Initial Commit
This commit is contained in:
commit
9465b6fc96
453 changed files with 6377552 additions and 0 deletions
121
.gitignore
vendored
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121
.gitignore
vendored
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@ -0,0 +1,121 @@
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# Ignore all files
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||||
*.*
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||||
|
||||
# File Types
|
||||
!*.mps
|
||||
!*.json
|
||||
!*.txt
|
||||
!*.project
|
||||
!*.js
|
||||
!*.7z
|
||||
!*.csv
|
||||
!*.ain
|
||||
!*.fnl
|
||||
!*.ks
|
||||
!*.tjs
|
||||
!*.yaml
|
||||
!*.rb
|
||||
!*.rvdata2
|
||||
|
||||
# Other Needed Files
|
||||
!.gitignore
|
||||
!README.md
|
||||
!patch-config.txt
|
||||
!GameUpdate*
|
||||
!patch*
|
||||
!Game.dat
|
||||
!bsxx.dat*
|
||||
!game.ini
|
||||
!package.nw
|
||||
!SRPG_Unpacker.exe
|
||||
!(SRPG_Unpacker Patcher).bat
|
||||
|
||||
# Ignore
|
||||
previous_patch_sha.txt
|
||||
kabe3_save.dat
|
||||
kabe3_system.dat
|
||||
psbpack.dat
|
||||
Save*
|
||||
cg.dat
|
||||
scene.dat
|
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BSXScript_*
|
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|
||||
# Images
|
||||
!Layout - コピー (2).png_
|
||||
!battleUI_sperm.png_
|
||||
!QTE_avoid.png_
|
||||
!QTE_avoid2.png_
|
||||
!QTE_miss.png_
|
||||
!QTE_miss2.png_
|
||||
!election.png_
|
||||
!name.png_
|
||||
!preg_def.png_
|
||||
!seiyoku.png_
|
||||
!father001_tinpira.png_
|
||||
!father002_tinpiraboss.png_
|
||||
!father003_goblin.png_
|
||||
!father004_ork.png_
|
||||
!father005_charao.png_
|
||||
!father006_tenta.png_
|
||||
!father007_name.png_
|
||||
!father008_student.png_
|
||||
!father009_wolf.png_
|
||||
!father010_tanemaki.png_
|
||||
!father011_dog.png_
|
||||
!father012_mayor.png_
|
||||
!father013_forceman.png_
|
||||
!father014_unknown.png_
|
||||
!father015_father.png_
|
||||
!father016_saimin.png_
|
||||
!runa_parents.png_
|
||||
!logo2.png_
|
||||
!save_window.png_
|
||||
!title1.png_
|
||||
!title2.png_
|
||||
!title3.png_
|
||||
!title3_1.png_
|
||||
!title4.png_
|
||||
!title4_1.png_
|
||||
!title4_2.png_
|
||||
!title5.png_
|
||||
!title5_1.png_
|
||||
!trial_end.png_
|
||||
!tutorial_01.png_
|
||||
!tutorial_02.png_
|
||||
!tutorial_02_00.png_
|
||||
!tutorial_02_01.png_
|
||||
!tutorial_02_02.png_
|
||||
!tutorial_02_03.png_
|
||||
!tutorial_03.png_
|
||||
!tutorial_04.png_
|
||||
!tutorial_05.png_
|
||||
!tutorial_06.png_
|
||||
!tutorial_07.png_
|
||||
!tutorial_08.png_
|
||||
!tutorial_09.png_
|
||||
!tutorial_09_01.png_
|
||||
!tutorial_10_00.png_
|
||||
!tutorial_10_01.png_
|
||||
!tutorial_11_00.png_
|
||||
!tutorial_11_01.png_
|
||||
!tutorial_12_01.png_
|
||||
!tutorial_12_02.png_
|
||||
!tutorial_12_03.png_
|
||||
!tutorial_13_00.png_
|
||||
!tutorial_13_01.png_
|
||||
!tutorial_13_02.png_
|
||||
!tutorial_14_01.png_
|
||||
!tutorial_14_02.png_
|
||||
!tutorial_21_01.png_
|
||||
!tutorial_21_02.png_
|
||||
!tutorial_21_03.png_
|
||||
!bar_hentai.png_
|
||||
!bar_org.png_
|
||||
!bar_preg.png_
|
||||
!bar_sex.png_
|
||||
!start.png_
|
||||
!title_01.png_
|
||||
!title_02.png_
|
||||
!Command_0.png_
|
||||
!Command_1.png_
|
||||
!Command_2.png_
|
||||
14
GameUpdate.bat
Normal file
14
GameUpdate.bat
Normal file
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|
@ -0,0 +1,14 @@
|
|||
@echo off
|
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setlocal
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||||
|
