1924 lines
51 KiB
YAML
1924 lines
51 KiB
YAML
- !!null 'null'
|
|
- !ruby/object:RPG::Item
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|
'description': 'A liquid created by the fusion of magic and pharmacology.
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Restores 600 HP'
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'name': 'Healing Water'
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|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
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|
'icon_index': !!int '192'
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|
'price': !!int '500'
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|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
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|
'note': '<身代わり対象外>'
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|
'speed': !!int '0'
|
|
'id': !!int '1'
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|
'features': []
|
|
'effects':
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|
- !ruby/object:RPG::UsableItem::Effect
|
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'code': !!int '11'
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|
'data_id': !!int '0'
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|
'value1': !!float '0.0'
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|
'value2': !!float '600.0'
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|
'damage': !ruby/object:RPG::UsableItem::Damage
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|
'type': !!int '0'
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|
'element_id': !!int '0'
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|
'formula': '0'
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|
'variance': !!int '20'
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|
'critical': !!bool 'false'
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|
'success_rate': !!int '100'
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|
'hit_type': !!int '0'
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|
'itype_id': !!int '1'
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'repeats': !!int '1'
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|
'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'A thick liquid with a small amount of recovery components
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obtained during the purification of recovery water. Restores
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1500 HP'
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'name': 'Pure Healing Water'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '194'
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'price': !!int '1500'
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'scope': !!int '7'
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|
'animation_id': !!int '37'
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'note': '<身代わり対象外>'
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'speed': !!int '0'
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'id': !!int '2'
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'features': []
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'effects':
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|
- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '11'
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'data_id': !!int '0'
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'value1': !!float '0.0'
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'value2': !!float '1500.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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'element_id': !!int '0'
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'formula': '0'
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'variance': !!int '20'
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'critical': !!bool 'false'
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'success_rate': !!int '100'
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|
'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'A liquid completed by gathering the essence of magic and
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pharmacology over a long period. Fully restores HP'
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'name': 'Ultra Pure Healing Water'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '197'
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'price': !!int '4000'
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'scope': !!int '7'
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'animation_id': !!int '37'
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'note': '<身代わり対象外>'
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'speed': !!int '0'
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'id': !!int '3'
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'features': []
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '11'
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'data_id': !!int '0'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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'element_id': !!int '0'
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'formula': '0'
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'variance': !!int '20'
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'critical': !!bool 'false'
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|
'success_rate': !!int '100'
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|
'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'Powder exchanged by spirits when they gain something from
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humans. Restores 200 MP'
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'name': 'Spirit Powder'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '260'
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'price': !!int '2000'
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'scope': !!int '7'
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'animation_id': !!int '38'
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'note': '<身代わり対象外>'
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'speed': !!int '0'
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'id': !!int '4'
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'features': []
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '12'
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'data_id': !!int '0'
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'value1': !!float '0.0'
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'value2': !!float '200.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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'element_id': !!int '0'
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'formula': '0'
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'variance': !!int '20'
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'critical': !!bool 'false'
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'success_rate': !!int '100'
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'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'A liquid that simultaneously produces a strong impact and
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recovery effect. Revives from incapacitation'
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'name': 'Revival Medicine'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '196'
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'price': !!int '2000'
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'scope': !!int '9'
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'animation_id': !!int '42'
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'note': '<身代わり対象外>'
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'speed': !!int '500'
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'id': !!int '5'
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'features': []
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '1'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '11'
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'data_id': !!int '1'
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'value1': !!float '0.0'
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'value2': !!float '500.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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'element_id': !!int '0'
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'formula': '0'
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'variance': !!int '20'
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'critical': !!bool 'false'
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'success_rate': !!int '100'
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'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'Hard but edible as is. Cures poison status'
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'name': 'Antidote Fruit'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '294'
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'price': !!int '400'
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'scope': !!int '7'
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'animation_id': !!int '40'
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'note': '<身代わり対象外>'
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'speed': !!int '0'
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'id': !!int '6'
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'features': []
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '2'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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'element_id': !!int '0'
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'formula': '0'
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'variance': !!int '20'
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'critical': !!bool 'false'
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'success_rate': !!int '100'
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'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'A dry mushroom with a medicinal taste. Cures all status
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ailments of allies.'
