king-exit/YAML/Map014.yaml
2024-08-31 14:17:23 -05:00

3515 lines
126 KiB
YAML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

--- !ruby/object:RPG::Map
parallax_name: ''
height: 30
events:
1: !ruby/object:RPG::Event
id: 1
name: EV001
x: 11
y: 11
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: '!Door3'
character_index: 4
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: false
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 1
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Open1, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 0
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- &1 !ruby/object:RPG::MoveCommand {code: 17, parameters: []}
- &2 !ruby/object:RPG::MoveCommand {code: 15, parameters: [3]}
- &3 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
- &4 !ruby/object:RPG::MoveCommand {code: 15, parameters: [3]}
- &5 !ruby/object:RPG::MoveCommand {code: 19, parameters: []}
- &6 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*3]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*4]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*5]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*6]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: true
wait: true
list:
- &7 !ruby/object:RPG::MoveCommand {code: 12, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*7]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Move, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand {i: 0, c: 201, p: [0, 8, 9, 17, 0, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
4: !ruby/object:RPG::Event
id: 4
name: EV004
x: 15
y: 3
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: '!Other2'
character_index: 4
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
2: !ruby/object:RPG::Event
id: 2
name: EV002
x: 3
y: 15
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 3
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
6: !ruby/object:RPG::Event
id: 6
name: EV006
x: 15
y: 24
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 3
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: false
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
7: !ruby/object:RPG::Event
id: 7
name: EV007
x: 3
y: 24
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 1
move_speed: 2
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
8: !ruby/object:RPG::Event
id: 8
name: EV008
x: 7
y: 23
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 1
move_speed: 2
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
9: !ruby/object:RPG::Event
id: 9
name: EV009
x: 16
y: 20
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 1
move_speed: 2
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
5: !ruby/object:RPG::Event
id: 5
name: EV005
x: 5
y: 8
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 1
move_speed: 2
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
3: !ruby/object:RPG::Event
id: 3
name: EV003
x: 19
y: 6
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: Animal
character_index: 7
direction: 2
pattern: 0
move_type: 1
move_speed: 2
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: false
through: true
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
10: !ruby/object:RPG::Event
id: 10
name: EV010
x: 18
y: 4
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [終戦後、母上は何人も孤児を引き取ったが]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [命を繋ぐことができなかった孤児達は]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ここに眠っている。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
11: !ruby/object:RPG::Event
id: 11
name: EV011
x: 19
y: 4
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [終戦後、母上は何人も孤児を引き取ったが]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [命を繋ぐことができなかった孤児達は]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ここに眠っている。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
12: !ruby/object:RPG::Event
id: 12
name: 魚2
x: 10
y: 22
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 136
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
13: !ruby/object:RPG::Event
id: 13
name: 魚3
x: 10
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 128
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
14: !ruby/object:RPG::Event
id: 14
name: 魚1
x: 11
y: 22
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 153
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
15: !ruby/object:RPG::Event
id: 15
name: 魚4
x: 11
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 129
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
16: !ruby/object:RPG::Event
id: 16
name: 野菜2
x: 12
y: 22
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 154
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
17: !ruby/object:RPG::Event
id: 17
name: 野菜3
x: 12
y: 19
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 146
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
18: !ruby/object:RPG::Event
id: 18
name: 野菜5
x: 8
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 159
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
19: !ruby/object:RPG::Event
id: 19
name: 酒1
x: 10
y: 19
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
20: !ruby/object:RPG::Event
id: 20
name: ファン1
x: 12
y: 25
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People6
character_index: 5
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
22: !ruby/object:RPG::Event
id: 22
name: 野菜4
x: 13
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 152
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
23: !ruby/object:RPG::Event
id: 23
name: 野菜6
x: 9
y: 22
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 159
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
24: !ruby/object:RPG::Event
id: 24
name: ファン4
x: 11
y: 26
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People3
character_index: 5
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
25: !ruby/object:RPG::Event
id: 25
name: ファン3
x: 12
y: 26
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People6
character_index: 1
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
26: !ruby/object:RPG::Event
id: 26
name: ファン5
x: 10
y: 26
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People4
character_index: 3
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
27: !ruby/object:RPG::Event
id: 27
name: ファン6
x: 12
y: 27
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People1
character_index: 3
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
28: !ruby/object:RPG::Event
id: 28
name: ファン8
x: 10
y: 27
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People8
character_index: 3
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
29: !ruby/object:RPG::Event
id: 29
name: ファン7
x: 11
y: 27
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People7
character_index: 1
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
21: !ruby/object:RPG::Event
id: 21
name: ファン2
x: 10
y: 25
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People6
character_index: 2
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
30: !ruby/object:RPG::Event
id: 30
name: ファン9
x: 11
y: 28
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: People6
character_index: 4
direction: 8
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
31: !ruby/object:RPG::Event