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REM Copy GAMEUPDATE.bat to a new file
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copy "gameupdate\patch.bat" "gameupdate\patch2.bat"
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||||
|
||||
REM Run the new file
|
||||
call "gameupdate\patch2.bat"
|
||||
|
||||
REM Delete the new file
|
||||
del "gameupdate\patch2.bat"
|
||||
|
||||
endlocal
|
||||
@echo on
|
||||
13
GameUpdate_linux.sh
Normal file
13
GameUpdate_linux.sh
Normal file
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@ -0,0 +1,13 @@
|
|||
#!/bin/bash
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||||
|
||||
# Enable error handling
|
||||
set -e
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|
||||
# Copy patch.sh to a new file in gameupdate
|
||||
cp "gameupdate/patch.sh" "gameupdate/patch2.sh"
|
||||
|
||||
# Run the new file
|
||||
bash "gameupdate/patch2.sh"
|
||||
|
||||
# Delete the new file
|
||||
rm "gameupdate/patch2.sh"
|
||||
6
LICENSE.txt
Normal file
6
LICENSE.txt
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
The MIT License
|
||||
|
||||
Copyright <YEAR> <COPYRIGHT HOLDER>
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
102
README.md
Normal file
102
README.md
Normal file
|
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@ -0,0 +1,102 @@
|
|||
# Apply Patch
|
||||
1. Click Code
|
||||
2. Click Download ZIP
|
||||
3. Extract to game folder and Replace All.
|
||||
|
||||
## Future Patching
|
||||
1. Run GAMEUPDATE.bat to auto patch.
|
||||
|
||||
# Troubleshooting
|
||||
**GAMEUPDATE.bat doesn't update and closes immediately**
|
||||
1. Make sure your path doesn't contain any Japanese characters or lots of whitespace.
|
||||
2. Make sure you actually have permissions in the folder
|
||||
|
||||
For WOLF RPG games, if you downloaded the game off of DLSite, you will need to do some extra steps to patch it. This is because there is a "master" file called Data.wolf that will take priority over the english patch files. You will need this file to be a folder before patching will work.
|
||||
|
||||
# Wolf Games
|
||||
1) Download the latest UberWolf.exe release from the following link:
|
||||
https://github.com/Sinflower/UberWolf/releases
|
||||
2) Drag Data.wolf onto UberWolf.exe. This will create a new folder called data.wolf~
|
||||
3) Rename the new data.wolf~ folder to Data
|
||||
4) Delete the Data.wolf file
|
||||
5) Delete previous_patch_sha.txt (this will exist if you ran GameUpdate.bat previously)
|
||||
6) Run GameUpdate.bat
|
||||
|
||||
# Edit/Contribute
|
||||
TLDR 3 steps.
|
||||
|
||||
Fork the repository.
|
||||
Make the changes.
|
||||
Submit a merge request.
|
||||
|
||||
If everything looks good and doesn't break things I'll merge it in.
|
||||
|
||||
Longer Version:
|
||||
|
||||
# Required Software:
|
||||
* [VSCode](https://code.visualstudio.com/) Make sure you check all the boxes for context menus.
|
||||
* [Git](https://git-scm.com/downloads) (Use the default for everything. Just keep clicking Next)
|
||||
|
||||
# Guide to contributing
|
||||
|
||||
### 1. Fork the Repository
|
||||
- Go to the repository you want to fork.
|
||||
- Click the "Fork" button.
|
||||
|
||||
### 2. Clone Your Fork
|
||||
- Clone your forked repository to your local machine.
|
||||
```sh
|
||||
git clone https://gitgud.io/YOUR_USERNAME/REPO_NAME.git
|
||||
```
|
||||
|
||||
### 3. Make Your Changes (In VSCode)
|
||||
- Edit the files locally on your new branch using VSCode.
|
||||
- Add and commit your changes.
