3515 lines
126 KiB
YAML
3515 lines
126 KiB
YAML
--- !ruby/object:RPG::Map
|
||
parallax_name: ''
|
||
height: 30
|
||
events:
|
||
1: !ruby/object:RPG::Event
|
||
id: 1
|
||
name: EV001
|
||
x: 11
|
||
y: 11
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: '!Door3'
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: false
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 1
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Open1, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 0
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- &1 !ruby/object:RPG::MoveCommand {code: 17, parameters: []}
|
||
- &2 !ruby/object:RPG::MoveCommand {code: 15, parameters: [3]}
|
||
- &3 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
|
||
- &4 !ruby/object:RPG::MoveCommand {code: 15, parameters: [3]}
|
||
- &5 !ruby/object:RPG::MoveCommand {code: 19, parameters: []}
|
||
- &6 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*3]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*4]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*5]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*6]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: true
|
||
wait: true
|
||
list:
|
||
- &7 !ruby/object:RPG::MoveCommand {code: 12, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*7]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Move, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 201, p: [0, 8, 9, 17, 0, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
4: !ruby/object:RPG::Event
|
||
id: 4
|
||
name: EV004
|
||
x: 15
|
||
y: 3
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: '!Other2'
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
2: !ruby/object:RPG::Event
|
||
id: 2
|
||
name: EV002
|
||
x: 3
|
||
y: 15
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 3
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
6: !ruby/object:RPG::Event
|
||
id: 6
|
||
name: EV006
|
||
x: 15
|
||
y: 24
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 3
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
7: !ruby/object:RPG::Event
|
||
id: 7
|
||
name: EV007
|
||
x: 3
|
||
y: 24
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 1
|
||
move_speed: 2
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
8: !ruby/object:RPG::Event
|
||
id: 8
|
||
name: EV008
|
||
x: 7
|
||
y: 23
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 1
|
||
move_speed: 2
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
9: !ruby/object:RPG::Event
|
||
id: 9
|
||
name: EV009
|
||
x: 16
|
||
y: 20
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 1
|
||
move_speed: 2
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
5: !ruby/object:RPG::Event
|
||
id: 5
|
||
name: EV005
|
||
x: 5
|
||
y: 8
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 1
|
||
move_speed: 2
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
3: !ruby/object:RPG::Event
|
||
id: 3
|
||
name: EV003
|
||
x: 19
|
||
y: 6
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: Animal
|
||
character_index: 7
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 1
|
||
move_speed: 2
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
10: !ruby/object:RPG::Event
|
||
id: 10
|
||
name: EV010
|
||
x: 18
|
||
y: 4
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [終戦後、母上は何人も孤児を引き取ったが]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [命を繋ぐことができなかった孤児達は]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ここに眠っている。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
11: !ruby/object:RPG::Event
|
||
id: 11
|
||
name: EV011
|
||
x: 19
|
||
y: 4
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [終戦後、母上は何人も孤児を引き取ったが]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [命を繋ぐことができなかった孤児達は]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ここに眠っている。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
12: !ruby/object:RPG::Event
|
||
id: 12
|
||
name: 魚2
|
||
x: 10
|
||
y: 22
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 136
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
13: !ruby/object:RPG::Event
|
||
id: 13
|
||
name: 魚3
|
||
x: 10
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 128
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
14: !ruby/object:RPG::Event
|
||
id: 14
|
||
name: 魚1
|
||
x: 11
|
||
y: 22
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 153
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
15: !ruby/object:RPG::Event
|
||
id: 15
|
||
name: 魚4
|
||
x: 11
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 129
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
16: !ruby/object:RPG::Event
|
||
id: 16
|
||
name: 野菜2
|
||
x: 12
|
||
y: 22
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 154
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
17: !ruby/object:RPG::Event
|
||
id: 17
|
||
name: 野菜3
|
||
x: 12
|
||
y: 19
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 146
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
18: !ruby/object:RPG::Event
|
||
id: 18
|
||
name: 野菜5
|
||
x: 8
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 159
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
19: !ruby/object:RPG::Event
|
||
id: 19
|
||
name: 酒1
|
||
x: 10
|
||
y: 19
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
20: !ruby/object:RPG::Event
|
||
id: 20
|
||
name: ファン1
|
||
x: 12
|
||
y: 25
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People6
|
||
character_index: 5
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
22: !ruby/object:RPG::Event
|
||
id: 22
|
||
name: 野菜4
|
||
x: 13
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 152
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
23: !ruby/object:RPG::Event
|
||
id: 23
|
||
name: 野菜6
|
||
x: 9
|
||
y: 22
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 159
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
24: !ruby/object:RPG::Event
|
||
id: 24
|
||
name: ファン4
|
||
x: 11
|
||
y: 26
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People3
|
||
character_index: 5
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
25: !ruby/object:RPG::Event
|
||
id: 25
|
||
name: ファン3
|
||
x: 12
|
||
y: 26
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People6
|
||
character_index: 1
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
26: !ruby/object:RPG::Event
|
||
id: 26
|
||
name: ファン5
|
||
x: 10
|
||
y: 26
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People4
|
||
character_index: 3
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
27: !ruby/object:RPG::Event
|
||
id: 27
|
||
name: ファン6
|
||
x: 12
|
||
y: 27
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People1
|
||
character_index: 3
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
28: !ruby/object:RPG::Event
|
||
id: 28
|
||
name: ファン8
|
||
x: 10
|
||
y: 27
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People8
|
||
character_index: 3
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
29: !ruby/object:RPG::Event
|
||
id: 29
|
||
name: ファン7
|
||
x: 11
|
||
y: 27
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People7
|
||
character_index: 1
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
21: !ruby/object:RPG::Event
|
||
id: 21
|
||
name: ファン2
|
||
x: 10
|
||
y: 25
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People6
|
||
character_index: 2
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
30: !ruby/object:RPG::Event
|
||
id: 30
|
||
name: ファン9
|
||
x: 11
|
||
y: 28
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: People6
|
||
character_index: 4
|
||
direction: 8