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'name': 'Universal Mushroom'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '305'
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'price': !!int '1500'
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'scope': !!int '7'
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'animation_id': !!int '41'
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'note': '<身代わり対象外>'
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'speed': !!int '0'
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'id': !!int '7'
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'features': []
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '2'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '3'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '4'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '5'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '6'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '7'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '36'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '55'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '34'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '28'
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
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'type': !!int '0'
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|
'element_id': !!int '0'
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'formula': '0'
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|
'variance': !!int '20'
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'critical': !!bool 'false'
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|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
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'itype_id': !!int '1'
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'repeats': !!int '1'
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'tp_gain': !!int '0'
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- !ruby/object:RPG::Item
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'description': 'A holy stone that appears in lands where spirits dwell for a
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long time. Fully restores incapacitation, HP, MP, and TP for
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one target'
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'name': 'Spirit Stone'
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'consumable': !!bool 'true'
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'occasion': !!int '0'
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'icon_index': !!int '346'
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'price': !!int '8000'
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'scope': !!int '9'
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'animation_id': !!int '39'
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'note': "<生者にも効果>\r\n<身代わり対象外>"
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'speed': !!int '500'
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'id': !!int '8'
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'features': []
|
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'effects':
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- !ruby/object:RPG::UsableItem::Effect
|
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'code': !!int '11'
|
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'data_id': !!int '0'
|
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '12'
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'data_id': !!int '0'
|
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'value1': !!float '1.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '13'
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'data_id': !!int '0'
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'value1': !!float '100.0'
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'value2': !!float '0.0'
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- !ruby/object:RPG::UsableItem::Effect
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'code': !!int '22'
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'data_id': !!int '1'
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'value1': !!float '1.0'
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|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
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'element_id': !!int '0'
|
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'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
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'description': 'Increases max HP by 50 points'
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'name': 'Fragment of Magic <Body>'
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'consumable': !!bool 'true'
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'occasion': !!int '2'
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'icon_index': !!int '199'
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'price': !!int '200'
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'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
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'speed': !!int '0'
|
|
'id': !!int '9'
|
|
'features': []
|
|
'effects':
|
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- !ruby/object:RPG::UsableItem::Effect
|
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'code': !!int '42'
|
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'data_id': !!int '0'
|
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'value1': !!float '50.0'
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|
'value2': !!float '0.0'
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'damage': !ruby/object:RPG::UsableItem::Damage
|
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'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases max MP by 10 points'
|
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'name': 'Fragment of Magic <Magic>'
|
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'consumable': !!bool 'true'
|
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'occasion': !!int '2'
|
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'icon_index': !!int '199'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '10'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '1'
|
|
'value1': !!float '10.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases attack power by 5 points'
|
|
'name': 'Fragment of Magic <Power>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '1000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '11'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '2'
|
|
'value1': !!float '5.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases defense power by 5 points'
|
|
'name': 'Fragment of Magic <Defense>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '1000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '12'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '3'
|
|
'value1': !!float '5.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases magic power by 3 points'
|
|
'name': 'Fragment of Magic <Law>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '13'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '4'
|
|
'value1': !!float '3.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases magic defense by 3 points'
|
|
'name': 'Fragment of Magic <Reason>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '14'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '5'
|
|
'value1': !!float '3.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases agility by 3 points'
|
|
'name': 'Fragment of Magic <Speed>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '15'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '6'
|
|
'value1': !!float '3.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Increases luck by 3 points'
|
|
'name': 'Fragment of Magic <Luck>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '199'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '16'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '42'
|
|
'data_id': !!int '7'
|
|
'value1': !!float '3.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Tastes terrible but edible. Restores 300 HP'
|
|
'name': 'Cherry Leaf'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '309'
|
|
'price': !!int '100'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': "<詳細 水さえあればどこででも生息できる植物>\r\n<詳細 苦味は強いが食べる事ができる>\r\n<詳細 小さな桜色の花を咲かす>\r\n<身代わり対象外>"
|
|
'speed': !!int '0'
|
|
'id': !!int '17'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '300.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A jar filled with water. Can be used as a catalyst for soul
|
|
|
|
rituals.'
|
|
'name': 'Jar (Water)'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '271'
|
|
'price': !!int '10'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '18'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Completely removes the aphrodisiac effect used in the
|
|
|
|
prison. Cures aphrodisiac status'
|
|
'name': 'Aphrodisiac Antidote'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '212'
|
|
'price': !!int '30'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '40'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '19'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '28'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Memory of the key shape used in the first isolation cell.
|
|
|
|
Can be reproduced and used with [Soul Ritual].'
|
|
'name': 'Memory of the Key to the First Isolation Cell'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '20'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Memory of the key shape used in the second isolation cell.
|
|
|
|
Can be reproduced and used with [Soul Style].'
|
|
'name': 'Memory of the Key to the 2nd Isolation Cell'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '21'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Soul stone attached to the sealing ring. White in color,
|
|
|
|
with most of its magical power unsealed.'
|
|
'name': 'Soul Stone (White)'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '608'
|
|
'price': !!int '500'
|
|
'scope': !!int '1'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '22'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Memory of the key shape used in the right prisoner cell. Can
|
|
|
|
be reproduced and used with [Soul Style].'