|
||||
```sh
|
||||
git add .
|
||||
git commit -m "Description of your changes"
|
||||
```
|
||||
|
||||
### 4. Push Your Changes
|
||||
- Push your changes to your fork on GitGud.io.
|
||||
```sh
|
||||
git push origin your-feature-branch
|
||||
```
|
||||
|
||||
### 5. Create a Merge Request
|
||||
- Go to your fork on GitGud.io.
|
||||
- Click on "Merge Requests" in the sidebar.
|
||||
- Click the "New merge request" button.
|
||||
- Select the branch you made changes to and the target project (the original repo).
|
||||
- Provide a title and description for your merge request and submit it.
|
||||
|
||||
---
|
||||
|
||||
## Example
|
||||
|
||||
Assuming you want to fork a repository named `example-project`:
|
||||
|
||||
### 1. Fork the Repo
|
||||
- Navigate to `https://gitgud.io/original_user/example-project` and click "Fork".
|
||||
|
||||
### 2. Clone Your Fork
|
||||
```sh
|
||||
git clone https://gitgud.io/YOUR_USERNAME/example-project.git
|
||||
```
|
||||
|
||||
### 3. Make Changes and Commit
|
||||
```sh
|
||||
# Make changes to the files
|
||||
git add .
|
||||
git commit -m "Add new feature to example project"
|
||||
```
|
||||
|
||||
### 4. Push Changes
|
||||
```sh
|
||||
git push origin add-new-feature
|
||||
```
|
||||
|
||||
### 5. Create a Merge Request
|
||||
- Go to `https://gitgud.io/YOUR_USERNAME/example-project/merge_requests` and click on "New merge request"
|
||||
- Choose the source branch `add-new-feature` and target branch (default: `main` or `master`)
|
||||
- Fill in the details and submit the merge request
|
||||
102
Read_me.txt
Normal file
102
Read_me.txt
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
この度は同人ゲームソフト"淫催都市ヒュプノズム"
|
||||
を購入して頂き、ありがとうございます。
|
||||
|
||||
本作品は成人を対象とした性的描写を含むゲームソフトなので、
|
||||
18歳未満の方はプレイすることが出来ません。
|
||||
また、本作品はフィクションであり、実在の人物・団体・事件等に
|
||||
一切関係はありません。
|
||||
|
||||
■制作ツール、権利表記
|
||||
RPGツクールMZ 「Copyright Gotcha Gotcha Games Inc./YOJI OJIMA 2020」
|
||||
|
||||
■動作環境
|
||||
OS:Windows 8.1/10/11 (64bit)
|
||||
CPU:Intel Core i3-4340相当以上(2013年 第四世代)
|
||||
メモリ:8GB以上
|
||||
HDD:空き容量8GB以上
|
||||
グラフィックカード:OpenGLに対応したもの VRAM 1 GB以上
|
||||
ディスプレイ:解像度1280×768以上
|
||||
|
||||
■ゲームの起動方法
|
||||
解凍した後、[淫催都市ヒュプノズム]フォルダ内にある[Game.exe]を実行してください。
|
||||
|
||||
■ゲームの削除方法
|
||||
フォルダごと手動で削除してください。
|
||||
|
||||
■操作方法
|
||||
本ソフトウェアで作成したゲームの操作は、4ボタンタイプのゲームパッドの使用を基準としています。ボタン名はXbox 360 Controllerに基づいています。標準的なゲームで使用するゲームパッドのボタン/キーボードのキーと機能との対応は以下のとおりです。キャラクターやカーソルの移動には、ゲームパッドの方向ボタンまたはキーボードの矢印キーを使います。
|
||||
|
||||
――――――――――――――――――――――――――――――――――――――
|
||||
|操作 |ゲームパッド※|キーボード |マウス |タッチ |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|移動 |十字キー |方向キー、テン|目的地をクリ|目的地をタップ|
|
||||
| |キー |ック※ |※ |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|決定 |A |Z、Enter、ス |対象をクリッ|対象をタップ |
|
||||
| | |ペースキー |ク | |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|キャンセル |B |X、Esc、テン |右クリック |二本指タップ/|