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
31: !ruby/object:RPG::Event
|
||
id: 31
|
||
name: EV031
|
||
x: 15
|
||
y: 2
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: '!Other2'
|
||
character_index: 4
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: true
|
||
direction_fix: true
|
||
through: false
|
||
priority_type: 2
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
32: !ruby/object:RPG::Event
|
||
id: 32
|
||
name: ゲオルイース登場
|
||
x: 11
|
||
y: 1
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 3
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 211, p: [0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [1, white, 0, 0, 0, 0, 100, 100, 255, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [2, komo, 0, 0, 0, 0, 100, 100, 220, 1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 222, p: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 122, p: [12, 12, 0, 0, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 129, p: [1, 1, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 129, p: [3, 0, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 314, p: [0, 0]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &8 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*8]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 13
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &9 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*9]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 14
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &10 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*10]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 15
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &11 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*11]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 16
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &12 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*12]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 17
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &13 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*13]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 18
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &14 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*14]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 19
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &15 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*15]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 22
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &16 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*16]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 23
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &17 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*17]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 34
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &18 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*18]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 35
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &19 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*19]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 36
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &20 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*20]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 37
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &21 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*21]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 38
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &22 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*22]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 33
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &23 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*23]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 245, p: [!ruby/object:RPG::BGS {name: bird, volume: 80, pitch: 100}]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 204, p: [2, 6, 1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 0, 0, 240, false]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 230, p: [120]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 121, p: [999, 999, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [???]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「そろそろ時間ね・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [???]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「密偵から報告・・・。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 起床後に洗顔と歯磨き、ブラッシングを終えた後]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 寝間着を・・・ハァハァ!・・・寝間着を脱がれてッ!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [???]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「着衣後、母様と軽食を挟みながら雑談・・・]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ その後は・・・・・・ハッ!?」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [???]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「密偵から連絡ッ・・!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 日課のお散歩がはじまるわよっ!!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [全員]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [『ゴクリッッ・・・』]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [???]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「5・・4・・みんな構えてっ!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 2・・1・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: SC_door1, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 33
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- &24 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*24]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「うーーーーんっ・・・」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「はぁ・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 231, p: [1, sigee, 0, 0, 0, 0, 100, 100, 0, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 255, 0, 60, true]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「透き通る風がほのかに暖かい・・・。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 緑の薫りが身体をふわりと包んでくれる・・・。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ とても気持ちのいい朝だな。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「こんな季節を・・・穏やかに迎えられた。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ずっと望んでいたんだ・・・この時が訪れる事を。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ もっともっと噛みしめていかないとな。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 232, p: [1, ! '', 0, 0, 0, 0, 100, 100, 0, 0, 60, true]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 204, p: [2, 9, 3]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 33
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &25 !ruby/object:RPG::MoveCommand {code: 29, parameters: [3]}
|
||
- &26 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &27 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &28 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &29 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &30 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &31 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &32 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &33 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*25]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*26]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*27]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*28]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*29]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*30]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*31]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*32]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*33]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 6, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [赤髪の女]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「よし、今日は訪問者達もいないようだ。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ようやく飽きてくれたか・・・・・・ん?」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 355, p: [wait_for_forcing]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 246, p: [1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{\{\{ぎゃあああああ!!']}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース様ああああ!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 241, p: [!ruby/object:RPG::BGM {name: 11 Peaceful world, volume: 100, pitch: 100}]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 20