id: 31
name: EV031
x: 15
y: 2
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: '!Other2'
character_index: 4
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: true
direction_fix: true
through: false
priority_type: 2
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
32: !ruby/object:RPG::Event
id: 32
name: ゲオルイース登場
x: 11
y: 1
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 3
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 211, p: [0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [1, white, 0, 0, 0, 0, 100, 100, 255, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [2, komo, 0, 0, 0, 0, 100, 100, 220, 1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 222, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 122, p: [12, 12, 0, 0, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 129, p: [1, 1, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 129, p: [3, 0, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 314, p: [0, 0]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &8 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*8]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 13
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &9 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*9]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 14
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &10 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*10]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 15
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &11 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*11]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 16
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &12 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*12]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 17
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &13 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*13]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 18
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &14 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*14]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 19
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &15 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*15]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 22
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &16 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*16]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 23
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &17 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*17]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 34
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &18 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*18]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 35
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &19 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*19]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 36
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &20 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*20]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 37
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &21 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*21]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 38
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &22 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*22]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 33
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &23 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*23]}
- !ruby/object:RPG::EventCommand {i: 0, c: 245, p: [!ruby/object:RPG::BGS {name: bird, volume: 80, pitch: 100}]}
- !ruby/object:RPG::EventCommand {i: 0, c: 204, p: [2, 6, 1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 0, 0, 240, false]}
- !ruby/object:RPG::EventCommand {i: 0, c: 230, p: [120]}
- !ruby/object:RPG::EventCommand {i: 0, c: 121, p: [999, 999, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「そろそろ時間ね・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「密偵から報告・・・。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 起床後に洗顔と歯磨き、ブラッシングを終えた後]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 寝間着を・・・ハァハァ!・・・寝間着を脱がれてッ!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「着衣後、母様と軽食を挟みながら雑談・・・]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ その後は・・・・・・ハッ!?」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「密偵から連絡ッ・・!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 日課のお散歩がはじまるわよっ!!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [全員]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [『ゴクリッッ・・・』]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「5・・4・・みんな構えてっ!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 2・・1・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: SC_door1, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 33
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- &24 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*24]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「うーーーーんっ・・・」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「はぁ・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [1, sigee, 0, 0, 0, 0, 100, 100, 0, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 255, 0, 60, true]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「透き通る風がほのかに暖かい・・・。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 緑の薫りが身体をふわりと包んでくれる・・・。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ とても気持ちのいい朝だな。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「こんな季節を・・・穏やかに迎えられた。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ずっと望んでいたんだ・・・この時が訪れる事を。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ もっともっと噛みしめていかないとな。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 0, 0, 60, true]}
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 204, p: [2, 9, 3]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 33
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &25 !ruby/object:RPG::MoveCommand {code: 29, parameters: [3]}
- &26 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &27 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &28 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &29 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &30 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &31 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &32 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &33 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*25]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*26]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*27]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*28]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*29]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*30]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*31]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*32]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*33]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 6, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「よし、今日は訪問者達もいないようだ。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ようやく飽きてくれたか・・・・・・ん?」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 355, p: [wait_for_forcing]}
