10655,7 @@ at a bad time!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ゲオルイース', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So they''ve created a copy of Zanahary without a + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"So they''ve created a copy of Zanahari without a will. They''re desperate to the end...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} @@ -11813,7 +11813,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Oooooo... nu"oooooiii...!! Even with my true power...!!"']} @@ -11825,7 +11825,7 @@ ago, were you, demons."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Apostle Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"You insolent...!! You who seek to annihilate the demons...!! I will curse you even as I become a @@ -12181,7 +12181,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '0.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '150', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '335', 'p': [!!int '1']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Nuuuu...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['アーベント', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Abent']} @@ -12203,7 +12203,7 @@ showed up at a bad time!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['ゲオルイース', !!int '1', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"A copy of Zanahary without a will... It seems + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"A copy of Zanahari without a will... It seems he''s desperate...!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} @@ -12623,7 +12623,7 @@ - !ruby/object:RPG::Troop::Page 'list': - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"W-What is this strength of these humans!? It''s completely different from the reports!! What''s @@ -12635,7 +12635,7 @@ forever. I will end you here!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary: "Don''t mess with me...!! You + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari: "Don''t mess with me...!! You insects!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '0', 'p': []} @@ -12658,7 +12658,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_magic9', 'pitch': !!int '95', 'volume': !!int '100'}]} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '224', 'p': [!ruby/object:Color {'r': !!float '255.0', 'g': !!float '0.0', 'b': !!float '0.0', 'a': !!float '255.0'}, !!int '60', !!bool 'true']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Guh... Impossible...! A few insects... have reached my life...!?"']} @@ -12676,7 +12676,7 @@ - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Guine']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"..."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Impossible... Guh...! My life... in a place like this...!?"']} @@ -12686,13 +12686,13 @@ in this world again."']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Wha... What is your name...?"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['総司令', !!int '2', !!int '0', !!int '2']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Geolouise']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"I have no name to give to demons. Disappear...!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '0']} - - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Residue Zanahary']} + - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Remnant Zanahari']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"...Ugh...!!!!!! Guaaaaaaahhhhhh!!!!!!"']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '120']} - !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'SC_damage_finish1', 'pitch': !!int '100', 'volume': !!int '80'}]}