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &34 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &35 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &36 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &37 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &38 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &39 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &40 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &41 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &42 !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- &43 !ruby/object:RPG::MoveCommand {code: 16, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*34]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*35]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*36]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*37]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*38]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*39]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*40]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*41]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*42]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*43]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 21
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &44 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &45 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &46 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &47 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &48 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &49 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &50 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &51 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*44]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*45]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*46]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*47]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*48]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*49]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*50]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*51]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 25
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &52 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &53 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &54 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &55 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &56 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &57 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &58 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &59 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &60 !ruby/object:RPG::MoveCommand {code: 17, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*52]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*53]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*54]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*55]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*56]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*57]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*58]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*59]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*60]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 24
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &61 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &62 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &63 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &64 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &65 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &66 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &67 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &68 !ruby/object:RPG::MoveCommand {code: 3, parameters: []}
|
||
- &69 !ruby/object:RPG::MoveCommand {code: 19, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*61]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*62]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*63]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*64]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*65]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*66]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*67]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*68]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*69]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 26
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &70 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &71 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &72 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &73 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &74 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &75 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &76 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &77 !ruby/object:RPG::MoveCommand {code: 2, parameters: []}
|
||
- &78 !ruby/object:RPG::MoveCommand {code: 18, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*70]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*71]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*72]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*73]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*74]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*75]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*76]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*77]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*78]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 27
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &79 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &80 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &81 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &82 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &83 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &84 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*79]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*80]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*81]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*82]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*83]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*84]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 29
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &85 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &86 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &87 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &88 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &89 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &90 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*85]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*86]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*87]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*88]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*89]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*90]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 28