- !ruby/object:RPG::EventCommand {i: 0, c: 246, p: [1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{\{\{ぎゃあああああ!!']}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース様ああああ!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 241, p: [!ruby/object:RPG::BGM {name: 11 Peaceful world, volume: 100, pitch: 100}]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 20
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &34 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &35 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &36 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &37 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &38 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &39 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &40 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &41 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &42 !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- &43 !ruby/object:RPG::MoveCommand {code: 16, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*34]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*35]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*36]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*37]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*38]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*39]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*40]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*41]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*42]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*43]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 21
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &44 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &45 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &46 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &47 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &48 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &49 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &50 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &51 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*44]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*45]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*46]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*47]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*48]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*49]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*50]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*51]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 25
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &52 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &53 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &54 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &55 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &56 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &57 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &58 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &59 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &60 !ruby/object:RPG::MoveCommand {code: 17, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*52]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*53]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*54]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*55]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*56]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*57]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*58]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*59]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*60]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 24
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &61 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &62 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &63 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &64 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &65 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &66 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &67 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &68 !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
- &69 !ruby/object:RPG::MoveCommand {code: 19, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*61]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*62]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*63]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*64]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*65]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*66]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*67]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*68]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*69]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 26
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &70 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &71 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &72 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &73 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &74 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &75 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &76 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &77 !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
- &78 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*70]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*71]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*72]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*73]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*74]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*75]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*76]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*77]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*78]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 27
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &79 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &80 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &81 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &82 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &83 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &84 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*79]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*80]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*81]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*82]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*83]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*84]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 29
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &85 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &86 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &87 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &88 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &89 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &90 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*85]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*86]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*87]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*88]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*89]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*90]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 28