|
||||
| | |キー0 | |キャンセルボタ|
|
||||
| | | | |ン |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|メニュー |Y |X、Esc、テン |右クリック |二本指タップ/|
|
||||
| | |キー0 | |メニューボタン|
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|ダッシュ |X |Shift | | |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|前ページ |LB |Q、Page up | | |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|次ページ |RB |W、Page down | | |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|ページのスクロ|十字キー |方向キー、テン|ページ内から|ページ内からペ|
|
||||
|ール | |キー |ページ外へド|ージ外へロング|
|
||||
| | | |ラッグ/マウ|タップしながら|
|
||||
| | | |スホイール |スワイプ |
|
||||
|――――――――――――――――――――――――――――――――――――――
|
||||
|メッセージウィ| |tabキー | | |
|
||||
|ンドウ一時消去| | | | |
|
||||
|――――――――――――――――――――――――――――――――――――――|
|
||||
|メッセージスキ| |Ctrlキー | | |
|
||||
|ップ | | | | |
|
||||
|――――――――――――――――――――――――――――――――――――――|
|
||||
|メッセージログ| |S | | |
|
||||
|表示 | | | | |
|
||||
|――――――――――――――――――――――――――――――――――――――|
|
||||
|メッセージ自動| |A | | |
|
||||
|送り | | | | |
|
||||
|――――――――――――――――――――――――――――――――――――――|
|
||||
|バトル高速化 |L |Q | | |
|
||||
| | |Pgupキー | | |
|
||||
| | |Ctrlキー | | |
|
||||
| | |Altキー | | |
|
||||
――――――――――――――――――――――――――――――――――――――
|
||||
※ マップ移動中に画面内をクリックし続けるか、もしくはロングタップすると、クリック(ロングタップ)している方向に移動し続けます。
|
||||
|
||||
|
||||
■権利帰属
|
||||
本作品に関する著作権、著作隣接権、その他の知的財産権は当サークル
|
||||
に帰属するものとします。
|
||||
また、本作品内における各種素材の著作権のうち、放棄されていない物
|
||||
に関しては、それぞれ上記の作者に帰属するものとします。
|
||||
|
||||
■免責事項
|
||||
当サークルは、本作品を使用することによりユーザーに生じた損害
|
||||
について、一切賠償の責を負わないものとします。
|
||||
|
||||
■禁止事項
|
||||
本作品を無断で複製・転載・配布することを禁じます。
|
||||
また、作品内で使用している素材を抜き出し、流用することを禁じます。
|
||||
|
||||
|
||||
■二次創作やファンアートについて(以前聞かれたので)
|
||||
音楽やモンスター等の権利が当サークルにないものついては禁止します。
|
||||
キャラについては特に制限はありません。
|
||||
|
||||
■連絡先
|
||||
Mail : mijiishi3214@gmail.com
|
||||
blog : https://ci-en.dlsite.com/creator/1904
|
||||
ご意見ご感想などがありましたら、お気軽にご連絡ください。
|
||||
|
||||
■更新履歴
|
||||
Ver1.00
|
||||
販売開始
|
||||
1569
data/Actors.json
Normal file
1569
data/Actors.json
Normal file
File diff suppressed because it is too large
Load diff
18536
data/Animations.json
Normal file
18536
data/Animations.json
Normal file
File diff suppressed because it is too large
Load diff
8803
data/Armors.json
Normal file
8803
data/Armors.json
Normal file
File diff suppressed because it is too large
Load diff
131567
data/Classes.json
Normal file
131567
data/Classes.json
Normal file
File diff suppressed because it is too large
Load diff
1344323
data/CommonEvents.json
Normal file
1344323
data/CommonEvents.json
Normal file
File diff suppressed because it is too large
Load diff
44365
data/Enemies.json
Normal file
44365
data/Enemies.json
Normal file
File diff suppressed because it is too large
Load diff
241
data/ExternMessage.csv
Normal file
241
data/ExternMessage.csv
Normal file
|
|
@ -0,0 +1,241 @@
|
|||
language,日本語,英語,何か
|
||||