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &91 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &92 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &93 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &94 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &95 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &96 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*91]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*92]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*93]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*94]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*95]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*96]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 30
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &97 !ruby/object:RPG::MoveCommand {code: 37, parameters: []}
|
||
- &98 !ruby/object:RPG::MoveCommand {code: 29, parameters: [6]}
|
||
- &99 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &100 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &101 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- &102 !ruby/object:RPG::MoveCommand {code: 4, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*97]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*98]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*99]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*100]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*101]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*102]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン1号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「おはようございますぅぅぅ!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ アアアアアーーン♡♡♡]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今朝もお美しく可憐でいらっしゃいますぅぅぅ♡」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン2号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「はああぁぁぁぁ~~♡♡]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 騎士団の激務を日夜こなされているというのに]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 爽快な表情を崩されない強かさ・・・素敵ですぅ♡」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン3号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「ハアハアッ!ゲオルイース様がもう一人いらっしゃればっ!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 神棚にお飾りして24時間献身の限りを尽くしますのにっ!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 16
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &103 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*103]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 17
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &104 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*104]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 22
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &105 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*105]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 18
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &106 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*106]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 23
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &107 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*107]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン4号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あ、ゲオルイース様!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今朝はこちらをお納めください!取れたての野菜です!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 14
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &108 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*108]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 12
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &109 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*109]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 13
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &110 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*110]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 15
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &111 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*111]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン5号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「魚です!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Earth3, pitch: 100, volume: 80}]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 225, p: [5, 5, 20, true]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 19
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &112 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*112]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 34
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &113 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*113]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 35
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &114 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*114]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 36
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &115 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*115]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 37
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &116 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*116]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 38
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- &117 !ruby/object:RPG::MoveCommand {code: 40, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*117]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン6号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「酒ですっ!!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「毎日同じことを言うのもなんだが、]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ こんなことはしなくていいんだ。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お前たちの気持ちは十分に伝わっている。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン7号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「いいえ!!全く足りません!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 私たちの感謝と尊敬の気持ちは、箱詰めの食物程度で]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お伝えできるものではないのです!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「そうは言うがこんなに食料を分け与えていては]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ お前たちの生活が苦しくなるだろう?」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン8号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「かまいません!!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 明日食べる物が髪の毛一本になったとしても]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイース様にはお腹一杯召し上がって頂きたいっ!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「無茶はダメだ。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 苦難の末、みんなで取り戻した平穏じゃないか。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 自分で捨ててしまってどうする。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン9号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・私達は魔族に国を支配された七年間、]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 奴隷以下の扱いを受け続けてきました・・・。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ それを救ってくださったのが・・・ああぁぁッ!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン達]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{『ゲオルイース様なのですから']}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 献身の果て命尽きるならば本望ですぅ!』]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「なぜそうなる・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 6, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「わかった。今日だけは受け取っておこう。]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 私は小食だが騎士団は大所帯だし、]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 屋敷には食べ盛りの子供たちも多いしな」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン1号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あああああよかった♡]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 今日も私の作った野菜がゲオルイース様の]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 胃に吸収されて身体の一部になるのね♡」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「・・・。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン2号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「ああ~ん♡]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 魚の中に釣り針を残しておいたら]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイース様を釣り上げる事ができないのかしら!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン3号]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「あああああゲオルイース様の靴になりたい!!]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ 毎日踏んで履きつぶしていただきたいいいいッ!!!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 250, p: [!ruby/object:RPG::SE {name: Jump1, pitch: 125, volume: 70}]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- 33