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &91 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &92 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &93 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &94 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &95 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &96 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*91]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*92]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*93]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*94]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*95]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*96]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 30
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &97 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
- &98 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
- &99 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &100 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &101 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- &102 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*97]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*98]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*99]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*100]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*101]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*102]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン1号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「おはようございますぅぅぅ!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ アアアアアーーン♡♡♡]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今朝もお美しく可憐でいらっしゃいますぅぅぅ♡」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン2号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「はああぁぁぁぁ~~♡♡]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 騎士団の激務を日夜こなされているというのに]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 爽快な表情を崩されない強かさ・・・素敵ですぅ♡」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン3号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「ハアハアッ!ゲオルイース様がもう一人いらっしゃればっ!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 神棚にお飾りして24時間献身の限りを尽くしますのにっ!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 16
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &103 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*103]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 17
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &104 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*104]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 22
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &105 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*105]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 18
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &106 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*106]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 23
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &107 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*107]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン4号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あ、ゲオルイース様!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今朝はこちらをお納めください!取れたての野菜です!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 14
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &108 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*108]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 12
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &109 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*109]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 13
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &110 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*110]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 15
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &111 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*111]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン5号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「魚です!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 19
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &112 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*112]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 34
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &113 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*113]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 35
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &114 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*114]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 36
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &115 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*115]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 37
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &116 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*116]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 38
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: false
list:
- &117 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*117]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン6号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「酒ですっ!!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「毎日同じことを言うのもなんだが、]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ こんなことはしなくていいんだ。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お前たちの気持ちは十分に伝わっている。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン7号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「いいえ!!全く足りません!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 私たちの感謝と尊敬の気持ちは、箱詰めの食物程度で]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お伝えできるものではないのです!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「そうは言うがこんなに食料を分け与えていては]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お前たちの生活が苦しくなるだろう?」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン8号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「かまいません!!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 明日食べる物が髪の毛一本になったとしても]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイース様にはお腹一杯召し上がって頂きたいっ!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「無茶はダメだ。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 苦難の末、みんなで取り戻した平穏じゃないか。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 自分で捨ててしまってどうする。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン9号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・私達は魔族に国を支配された七年間、]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 奴隷以下の扱いを受け続けてきました・・・。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ それを救ってくださったのが・・・ああぁぁッ!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン達]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{『ゲオルイース様なのですから']}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 献身の果て命尽きるならば本望ですぅ!』]