157 lines
No EOL
6.5 KiB
JSON
157 lines
No EOL
6.5 KiB
JSON
{
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"0": {
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"type": "dialogue",
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"src": "それでは、E-moteキャラクターを動かしてみます。",
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"tl": "Now, let's try moving the E-mote character."
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},
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"1": {
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"type": "dialogue",
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"src": "移動しました。",
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"tl": "It has moved."
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},
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"2": {
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"type": "dialogue",
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"src": "移動した際に髪や胸、スカートが揺れたりなびいたりしたと思います。",
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"tl": "When it moved, you should have seen the hair, chest, and skirt sway and flutter."
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},
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"3": {
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"type": "dialogue",
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"src": "スカートの動きを見たい場合はテンキーの「1」「7」キーでカメラを動かすことが出来ますのでそれで見てみてください。テンキー「5」で初期位置に戻ります。",
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"tl": "If you want to see the skirt movement, you can move the camera using the numpad \"1\" and \"7\" keys. Press numpad \"5\" to return to the default position."
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},
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"4": {
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"type": "dialogue",
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"src": "また他のキー操作は",
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"tl": "For other key controls,"
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},
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"5": {
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"type": "dialogue",
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"src": "F12キーで別途ウィンドウが表示されますのでそちらをご覧ください。(※通常ウィンドウ時)",
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"tl": "pressing F12 will display a separate window - please refer to that. (※ In windowed mode only)"
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},
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"6": {
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"type": "dialogue",
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"src": "それではさらに動かしてみます。",
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"tl": "Now let's move it some more."
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},
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"7": {
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"type": "dialogue",
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"src": "左へ移動しました。",
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"tl": "Moved to the left."
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},
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"8": {
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"type": "dialogue",
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"src": "下へ移動しました。",
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"tl": "Moved downward."
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},
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"9": {
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"type": "dialogue",
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"src": "上へ移動しました。",
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"tl": "Moved upward."
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},
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"10": {
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"type": "dialogue",
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"src": "後ろへ移動しました。",
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"tl": "Moved backward."
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},
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"11": {
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"type": "dialogue",
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"src": "前へ移動しました。",
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"tl": "Moved forward."
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},
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"12": {
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"type": "dialogue",
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"src": "キャラクターの上下左右の移動に伴い、髪や胸などのパーツが揺れたと思います。(※前後の移動では動きません)",
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"tl": "As the character moved up, down, left, and right, you should have seen parts like the hair and chest sway. (※ Forward and backward movement does not trigger this)"
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},
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"13": {
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"type": "dialogue",
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"src": "これは",
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"tl": "This is"
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},
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"14": {
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"type": "dialogue",
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"src": "E-moteの特徴のひとつで、キャラクターを動かした際に、自動的に髪や胸などのパーツを揺らしたりなびかせることができます。",
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"tl": "one of E-mote's features - when a character moves, parts like the hair and chest can automatically sway and flutter."
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},
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"15": {
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"type": "dialogue",
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"src": "今度はカメラのほうを動かしてみます。",
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"tl": "Next, let's try moving the camera instead."
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},
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"16": {
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"type": "dialogue",
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"src": "右へ移動しました。",
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"tl": "Moved to the right."
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},
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"17": {
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"type": "dialogue",
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"src": "左へ移動しました。",
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"tl": "Moved to the left."
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},
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"18": {
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"type": "dialogue",
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"src": "カメラの場合は、キャラクター自体が動いたわけではないので、当然キャラクターの髪や胸などは揺れません。",
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"tl": "Since the camera moved rather than the character itself, the character's hair, chest, and other parts naturally do not sway."
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},
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"19": {
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"type": "dialogue",
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"src": "キャラクターの髪、胸、その他パーツの揺れ具合は、デフォルトでコンフィグ画面にて調整できるようになっています。",
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"tl": "The amount of sway for the character's hair, chest, and other parts can be adjusted in the Config screen by default."
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},
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"20": {
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"type": "dialogue",
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"src": "ここで一度、試しにコンフィグ画面で各種揺れ具合を変更してみてください。(下部メニューの「設定」ボタンからコンフィグ画面へ行き、画面右上にある",
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"tl": "Please try going to the Config screen now and adjusting the various sway settings. (Go to the Config screen via the \"Settings\" button in the bottom menu, then click the"
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},
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"21": {
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"type": "dialogue",
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"src": "E-moteタブを押します)",
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"tl": "E-mote tab in the upper right of the screen.)"
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},
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"22": {
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"type": "dialogue",
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"src": "それではもう一度キャラクターを動かしてみます。",
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"tl": "Now let's move the character one more time."
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},
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"23": {
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"type": "dialogue",
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"src": "右へ移動しました。",
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"tl": "Moved to the right."
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},
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"24": {
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"type": "dialogue",
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"src": "左へ移動しました。",
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"tl": "Moved to the left."
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},
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"25": {
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"type": "dialogue",
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"src": "いかがでしょうか。コンフィグで設定した揺れ具合が反映されたかと思います。",
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"tl": "How does it look? The sway settings you configured should now be reflected."
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},
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"26": {
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"type": "dialogue",
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"src": "また、揺れ具合をコンフィグ設定ではなく制作サイドで固定させたい場合、",
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"tl": "Also, if you want to fix the sway amount on the production side rather than leaving it to the Config settings,"
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},
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"27": {
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"type": "dialogue",
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"src": "UserDefineフォルダに",
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"tl": "there is a file in the UserDefine folder"
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},
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"28": {
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"type": "dialogue",
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"src": "E-mote定義",
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"tl": "under E-mote Definitions"
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},
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"29": {
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"type": "dialogue",
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"src": "定義ファイルがありますので、そこで設定できます。",
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"tl": "- you can configure it there."
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},
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"30": {
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"type": "dialogue",
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"src": "移動サンプルは以上です。",
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"tl": "That's all for the movement samples."
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}
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} |