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- &118 !ruby/object:RPG::MoveCommand {code: 14, parameters: [0, 5]}
|
||
- &119 !ruby/object:RPG::MoveCommand {code: 29, parameters: [5]}
|
||
- &120 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &121 !ruby/object:RPG::MoveCommand {code: 1, parameters: []}
|
||
- &122 !ruby/object:RPG::MoveCommand {code: 39, parameters: []}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*118]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*119]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*120]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*121]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*122]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「さらばっ!」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 221, p: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: ['', 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ファン達]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: ['\{『ああーーん!!']}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ ゲオルイースさまあああ!!!』]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 201, p: [0, 173, 30, 2, 2, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 223, p: [!ruby/object:Tone {r: 22.0, g: 39.0, b: 56.0, a: 0.0}, 10, false]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 211, p: [1]}
|
||
- !ruby/object:RPG::EventCommand
|
||
i: 0
|
||
c: 205
|
||
p:
|
||
- -1
|
||
- !ruby/object:RPG::MoveRoute
|
||
repeat: false
|
||
skippable: false
|
||
wait: true
|
||
list:
|
||
- &123 !ruby/object:RPG::MoveCommand {code: 29, parameters: [4]}
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 505, p: [*123]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 222, p: []}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 7, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「みんな気のいい者達なのだが・・・]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ たまに狂気を感じて怖い。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 101, p: [私服ゲオ, 0, 0, 2]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [ゲオルイース]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 401, p: [「さて気を取り直して城下を目指すとするか。」]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 123, p: [A, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 235, p: [1]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: true
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
33: !ruby/object:RPG::Event
|
||
id: 33
|
||
name: ゲオルイース
|
||
x: 11
|
||
y: 12
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: 序章
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 1
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 1
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
34: !ruby/object:RPG::Event
|
||
id: 34
|
||
name: 酒2
|
||
x: 10
|
||
y: 18
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
35: !ruby/object:RPG::Event
|
||
id: 35
|
||
name: 酒3
|
||
x: 11
|
||
y: 18
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
36: !ruby/object:RPG::Event
|
||
id: 36
|
||
name: 酒4
|
||
x: 12
|
||
y: 18
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
37: !ruby/object:RPG::Event
|
||
id: 37
|
||
name: 酒5
|
||
x: 14
|
||
y: 21
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
38: !ruby/object:RPG::Event
|
||
id: 38
|
||
name: 酒6
|
||
x: 8
|
||
y: 22
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 157
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: true
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 6
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: true
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
39: !ruby/object:RPG::Event
|
||
id: 39
|
||
name: EV039
|
||
x: 19
|
||
y: 26
|
||
pages:
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: true
|
||
self_switch_valid: false
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 5
|
||
variable_value: 9
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 355, p: [gain_medal(3)]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 123, p: [A, 0]}
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
- !ruby/object:RPG::Event::Page
|
||
condition: !ruby/object:RPG::Event::Page::Condition
|
||
switch1_valid: false
|
||
switch2_valid: false
|
||
variable_valid: false
|
||
self_switch_valid: true
|
||
item_valid: false
|
||
actor_valid: false
|
||
switch1_id: 1
|
||
switch2_id: 1
|
||
variable_id: 1
|
||
variable_value: 0
|
||
self_switch_ch: A
|
||
item_id: 1
|
||
actor_id: 1
|
||
graphic: !ruby/object:RPG::Event::Page::Graphic
|
||
tile_id: 0
|
||
character_name: ''
|
||
character_index: 0
|
||
direction: 2
|
||
pattern: 0
|
||
move_type: 0
|
||
move_speed: 3
|
||
move_frequency: 3
|
||
move_route: !ruby/object:RPG::MoveRoute
|
||
repeat: true
|
||
skippable: false
|
||
wait: false
|
||
list:
|
||
- !ruby/object:RPG::MoveCommand {code: 0, parameters: []}
|
||
walk_anime: true
|
||
step_anime: false
|
||
direction_fix: false
|
||
through: false
|
||
priority_type: 0
|
||
trigger: 0
|
||
list:
|
||
- !ruby/object:RPG::EventCommand {i: 0, c: 0, p: []}
|
||
parallax_sx: 0
|
||
bgm: !ruby/object:RPG::BGM {name: '', volume: 100, pitch: 100}
|
||
tileset_id: 7
|
||
encounter_step: 30
|
||
width: 23
|
||
data: !ruby/object:Table
|
||
dim: 3
|
||
x: 23
|
||
y: 30
|
||
z: 4
|
||
data:
|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
- 0beb 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0bed 0000 0000 0000 0beb 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0be1 0bed
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
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|
||
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|
||
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|
||
- 0be8 0bdc 0bdc 0bdc 0bdc 0be6 0000 0be8 0bdc 0be6 0000 0000 0000 0be8 0bdc 0bdc 0bdc 0bdc 0be6 0000 0be8 0bde 0bed
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0052 0053 0000 0000
|
||
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|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 00d2 00d3 0062 0063 0000 0000
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
- 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0005 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000
|
||
bgs: !ruby/object:RPG::BGS {name: '', volume: 80, pitch: 100}
|
||
parallax_loop_y: false
|
||
autoplay_bgm: false
|
||
encounter_list: []
|
||
autoplay_bgs: false
|
||
parallax_show: false
|
||
scroll_type: 0
|
||
parallax_loop_x: false
|
||
disable_dashing: false
|
||
parallax_sy: 0
|
||
display_name: ゲオルイース私邸
|
||
specify_battleback: false
|
||
note: ''
|
||
battleback1_name: ''
|
||
battleback2_name: ''
|