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「なぜそうなる・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 6, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「わかった。今日だけは受け取っておこう。]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 私は小食だが騎士団は大所帯だし、]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 屋敷には食べ盛りの子供たちも多いしな」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン1号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あああああよかった♡]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今日も私の作った野菜がゲオルイース様の]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 胃に吸収されて身体の一部になるのね♡」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン2号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「ああ~ん♡]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 魚の中に釣り針を残しておいたら]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイース様を釣り上げる事ができないのかしら!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン3号]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あああああゲオルイース様の靴になりたい!!]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 毎日踏んで履きつぶしていただきたいいいいッ!!!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Jump1, pitch: 125, volume: 70}]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- 33
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- &118 !ruby/object:RPG::MoveCommand {code: 14, parameters: [0, 5]}
- &119 !ruby/object:RPG::MoveCommand {code: 29, parameters: [5]}
- &120 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &121 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
- &122 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*118]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*119]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*120]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*121]}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*122]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「さらばっ!」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 221, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン達]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{『ああーーん!!']}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイースさまあああ!!!』]}
- !ruby/object:RPG::EventCommand {i: 0, c: 201, p: [0, 173, 30, 2, 2, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 223, p: [!ruby/object:Tone {r: 22.0, g: 39.0, b: 56.0, a: 0.0}, 10, false]}
- !ruby/object:RPG::EventCommand {i: 0, c: 211, p: [1]}
- !ruby/object:RPG::EventCommand
i: 0
c: 205
p:
- -1
- !ruby/object:RPG::MoveRoute
repeat: false
skippable: false
wait: true
list:
- &123 !ruby/object:RPG::MoveCommand {code: 29, parameters: [4]}
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*123]}
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 222, p: []}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「みんな気のいい者達なのだが・・・]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ たまに狂気を感じて怖い。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「さて気を取り直して城下を目指すとするか。」]}
- !ruby/object:RPG::EventCommand {i: 0, c: 123, p: [A, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [1]}
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: true
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
33: !ruby/object:RPG::Event
id: 33
name: ゲオルイース
x: 11
y: 12
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: 序章
character_index: 0
direction: 2
pattern: 1
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 1
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
34: !ruby/object:RPG::Event
id: 34
name: 酒2
x: 10
y: 18
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
35: !ruby/object:RPG::Event
id: 35
name: 酒3
x: 11
y: 18
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
36: !ruby/object:RPG::Event
id: 36
name: 酒4
x: 12
y: 18
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
37: !ruby/object:RPG::Event
id: 37
name: 酒5
x: 14
y: 21
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
38: !ruby/object:RPG::Event
id: 38
name: 酒6
x: 8
y: 22
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 157
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: true
switch2_valid: false
variable_valid: false
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 6
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: true
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
39: !ruby/object:RPG::Event
id: 39
name: EV039
x: 19
y: 26
pages:
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: true
self_switch_valid: false
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 5
variable_value: 9
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 355, p: [gain_medal(3)]}
- !ruby/object:RPG::EventCommand {i: 0, c: 123, p: [A, 0]}
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
- !ruby/object:RPG::Event::Page
condition: !ruby/object:RPG::Event::Page::Condition
switch1_valid: false
switch2_valid: false
variable_valid: false
self_switch_valid: true
item_valid: false
actor_valid: false
switch1_id: 1
switch2_id: 1
variable_id: 1
variable_value: 0
self_switch_ch: A
item_id: 1
actor_id: 1
graphic: !ruby/object:RPG::Event::Page::Graphic
tile_id: 0
character_name: ''
character_index: 0
direction: 2
pattern: 0
move_type: 0
move_speed: 3
move_frequency: 3
move_route: !ruby/object:RPG::MoveRoute
repeat: true
skippable: false
wait: false
list:
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
walk_anime: true
step_anime: false
direction_fix: false
through: false
priority_type: 0
trigger: 0
list:
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
parallax_sx: 0
bgm: !ruby/object:RPG::BGM {name: '', volume: 100, pitch: 100}
tileset_id: 7
encounter_step: 30
width: 23
data: !ruby/object:Table
dim: 3
x: 23
y: 30
z: 4
data:
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1103 1102 1102 1102 1102 1102 1102 1102 1106 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1101 1100 1100 1100 1100 1100 1100 1100 1104 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1101 1100 1100 1100 1100 1100 1100 1100 1104 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1101 1100 1100 1100 1100 1100 1100 1100 1104 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1101 1100 1100 1100 1100 1100 1100 1100 1104 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1109 1108 1108 1108 1108 1108 1108 1108 110c 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1b83 1b82 1b82 1b82 1b82 1b82 1b82 1b82 1b86 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1b81 1b80 1b80 1b80 1b80 1b80 1b80 1b80 1b84 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b00 0b00 0b00 0b18 1b81 1b80 1b80 1b80 1b80 1b80 1b80 1b80 1b84 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b04 0b1c 0b08 0b18 1b81 1b80 1b80 1b80 1b80 1b80 1b80 1b80 1b84 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b18 0b5a 0b10 0b18 1b81 1b80 1b80 1b80 0600 1b80 1b80 1b80 1b84 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b18 0b50 0b10 0b18 1b89 1b88 1b88 1b88 0600 1b88 1b88 1b88 1b8c 0b10 0b00 0b00 0b00 0b18 1830 1838
- 1830 1838 0b10 0b18 0b50 0b10 0b02 0b14 0b14 0b24 0b52 0b44 0b54 0b22 0b14 0b14 0b05 0b1c 0b08 0b00 0b18 1830 1838
- 1830 1838 0b10 0b18 0b50 0b28 0b1c 0b1c 0b1c 0b26 0b40 0b30 0b48 0b28 0b1c 0b1c 0b26 0b5a 0b28 0b08 0b18 1830 1838
