Troqu: Speed Bug Fix
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2 changed files with 12 additions and 10 deletions
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@ -908,11 +908,13 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Shirley: "Ugh... I can''t move...!?"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['npc_stand_hide(4)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!n01_01', !!int '7', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "(There was no chance to deploy a magic circle...
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "(There was no chance to deploy a magic
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Could it be that it was set to activate when interfered with
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circle... Could it be that it was set to activate when
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the previous one...!? If that''s the case, then this is...!)"']}
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interfered with the previous one...!? If that''s the case,
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then this is...!)"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_hide']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!kp21_00', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"The summoning magic circle was a trap to lure you out, and
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@ -939,9 +941,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['Lili: "No, I can''t... stay conscious..."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!kp21_00', !!int '4', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Good... more, even more! Offer up your Magic to
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me...!!"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['"Good... more, even more! Offer up your Magic to me...!!"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['npc_stand_erase(4)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['npc_stand_erase(5)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '655', 'p': ['npc_stand_erase(21)']}
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@ -1025,6 +1025,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*171]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*172]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '505', 'p': [*173]}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '230', 'p': [!!int '60']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '355', 'p': ['stand_left(1)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['!n01_03', !!int '3', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Wait... who exactly are you...?"']}
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@ -1211,9 +1212,9 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['"Gyaaahhh!!"']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_03', !!int '3', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Haah... haah... Don''t underestimate me... I won''t
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Haah... haah... Don''t underestimate
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lose to a small fry like you..."']}
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me... I won''t lose to a small fry like you..."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['another_ssc(0,26)']}
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- !ruby/object:RPG::EventCommand
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'i': !!int '1'
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@ -1267,9 +1268,9 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['npc_stand_hide(3)']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '242', 'p': [!!int '5']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_02', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Captain Millay... thank goodness... quickly,
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "Captain Millay... thank goodness...
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everyone..."']}
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quickly, everyone..."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '250', 'p': [!ruby/object:RPG::SE {'name': 'Blow6', 'pitch': !!int '150', 'volume': !!int '80'}]}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['another_ssc(0,29)']}
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@ -1318,6 +1319,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*210]}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*211]}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '505', 'p': [*212]}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '230', 'p': [!!int '60']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['!n01_02', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\C[14]Lunaria\C[0]: "That''s not..."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '355', 'p': ['stand_erase']}
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