|
|
'name': 'Memory of the Key to the Right Prisoner Cell'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '23'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Nutritious dumpling handmade by Dr. Raster. Restores 800 HP
|
|
|
|
and 30 TP.'
|
|
'name': 'Handmade Healing Dumpling'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '290'
|
|
'price': !!int '1000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '24'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '800.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '30.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A soul stone containing a year''s worth of Dr. Raster''s
|
|
|
|
magical power.'
|
|
'name': 'Great Soul Stone <Raster>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '611'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '25'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A strangely delicious yet frightening mushroom. Restores 200
|
|
|
|
HP and 15 TP.'
|
|
'name': 'Inspiring Mushroom'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '319'
|
|
'price': !!int '100'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '129'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '26'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '200.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '15.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A sacred powder that demons and monsters dislike. Halves the
|
|
|
|
encounter rate with enemies for a while.'
|
|
'name': 'Exorcism Powder'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '349'
|
|
'price': !!int '5000'
|
|
'scope': !!int '8'
|
|
'animation_id': !!int '37'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '27'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '21'
|
|
'data_id': !!int '42'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A sacred crystal that demons and monsters dislike.
|
|
|
|
Completely prevents encounters with enemies for a while.'
|
|
'name': 'Exorcism Stone'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '345'
|
|
'price': !!int '30000'
|
|
'scope': !!int '8'
|
|
'animation_id': !!int '37'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '28'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '21'
|
|
'data_id': !!int '43'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Each of the six petals has a slightly different sweetness.
|
|
|
|
Restores 30% HP.'
|
|
'name': 'Rikka'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '314'
|
|
'price': !!int '200'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '29'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.3'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Incense that calms a disturbed mind. Cures darkness,
|
|
|
|
confusion, and silence.'
|
|
'name': 'Incense'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '198'
|
|
'price': !!int '500'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '40'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '30'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '3'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '5'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '4'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Memory of the key shape used in the left prisoner cell. Can
|
|
|
|
be reproduced and used with [Soul Style].'
|
|
'name': 'Memory of the Key to the Left Prisoner Cell'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '31'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key with a snake decoration on the handle. Seems like it
|
|
|
|
can be used somewhere...'
|
|
'name': 'Snake Pattern Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '242'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '32'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key with a cross decoration on the handle. Seems like it
|
|
|
|
can be used somewhere...'
|
|
'name': 'Cross Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '242'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '33'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key with a dignified cat decoration on the handle. Seems
|
|
|
|
like it can be used somewhere...'
|
|
'name': 'Cat Pattern Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '242'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '34'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Soul stone attached to the sealing ring. Vermilion in color,
|
|
|
|
with some magical power sealed.'
|
|
'name': 'Soul Stone (Vermilion)'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '609'
|
|
'price': !!int '800'
|
|
'scope': !!int '1'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '35'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Soul stone attached to the sealing ring. Red in color, with
|
|
|
|
a considerable amount of magical power sealed.'
|
|
'name': 'Soul Stone (Red)'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '610'
|
|
'price': !!int '1000'
|
|
'scope': !!int '1'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '36'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Soul stone attached to the sealing ring. Vivid crimson in
|
|
|
|
color, sealing a vast amount of magical power.'
|
|
'name': 'Soul Stone (Crimson)'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '611'
|
|
'price': !!int '2000'
|
|
'scope': !!int '1'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '37'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A soul stone containing a year''s worth of Stiara''s magical
|
|
|
|
power.'
|
|
'name': 'Great Soul Stone <Stiara>'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '611'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '38'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A holy stone left in this world when a spirit fulfills its
|
|
|
|
long life. Fully restores all allies'' incapacitation, HP,
|
|
|
|
MP, and TP.'
|
|
'name': 'Spirit Soul Stone'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '358'
|
|
'price': !!int '8000'
|
|
'scope': !!int '10'
|
|
'animation_id': !!int '39'
|
|
'note': "<生者にも効果>\r\n<身代わり対象外>"
|
|
'speed': !!int '500'
|
|
'id': !!int '39'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '1'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '12'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '100.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'An item consumed by the starter pistol. A valuable item in
|
|
|
|
this world.'
|
|
'name': 'Paper Detonator'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '320'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '40'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A spray that heals a day''s worth of fatigue with one push.
|
|
|
|
Fully restores HP and MP.'
|
|
'name': 'Commit Spray'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '221'
|
|
'price': !!int '10000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '41'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '12'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A magazine for a Minimi light machine gun. There''s only one
|
|
|
|
in this world.'
|
|
'name': 'Machine Gun Magazine'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '543'
|
|
'price': !!int '10000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '42'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Can be eaten by peeling the skin with the root of the white
|
|
|
|
grass. Recovers 10% HP and TP for 4 turns. (Only during
|
|
|
|
battle)'
|
|
'name': 'Root of Transformation'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '1'
|
|
'icon_index': !!int '289'
|
|
'price': !!int '78'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '43'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '21'
|
|
'data_id': !!int '14'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '21'
|
|
'data_id': !!int '16'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key used in the lower right prisoner cell.'