- 1830 1838 0b10 0b18 0b59 0b46 0b44 0b44 0b44 0b44 0b31 0b30 0b32 0b44 0b44 0b44 0b44 0b37 0b5d 0b10 0b18 1830 1838
- 1830 1838 0b10 0b02 0b24 0b58 0b4c 0b4c 0b4c 0b4c 0b38 0b30 0b34 0b4c 0b4c 0b4c 0b4c 0b56 0b22 0b01 0b18 1830 1838
- 1830 1838 0b28 0b1c 0b1e 0b21 0b21 0b21 0b21 0b2d 0b40 0b30 0b48 0b2b 0b21 0b21 0b21 0b21 0b1d 0b1c 0b26 1830 1838
- 1848 183e 1841 1841 1841 1841 1841 1841 1841 184d 0b58 0b4c 0b56 184b 1841 1841 1841 1841 1841 1841 1841 183d 1846
- 19a3 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a6 0b2b 0b21 0b2d 19a3 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a6
- 19a9 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19ac 0ba0 0b90 0ba8 19a9 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19ac
- 0b2b 0b21 0b21 0b21 0b21 0b21 0b21 0b21 0b21 0b2d 0ba0 0b90 0ba8 0b2b 0b21 0b21 0b21 0b21 0b21 0b21 0b21 0b21 0b2d
- 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0b91 0b90 0b92 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4 0ba4
- 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0b98 0b90 0b94 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac 0bac
- 0b22 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b24 0ba0 0b90 0ba8 0b22 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b14 0b24
- 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18 0ba0 0b90 0ba8 0b10 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b00 0b18
- 0b28 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b26 0ba0 0b90 0ba8 0b28 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b1c 0b26
- 1834 1834 1834 1834 1834 1834 1834 1834 1834 1844 0648 0649 064a 1842 1834 1834 1834 1834 1834 1834 1834 1834 1834
- 183c 183c 183c 183c 183c 183c 183c 183c 183c 1846 0648 0649 064a 1848 183c 183c 183c 183c 183c 183c 183c 183c 183c
- 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a6 0648 0649 064a 19a3 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2 19a2
- 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19ac 0648 0649 064a 19a9 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8 19a8
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0bea 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bea 0000 0000 0000 0000 0000 0000
- 0000 0000 0bea 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000
- 0000 0000 0bd1 0be4 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000
- 0000 0000 0bd2 0be6 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd1 0be4 0000 0000 0000 0000 0000
- 0000 0000 0bec 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd0 0bd8 0000 0000 0bea 0000 0000
- 0000 0000 0000 0000 0000 0be2 0bda 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd2 0be6 0000 0be2 0bda 0000 0000
- 0000 0000 0000 0000 0000 0bd0 0bd8 0000 0000 0000 0000 0000 0000 0000 0000 0000 0be0 0000 0000 0be8 0be6 0000 0000
- 0000 0000 0000 0000 0000 0be8 0bd9 0000 0000 0000 0000 0000 0000 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0be0 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd1 0be4 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0be2 0bda 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd0 0bd8 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0be8 0bd9 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bd2 0be6 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0bec 0000 0000 0000 0000 0000 0000 0000 0000 0000 0bec 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0beb 0bed 0000 0000
- 0000 0000 0be2 0be4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0bd0 0bc2 0be4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0be8 0bdc 0be6 0000 0beb 0be1 0be1 0bed 0000 0000 0000 0beb 0be1 0be1 0bed 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0beb 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0bed 0000 0000 0000 0beb 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0bed
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0be2 0bd4 0be4 0000 0be2 0bd4 0bd4 0be4 0000 0000 0000 0000 0be2 0bd4 0be4 0000 0000 0000 0000 0000 0bee
- 0be2 0bd4 0bc1 0bc0 0bc2 0bd5 0bdd 0bc8 0bc0 0bd8 0000 0000 0000 0be2 0bc1 0bc0 0bc2 0bd4 0bd5 0be1 0bd6 0be4 0000
- 0be8 0bdc 0bdc 0bdc 0bdc 0be6 0000 0be8 0bdc 0be6 0000 0000 0000 0be8 0bdc 0bdc 0bdc 0bdc 0be6 0000 0be8 0bde 0bed
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0026 0036 0037 003f 002f 0000 0000 0000 0000 0000 0000 0000 0000 0000 002e 003e 0036 0037 0027 0000 0000
- 0000 0000 002e 003e 003f 002f 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 002e 003e 003f 002f 0000 0000
- 0000 0000 0000 002e 002f 0020 0000 0000 0000 0000 0000 0000 0000 0000 0000 016d 0000 0020 002e 002f 0020 0000 0000
- 0000 0000 0000 0000 0000 004d 0000 0000 0105 0106 0000 0000 0000 0105 0106 016d 0000 004d 0024 0024 0020 0000 0000
- 0000 0000 0000 0000 0000 002b 0000 0000 0115 0116 0000 0000 0000 0115 0116 0000 0000 0000 004f 004f 0024 0000 0000
- 0000 0000 0000 002c 0000 0020 0000 0146 0000 0000 0000 0000 0000 0000 0000 0145 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0057 0000 002b 0000 0000 014e 0194 0000 014f 0185 014f 0000 0194 014d 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0056 0020 0000 0000 0000 0000 019d 0000 0000 018d 0000 0000 019d 0000 0000 004d 0000 0000 0000 0000 0000
- 0000 0000 0080 0000 0000 0000 0000 0148 0149 0149 0149 0149 0149 0149 0149 014a 0000 0000 00d5 00dd 00d7 0000 0000
- 0000 0000 0088 0000 0000 0000 0000 014f 0000 0000 014f 0000 014f 0000 0000 014f 0000 0000 00d5 00dd 00d7 0000 0000
- 0000 0000 0081 0092 0000 0000 0000 0196 0197 0000 0000 0000 0000 0000 0196 0197 0000 0000 00d5 00df 00d7 0000 0000
- 0000 0000 0089 0098 0000 0000 0000 01a6 01a7 0000 0000 0000 0000 0000 01a6 01a7 0000 0000 00d5 00dd 00d7 0000 0000
- 0000 0000 009a 0000 0000 0000 0000 0033 005e 005f 0000 0000 0000 005e 005f 0033 0000 0000 00d5 00de 00d7 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0052 0053 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00d2 005a 005b 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00d2 00d3 0062 0063 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0054 0000 0000 0000 0054 0000 0000 0000 0000 0054 01db 01db 01db 0054 0000 0000 0000 0000 0054 0000 0000 0000 0054
- 005c 0000 0000 0000 005c 0000 0000 0000 0000 005c 0000 0000 0000 005c 0000 0000 0000 0000 005c 0000 0000 0000 005c
- 0064 0024 0000 0000 0064 0000 0024 0020 0024 0064 0000 0000 0000 0064 0020 0024 0000 0024 0064 0020 0000 0000 0064
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0020 0000 0000 0000 0020 0000 0000 0000 0000 0000 0000 0000 0020 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0024 0000 0020 0000 0024 0000 0020 0000 0000 0000 0000 0020 0000 0020 0000 0024 0000 0020 0020 0000
- 0000 0000 0000 0020 0020 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0024 0000 0020 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0004 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
bgs: !ruby/object:RPG::BGS {name: '', volume: 80, pitch: 100}
parallax_loop_y: false
autoplay_bgm: false
encounter_list: []
autoplay_bgs: false
parallax_show: false
scroll_type: 0
parallax_loop_x: false
disable_dashing: false
parallax_sy: 0
display_name: ゲオルイース私邸
specify_battleback: false
note: ''
battleback1_name: ''
battleback2_name: ''