name1,:name[\N[1]],:name[\N[1]],:name[\N[1]]
|
||||
name2,:name[\N[2]],:name[\N[2]],:name[\N[2]]
|
||||
a1,":name[\N[2]]
|
||||
おはようこんにちは
|
||||
:page
|
||||
私の名前は\N[1]です。
|
||||
アイムファイン
|
||||
:page
|
||||
ノーサンキュー
|
||||
ああああ
|
||||
あああああ",good morning,oo
|
||||
a11,こんにちは,good aftenoon,ooooo
|
||||
a2,こんばんは,godd evening,ooooooo
|
||||
n1,:name[\N[1]],:name[\N[1]],:name[\N[1]]
|
||||
sc1,":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 1;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 1;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 1;
|
||||
:end"
|
||||
sc2,":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 2;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 2;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 2;
|
||||
:end"
|
||||
sc3,":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 3;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 3;
|
||||
:end",":script[immediate]
|
||||
$externMessage.ValueReferenceColumnIndex = 3;
|
||||
:end"
|
||||
e1start,,,
|
||||
e1m1,":name[少年]
|
||||
お母さん~!",,
|
||||
e1m2,":name[女]
|
||||
…\.…\.…\.…\.…
|
||||
:page
|
||||
\N[21]……\|
|
||||
あなたは……\|幸せに……\|なって……\|ね……",,
|
||||
e1m3,":name[少年]
|
||||
お母さん……?",,
|
||||
e1m4,":name[女]
|
||||
……\|",,
|
||||
e1m5,":name[少年]
|
||||
あっ……\|うわぁぁぁぁ~~~~~~ん!!!",,
|
||||
e2start,,,
|
||||
e2m1,":name[老人]
|
||||
\N[21]よ……もう我が部族はわしとお前だけだ。
|
||||
皆戦争で死んでしまった。",,
|
||||
e2m2,":name[少年]
|
||||
うん……",,
|
||||
e2m3,":name[老人]
|
||||
お前は多くの子供を作れ。
|
||||
一族を復興させてくれ!
|
||||
:page
|
||||
それがわしの望みだ。",,
|
||||
e2m4,":name[少年]
|
||||
うん……わかった。
|
||||
おじいちゃん、僕は一杯子供を作るよ!",,
|
||||
e3start,,,
|
||||
e3m1,":name[女]
|
||||
\N[21]、準備終わったよ。
|
||||
……って、何ぼーっとしてるの?",,
|
||||
e3m2,":name[\N[21]]
|
||||
ああ、\N[1]……。
|
||||
何でもないよ。オレも準備は出来ている。",,
|
||||
e3m3,":name[\N[1]]
|
||||
もう、お姉ちゃんって呼んでって言ってるのに。",,
|
||||
e3m4,":name[\N[21]]
|
||||
それはさすがに……
|
||||
:name[\N[1]]
|
||||
もう、恥ずかしがっちゃって……
|
||||
それと怪我が治ったばかりなんだから無理しちゃだめだぞ。
|
||||
:name[\N[21]]
|
||||
本当に大丈夫だって。
|
||||
:name[\N[1]]
|
||||
わかったよ。でも辛くなったら言うんだぞ?お姉ちゃんが運んであげるから。
|
||||
:name[\N[21]]
|
||||
いやほんと大丈夫だって。
|
||||
それより早く行こうよ。暗くなったら大変だろ?
|
||||
:name[\N[1]]
|
||||
そうだね。
|
||||
今回は様子見だから、あんまり奥には行かないようにしよう。
|
||||
:page
|
||||
東の方に行こう。西は魔物が強くなっちゃうみたいだからね。",,
|
||||
e4start,,,
|
||||
e4m1,":name[\N[1]]
|
||||
あれは……冒険者かな?",,
|
||||
e4m2,":name[\N[1]]
|
||||
お困りですか?",,
|
||||
e4m3,":name[男]
|
||||
君たちは……見たことないね。
|
||||
いや、そんなことはどうでもいいか。
|
||||
:page
|
||||
僕は\N[25]。冒険者をやっている。
|
||||
:name[\N[1]]
|
||||
\N[25]さんですか。
|
||||
わたし達はここには初めてきました。
|
||||
:page
|
||||
わたしは\N[1]です。
|
||||
こちらは弟の\N[21]。
|
||||
:name[\N[25]]
|
||||
へえ、兄弟で冒険者なんだ。",,
|
||||
e4m4,":name[\N[21]]
|
||||
いやいや、弟じゃないから。
|
||||
同じ孤児院で育っただけだから。",,
|
||||
e4m5,":name[\N[1]]
|
||||
え~、同じ院で育ったんだから弟だよ。
|
||||
もう、冒険してるうちにすれちゃったのかな?",,
|
||||
e4m6,":name[\N[21]]
|
||||
それはいいから。
|
||||
とにかく、\N[25]が困ってるんじゃないのか?