|
|
'name': 'Lower Right Prison Cell Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '44'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key used in the middle left prisoner cell.'
|
|
'name': 'Middle Left Prison Cell Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '45'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A magic card that opens the door leading to the ancient
|
|
|
|
castle.'
|
|
'name': 'Pass Card'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '228'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '46'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key that opens the door leading to the ancient castle.'
|
|
'name': 'Special Large Door Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '242'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '47'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A very simple key. It seems like it can be used somewhere...'
|
|
'name': 'Castle Wall Town Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '242'
|
|
'price': !!int '2000'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '48'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': ''
|
|
'name': ''
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '49'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A light that reveals a secretly made hidden passage.'
|
|
'name': 'Light Illuminating the Path Ahead'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '112'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': "一週目クリア後に入手。\r\n魔王までの道を開く。"
|
|
'speed': !!int '0'
|
|
'id': !!int '50'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'TP increase 100'
|
|
'name': 'Spirit'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '1'
|
|
'icon_index': !!int '0'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '51'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '100.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Grilled vegetables shared by Tiara. Recovers 500 HP and 40
|
|
|
|
TP.'
|
|
'name': 'Grilled Vegetable Set'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '312'
|
|
'price': !!int '100'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '129'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '52'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '500.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '40.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A high-class mushroom with an elegant flavor. Recovers 1000
|
|
|
|
HP and 20 TP.'
|
|
'name': 'Matsukaze Mushroom'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '319'
|
|
'price': !!int '100'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '129'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '53'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '11'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '1000.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '13'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '20.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Holy water collected from the sacred tree Mana. Recovers 30
|
|
|
|
MP.'
|
|
'name': 'Mana'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '216'
|
|
'price': !!int '1000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '54'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '12'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '30.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A key used in the third isolation cell.'
|
|
'name': 'Third Isolation Cell Key'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '3'
|
|
'icon_index': !!int '240'
|
|
'price': !!int '0'
|
|
'scope': !!int '0'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '55'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Only the small seeds on the surface of the grass can be
|
|
|
|
eaten. Recovers 10% MP.'
|
|
'name': 'Moon Grass'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '315'
|
|
'price': !!int '1000'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '37'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '56'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '12'
|
|
'data_id': !!int '0'
|
|
'value1': !!float '0.1'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'A miraculous wind that clears the mind and body, curing all
|
|
|
|
abnormalities. Recovers all status ailments for all allies.'
|
|
'name': 'Golden Wind'
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '365'
|
|
'price': !!int '100000'
|
|
'scope': !!int '8'
|
|
'animation_id': !!int '41'
|
|
'note': '<身代わり対象外>'
|
|
'speed': !!int '0'
|
|
'id': !!int '57'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '2'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '3'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '4'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '5'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '6'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '7'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '36'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '55'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '34'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '22'
|
|
'data_id': !!int '28'
|
|
'value1': !!float '1.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': 'Summons enemies from the current field for battle. Can be
|
|
|
|
used any number of times from the menu screen.'
|
|
'name': 'Duel Ocarina'
|
|
'consumable': !!bool 'false'
|
|
'occasion': !!int '2'
|
|
'icon_index': !!int '250'
|
|
'price': !!int '300'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '58'
|
|
'features': []
|
|
'effects':
|
|
- !ruby/object:RPG::UsableItem::Effect
|
|
'code': !!int '44'
|
|
'data_id': !!int '40'
|
|
'value1': !!float '0.0'
|
|
'value2': !!float '0.0'
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '2'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': ''
|
|
'name': ''
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '59'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|
|
- !ruby/object:RPG::Item
|
|
'description': ''
|
|
'name': ''
|
|
'consumable': !!bool 'true'
|
|
'occasion': !!int '0'
|
|
'icon_index': !!int '0'
|
|
'price': !!int '0'
|
|
'scope': !!int '7'
|
|
'animation_id': !!int '0'
|
|
'note': ''
|
|
'speed': !!int '0'
|
|
'id': !!int '60'
|
|
'features': []
|
|
'effects': []
|
|
'damage': !ruby/object:RPG::UsableItem::Damage
|
|
'type': !!int '0'
|
|
'element_id': !!int '0'
|
|
'formula': '0'
|
|
'variance': !!int '20'
|
|
'critical': !!bool 'false'
|
|
'success_rate': !!int '100'
|
|
'hit_type': !!int '0'
|
|
'itype_id': !!int '1'
|
|
'repeats': !!int '1'
|
|
'tp_gain': !!int '0'
|