Fix skills
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6b8a52499f
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6 changed files with 6 additions and 6 deletions
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@ -9952,7 +9952,7 @@
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'code': !!int '22'
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'data_id': !!int '0'
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'value': !!float '0.25'
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'note': "<スキル連結:Mind's Eye,281>\r\n<暗闇防御:50>"
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'note': "<スキル連結:Mind Eye,281>\r\n<暗闇防御:50>"
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'params': !ruby/object:Table
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'dim': !!int '2'
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'x': !!int '8'
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@ -11186,7 +11186,7 @@
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'code': !!int '11'
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'data_id': !!int '9'
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'value': !!float '0.75'
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'note': '<スキル連結:Mind Wipe,291>'
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'note': '<スキル連結:Clear Mind,291>'
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'params': !ruby/object:Table
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'dim': !!int '2'
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'x': !!int '8'
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@ -846,7 +846,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '0', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '412', 'p': []}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\sb[39]: "You''ll need \am[[\v[11],w] to make that."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '401', 'p': ['\sb[39]: "You''ll need \am[\v[11],w] to make that."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '111', 'p': [!!int '12', 'material_lp?($game_variables[11],"w")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[39]: "It looks like we have all the materials and LP.
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@ -1032,7 +1032,7 @@
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- !ruby/object:RPG::EventCommand {'i': !!int '0', 'c': !!int '402', 'p': [!!int '0', '\dbi[a,365]: (LunariaのLP-\aalp[365]) ']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '122', 'p': [!!int '11', !!int '11', !!int '0', !!int '0', !!int '365']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[39]: "To make that, you''ll need \am[[\v[11],a]."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '401', 'p': ['\sb[39]: "To make that, you''ll need \am[\v[11],a]."']}
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- !ruby/object:RPG::EventCommand {'i': !!int '1', 'c': !!int '111', 'p': [!!int '12', 'material_lp?($game_variables[11],"a")']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '101', 'p': ['', !!int '0', !!int '0', !!int '2']}
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- !ruby/object:RPG::EventCommand {'i': !!int '2', 'c': !!int '401', 'p': ['\sb[39]: "It seems there''s no problem with the materials and
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@ -10200,7 +10200,7 @@
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the eye of the mind. It increases accuracy by +25 and dark resistance
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by +50.'
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'name': 'Mind''s Eye'
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'name': 'Mind Eye'
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'occasion': !!int '3'
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'icon_index': !!int '3'
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'message1': ''
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@ -10425,7 +10425,7 @@
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attribute damage by 25%. Additionally, lightning technique aptitude
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increases by 10.'
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'name': 'Thunder God'
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'name': 'Raijin'
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'occasion': !!int '3'
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'icon_index': !!int '106'
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'message1': ''
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