|
||||
:name[\N[25]]
|
||||
呼び捨てでいいよ。敬語も不要だ。冒険者同士の基本だよ。
|
||||
それより、\N[21]の言う通り困っていてね。
|
||||
力を貸してくれると嬉しい。
|
||||
:name[\N[1]]
|
||||
わかったよ\N[25]。
|
||||
それで、どうして欲しいの?
|
||||
:name[\N[25]]
|
||||
パーティーに入れてくれないか?
|
||||
僕一人じゃ力不足みたいでね。今日だけでいいんだ。
|
||||
:name[\N[1]]
|
||||
そっか。わかったよ。
|
||||
お姉ちゃんは困ってる人は助けたいけど、\N[21]はどうかな?",,
|
||||
e4m7,":name[\N[21]]
|
||||
オレも構わないよ。
|
||||
悪そうな人にも見えないし。
|
||||
:name[\N[1]]
|
||||
うん、わかった。
|
||||
それじゃあ一緒にいこ、\N[25]。
|
||||
:name[\N[25]]
|
||||
ありがとう。恩に着るよ。
|
||||
力になれるように頑張ろう。",,
|
||||
e4m8,\N[25]が仲間に加わった。,,
|
||||
e4m9,":layout[top]
|
||||
男キャラは主人公以外はサポートメンバーとして加入します。
|
||||
サポートメンバーは自動で戦闘し、また攻撃も受けません。
|
||||
:page
|
||||
サポートメンバー以外が戦闘不能となると全滅になります。",,
|
||||
e4m10,":name[\N[25]]
|
||||
そういえば……\N[21]って、聞いたことがあるような……",,
|
||||
e5start,,,
|
||||
e5m1,":name[\N[1]]
|
||||
時間も遅くなってきたし、そろそろ街に戻ろ?
|
||||
:name[\N[21]]
|
||||
もうそんな時間か……
|
||||
でももう少しくらい……。
|
||||
:name[\N[1]]
|
||||
無理をしちゃ駄目だぞ?怪我の影響の確認が目的なんだからね。
|
||||
一回戻って身体の状態を確認しよう?
|
||||
",,
|
||||
e5m2,":name[\N[21]]
|
||||
うっ……わかったよ。
|
||||
確かにまた身体を悪くしても問題か……
|
||||
:page
|
||||
わかった。今日は戻るよ。
|
||||
:name[\N[1]]
|
||||
よろしい。\N[25]もいいかな?
|
||||
:name[\N[25]]
|
||||
うん、いいよ。僕も経験が積みたかっただけだからね。
|
||||
:name[\N[1]]
|
||||
よし、それじゃあ戻ろうか。",,
|
||||
e6start,,,
|
||||
e6m1,":name[\N[21]]
|
||||
ふぅ……思ったより体力を使ってたみたいだな……。
|
||||
:name[\N[1]]
|
||||
ふふっ、だから言ったでしょ?
|
||||
お姉ちゃんは\N[21]の事は何でもわかるんだから!",,
|
||||
e6m2,":name[\N[25]]
|
||||
そうだ……、思い出した!
|
||||
\N[21]って、確か若くして一級冒険者になったって言う!",,
|
||||
e6m3,":name[\N[21]]
|
||||
……!
|
||||
:name[\N[25]]
|
||||
憧れてたんだ!是非握手してくれないか?
|
||||
",,
|
||||
e6m4,":name[\N[21]]
|
||||
……",,
|
||||
e6m5,":name[\N[25]]
|
||||
あれ……でも、\N[21]はイージスと同等の強さがあるって……
|
||||
でもさっきの戦いは……",,
|
||||
e6m6,":name[\N[1]]
|
||||
えっと、\N[21]はね……
|
||||
:name[\N[21]]
|
||||
いや、オレが言うよ。
|
||||
:page
|
||||
怪我をしてしまってな。今はリハビリ中なんだ。
|
||||
だから以前ほどの強さは今はないんだ。",,
|
||||
e6m7,":name[\N[25]]
|
||||
そう……なんだ。
|
||||
その……\|悪いことを聞いたかな?
|
||||
:name[\N[21]]
|
||||
気にしないでくれ。黙っててもいずれはわかることだから。",,
|
||||
e6m8,":name[\N[25]]
|
||||
そっか……。
|
||||
それじゃあ今日はこれで失礼するね。
|
||||
冒険するときは誘って欲しい。",,
|
||||
e6m9,":name[\N[1]]
|
||||
\N[21]は宿の場所わかる?ついていこっか?
|
||||
:name[\N[21]]
|
||||
大丈夫だよ。それに今日は他に寄るところがあるから。
|
||||
:name[\N[1]]
|
||||
そうなの?それじゃあついていこっか?
|
||||
:name[\N[21]]
|
||||
女なんだから、\N[1]の方が遅くなったら危ないだろ。
|
||||
良いから家に帰ってよ。",,
|
||||
e6m10,":name[\N[1]]
|
||||
わかったよ。迷子になったらお姉ちゃんを呼ぶんだぞ。
|
||||
:name[\N[21]]
|
||||
わかったから。それじゃあな。
|
||||
:name[\N[1]]
|
||||
うん、またね。冒険に行くときは誘ってね。",,
|
||||
e6m11,":name[\N[21]]
|
||||
さてと、確か待ち合わせの場所は……",,
|
||||
e7start,,,
|
||||
e7m1,":name[\N[21]]
|
||||
……",,
|
||||
e7m2,":name[店員]
|
||||
お客様。本日のご用件はなんでしょう?
|
||||
:name[\N[21]]
|
||||
ここの南西にある黄色い屋根の建物なんだけど、値段を教えてくれるか?
|
||||
:name[店員]
|
||||
少々お待ちください。",,
|
||||
e7m3,":name[店員]
|
||||
50000Gとなります。
|
||||
:name[\N[21]]
|
||||
50000か……ありがとう。",,
|
||||
e7m4,":name[\N[21]]
|
||||
(多くの子供を作るためにはハーレムを作らないといけない。
|
||||
そのためには、あのくらいの大きさの家は必要だよな)",,
|
||||
e7m5,":name[\N[21]]
|
||||
(必要なのは経済力と多くの愛する妻達……!
|
||||
オレの手で必ず、一族を復興してみせる……!)
|
||||
:page
|
||||
(そして、幸せになるんだ……!)",,
|
||||
|
13539
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17261
data/Map071.json
Normal file
17261
data/Map071.json
Normal file
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Load diff
17230
data/Map072.json
Normal file
17230
data/Map072.json
Normal file
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Load diff
18304
data/Map073.json
Normal file
18304
data/Map073.json
Normal file
File diff suppressed because it is too large
Load diff
16282
data/Map074.json
Normal file
16282
data/Map074.json
Normal file
File diff suppressed because it is too large
Load diff
17359
data/Map075.json
Normal file
17359
data/Map075.json
Normal file
File diff suppressed because it is too large
Load diff
16416
data/Map076.json
Normal file
16416
data/Map076.json
Normal file
File diff suppressed because it is too large
Load diff
17111
data/Map077.json
Normal file
17111
data/Map077.json
Normal file
File diff suppressed because it is too large
Load diff
5484
data/Map078.json
Normal file
5484
data/Map078.json
Normal file
File diff suppressed because it is too large
Load diff
17237
data/Map079.json
Normal file
17237
data/Map079.json
Normal file
File diff suppressed because it is too large
Load diff
15886
data/Map080.json
Normal file
15886
data/Map080.json
Normal file
File diff suppressed because it is too large
Load diff
15842
data/Map081.json
Normal file
15842
data/Map081.json
Normal file
File diff suppressed because it is too large
Load diff
16134
data/Map082.json
Normal file
16134
data/Map082.json
Normal file
File diff suppressed because it is too large
Load diff
21237
data/Map083.json
Normal file
21237
data/Map083.json
Normal file
File diff suppressed because it is too large
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16099
data/Map084.json
Normal file
16099
data/Map084.json
Normal file
File diff suppressed because it is too large
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9128
data/Map085.json
Normal file
9128
data/Map085.json
Normal file
File diff suppressed because it is too large
Load diff
20728
data/Map086.json
Normal file
20728
data/Map086.json
Normal file
File diff suppressed because it is too large
Load diff
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Reference in a new issue